EGM's Scores

  • Games
For 540 reviews, this publication has graded:
  • 52% higher than the average critic
  • 4% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 0.9 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Persona 4 Golden
Lowest review score: 5 Ride to Hell: Retribution
Score distribution:
  1. Negative: 52 out of 540
540 game reviews
    • 69 Metascore
    • 80 Critic Score
    The best Spider-Man adventure in years isn't quite what it should've been. Developer Beenox actually crams too much into the package, cluttering what could've been a landmark tale for Marvel's wall-crawler.
    • 74 Metascore
    • 80 Critic Score
    By eliminating class and level systems, the game allows players to take a more free-form approach to character development, effectively allowing a single character to fulfill multiple roles, depending on what the situation calls for. Add in a deep story, diverse quest structure, and some amazingly dark and horrific environs, and the end result is one of the biggest surprises in recent years. Once Funcom squashes all of the bugs-and assuming they continue to support it with new content-The Secret World could become the hit it deserves to be.
    • 73 Metascore
    • 80 Critic Score
    Despite my dislike for the Star notes that have been sprinkled into its gameplay, Project Diva F remains a fantastically fun music rhythm games for those hardcore fans of computers singing about being a cat.
    • 82 Metascore
    • 80 Critic Score
    SSX
    Only the limited multiplayer options keep this one from reaching the upper echelon of sports games. With glass-smooth controls, outstanding visuals and a jammin' soundtrack, this is a reboot worth giving a shot.
    • 72 Metascore
    • 80 Critic Score
    The concepts and challenges of NiGHTS into Dreams HD make it a game that not everybody will be able to appreciate-but for those that do, this is a great way to once again experience one of Sega's most curious yet creative moments in game development.
    • 80 Metascore
    • 80 Critic Score
    If you expected some hefty gameplay changes to match Blood Dragon’s turbo-rad ’80s makeover, you’ll be sorely disappointed. This standalone expansion is essentially a pared-down version of the Far Cry 3 formula with a few minor innovations, but its hysterical take on the decade of excess is well worth the price of admission.
    • 86 Metascore
    • 80 Critic Score
    The unique storytelling and charismatic narration will pull you into an enthralling experience, but glitchy cover mechanics, poor checkpoint management, and off-putting pacing will rattle you out of your gaming reverie more often than you'd like.
    • 84 Metascore
    • 80 Critic Score
    There's so much care put into making the game accessible that it's always fun in instances where it could be unnecessarily punishing. If you're a F1 junkie, don't hesitate to play this-and try getting a non-fan to take it for a few laps, too.
    • 78 Metascore
    • 80 Critic Score
    Theatrhythm: Final Fantasy is a nostalgic trip back through the history of one of Japan's most beloved RPG franchises-and while that trip isn't exactly the dream vacation it could have been, it's absolutely a journey worth taking for all Final Fantasy fans.
    • 80 Metascore
    • 80 Critic Score
    Still a stellar fighting game, but if you already have it on a console, there's no point in picking it up again.
    • 81 Metascore
    • 80 Critic Score
    As a game, I think Terraria shares a lot of personality traits with the worlds it randomly generates. Sometimes they aren’t pretty, sometimes they’re rough, and sometimes they aren’t the friendliest places to be, but once you dig in your heels and dig under the surface of what you’re given, there’s a whole world of wonderment just waiting for you to explore.
    • 76 Metascore
    • 80 Critic Score
    This entry features some of the best storytelling, characterization, and pacing in the franchise—though the combat doesn’t make the smoothest of transitions from the DS version. Those who never played the original Japanese release won’t know what they’re missing, of course, but it’s frustrating that this undeniably excellent game isn’t quite all it could’ve been on the PS Vita.
    • 83 Metascore
    • 80 Critic Score
    Dungeons & Dragons: Chronicles of Mystara brings back two of Capcom’s classic arcade side-scrolling beat-em-ups—and while both indeed show their age, they still have an immense amount of fun and adventure to offer those brave enough to stand up to their challenges.
    • 77 Metascore
    • 80 Critic Score
    Far from the played-out tales of clean-cut supersoldiers fighting impossible odds, Valiant Hearts: The Great War humanizes the First World War and delivers gameplay that focuses on the psychological toll of the war—not on the killing. While some puzzles and exploration elements succeed more than others, Valiant Hearts is worth seeing through for students of history and fans of classic PC adventure titles.
    • 72 Metascore
    • 80 Critic Score
    Rain is a creative and charming adventure that provides a refreshing set of twists beyond what we’re used to. Nearly everything it does it does with a sense of style and grace, but it’s also easy to feel as if Rain’s ideas could have been fleshed out even more had the project had a bigger scope to it.
    • 67 Metascore
    • 80 Critic Score
    A frantic side-scrolling shooter reminiscent of classics like Metal Slug that may become tiresome in long intervals, but is more than enjoyable in short bursts.
    • 87 Metascore
    • 80 Critic Score
    Some minor sound issues notwithstanding, this is yet another great batch of pinball tables that make you feel like you’re standing in a bar—or, in this case, Chalmun’s Cantina—playing the real thing.
    • 72 Metascore
    • 80 Critic Score
    Though a few flaws do mar the overall experience, Phantom Breaker: Battle Grounds is an extremely enjoyable mix of retro beat-em-up design and modern fighting-game-inspired combat depth that offers far more satisfaction than its $10 price tag might initially suggest.
    • 71 Metascore
    • 80 Critic Score
    Gotham City Impostors looks and feels great and adds just enough personality to differentiate it from the crowd of similar online multiplayer games.
    • 76 Metascore
    • 80 Critic Score
    NCAA Football 13 is definitely better than its predecessor, but amidst the upgrades, unfortunate legacy issues and inexcusable bugs prevent this college-pigskin sim from an undisputed championship.
    • 80 Metascore
    • 80 Critic Score
    Another solid Pokémon spin-off, but die-hard fans will quickly miss much of the gameplay from the main series.
    • 81 Metascore
    • 80 Critic Score
    Taking the playstyle from Civilization V and launching it into space, Civilization: Beyond Earth introduces a number of interesting concepts into the series’ tried-and-true strategy formula. While the gameplay remains addictive, the learning curve here is steep, with lots of small details that demand your attention. What you make of it depends on your patience and ability to adapt to the cruelties of space.
    • 81 Metascore
    • 80 Critic Score
    It's clear the team at Tiburon took a hard look at ways to bring the franchise back to its former glory. Some annoying bugs persist here and there, but overall, Madden NFL 13 stands as one of my favorite football experiences of this generation.
    • 79 Metascore
    • 75 Critic Score
    A bright and shiny pool game with excellent physics and deep gameplay. Single-player suffers from too difficult AI, but multiplayer succeeds on every level. A solid choice for pool fans.
    • 70 Metascore
    • 75 Critic Score
    The alchemy-infused RPG known as Atelier Ayesha is much like its titular character: unpolished and at times awkward, yet also unquestionably charming and endearing.
    • 70 Metascore
    • 75 Critic Score
    Thanks to a script that shifts gears too often and too rapidly, Beyond: Two Souls never really hits its narrative stride, but David Cage’s latest effort is still worth a look if you’re a fan of his singular approach to interactive storytelling.
    • 78 Metascore
    • 75 Critic Score
    A few curious design choices and a lack of enjoyable single-player content hold World Tour back, but the golf basics are as solid as they’ve ever been, and the online multiplayer does wonders to help breathe new life into the series.
    • 73 Metascore
    • 75 Critic Score
    The concept might seem a bit gimmicky at first glance, but Baller Beats is a well made, respectable peripheral-driven rhythm game in the tradition of Dance Dance Revolution or Guitar Hero. Some technical limitations keep the game from outright greatness, but there's a lot of fun-and real world benefits-to be had here.
    • 88 Metascore
    • 75 Critic Score
    Mario Kart 8 looks spectacular, sounds impressive, and delivers solid racing action worthy of the series. But it’s also that rare Nintendo game that manages to be less than the sum of its impressive parts thanks to some ill-advised design choices, half-baked ideas, and gimped Battle Mode.
    • 66 Metascore
    • 75 Critic Score
    Though the Atelier series might not be the epitome of Japan's RPG industry, I've always had a soft spot for its various chapters. Atelier Meruru isn't "epic," "intense," or "exhilarating"-it's charming, friendly, and fun, and it's not ashamed of it.