Game Informer's Scores
- Games
For 7,458 reviews, this publication has graded:
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62% higher than the average critic
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4% same as the average critic
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34% lower than the average critic
On average, this publication grades 0.6 points higher than other critics.
(0-100 point scale)
Average Game review score: 75
| Highest review score: | Overwatch | |
|---|---|---|
| Lowest review score: | Legends of Wrestling II |
Score distribution:
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Positive: 4,580 out of 7458
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Mixed: 2,520 out of 7458
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Negative: 358 out of 7458
7472
game
reviews
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- By Critic Score
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- Critic Score
When it comes to iterating on the standard Pikmin gameplay established by the first release, Pikmin 4 is the smoothest, best-controlling, best-looking version, and all the additions are worthwhile and fun to play. The variety of tasks, which you can tackle in the order of your choice, prevents you from doing the same thing for too long, and I enjoyed saving other survivors and expanding my home base roster. Pikmin may never rise to the top of the Nintendo heap, and it’s probably unfair to expect it ever could, but the latest Pikmin is the best effort yet.- Game Informer
- Posted Jul 19, 2023
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The entirety of Viewfinder, including completing its optional puzzles, only takes a few hours, but its brevity is a strength. The game has no unnecessary fat where you use familiar solutions to solve slight variations of puzzles you’ve already completed. Every level feels like it is trying out a new idea based on the core concept making it a consistently novel experience throughout.- Game Informer
- Posted Jul 17, 2023
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You might question whether a sushi restaurant management sim crossed with underwater diving is your cup of tea, but that would be missing the point. Dave the Diver is a unique and memorable vacation away from expectations, and it’s the very fact that you don’t usually play games like this that makes it so satisfying.- Game Informer
- Posted Jul 12, 2023
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Oxenfree II doesn’t shake up what its predecessor did in 2016, but it delivers more of the excellent writing and charm I expect from Night School Studio. While it's light on gameplay beyond traversal, it’s done in service of the characters. After 10 hours with this cast, I want more, but I’m happy with where this story ends and how my choices shaped that ending. Despite bad checkpointing and a swift rush to the end after an overly long setup, this return feels earned and essential, with a message that resonates far more than Oxenfree's. With Oxenfree II behind me, I’m thrilled Night School Studio delivered something special more than seven years away from this world.- Game Informer
- Posted Jul 11, 2023
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The Legend of Heroes: Trails into Reverie is not your average game; near decades of world-building, character arcs, and detailed lore have led to this culmination. The franchise isn’t perfect, but this series is wholly one-of-a-kind. It is a monolith that should be recognized alongside icons like Final Fantasy, Dragon Quest, Kingdom Hearts, and Persona. The details of the continent of Zemuria are unlike anything else I have experienced in gaming, and its cast now has several of my favorite characters in the medium. Reverie has the intimidating task of closing the page on three arcs that expanded across almost twenty years of characters and storytelling. Even if the narrative in this chapter falls short compared to past entries, it still stands above most other games in the genre. If Trails into Reverie is the last time we see most of these beloved characters, it serves as a terrific send-off.- Game Informer
- Posted Jul 11, 2023
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If nothing else, AEW: Fight Forever has potential. I’m happy to have a more arcade-style wrestling game, especially one based on a major promotion. The gameplay has a strong foundation, and when it's firing on all cylinders, the action channels the simple fun of the ‘90s and early 2000s. The rest of the package just needs to catch up. Until it does, even the most passionate AEW fans may have a hard time sticking around for this main event.- Game Informer
- Posted Jun 28, 2023
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This meter is somewhat emblematic of my overall experience of this game. Ideas that were once novel are outdated or uninteresting by today’s standards. While Story of Seasons: A Wonderful Life is a welcome update to a classic farm sim, stripping away nostalgic fondness leaves you with an experience that feels lacking in the genre's modern landscape.- Game Informer
- Posted Jun 27, 2023
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Even with its twisted takes on nostalgic ride designs and copious whimsical fanfare, I was left feeling deflated by Park Beyond's business-oriented objectives and lack of investment in unbridled player creativity. For a game that endeavors to push the limits of your imagination, it's a little too concerned with whether you’re tall enough to ride.- Game Informer
- Posted Jun 23, 2023
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Crash Team Rumble could be viewed as the natural progression of difficulty in the Crash Bandicoot franchise. It takes an entirely different type of preparation and offers a different reward, though. Crash Team Rumble's take on multiplayer platforming madness is unique, with enough depth to keep you on your toes after hours of gameplay. Those searching for a fresh take on the long-running series should give it a try.- Game Informer
- Posted Jun 21, 2023
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Soaked in dark sci-fi environments and human personalities, Dark Descent nails the hallmarks of an Alien title and executes much of its squad-based gameplay. Despite some downsides and squad control during precise moments, plenty of its elements kept me jacked in to see its conclusion. It was a thrilling ride with ups and downs, but I left fulfilled and appreciated its experimental twists.- Game Informer
- Posted Jun 21, 2023
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With more than 65 hours of FFXVI behind me, I still have a lot to do beyond the story, and I’m glad my time with Creative Business Unit III’s latest isn’t at its end yet. FFXVI has some of my favorite moments in modern Final Fantasy, but its lows threaten the pace at which they arrive. I wish FFXVI’s various elements were intertwined more seamlessly. Still, when I look back at my time with Clive, his friends, his enemies, and Valisthea, it’s those highs that I vividly remember. FFXVI is very different from its predecessors, but in many ways, very familiar; And it’s still a Final Fantasy, through and through, reminding me why I love this series so much.- Game Informer
- Posted Jun 21, 2023
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As someone who derives real pleasure in admiring beautiful paintings, Dordogne ups the ante by letting me creatively interact with its gorgeous art. Even better, it layers a largely enjoyable tale on top of it. Like Mimi and Nora’s relationship, there are some bumps to overcome, but good times await those willing to work through them.- Game Informer
- Posted Jun 16, 2023
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Despite some disappointing option and feature exclusions, Super Mega Baseball 4 is a strong alternative to the annualized sim-facing MLB game from Sony. Fans of retro-style arcade baseball games will find a lot to love, and roster customization enthusiasts have their new gold standard.- Game Informer
- Posted Jun 6, 2023
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Diablo IV continually seduces me with its promises of power and riches and regularly follows through. I’ve had a tough time putting it down even after starting fresh numerous times, and I get excited thinking about how I’ll be foiling Lilith’s plans in the months ahead as seasonal updates begin rolling out. Until then, I’m happy to continue relieving Sanctuary of its treasures – and demons of their lives – in this devilishly impressive epic.- Game Informer
- Posted Jun 6, 2023
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As the series that pioneered fighting games, each new Street Fighter comes with weighty expectations. Street Fighter 6 confidently meets this hype, catering to neophytes and genre veterans by offering the most extensive array of offline offerings the franchise has ever seen alongside a flexible set of core systems and a diverse cast. Between its cohesive aesthetic, the bounty of clever features, and crisp central gameplay, it’s one of the most impressive entries the genre has seen in some time.- Game Informer
- Posted May 30, 2023
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I constantly struggled against the controls, camera, and objectives as they were presented. And nothing about the story or characters of The Lord of the Rings: Gollum offers reason to push past the frustration. As a longtime fan of Tolkien’s fiction, it’s possible that I liked the game even less for the way it seemed to misuse the source material. It’s hard to have a more damning indictment than to say that this Gollum game isn’t for fans of The Lord of the Rings, but here we are.- Game Informer
- Posted May 26, 2023
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After Us poses some well-tread but timely questions about our impact on the world and its living things. However, optional discoveries throughout the game suggest that Piccolo is trying to present a slightly more ambivalent take on the subject. Some of that is best left for the player to discover for themselves. I recommend After Us strongly as a piece of visual artistry. It’s less successful as an interactive experience, but none of its problems are so glaring that it should dissuade someone from discovering its striking and haunting world.- Game Informer
- Posted May 23, 2023
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While I would have liked gameplay to have more bite and variety, Planet of Lana is still an enjoyable and beautiful romp. The art direction and main jingle are likely the only things that will stick with me in the long run, but Lana and Mui’s journey is a competent rescue mission that doesn’t always soar as high as the machines pursuing them.- Game Informer
- Posted May 22, 2023
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Lego 2K Drive builds an incredibly inviting world where speed and silliness reign supreme as you race and morph across its delightfully destructible setting. Despite some frustrating mission design and a smattering of bugs, Lego 2K Drive quickly won me over with its absurd narrative full of irreverent dialogue and moreish open-world challenges. If only the specter of microtransactions didn’t loom so large in this kid-friendly game, it would make for an even smoother ride.- Game Informer
- Posted May 19, 2023
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Humanity strikes a delicate balance between challenging me at every turn and allowing me to feel like the god its narrative props me up to be. It’s an imaginative experience that provides a rush I imagine computer programmers feel when dozens of commands and lines of code finally work together to create a desired outcome. Its puzzles come wrapped in a beautiful package, from its minimalist visuals to its excellent clicky electronic beats. And best of all, these elements work together to emphasize a simple but effective message about what it means to be human and why life’s most intricate puzzles are easiest to solve when we work together.- Game Informer
- Posted May 15, 2023
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Video game sequels are often iterative on what came before them. It looks a little better, plays a little smoother, retains important mechanics while introducing new ones, and continues the story. Tears of the Kingdom checks most of these boxes, but getting rid of the Runes from the first game and giving players new ones to use in exploring a familiar but undeniably new world is ingenious. Nearly every encounter, whether puzzle, traversal, or combat, must be reconsidered. It makes you think in new ways. I didn’t get the same goosebumps exploring Hyrule as I did in the past, but I did experience new emotions both on a granular level from solving individual puzzles and on a larger scale by going back to one of my favorite video game locations. They say you can never go home again, but I adored returning to Hyrule with all new tools.- Game Informer
- Posted May 11, 2023
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Looking at the world of Redfall, I become sad by its wasted potential. For every great location, there are a handful of forgettable ones. The result is an empty-feeling game with several puzzling problems, like a lack of proper stealth takedowns, a tedious quest and waypoint system, and the inability to pause gameplay in single-player mode. Rampant technical issues hinder brighter moments, including frequent server crashes during multiplayer, inputs failing to work, broken animations, and numerous other bugs that make playing Redfall a frustrating experience. For a game about fighting the undead, Redfall feels soulless in all the wrong ways.- Game Informer
- Posted May 8, 2023
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When I found myself shouting in relief and frenetically raising my fist in the air after a hard battle ends in my favor, I can’t deny the following fact: Darkest Dungeon II is a harsh but fantastic game whose white-knuckled battles and hazard-filled exploration will trap you for hours. If you’re willing to make the needed sacrifices, it’s a journey well worth taking.- Game Informer
- Posted May 8, 2023
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Burning Shores is an entertaining epilogue for Aloy’s sophomore outing. It’s more Forbidden West with a few cool wrinkles, meaning it’s a good reminder of the things that the game did right while retaining a few old headaches (like the hand-holding during puzzles). More than anything, Aloy’s trip to Hollywood justifies its existence by meaningfully building upon the base game’s story, paving a solid runway for the next title to take off.- Game Informer
- Posted Apr 26, 2023
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Developer Respawn Entertainment clearly took a measured and thoughtful approach to analyze what worked and what didn’t in its last Star Wars game, and Jedi: Survivor feels like a worthy attempt at evolution. It captures the magic of Star Wars as well as anything in the current canon, and it’s a stellar adventure in its own right. Still, nailing the fantasy of being a Jedi? Doesn’t hurt.- Game Informer
- Posted Apr 26, 2023
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Strayed Lights is short, sweet, and mostly excels at what it asks players to do. Its unique parry-required combat brings something new to the table, and I enjoyed nearly every instance of it, especially in the larger boss-fight setpieces sprinkled through the journey. Its exploration doesn’t require much effort, which is a good thing because it largely doesn’t feel great to platform through areas. Its misses are easy to put aside, though, when what I’m looking at and hearing throughout the game is such a delight. Strayed Lights is a strong debut from Embers in almost every way and serves to highlight the importance of a game’s foundation. At its core, Strayed Lights revolves around a simple, intuitive, and unique combat system, and with this strong base in place, it’s no wonder the game shines as bright as it does.- Game Informer
- Posted Apr 25, 2023
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Advance Wars 1+2: Re-Boot Camp might not include much new material, but it presents a strong case that classic games don’t always have to change to be relevant again. Sometimes, they just need a second chance.- Game Informer
- Posted Apr 19, 2023
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While I applaud Tron: Identity’s unique structure, I never found myself drawn in and engrossed in the unfolding story. Everything feels authentic to the Tron universe, and fans like myself should appreciate new wrinkles in the setting. But even with some interesting ideas, I was ultimately a User who couldn’t manage to marshal a lot of interest in these Programs and their problems.- Game Informer
- Posted Apr 18, 2023
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This game won’t stay with me long, but I’m not sure it was meant to. With Dead Island 2, Dambuster Studios asks little of the player – only that you enjoy a good excuse to kill zombies in increasingly gory ways for a weekend or two – and in doing so, it delivers on the promise of what this series is all about.- Game Informer
- Posted Apr 18, 2023
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What is on offer at release is worthwhile, both in gameplay and message. In focusing on environmental expansion instead of human expansion, Terra Nil delivers something wholly unique. While the peaceful nature and serene tone are sometimes interrupted by uneven mechanics, Terra Nil is a worthwhile experience for those looking for a new twist on the sim genre.- Game Informer
- Posted Apr 17, 2023
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