Game World Navigator Magazine's Scores

  • Games
For 650 reviews, this publication has graded:
  • 42% higher than the average critic
  • 6% same as the average critic
  • 52% lower than the average critic
On average, this publication grades 1.4 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 98 Red Dead Redemption 2
Lowest review score: 3 That Dragon, Cancer
Score distribution:
  1. Negative: 31 out of 650
650 game reviews
    • 89 Metascore
    • 80 Critic Score
    If you like JRPGs and own a Nintendo Switch – this is a game you shouldn’t miss. [Issue#246, p.48]
    • Game World Navigator Magazine
    • tbd Metascore
    • 81 Critic Score
    While it looks like an XCOM knock-off, Troubleshooter is much more RPG than tactics. It has unique characters with different mechanics and literally hundreds of perks that lead to drastically different builds. [Issue#246, p.39]
    • Game World Navigator Magazine
    • 84 Metascore
    • 78 Critic Score
    It’s no secret that beat ’em ups are better in co-op, but it’s especially evident with SoR4. If you’re playing on your own, prepare to get juggled to death, but if you bring a friend or two – you’ll be the one having a party. [Issue#246, p.54]
    • Game World Navigator Magazine
    • 81 Metascore
    • 79 Critic Score
    Before, you used to drive a heavy-duty rig through all kinds of difficult terrain basically for the sake of it. Now you complete contracts and earn money to get a better rig. You can also impact the world by building bridges and removing debris, which makes the entire process much more involved. [Issue#246, p.42]
    • Game World Navigator Magazine
    • 70 Metascore
    • 58 Critic Score
    Whether you have to consume 10 bass or 10 human beings to level up, the basic gameplay loop stays exactly the same. [Issue#246, p.52]
    • Game World Navigator Magazine
    • 81 Metascore
    • 86 Critic Score
    Bloody, brutal and visceral shooter franchise was given a tactics treatment – and the end result is surprisingly good. Gears Tactics is one of the best games in the genre this year. [Issue#246, p.36]
    • Game World Navigator Magazine
    • 77 Metascore
    • 81 Critic Score
    While new XCOM lost in scale, it makes up for it in style. It’s great that agents now engage in friendly banter both in and out of missions, and room-scale shootouts are far more intense than hunting for enemy pods in a city block. [Issue#245, p.64]
    • Game World Navigator Magazine
    • 77 Metascore
    • 74 Critic Score
    Not only it doesn’t surpass RE2, it fails to even hit the same mark. In RE2, every act had you explore a rather large environment, search for clues and solve puzzles. In RE3, you just run down a corridor, blasting zombies and dodging scripted Nemesis attacks. [Issue#245, p.46]
    • Game World Navigator Magazine
    • 62 Metascore
    • 58 Critic Score
    In this extremely niche genre, studio should’ve paid very close attention to physics and car’s inner workings; as it is, Overpass is too difficult for an arcade racing game, but way too shallow for a proper sim. [Issue#245, p.59]
    • Game World Navigator Magazine
    • 85 Metascore
    • 71 Critic Score
    Developers reused a lot of assets from the first game, did nothing to address its shortcomings, and probably hope that combat alone (which is as good as it was before) would be enough to sell the game to the public. [Issue#245, p.54]
    • Game World Navigator Magazine
    • 80 Metascore
    • 80 Critic Score
    Everyone wants to repeat Hearthstone’s success, but most new CCGs stick to fantasy setting, and the rest go for sci-fi. For people who can’t stomach either (or just prefer something more grounded in reality), KARDS will be a real treat. [Issue#245, p.62]
    • Game World Navigator Magazine
    • 73 Metascore
    • 82 Critic Score
    Time rewind mechanics and focus on maneuvering bring a welcome spin on an otherwise tedious gameplay formula. [Issue#245, p.56]
    • Game World Navigator Magazine
    • 93 Metascore
    • 92 Critic Score
    It’s a good thing that Valve didn’t add a digit to the title: from Half-Life 3 we expect nothing short of revolution, while Alyx is “merely” an amazing game. [Issue#245, p.50]
    • Game World Navigator Magazine
    • 87 Metascore
    • 91 Critic Score
    If you were a fan of the original FF VII, go ahead and add another 5 points to the final score. It’s a perfect remake: it faithfully follows original game’s storyline, is filled with fan-service, but remains approachable by complete newbies. [Issue#245, p.38]
    • Game World Navigator Magazine
    • 62 Metascore
    • 68 Critic Score
    Will the initial spark of interest last? Hardly. Bleeding Edge is a nice little time-killer that probably will never evolve into something bigger. But if it helps Ninja Theory earn some money for their next project – it’s cool. [Issue#245, p.60]
    • Game World Navigator Magazine
    • 60 Metascore
    • 62 Critic Score
    Extraordinary beauty (and extraordinary bugginess) aside, Wolcen is a run-of-the-mill ARPG that takes "inspiration" from every popular game in the genre and mixes it with its own questionable know-how. [Issue#244, p.64]
    • Game World Navigator Magazine
    • 60 Metascore
    • 72 Critic Score
    As a shooter, Resistance is rather mediocre. But as a Terminator game, it's great. [Issue#244, p.52]
    • Game World Navigator Magazine
    • tbd Metascore
    • 72 Critic Score
    It's much more "polisher" than "mechanic" simulator: usually you just need to remove the rust from the tank, then paint it. Even if something is broken, you can easily buy a spare, as if there's a depot somewhere that's loaded with replacement parts for Sturmtiger, KV-2 and StuG. [Issue#244, p.50]
    • Game World Navigator Magazine
    • 68 Metascore
    • 66 Critic Score
    Introduction of autoexplore mode shows that even developers realize there's something fundamentally wrong with the formula, but instead of making real improvements, they just duct tape it and call it a day. [Issue#244, p.62]
    • Game World Navigator Magazine
    • 88 Metascore
    • 86 Critic Score
    Engaging, difficult and charming metroidvania with an amazingly low price. [Issue#244, p.54]
    • Game World Navigator Magazine
    • 88 Metascore
    • 94 Critic Score
    Fast-paced brutal action that still requires you to think ahead and utilize every tool at your disposal – we've been waiting for a shooter like that for a long time. [Issue#244, p.44]
    • Game World Navigator Magazine
    • 66 Metascore
    • 48 Critic Score
    Corruption 2029 is basically Road to Eden sans cute anthropomorphic animals, interesting lore or meaningful upgrades. [Issue#244, p.53]
    • Game World Navigator Magazine
    • 90 Metascore
    • 88 Critic Score
    New Horizons always has something new in store. For example, on the way to your regular fishing spot you can suddenly make acquaintance with a hippie, fly to his island and come back with some great photos. [Issue#244, p.58]
    • Game World Navigator Magazine
    • 81 Metascore
    • 79 Critic Score
    Compared to Wii U version, Encore offers not only prettier graphics, but new content as well. It’s not limited to a few new clothes or songs either; Encore has an additional storyline, as well as lots of nifty little additions. [Issue#243, p.52]
    • Game World Navigator Magazine
    • 62 Metascore
    • 76 Critic Score
    Graphics aren’t up to modern standards, and you’ll visit the same locations over and over again – but it’s not all that bad. What really stays with you are finely written characters of this game and well-paced anxiety buildup. [Issue#243, p.56]
    • Game World Navigator Magazine
    • 73 Metascore
    • 69 Critic Score
    Beneath the simple “match-three” surface lies a very conscious attempt to subvert the traditions of this trite genre. [Issue#243, p.58]
    • Game World Navigator Magazine
    • 68 Metascore
    • 77 Critic Score
    Snack World instantly charms you with little things, like names derived from various foods, or that your weapons get tired, so you might want to let your sword rest in the sheath for a bit before launching attack. [Issue#243, p.60]
    • Game World Navigator Magazine
    • 70 Metascore
    • 70 Critic Score
    Diaz brothers undoubtedly have their charm, but they can’t compete with Chloe and Max. Let’s hope that next time developers will focus on actual story rather than current political agenda. [Issue#243, p.50]
    • Game World Navigator Magazine
    • 77 Metascore
    • 76 Critic Score
    Although Genesis turned out to be a bit glitchy and buggy, and its parkour sequences are straight-out torturous, all in all it it’s a pretty successful experiment. [Issue#243, p.48]
    • Game World Navigator Magazine
    • tbd Metascore
    • 85 Critic Score
    Cuisine Royale’s main advantage is variety. Artefacts, magic, topography and scarce ammo – everything in this game was designed to ensure that even similar encounters play out very differently. [Issue#243, p.40]
    • Game World Navigator Magazine

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