GameOver.gr's Scores

  • Games
For 2,198 reviews, this publication has graded:
  • 45% higher than the average critic
  • 5% same as the average critic
  • 50% lower than the average critic
On average, this publication grades 2 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Grand Theft Auto V
Lowest review score: 10 Ride to Hell: Retribution
Score distribution:
2198 game reviews
    • 66 Metascore
    • 60 Critic Score
    Cave Digger 2: Dig Harder is a co-op roguelike cave exploration game based on a repetitive cycle of exploring caves-mines and collecting. The gameplay loop, while simple, is effective and the game's four-player co-op mode makes runs much more entertaining. However, the movement system and some technical issues detract from the gameplay experience.
    • 79 Metascore
    • 70 Critic Score
    Wild Hearts is a decent proposal for the hunting genre and especially for those that seek something more accessible. At the same time the karakuri (construction) mechanism is a good and quite clever addition to the genre.
    • 74 Metascore
    • 70 Critic Score
    Lunark is a great, albeit a bit short, ode to Another World, Flashback and the other few cinematic platforms of a bygone era. Although we would have liked the pixel art to be more refined, we nevertheless thoroughly enjoyed Leo’s adventure.
    • 73 Metascore
    • 50 Critic Score
    Dead Island 2 is definitely showing lots of signs of the development hell that it went through. It’s a game that’s stuck in the past with overtly simplistic gameplay, a plot that is completely derivative and a gore system that may be fun for a couple of hours, but it outstays its welcome too soon.
    • 82 Metascore
    • 81 Critic Score
    A juicy collection, full of content that aims to introduce an entirely new audience to the series, while it manages to bring back memories to old players in the best way possible. Lack of content that would have been meaningful to the older player is a drawback, but not enough to deprive players of a fantastic collection of games that can offer hours and hours of gameplay.
    • 60 Metascore
    • 40 Critic Score
    Unfortunately, Curse of the Sea Rats is mediocre or even bad in many of its areas, from its problematic combat system to the ugly 3D environments and level design that is just boring.
    • 56 Metascore
    • 40 Critic Score
    It's disappointing that Blood Bowl 3 had a messy launch and many bugs, as well as predatory microtransaction systems and a bad UI. However, it's good to know that deep down there is a good core game despite the sloppy and rocky start and we hope that future patches will improve the issues that have arisen.
    • 82 Metascore
    • 90 Critic Score
    The Burning Shores is a must-have expansion for fans of the franchise. With the addition of Seyka, Guerilla gives Aloy an ally with whom she can interact on an equal level. The gameplay elements are enriched with small additions and new skills, while the new area is visually stunning, demonstrating what PlayStation 5 is capable of.
    • 85 Metascore
    • 80 Critic Score
    A spectacular 3D metroidvania game with great combat depth, accessibility options that should exist in any Soulsborne game and exceptional level design & traversal. It is just sort of reaching greatness due to is average storyline, forgettable villains and the unfortunate modern trend of being released before getting the final 3-4 months of polishing needed to achieve a smoother experience.
    • 54 Metascore
    • 30 Critic Score
    Unfortunately Redfall will be remembered as the exact opposite of Arkane’s previous work. Utterly bland level design, flat and uninspired questlines, non-existent AI, and obsolete graphics are just some of the significant shortcomings of a game that creates the impression of a product created without any signs of vision.
    • 96 Metascore
    • 80 Critic Score
    A worthy The Legend of Zelda game, Tears of the Kingdom is an adventure that spans across time, good and evil and tells an exciting story of light and darkness, yet still manages to fall victim of mechanisms old and new that deprive it of the refreshing addition to the series its predecessor was. Despite this, it’s still a title that is here to stay.
    • 81 Metascore
    • 60 Critic Score
    The recreation of the fall of the Bakumatsu Era at the tip of your sword is as exciting and entertaining as expected, but it seems that apart from a fresh coat of (glitchy) paint, Sega didn’t do even the basic refurbishment to bring properly this game to 2023. Unlike the wonderful job they did with the Kiwami remakes, here it feels more like Sega used the game as a training exercise for its studio to learn the Unreal Engine and simply didn’t bother to invest in anything else.
    • 67 Metascore
    • 80 Critic Score
    A pretty, addictive rogue-lite game that offers a unique gameplay mechanism where the player must manage the health bar in order to progress. Note that it’s still in early access and nearly half the game isn’t available yet.
    • 80 Metascore
    • 80 Critic Score
    Black Salt Games answers a question we never have thought we’d ask: Would you like to become a fisherman in Cthulhu mythos? The answer is a resounding “yes”, even though Dredge has many areas where it could be enriched.
    • 81 Metascore
    • 70 Critic Score
    Have a Nice Death is a roguelike that fans of the genre should definitely check, thanks to its nice, cartoon-like, visuals, fast gameplay and good variety of enemies. The only real drawback is the lack of imagination in its level design, which can’t help but create a sense of repetition after a while.
    • 76 Metascore
    • 60 Critic Score
    Vernal Edge seems to put all its heads in the basket of the air ship, in order to differentiate itself, alas, it just ends up being a gimmick without any real gameplay value. Unfortunately it ends up being a bit derivative.
    • 74 Metascore
    • 60 Critic Score
    Moving past the few positives it has to highlight, such as the use of music in the gameplay or some clever representations of pieces of a person's consciousness, the total 6 hours or so that Figment 2 has to offer, can't deservedly win a place among other modern, indie games.
    • 41 Metascore
    • 40 Critic Score
    Altair Breaker lacks a storyline, the world of Vastus Isle is unimpressive and the gameplay becomes repetitive and uninteresting after a short amount of time. Even though the tracking is really good and the graphics are nice, we cannot recommend it due to the lack of content.
    • 74 Metascore
    • 70 Critic Score
    9 Years of Shadows is a typical metroidvania which still manages to draw attention thanks to its interesting design and the somewhat eccentric elements of its world building.
    • 59 Metascore
    • 30 Critic Score
    We should always approach indie games -especially those made by a few persons- with a sense of indulgence, but in the case of Remorse: The List for Nintendo Switch, there is no silver line. It is a game, one step away from being unplayable.
    • 78 Metascore
    • 80 Critic Score
    An atmospheric puzzle game with very interesting graphics and well designed, fairly unique puzzles. The Ultimate Edition comes with two extra levels and a 61-page comic that sheds light into the game's story.
    • 81 Metascore
    • 80 Critic Score
    As an origin story, the game dares to walk an unexplored action-adventure path, a first for the series, offering an overall gameplay experience that is different, but equally mesmerizing. Bayonetta Origins: Cereza and the Lost Demon is a fairy tale through and through, with some of the most stunning visuals ever encountered in the genre. The lack of a co-op implementation deprives the game of a potentially excellent status, but somehow it manages to offer a magical experience, leaving us dreaming of what could come next.
    • 91 Metascore
    • 90 Critic Score
    Capcom continues to rock the ship with its selection of “Remakes”. Resident Evil 4 Remake may have seemed like a game that didn't need such a thing, until it was time to play it.
    • 79 Metascore
    • 70 Critic Score
    Wo Long will certainly quell your appetite for a Sekiro inspired gameplay, even though it cannot reach that game’s height. On the other hand, Team Ninja seems like it has reach a creative plateau sharing a lot of identical shortcomings with its previous games, mainly the boring level design, low variety of regular enemies and visuals that are certainly behind their time.
    • 80 Metascore
    • 70 Critic Score
    Company of Heroes 3 offers, as expected, solid real-time strategy gameplay with four factions that have unique characteristics. The involvement of North African and Italian theaters of war provided additional flavor to the game. However, the hyped turn-based Italian campaign is lackluster and boring despite the great scope and needs major improvement.
    • 74 Metascore
    • 70 Critic Score
    One Piece Odyssey is a great JRPG that offers a new adventure for the straw hat crew that is clearly addressed to fans of the series.
    • 79 Metascore
    • 90 Critic Score
    Kirby’s Dream Land DX is what anybody would expect of a Nintendo remake: a combination of sleek, new content along with the recipe of the traditional game that made its mark back in the day. The addition of new modes and the four-player co-op are things that can be completely enjoyed by new players and can be a great incentive for old players to return. A memorable adventure, yet one that should pave the way for a brand-new adventure, starring Kirby, and can really push the series forward.
    • 64 Metascore
    • 60 Critic Score
    Scars Above is a solid first effort by Mad Head Games, albeit flawed. The game has soulslike gameplay elements, yet with three difficulty levels it is still accessible to the mainstream crowd. The story doesn’t bring anything new to the sci-fi genre, but it doesn't disappoint either. If you are looking for a game to kill time between big releases, Scars Above is a good candidate.
    • 75 Metascore
    • 70 Critic Score
    For a first try from a studio without any previous games, Atomic Heart is certainly an achievement albeit rough around (some) edges. Its aesthetic and mixture of well crafted action, puzzles and exploration is dragged down a bit by an abysmal open-world design (which thankfully doesn’t last long) and a rather predictable story. Nevertheless, the overall experience created the feeling that Mundfish is a studio that we should keep our eyes on in the future.
    • 69 Metascore
    • 80 Critic Score
    Deliver Us Mars is a truly worthy sequel of the -underdog- Deliver Us the Moon. There is much more effort in developing its characters and the overall story complements and expands the topics of the first game. Expect a slow-burner, hard science fiction adventure and you will not be disappointed.

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