GameOver.gr's Scores

  • Games
For 1,619 reviews, this publication has graded:
  • 47% higher than the average critic
  • 5% same as the average critic
  • 48% lower than the average critic
On average, this publication grades 1.4 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Brothers: A Tale of Two Sons
Lowest review score: 10 Ride to Hell: Retribution
Score distribution:
1619 game reviews
    • 73 Metascore
    • 65 Critic Score
    Devil May Cry is an eighteen-year old classic -with all its mechanisms intact- that tries to allure a new audience; one that is for playing on the go. It does its best to come up to modern times, but ultimately fails to provide a solid reason for a purchase. The lack of any elements that could have improved or expanded the original version, plus the lack of the other two games that come together as an HD collection in other platforms can only make us skeptical regarding its existence.
    • 62 Metascore
    • 50 Critic Score
    All games have disadvantages, even the greatest ones, and Warlocks 2 isn’t an exception. The actual problem here though, is that even the good aspects of the game never move far for being mediocre. And that is the general picture of the game. Never doing anything more than the basics.
    • 80 Metascore
    • 70 Critic Score
    My Friend Pedro is ultimately a very fun, single-minded action game that can truly give the sense that we take part in some over-the-top action movie scenes. We could do without the overuse of the platform sequences towards the end, which reduce the frenetic gunfight rhythm a bit, but nevertheless it’s an especially entertaining rollercoaster of gunfight, arcade spectacle.
    • 72 Metascore
    • 65 Critic Score
    At some points The Sinking City shows small signs of the Lovecraftian horror that engulfs the city of Oakmont. Huge edifices of long forgotten deities, gargantuan subsea species and the madness of some of the citizens comes to light in, unfortunately, a few memorable segments. For the vast majority of the game though we go from one dull fetch quest to another to reach a sudden and quite uneventful ending.
    • 69 Metascore
    • 60 Critic Score
    Effie draws inspiration from action/platformers of the past, ands in that respect it is in a position to deliver some enjoyable afternoon sessions. But that's about it. The combat is rather boring, the story mediocre and it never tries to do something new.
    • 71 Metascore
    • 65 Critic Score
    For better or worse Layers of Fear 2 follows very closely the steps of its predecessor. Alas, compared with the first Layers of Fear, its story is less integral to the paranormal events that are happening in front of our eyes, leading to a sense of disconnect between our character and the events unfolding around us. Also, the environment of the cruise ship is not quite as atmospheric as the isolated mansion of a deranged painter.
    • 76 Metascore
    • 70 Critic Score
    With each iteration in the franchise Milestone goes a step further and even closer to perfection. Not that MotoGP 19 is perfect, far from that, due to the poor A.I. and some dated graphics, but it is indeed the best MotoGP game that we've seen from the Milanese developers to date.
    • 79 Metascore
    • 70 Critic Score
    Having the control of an A.I., inspired by HAL amongst others, is a novel idea, and completely in sync with the claustrophobic environment of the Observation. The mystery as well builds up quite well. Unfortunately, a less than satisfying ending, some quite disorienting free-moving sections and some vague objectives that will leave you scratching your head about what to do next diminish the experience.
    • 73 Metascore
    • 65 Critic Score
    While Draugen never reaches the promised story quality and world building we have come to expect from Ragnar Tornquist, there is still charm and beauty to be found is this secret Norwegian corner of the world.
    • 81 Metascore
    • 65 Critic Score
    Void Bastards draws easily the attention thanks to its charming comic aesthetic and to the cel shaded visuals. Moreover, its frenetic pace means that you could spend less than an hour at a time and yet feel like you have a fulfilling experience. Alas, the different enemy types and spaceship designs start to get repetitive a little too soon, changing the sense of excitement to tedium far before the rescue of our ragtag group.
    • 73 Metascore
    • 70 Critic Score
    A honest fan serving adventure game, with clear yet unlikely influences from King’s Quest, Lure of the Temptress, Mr. Bean, Black Adder and Monty Python.
    • 80 Metascore
    • 70 Critic Score
    Druidstone plays it quite safe when it comes to the usual complexity of skills and battle tactics that we see in games of the genre. Nevertheless, this might as well be considered its strong point for those players that would like to approach turn-based fantasy games, but would like a more simplified entry point in terms of rules, status effects etc.
    • 75 Metascore
    • 70 Critic Score
    What it lacks in content Everybody's Golf VR almost makes up with its superb gameplay and wonderful implementation of VR mechanics. It's not the best game that has come out from Clap Hanz, but it is enjoyable nonetheless.
    • 72 Metascore
    • 70 Critic Score
    With its third Sonic racing game Sumo Digital stayed true to the overall formula and quality of the franchise, by delivering a solid and fun experience. On the other hand the lack of various vehicles from the previous game feels like a step back.
    • 70 Metascore
    • 60 Critic Score
    Akane is a great package of enjoyable gameplay and solid mechanics -especially as a small studio’s first try- but the lack of content in all of its aspects won’t take long to end up as a repetitive experience.
    • 73 Metascore
    • 65 Critic Score
    Rage 2 might retain the signature and utterly satisfying shooting of id games, but it cannot overcome the significant repetition of its "map cleaning" structure marred by a startlingly limited number of main missions.
    • 54 Metascore
    • 65 Critic Score
    The world building, the lore and the overall style of Grimshade are excellent and though there is actual tactical depth beneath the simplistic first glance, the game’s pace, excruciating difficulty, unneeded number of battles and unbalanced heroes hinder this tactical turn-based homage to 90s JRPGs from being a truly magnificent effort.
    • 65 Metascore
    • 60 Critic Score
    The Bullet Cam and some of the missions still hold up pretty good today, but, overall, Sniper Elite V2 shows its old age, an age that the remastering was not able to take back.
    • 58 Metascore
    • 50 Critic Score
    Jupiter & Mars is indeed a charming game with a useful message about the damage we humans cause to the environment and our planet, but gameplay-wise it unfortunately falls short in almost every way.
    • 57 Metascore
    • 60 Critic Score
    Fade to Silence succeeds in presenting a believable heavy winter setting, with pretty snow and effects that accompany it, but it’s hampered down by predictable and limited crafting recipes, derivative combat system and a very repetitive exploration cycle.
    • 82 Metascore
    • 70 Critic Score
    Mortal Kombat 11 is packed with content, the fighting system is as rich and enjoyable as ever and the graphics are some of the best we've seen. But, in the end, it all seems like a different skin of Injustice 2 with little to no innovation.
    • 83 Metascore
    • 70 Critic Score
    The well written story, mostly an afterthought in the majority of the games of its kind, is a very welcomed surprise in Katana Zero. The gameplay as well provides brutal, frenetic, challenging and utterly satisfying encounters. Alas, the whole content is finished in less than 3 hours leaving as with just a small part of a larger story arc, as it seems, and a limited number of levels that are not even close in giving as the impression that we had our fill from the action.
    • 57 Metascore
    • 60 Critic Score
    The Princess Guide is a missed opportunity for NIS America. It could have been a game that offered amazing interactions with cute and memorable characters. It could have been a game that offered a totally comprehensive and satisfactory battle system. It could have been a game with a straightforward approach to its mechanics. It could have been a fun and immersive title. It could have done lots, but ultimately fails to deliver what the developers had in mind. The main dilemma that comes with the game is “Praise” or “Scold”? Probably the latter.
    • 70 Metascore
    • 70 Critic Score
    Although it is not a "VR only" game, Falcon Age truly shines when played in VR mode with the use of Move Controllers. By playing like that you are immersed in an exotic world and really feel the bond with your falcon. Some problems do exist and we believe that the battle system is quite broken, but overall this is an experience that worth your time.
    • 51 Metascore
    • 50 Critic Score
    Generation Zero fails to deliver a competent outcome in almost every major area of a modern game. While its atmosphere and the initial 80s vibe premise was promising and the shooting is passable, the execution, on quest design, AI, narration, inventory management, graphics, interior environments, talent system, plethora of loot and enemies is below average.
    • 67 Metascore
    • 50 Critic Score
    Trüberbrook is a gorgeous looking game that will certainly catch the eye of a prospective player. But inside this beautiful packaging, the main course is a strange mixture of confused direction, poor pacing, uneven story and very low challenge rating. It just feels like this is more of an impressive tech demo from an Artist Collective rather than a cohesive, full gaming experience.
    • 64 Metascore
    • 70 Critic Score
    We've had many issues with the control scheme 3D Clouds decided to use on their game because sometimes if seems almost impossible to make a successful turn with your car. This issue aside Xenon Racer is a decent racer, which -quite successfully- blends the gameplay from the Ridge Racer and Wipeout series, that feels ideal for some short bursts of everyday arcade racing fun.
    • 52 Metascore
    • 50 Critic Score
    There are some very interesting ideas in Eden Tomorrow and the world Soul Pix created is charming and sometimes quite beautiful, but after the first two hours it all gets extremely repetitive, bland and quite boring, leaving the player with the sense that this was, sadly, a missed opportunity.
    • 58 Metascore
    • 60 Critic Score
    One Piece: World Seeker is a game that does what its name suggests; seeking over the world, building on its own strengths, and trying to further improve its shortcomings. It is a bona fide One Piece experience, that is bound to delight fans of the manga and anime series, but various problems and issues popping over here and there are promising to test players in a way that even Luffy would not approve.
    • 68 Metascore
    • 65 Critic Score
    White Paper Games had the courage to try new things in an era where everything looks like it’s repeating itself and everyone one another. Some development choices and many bugs though keep Occupation from being a great game.

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