GamePro Germany's Scores

  • Games
For 330 reviews, this publication has graded:
  • 72% higher than the average critic
  • 5% same as the average critic
  • 23% lower than the average critic
On average, this publication grades 5.5 points higher than other critics. (0-100 point scale)
Average Game review score: 79
Highest review score: 96 Red Dead Redemption 2
Lowest review score: 20 The Tomorrow Children
Score distribution:
  1. Negative: 8 out of 330
331 game reviews
    • tbd Metascore
    • 75 Critic Score
    An improved representation of the interface including font and the integration of the touch screen would have worked wonders here. Apart from that, Dead in Vinland is the perfect game for bus and train thanks to turn-based gameplay including short-interval storage.
    • 86 Metascore
    • 86 Critic Score
    Dragon Quest Builders 2 works just as well as the already fun predecessor. With "more of everything", the scope in terms of creative possibilities was once again significantly expanded. There are more recipes, more story, more features and, above all, a more focused campaign that finally feels like a big adventure. Nevertheless, I would have liked faster progress.
    • 69 Metascore
    • 73 Critic Score
    Sea of Solitude provides a detailed insight into the emotional world of a person who has to deal with losses and fears. Thus, it contributes a great deal to improving the understanding of such feelings.
    • 88 Metascore
    • 86 Critic Score
    Thanks to the many new options and themes, the possibilities are immense, and the excellent online connection guarantees constant supply. Nevertheless, the experience compared to the Wii U experience is sobering, at least if you go for the pure comfort. Here's how perfectly the concept was tailored to Nintendo's final console. Of course everything works well on the switch - but with the limitations of the hybrid concept.
    • 64 Metascore
    • 80 Critic Score
    I had also hoped for a thrilling thriller and that's exactly what I got.
    • 86 Metascore
    • 85 Critic Score
    Cadence of Hyrule is great fun that skillfully stages the catchy melodies of the series, adding new elements and a totally fresh challenge with its dance mechanics.
    • 84 Metascore
    • 87 Critic Score
    F1 2019 is a consistent development. At the same time, the developers actually succeeded in further improving the already excellent driving feel of F1 2018. The sheer amount of small improvements is almost overwhelming for an annual update.
    • 83 Metascore
    • 76 Critic Score
    Crash Bandicoot and his chaotic troupe are definitely not boring.
    • 80 Metascore
    • 89 Critic Score
    The campaign leads into every corner of Kamurocho, which is full of surprises - even if you have already played all previous installments in the series.
    • 74 Metascore
    • 90 Critic Score
    The uncomplicated, demanding action and the great level architecture make the classic Contras to timeless masterpieces that you can still enjoy today.
    • 36 Metascore
    • 48 Critic Score
    The catastrophic technical condition obscures the gaming experience enormously: glitches, bugs, poor sound mixing, zombies without hitbox make DayZ a nightmarish gaming experience that is hardly fun.
    • 80 Metascore
    • 90 Critic Score
    Yes, it's just a simple shooting gallery - but what Blood & Truth is is the first big AAA production in the VR area, so to say the Uncharted of the PlayStation VR: A fantastic high-quality staged spectacle, which I do not blame for its playful limitations, because it makes it just too much fun.
    • 59 Metascore
    • 82 Critic Score
    Assassin's Creed 3 is playfully still a good action adventure game that I can recommend to anyone who has not played it yet. Some gameplay elements and features may not be up-to-date anymore, but you'll get a satisfying and comprehensive package by today's standards.
    • 78 Metascore
    • 71 Critic Score
    Quotation forthcoming.
    • 72 Metascore
    • 78 Critic Score
    In addition I find the track design too uninspired, the character selection too lean and the driving feeling in direct comparison to inaccurate.
    • 67 Metascore
    • 73 Critic Score
    Rage 2 makes it very hard to befriend the game.
    • 71 Metascore
    • 82 Critic Score
    Days Gone doesn't re-invent the Open World concept, but thanks to the terrific combination of survival elements and third-person action, it's still a lot of fun.
    • 82 Metascore
    • 85 Critic Score
    The fights are more enjoyable and accessible than in MK X. The brawls are fun, the attacks feel brutal, as it should be, and this time the even more exaggerated Fatalities set the whole course on the crown. I will spend a lot of time with this game.
    • 87 Metascore
    • 86 Critic Score
    The developers have managed a technically flawless port to the hybrid console, which does not need to hide from the version on the more powerful console from Microsoft.
    • 75 Metascore
    • 78 Critic Score
    My Time at Portia is just a good mood. Everything is cute and colorful, and there is always something to do.
    • 72 Metascore
    • 84 Critic Score
    The graphic updates are immediately noticeable even without direct comparison.
    • 79 Metascore
    • 85 Critic Score
    It mixes outstanding level design, clever gameplay gimmicks and last but not least the fantastic graphic style into a big (overall) whole that feels all around from the beginning to the end like a classic Nintendo "feel-good game".
    • 90 Metascore
    • 85 Critic Score
    If you are willing to invest work in learning the combat system, you will have a lot of fun. Away from this, Sekiro, like his spiritual predecessors, convinces with a fascinating setting that does not match the quality and variety of game worlds like Lordran or Yharnam. Technically, however, the game presents itself from a single source, tells an exciting story and offers sufficient scope for many fun hours.
    • 37 Metascore
    • 39 Critic Score
    Anyone looking to get involved with Left Alive needs patience and tremendous frustration resistance.
    • 58 Metascore
    • 52 Critic Score
    The gameplay works like a hot needle and repeats itself constantly.
    • 68 Metascore
    • 69 Critic Score
    Not only is it a lot of fun, as a magician, I feel really powerful when I throw my magic on my enemies with a single wave of my hand. However, they also have to be a real threat. Too often, it's the mass of enemies that bring me to my knees or the Playstation camera loses its connection to the Move controller in a hectic moment, sealing my failure.
    • 88 Metascore
    • 78 Critic Score
    In terms of story and characters, Devil May Cry 5 is a double-edged sword. The coolness factor fits in comparison to the reboot and does not seem unnecessarily set up. The story itself, however, has little to offer and does not pull me through the game.
    • 72 Metascore
    • 85 Critic Score
    The wonderfully crisp fights are still the greatest strength of the series and play more smoothly than ever in Dead or Alive 6.
    • 54 Metascore
    • 65 Critic Score
    Anthem annoys me in particular, because it leaves so much potential left. The Shared World Shooter has an incredibly cool unique selling proposition with the Javelins, but BioWare does not make much of it.
    • 52 Metascore
    • 61 Critic Score
    Quotation forthcoming.

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