GamerArchive's Scores

  • Games
For 91 reviews, this publication has graded:
  • 23% higher than the average critic
  • 7% same as the average critic
  • 70% lower than the average critic
On average, this publication grades 2 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Grand Theft Auto: San Andreas
Lowest review score: 40 IndyCar Series 2005
Score distribution:
  1. Positive: 41 out of 91
  2. Negative: 3 out of 91
91 game reviews
    • 71 Metascore
    • 70 Critic Score
    Despite the flaws, and perhaps the slight over reliance on the "extreme physics" in order to gain a few more sales, Flatout is a quite solid, if never spectacular racing title. If you can work your way through the slow start, once the faster, more powerful cars become available to you, you'll be a very happy man (or woman).
    • 63 Metascore
    • 60 Critic Score
    It appears as if Team 17 are eager to kill their Worms series with new additions. Gimmicks do nothing for a game like Worms.
    • 70 Metascore
    • 80 Critic Score
    The sheer quality, and depth put into developing the world found in Moment OF Silence, and the astonishingly high quality storyline pushing you along as quite the perfect rate is quite dazzling.
    • 79 Metascore
    • 70 Critic Score
    If Capcom wanted to create a real anniversary package, they should have put in Street Fighter Alpha 1, 2, 3, as well as these two games, to give the full chronology of the 2D masterpiece. Instead, this is a pricey, if undeniably fun stab at nostalgia.
    • 89 Metascore
    • 90 Critic Score
    The addictive quality, and sheer joy to play that were very much there in abundance in the 97/98 and 01/02 iterations of the game has returned, and been incredibly well complemented by some tweaks, and fantastic additions to the overall package.
    • 83 Metascore
    • 70 Critic Score
    If anything Warrior Within has become much more adolescent.
    • 96 Metascore
    • 100 Critic Score
    Valve have once again managed to transform a genre, and taken pure gaming pleasure to brand new, unthought of heights. The sheer number of moments you'll be astounded by the graphical touches, by the storyline, by the sheer polished nature of the title, and even the incredible level design is quite astounding.
    • 84 Metascore
    • 70 Critic Score
    While it's possible if you're a fan of the originals to get to grips with this, and enjoy it throughout, for everybody else, Jak 3 is a beautiful, yet disappointing game. It does a lot, but only gets some of it right, and in the end you'll just want to skip whole sections and see the ending.
    • 95 Metascore
    • 90 Critic Score
    The end still lands with a blindsiding jolt. It doesn't help that the last moments of gameplay are so anticlimactic. Regardless of the game's end and its other problems, it takes a fool to say that Halo 2 is a bad game.
    • 91 Metascore
    • 90 Critic Score
    With a sublime mix of a humorous storyline, fantastic weaponry, some pure comedy moments, and some amazingly solid platforming sections, there's very little to criticise in Ratchet and Clank 3.
    • 70 Metascore
    • 50 Critic Score
    After witnessing and playing through some of the most incredibly well designed, and fantastically vast levels in Halo 2, there's nothing but disappointment to gain from Killzone.
    • 80 Metascore
    • 80 Critic Score
    For those who’d see this as their first foray into the world of virtual wrestling, the surprisingly addictive, and much improved story mode is quite the draw. All in all, highly recommended.
    • 95 Metascore
    • 100 Critic Score
    Take a large measure of "GTA III"; add a sprinkle of "Vice City", freshly sliced sprigs of nineties gang culture; stir in dashes of "Manhunt", "Fable", and "Dance-Dance Revolution" to taste, then mix in a nitro-powered-blender from hell. Result? Ten out of ten.
    • 81 Metascore
    • 80 Critic Score
    Yes, it's stupendously attractive. Yes it helps draw you into the theme parks that you create. No, the development of this 3D engine seems to have brought its own problems in the shape of quite a few bugs still easy to spot in the final full retail game.
    • 79 Metascore
    • 80 Critic Score
    A return to simplicity that deserves mention for its unique qualities, no matter how quirky the mainstream gamer may find them to be.
    • 55 Metascore
    • 50 Critic Score
    In practice the repetitive nature becomes all too tired, all too quickly. The fact that you never really see anything new after the first 10 minutes of play is one that does grate.
    • 74 Metascore
    • 50 Critic Score
    It's under a pound a game, although it is more like five pounds each for the three titles you will play almost exclusively over time. Given the amount of cash you put into these things as a kid (multiplied up by a million times because of inflation and interest lost) it's a steal.
    • 87 Metascore
    • 80 Critic Score
    Paper Mario 2 is full to the brim with that classic magical gameplay that only Nintendo can produce. It's witty; it's fun, and highly original in terms of both visual style and gameplay. Even if you hate RPGs, you can't go wrong with this little gem.
    • 58 Metascore
    • 60 Critic Score
    If you have a creation fix which has grown and nurtured with The Sims and it’s ilk, then no doubt this is a logical next step and you’ll find there’s hours of enjoyment to be had as you get your virtual Romeo and Juliet to consummate their blossoming relationship. If however you’re the complete opposite, it’s a given that you’ll find this to be a dull and repetitive experience.
    • 77 Metascore
    • 50 Critic Score
    Fundamentally this game just probably wasn’t a plausible idea, and I don’t think that anyone beyond a Law & Order watching point-and-click enthusiast who happens to be entranced by the mystery of a good storyline will become that excited about this game.
    • 60 Metascore
    • 60 Critic Score
    The graphics are average at best, and at worst are no better than some of the later PS1 titles with some very rudimentary texture’s. The levels themselves, right from the off seem to be needing another few months work to give them a much more paced feeling.
    • 83 Metascore
    • 80 Critic Score
    The game still doesn’t do anything technically new. THUG 2 is what the first Underground game should have been. But, the Underground tag is nothing more than the Emperor’s new skateboard.
    • 75 Metascore
    • 70 Critic Score
    The high difficulty level in particular manages to cause immense frustration as your intricately laid out plans are once again foiled and you’re forced to start all over again.
    • 86 Metascore
    • 90 Critic Score
    It’s almost difficult to put into words how brilliant the game is. It seems to embody everything that gaming is about – pure fun, lacking any frustration at all, requiring the simplest of button presses to absorb you into a world full of colour and beauty that you will get lost in for hours on end.
    • 76 Metascore
    • 70 Critic Score
    If "Metal Gear Solid" and Second Sight were at school with eachother, Second Sight would dress the same way, dress the same way, and wear the same clothes, which is a great shame.
    • 48 Metascore
    • 60 Critic Score
    The A.I. problem is magnified with the previously mentioned broad orders, there are too many times when you need that precision control expected of commanding soldiers.
    • 58 Metascore
    • 50 Critic Score
    The average aesthetics, the incredibly poor enemy AI, and poor linear level design drag down the score. The sense of actually being in a terrifying conflict however is well done here, and praise must go to the developers for creating quite an immersive experience.
    • 85 Metascore
    • 90 Critic Score
    In the long run, every RPG enthusiast would likely agree that Fable, though not as sophisticated or profound an experience as some other RPG's, is still as purely fun to play as any other title available on the Xbox.
    • 59 Metascore
    • 70 Critic Score
    It's unfortunate to see that the graphics in game hasn't appeared to change too much either. Viewed from a isometric viewpoint, the game appears drab and just astonishingly unattractive.
    • 94 Metascore
    • 80 Critic Score
    Slick, pulse-pounding fun that will have you shouting happily at the top of your voice in shock at the addictive and visceral action onscreen...[But t]o see the computer rewarded for slick driving, and yet not lose anything for crashing is a demoralising and frustrating experience that detracts from the single-player game.

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