Gamers' Temple's Scores

  • Games
For 2,540 reviews, this publication has graded:
  • 67% higher than the average critic
  • 4% same as the average critic
  • 29% lower than the average critic
On average, this publication grades 0.9 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Patapon
Lowest review score: 0 Stalin vs. Martians
Score distribution:
2540 game reviews
    • 71 Metascore
    • 68 Critic Score
    Although the game can be found on home consoles, it’s really a better fit for the phone and Switch platforms that it also appears on. It was fun at first to treat the game as a sort of gaming digestif, enjoyed after an evening of shooting things in other games to wind down peacefully before bed. However, the inventory bloat and crafting complexity quickly began eating into the relaxation time as more and more time was spent sorting through quests, recipes, and inventory to figure out which items you needed to collect that night. Soon, relaxing with Cozy Grove simply becomes too much work.
    • 68 Metascore
    • 65 Critic Score
    Jay and Silent Bob: Mall Brawl is a decent beat’em but it takes a lot of patience to truly enjoy.
    • 72 Metascore
    • 74 Critic Score
    The ease of play combined with a relatively small map and short story means that you’ll get through the game in a few short hours. You’ll be acutely aware of the map’s relatively small size since it will have you doing a fair amount of backtracking during your quests. It seems like the game’s length is more likely the result of some sort of constraint felt by the developers, budgetary or otherwise, because there is enough to the game’s world, story, and potential side narratives to provide for a longer experience. Your time with the game will be mostly enjoyable, but you will feel that your experience was cut artificially short when you reach the end.
    • tbd Metascore
    • 50 Critic Score
    The game has a few jump scares here and there, but you hear the loud noise before you even see the actual scare. There were times where I didn’t know what the game was trying to show me – all I knew was that I got the jump scare noise and that I just “witnessed” a jump scare. The game does seem to have some secrets which could encourage a replay. For a budget title, the game is actually decent. Overall, it’s a 50/50 chance whether you’ll like this game or not. If the game was more expensive, it would be easier to lay down a lower score, but with its current price point and the fact that I stuck with it all the way through, it’s actually a decent title for the price.
    • tbd Metascore
    • 60 Critic Score
    The game is a total mixed bag, but most of the bad parts are brought on by the performance issues from being on Nintendo Switch. It just seems like the game wasn’t fully optimized well for the system. If you plan on playing the game portable, you may not notice the problems as much, but the framerate still got to me at times, even in portable mode. Overall, Silver Chains is a decent survival horror game, but I’d recommend another version unless you plan on playing in portable mode all the time.
    • 73 Metascore
    • 70 Critic Score
    Heart of the Forest is a decent visual novel but not long enough to make much of an impact for the series.
    • 63 Metascore
    • 58 Critic Score
    I enjoy the challenge of rogue-like games, but Gods Will Fall feels more frustrating than it does challenging. The game’s design really stacks things against you, to the point where it just doesn’t seem worth the effort. You’re better off seeking challenging gameplay entertainment elsewhere.
    • 75 Metascore
    • 70 Critic Score
    The Medium is a decent psychological horror from the start, but it’s rather hollow when it comes to gameplay.
    • 49 Metascore
    • 55 Critic Score
    If you’re a diehard fan of Tormented Fathers, you’ll likely be the only type of gamer that will enjoy Broken Porcelain.
    • 50 Metascore
    • 55 Critic Score
    If you can’t wait to get your hands on Jump Force and you only own a Switch this version is nearly just as good as the other versions. It’s actually impressive that the game didn’t have any dropped content to make it to Switch, but it all seems intact. I would think many Switch owners would play this game in handheld mode, so you most likely won’t even notice that much of a difference in the overall graphics compared to the other systems. The game is nearly no different from the other versions except for a few framerate and graphics issues that are often in Switch ports.
    • 59 Metascore
    • 72 Critic Score
    Crysis Remastered has issues like texture pop-ins and getting stuck under jetties. However, its graphical overhaul makes it like a flower with thorns - prickly but beautiful.
    • 72 Metascore
    • 50 Critic Score
    The game clocks in at around 4-5 hours long total. It has a total of 4 acts with many stages in each act. The game can be played locally with up to 3 others players. I didn’t get a chance to try it with another player, but it definitely looks more fun with a partner. Sadly, there is no online co-op option. The game can rarely be fun, but overall I found it quite dull for the most part. The game is a mixture of dull and frustration. I really wanted to like this game, but at the end of the day, I just don’t.
    • 63 Metascore
    • 66 Critic Score
    I enjoy going online and taking on other players, but for me playing Sunday’s games during the week leading up to them, and replaying games to change their disappointing real-world outcomes, has always been a big part of the enjoyment of the game. Running the same handful of plays over and over again just takes a lot of the fun out of that. Madden NFL 21 feels like it's more interested in running out the clock than it is in going for the extra yard.
    • 64 Metascore
    • 71 Critic Score
    Windbound’s direction blows in the wind. It wants to be a relaxing seafaring simulator, an unforgiving survival struggle, and a haunting tribal tale all at once. As such, you will have a polarizing experience depending on what you look for - and this is a mixed bag. But, even if you want to give up after going in circles or dying of hunger, the colors and stunning vistas you shall witness will surely sweep you away.
    • 70 Metascore
    • 60 Critic Score
    The updated version of Destroy All Humans certainly looks a lot better than the original did on two-generation old hardware, but it really needed the gameplay to be updated as well. Artificial challenge created by horde-tactic mobs of enemies, a clunky skills and weapons system, repetitive gameplay, and claustrophobic open world levels all work against the graphics to really show the game's age. The game's premise still holds up today, so it's a shame that the gameplay was left stuck in the past.
    • 63 Metascore
    • 60 Critic Score
    What Happened isn't totally bad, but the gameplay makes it a real chore to play. If you're a fan of a decent story, you might find something to like here, but if you're planning on actually enjoying the gameplay in between the story, it's not that fun.
    • 59 Metascore
    • 50 Critic Score
    I have a hard time recommending the game to the types of gamers who would find The Academy appealing from its description. Adventure gamers looking for a Harry Potter experience will be disappointed in how bland the world of The Academy is. Puzzle gamers will be disappointed in the overall quality and challenge of the puzzles. And Professor Layton fans, well, maybe The Academy will give them an even greater appreciation for how well-designed the Professor Layton games are.
    • 52 Metascore
    • 55 Critic Score
    While I appreciate the effort and skill that went into creating a game that throws back to an era that I miss dearly, Star Horizon simply misses the mark. The core of the game - the aiming and shooting - just isn't up to par. Your ship moving at the pace of a mail truck in a crowded neighborhood doesn't help either. While technically competent and somewhat well-written, Star Horizon just doesn't live up to the games it is meant to celebrate, though if there was a Star Horizon 2 on the, um, horizon, I'd sign up for it. The ingredients of greatness are all here, but a sequel with reworked systems could really, really sing.
    • tbd Metascore
    • 70 Critic Score
    As much as I loved every part of Profane, the whole "time" thing really killed the entire experience. The bosses are truly memorable encounters, the graphics, story, music and gameplay are all excellent; but the "time" thing... it feels like watching anything past season 12 of The Simpsons. The spirit is there, and it is amusing, but something just doesn't work. In the case of The Simpsons, we don't really know what happened; in Profane's case, we know it was being a slave to the clock that took a great thing and killed it, in this reviewer's eyes at least. There is no doubt that Profane is a good, if not great game, and for a certain subset of audiences, it will be a speed run, ultra-difficult sensation. This reviewer, however, is on to less frustrating experiences.
    • 72 Metascore
    • 50 Critic Score
    Can Androids Pray: Blue is a decently engaging, extremely short branching visual novel that I enjoyed, just not for long enough. If those eShop coins are burning a hole in your pocket and you want a few interesting minutes, go for it. Anyone else can probably skip this one.
    • 78 Metascore
    • 69 Critic Score
    If you enjoy a good story in your games, In Other Waters will deliver that to you, but you'll need to be patient with its slow-pacing and the fact that you'll be spending so much time looking at little icons and lining them up with other icons and lines. It's not that far off from a walking simulator, but the interesting visuals of those types of games will only come from your mind's eye. In Other Waters is a niche game, and by now you should know whether or not you fit in that niche. If you're intrigued, by all means give the game a try, you won't be disappointed by the story that it delivers. If it all seems like a lot of effort to slowly read a book on your Switch, though, you're best off spending your time in other games.
    • 71 Metascore
    • 74 Critic Score
    Despite some weak single-player filler, Runbow's player base deserves a new lease of life. With its delightfully flamboyant art style and randomized maps, the game can provide a firm package with its local multiplayer mayhem. Picking your favorite indie hero and fighting for victory in 4-player local tournaments is a genuinely good time. Overall, Runbow is a quirky amalgamation of brawling, platforming, and racing that should aid your search for quality couch competition.
    • 59 Metascore
    • 50 Critic Score
    As much as I wanted to love Warlocks 2, the combat just is so sloppy, so clumsy and so - frankly - impossible that all the stuff the game does splendidly, it almost doesn't matter. Tons of characters, a funny story, great graphics and sound... none of it can escape the crushing weight of the just plain bad combat. QubicGames will forever have a soft spot in my heart, but this is definitely a misfire in their expansive catalogue. Skip this one; get Rekt instead.
    • 56 Metascore
    • 70 Critic Score
    RemiLore is a cute hack-and-slash for kids and adults alike. Its procedurally generated dungeons and enemies serve as a good grind. And with 213 weapons and several costumes to unlock, the game made me embrace my inner collector spirit. While its weak story and overall shallowness cannot be overlooked, those looking to mess around with the gameplay modifiers, couch co-op mode, and vast array of weapons will be satisfied.
    • 69 Metascore
    • 70 Critic Score
    Moons of Madness is an overall decent cosmic horror for hardcore survival horror fans.
    • 72 Metascore
    • 65 Critic Score
    By the end of the game, it's easy to tell that there was a lot of love put into this game for the overall concept and story alone. Even with all the flaws, it's still a game that I enjoy deep down, but I cannot deny all the annoyances that I had in trying to stay focused on completing it.
    • tbd Metascore
    • 55 Critic Score
    There's some fun to be had with Mokoko's Qix-style gameplay, but that fun won't last for very long.
    • 76 Metascore
    • 70 Critic Score
    Close to the Sun is decent, but I can't help but feel that the game could been so much more. The overall atmosphere and especially the sound is fantastic! If you're looking for a game with a decent engaging story, you might like this one, but don't play it expecting the next Outlast or Bioshock.
    • 72 Metascore
    • 65 Critic Score
    While it has a great atmosphere to match its title, Dark Devotion is brought down too much by its flaws.
    • 73 Metascore
    • 74 Critic Score
    If you want to play Overwatch, the Switch shouldn't be your first platform of choice, and if you're looking for a way to play Overwatch on the go, you're still going to be limited to high-speed access points. Imprecise controls and graphical slowdowns are other issues that you'll need to contend with, but at its core the games is still a fun team-based shooter, and if the Switch is your only option to play it you will probably have fun with it overall.

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