Gamersky's Scores

  • Games
For 490 reviews, this publication has graded:
  • 64% higher than the average critic
  • 9% same as the average critic
  • 27% lower than the average critic
On average, this publication grades 6 points higher than other critics. (0-100 point scale)
Average Game review score: 80
Highest review score: 100 Death Stranding
Lowest review score: 40 The Lord of the Rings - Gollum
Score distribution:
  1. Negative: 2 out of 490
491 game reviews
    • 87 Metascore
    • 86 Critic Score
    As a loot-focused game as a service, Diablo IV currently delivers a satisfying level of quality, offering numerous hours of enjoyable character build. However, I have concerns regarding the game's long-term support and future updates.
    • 93 Metascore
    • 90 Critic Score
    Street Fighter 6 simplifies its gameplay systems without losing depth. It allows players to perform moves with just one button, providing a sense of freedom. It also features a replayable single-player mode that will attract casual gamers new to fighting games.
    • 39 Metascore
    • 40 Critic Score
    If Lord of the Rings: Gollum were a short story or a low-budget film, it might be worth a look for Lord of the Rings fans. As a game, however, with over a dozen hours of gameplay, it is obviously a physically painful torment.
    • 74 Metascore
    • 83 Critic Score
    Whether you're a seasoned gamer who enjoys fast-paced shooting games like Doom, or a newcomer drawn to the Warhammer 40K IP, Warhammer 40,000: Boltgun is sure to deliver an exhilarating shoot 'em up experience.
    • 73 Metascore
    • 77 Critic Score
    Lego 2K Racing is a family-friendly racing game that appeals to people of all ages. Whether you are new to Lego content or a fan of racing games, you can enjoy the thrill of exploration and racing in this game.
    • 95 Metascore
    • 100 Critic Score
    I wouldn't say The Legend of Zelda: Tears of the kingdom is a perfect game, but it's definitely a game that puts fun first from start to finish. It does have some imperfections, but they don't detract from its outstanding multi-dimensional gameplay and innovative design concepts that set the industry standard.
    • tbd Metascore
    • 69 Critic Score
    Voidtrain has potential, but currently it falls short. It has systems similar to Raft, and collecting resources can be enjoyable. However, it doesn't offer enough survival challenges, nor does it have a deep construction system. The game prioritizes shooting, but the limited FPS experience restricts the final game, making it difficult for players to feel the tension and excitement of combat.
    • tbd Metascore
    • 82 Critic Score
    City of Beats cleverly combines elements of roguelike games, twin-stick shooting, and music gameplay. This is a great attempt to mix traditional gameplay elements to create a unique and enjoyable experience that reminds me of the recent game Hi-Fi Rush.
    • 54 Metascore
    • 60 Critic Score
    Redfall is a letdown. Arkane Studios' signature immersive simulation and level design are nowhere to be found in the game. Instead, their typical poor shooting experience, lack of polish, and rough performance issues are present in the game, which is a little too rebellious.
    • 78 Metascore
    • 83 Critic Score
    Star Wars Jedi: Survivor is an enjoyable adventure game, but it has some flaws in the combat system. The gameplay and system design are based on mature industry standards, with platforming, exploration, combat, and puzzle-solving all present and tightly interconnected. However, the game's performance issues result in a significant gap between what players expect and what they experience during the game.
    • 81 Metascore
    • 78 Critic Score
    Desktop Dungeons: Rewind has many classic designs that still look fresh today. In fact, this 3D remastered version hardly improves on the original, the graphics losing the delicate flavour of the original 2D art. If you were to ask a veteran player who has spent hundreds of hours playing Desktop Dungeons, the answer would undoubtedly be "not as good as the original". But if you were to ask whether Rewind is fun, I think it's still worth playing.
    • 76 Metascore
    • 74 Critic Score
    The design concept of Beyond the Long Night is excellent and full of new ideas, but the difficulty is a little too hard. This may have discouraged players before they had a chance to immerse themselves in the game. If you are a player who likes the challenge of high difficulty bullet hell games and can tolerate repetitive looping levels, then you may enjoy this game.
    • 73 Metascore
    • 78 Critic Score
    Dead Island 2 is a traditional blood and guts slaughterfest, and if you haven't grown tired of zombie bashing by 2023, it's still worth a play. The experience is both heavenly and hellish, like the average genius who tries to entertain but can't always be sure if the next act is a hit or a miss.
    • tbd Metascore
    • 76 Critic Score
    Minecraft: Dungeons is simple and has a fairly rich gameplay that allows players to experience the fun of collecting, building and fighting. Each Piglin stronghold in the game is well designed, and you need to organise your strategy carefully to win, which can provide a sense of achievement when you conquer them. Unfortunately, there is a lack of depth in the unit and technology design, and attacking fortresses can be frustrating. In addition, despite its open-world design concept, the actual content is somewhat empty, and the defence phase during each nightly Piglin attack can also be quite exhausting.
    • 82 Metascore
    • 78 Critic Score
    Although Burning Shores is just a DLC with a gameplay length of only five or six hours, but its achievement in refreshing the graphical performance on consoles is commendable. For players who are more interested in the mechanics of the game, while its performance in areas such as boss battles may be a little lacking, the overall experience is still considered fresh and exhilarating. Not to mention that it further explores the core concept of 'cooperation' and adds to the lore of the game world itself.
    • 66 Metascore
    • 70 Critic Score
    If you're a fan of Route 96, then 0 Miles might be worth playing. This game focuses on telling the story of the popular character Zoe from the original game and features many small gameplay segments that blend narration and gameplay. Additionally, it brings back many classic characters from the original. However, the plot isn't very engaging, and the main rhythm gameplay is lacking. The game's attempts to express political views throughout are somewhat naive. As a result, it's difficult to consider it a great adventure game when evaluated independently from Route 96.
    • 77 Metascore
    • 65 Critic Score
    The Rally Raid maintains the consistent performance of the Horizon series and aims to emulate rally racing through its weather, handling, and track design, providing an outstanding racing experience. However, beyond the racing experience, this DLC falls flat. The absence of distinctive scenery and insufficiently detailed roadbook creates a disappointing impression from the outset. Additionally, the lack of authenticity in the racing culture and the lacklustre storyline of subsequent events are unacceptable.
    • 79 Metascore
    • 78 Critic Score
    Terra Nil successfully communicates its environmental message to players through its meticulously crafted gameplay and levels. It subverts traditional colonial building games by showing players that the process of reconciliation with nature can be enjoyable. Although the game is not very large, there are always new elements to experience as you play through each region. The difficulty options also ensure that different players can enjoy the game in their own way, whether by strategizing or experiencing the game's Zen.
    • 85 Metascore
    • 85 Critic Score
    Atelier Ryza 3: Alchemist of the End & the Secret Key is the pinnacle of the series and possibly one of the best Atelier games ever made. Its revolutionary open-world changes not only greatly improve the core gameplay experience, but also fill in the previously empty spaces of the game. The alchemy system in this game has also gained greater freedom due to the open world and key system. If you are a veteran of the series, you can easily skip the early game tutorial. New players can also gradually experience the joy of progressing and becoming stronger through the alchemy process.
    • 61 Metascore
    • 60 Critic Score
    Apart from its unique supernatural style and art design, there are hardly any highlights to be found in Mato Anomalies. The plot is disjointed and the storytelling is confusing. The combat and exploration elements are not well designed, and there are a number of problems that detract from the overall experience. Playing the game can be quite an ordeal.
    • 93 Metascore
    • 100 Critic Score
    Resident Evil 4 Remake offers players the chance to rediscover the game without the haze of nostalgia. Even if you are familiar with every detail of the original Resident Evil 4, the remake offers a continuous stream of enjoyment. It is the epitome of the perfect game remake.
    • 70 Metascore
    • 75 Critic Score
    After its remastered release, Fatal Frame: Mask of the Lunar Eclipse has undoubtedly given players more reasons to try this classic horror game. Exquisite and beautiful characters, an intriguing plot, and innovative storytelling make this work seem quite excellent in quality. However, as a game released 15 years ago, many of its mechanics have not been optimised and have been faithfully copied to the PC. Nowadays, some of the systems are outdated and significantly affect the player's experience.
    • 81 Metascore
    • 88 Critic Score
    Wo Long: Fallen Dynasty is a powerful action game that introduces a new gameplay experience with its core combat mechanism of parrying. This game reinterprets the history and characters of the Three Kingdoms period, providing a surprising experience for Chinese players. However, the game's map design has some flaws, and the endgame content is also lacking. These issues prevent Wo Long from being a perfect gaming experience. However, we hope that future DLCs will fill these gaps and address the shortcomings in the game's content.
    • 80 Metascore
    • 72 Critic Score
    Although the current Company of Heroes 3 is not perfect, and the designers at Relic Entertainment have had some bad ideas, the fact that this game has made it to the third title, to be honest, is enough for us old fans of the game to cheer and get excited about.
    • 75 Metascore
    • 88 Critic Score
    Atomic Heart presents an imaginative utopian world where there are beautiful visions of an alternate timeline, countless terrifying mechanical bodies and experimental creatures, as well as engravings and writings on the spirit and cultural symbols of the Soviet people.
    • 80 Metascore
    • 86 Critic Score
    Like a dragon: Ishin! is a blood-soaked battle feast. Not only does it have the historical weight of the Bakumatsu period in its plot, but it also features many classic characters from the Yakuza series. The game's combat system is arguably the best in the series, with an impeccable feel, rich and deep styles, and few parts that affect the gameplay experience, apart from some minor numerical issues. The sandbox-style open world of Kyoto still has plenty of playable content, but there is nothing innovative about it. In addition, its weapon enhancement and crafting system lacks practicality and fails to provide enough fun for players.
    • 86 Metascore
    • 89 Critic Score
    Modern games are all about the player experience, but Octopath Traveler 2 isn't. If you change your mindset and take the time to experience it, you can feel the magic that keeps people hooked despite its awkwardness. It's like a thick adventure book, with exciting content no matter when you open it, and once you close it, you won't miss it too much. Octopath Traveler 2 is indeed a game that chooses its players, and I am happy to go back and forth with it.
    • 86 Metascore
    • 79 Critic Score
    The PC version makes Returnal's controls more flexible, but it's not enough to change the frustration of dying. The rollercoaster ride of a thrilling battle, only to be plunged into a painful cycle of dying and dying again because of a single mishap, can be a real test of the player's mental capacity.
    • tbd Metascore
    • 76 Critic Score
    Corpse Keeper doesn't just have a unique art style, it also has more hardcore content. It looks like a side-scrolling fighting game, but the core gameplay is completely different from fighting, and as a roguelike, it's also in the higher difficulty range. While there are some design balance issues with the current version, it's still a challenging experience. For those who enjoy Sekiro-style combat and resource management in the vein of Darkest Dungeons, Corpse Keeper is indeed a worthy effort.
    • 61 Metascore
    • 67 Critic Score
    Souls of Chronos is a fair JRPG in a small package, with a good story and detailed writing. Unfortunately, due to the size of the game, almost all of the systems seem a little sketchy, and it's hard to say which part shines.

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