GameWatcher's Scores

  • Games
For 1,973 reviews, this publication has graded:
  • 55% higher than the average critic
  • 6% same as the average critic
  • 39% lower than the average critic
On average, this publication grades 1.9 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Grand Theft Auto V
Lowest review score: 10 Haunted House: Cryptic Graves
Score distribution:
1977 game reviews
    • 76 Metascore
    • 65 Critic Score
    Far Cry 6 finds the series at its most complacent and stale, showing little desire to push things forward and missing the mark when it comes to its story and villain. And yet, despite the tired recipe, there’s still an adequately enjoyable first-person shooter underneath that manages to offer the freedom expected of it and make popping the heads of countless dumb opponents feel satisfying. How much you’ll enjoy it really depends on where you’re approaching it from. As a new player, its world will keep you busy and show you a good chunk of what the series has to offer. If you’ve played previous entries in the series, you’re more likely to be left wishing there was more. Yara’s had its own revolution; perhaps it’s time for Far Cry to follow suit.
    • 88 Metascore
    • 80 Critic Score
    Deathloop turns both succeeding and failing into learning experiences and never makes you miss the lack of a quicksave option. It’s a mean feat that sets it apart from other games, and one of several reasons why it should be on the list of any immersive sim fans out there. It might not be Arkane’s best game and Blackreef may struggle clearly defining a personality for itself, but it’s certainly no stranger to great moments.
    • 65 Metascore
    • 45 Critic Score
    King’s Bounty II is a game where it takes forever to do anything. I averaged maybe 2-3 short battles for every hour of gameplay – perhaps 20 minutes of fun for 40 of drudgery. All this is doubly frustrating because somewhere under all this crap is a pretty solid strategy game. I just wish that King’s Bounty II would stop jerking me around and just let me play it!
    • 89 Metascore
    • 90 Critic Score
    It boasts some of the most imaginative levels out there, and they’re backed up by platforming and combat that feels very familiar yet also surprisingly fresh. Its story has a more personal note, yet fleshes out not just Raz and the characters around him, but the game’s universe as a whole. Simply put, Psychonauts 2 is a triumph in all the ways it needs to be, and this hopefully means that it won’t be the last we see of the series.
    • 69 Metascore
    • 70 Critic Score
    At the end of the day, Aliens: Fireteam Elite doesn’t reinvent the wheel, but it’s a game that clearly knows what it wants to be. It’s not the most sophisticated co-op shooter out there and won’t exactly blow your mind with its uniqueness, but if you want to spend an evening shooting up Xenomorphs alongside friends, it has you covered.
    • 78 Metascore
    • 75 Critic Score
    Although not all of its features are as fleshed out as they could be, Humankind does hit several sweet spots, both in terms of combat and management, having enough going on to push you to click that next turn button. While it probably won’t be a “Civ killer” – not that it necessarily aims to be one –, it’s clearly a game that historical 4X strategy fans looking for a different spin on the subgenre’s formula should definitely consider trying out at some point.
    • 75 Metascore
    • 80 Critic Score
    If you love the atmosphere of Eastern European survival games but hate the jank, Chernobylite is for you. Its cycle of scavenging and questing is addicting, and its characters are fun to meet. But that also means it becomes too easy once you get a feel for the controls and mechanics. Add that with a story that isn’t scary, and you have a flawed game with an engaging core. It held my attention during its full runtime, and I can’t say that for a lot of games.
    • tbd Metascore
    • 80 Critic Score
    Crash Drive 3 might not have staying power thanks to its repetitive moments and lackluster quick chat, but it’s still a pretty fun game. It’s easy to get lost in an event or two and there’s plenty to unlock. It’s not complex, making it a good you’re looking for a game that loves the idea of cars rather than actually driving. It’s the best sort of juvenile, letting you just enjoy the concept of play. During the writing of this review, I’ve had moments when I just played more when I should’ve been finishing the damn article. It’s the sort of game that makes me wish I had a less demanding deadline. It’s unbridled fun, simple as that.
    • 74 Metascore
    • 80 Critic Score
    If you like your battles tactical this is a great game to sink your teeth into. The campaign escalates nicely and does a good job of selling the desperation of your mission. I’m not sure about re-playability but it does have a skirmish mode to play around in.
    • 77 Metascore
    • 85 Critic Score
    I have to say the change of pace from the more traditional province-heavy factions is very refreshing, and if you haven’t played Beastmen before, this DLC is a great place to start.
    • 82 Metascore
    • 75 Critic Score
    The narrative acts as a small, mostly harmless, reward in between lengthy bouts of grinding, largely pushing you from area to area. Barren locations and unappealing textures do kick things down a notch when exploring its world, but you’ll forget about them as soon as you enter combat and bask upon the detailed, epic monster models and their special attack animations. It’s not perfect, but underestimating Monster Hunter Stories 2: Wings of Ruin would be a disservice to fans and newbies alike, as it’s a fully-fledged turn-based RPG that also has a lot of the mainline entries’ DNA baked into it.
    • tbd Metascore
    • 70 Critic Score
    Valor & Victory is based on the original tabletop board game and for better or worse is meticulously designed for fans of that format. Those familiar with miniature wargaming are sure to find a game capable of scratching that same itch, but if you prefer your WW2 strategy more accessible, Panzer Corps 2 may be more up your aisle.
    • tbd Metascore
    • 65 Critic Score
    Heroes of the Inner Sphere is definitely worth picking up along with the main game for those jumping in for the first time, but players who have already spent hours with MechWarrior 5’s existing content may find the new additions to feel a bit been-there-done-that. The new career mode is my new preferred way to play, but the new structure, mechs, weapons, and mission type fail to significantly distance themselves from what’s already been present in the game.
    • 61 Metascore
    • 50 Critic Score
    Necromunda: Hired Gun checks all the boxes that should make a single-player first-person shooter tick, but its flawed execution and an ugly Warhammer 40K paint job give you few reasons to stick with it until the end. It’s functional and has a grappling hook that’s alright to use. But its tedious, unsatisfying combat, janky animations, and AI that’s prone to mess up all test your patience without offering any tangible reward. It misses out on making you feel like a bounty hunter – badass or otherwise – and all you’re left with, in case you do play through its campaign, is a sense that you could have spent that time playing something better.
    • 67 Metascore
    • 65 Critic Score
    Biomutant's strong presentation and beautiful world invite exploration, while its combat makes you feel like a badass magic-flinging, gunslinging, Kung-Fu warrior. Sadly, its tedious missions and weak story make it increasingly harder to stick with the game the more of it you play.
    • tbd Metascore
    • 95 Critic Score
    It goes without saying that WitE2 will appeal to a niche audience and I suspect you already know if that includes you. This series is geared towards people who want to simulate, as close as possible, the titanic struggle along the Eastern Front. You’re not going to like this game if the idea of setting reinforcement and supply priorities for units, seems over the top. With that said, the game is accessible. However, there’s no getting around the fact that you need to dedicate some serious time to unlock WitE2’s full potential and that’s going to turn some people off. But, if you’re willing to put in the effort, WitE2 is unparalleled in the strategic experience that it can offer. Put simply, it is a masterpiece of game design and execution.
    • 75 Metascore
    • 60 Critic Score
    The truth is Evil Genius 2 succeeds in expanding on almost every feature of the original, but it somehow manages to not fix a single one of its main problems. The original game also suffered from an intense lack of player control and management tools back in 2004, and Rebellion somehow missed all of that when designing its sequel. As fitting and poetic it is for evil to defeat itself through incompetence, it makes for truly terrible gameplay when a player fails at a game because he is not given the tools to succeed when the game misbehaves. It ruins what is otherwise a great and very well produced title, and the hurdles are too big to ignore -- Rebellion managed to make the concept of launching international schemes to rule the world a boring endeavour.
    • 58 Metascore
    • 75 Critic Score
    Black Legend isn't perfect, but it brings some really solid pieces to the game as a whole. The town is interesting and is designed well, the class system allows for a good amount of freedom of player choice, and the alchemy system is pretty novel. The writing (or lack thereof) is a stumbling block, along with the difficult healing system... but the atmosphere really draws you in and leaves you wanting more of Grant and its mysteries.
    • 65 Metascore
    • 80 Critic Score
    When it’s fun, it’s really fun. When it isn’t, it’s still totally competent. The final thought will have to come down to whether or not building and knocking down castles sounds like a fun way to spend an evening. If so, then perhaps Stronghold: Warlord is a castle worth besieging.
    • tbd Metascore
    • 75 Critic Score
    A Stitch in Time is a 2PH DLC through and through, bringing more of the same content available in the base game while somehow managing to not even remotely shake the boat. As always, the art team is always spot-on, but from a creative design perspective, the game has been in a deep slumber since 2018 that it has yet to wake up to. If you love Two Point Hospital and honestly can’t get enough of it, A Stitch in Time will leave you very, very satisfied.
    • tbd Metascore
    • 80 Critic Score
    The Lizardfolk are a very interesting army to play and the campaign has a lot of character. I personally found them rather weak and relying too heavily on front line cycling for my tastes, but the more I got to explore their strengths, the more fun I had. Overall, if you like Fantasy General 2, you’ll probably like Evolution as it mixes it up enough to be fresh, without taking away what makes it a great game.
    • 87 Metascore
    • 90 Critic Score
    The Yakuza series is one of the best at what it does, being an Action-RPG with explorable locations. The games in this collection are dated, but even so, they perform well today and are still enjoyable to play. For players who have played before on console, pick this up if you want updated graphics and the ability to play through the series again without having to worry about backwards compatibility on consoles. For fans on PC who haven’t played the full saga, I highly recommend the Collection as it’s important to understanding the story of Yakuza, and is plenty fun to play, even if it’s dated. For any players who are new to Yakuza, I recommend first checking out Yakuza 0 or Yakuza Kiwami, they are better starting points, the Remastered Collection is not the best place to jump in.
    • 83 Metascore
    • 85 Critic Score
    Not only does Little Nightmares 2 live up to its name, but it also improves on nearly every aspect of the first game. Players may run into a few frustrating hiccups along the way, but exploring this horrific world with Mono and Six is immensely satisfying. At the end of the day, I'd recommend this one to any fan of surreal horror stories with emotional twists, though you might have trouble sleeping when it's all said and done.
    • 86 Metascore
    • 90 Critic Score
    From Software might have started this genre, but Ninja Theory is hot on their heels when it comes to quality. Nioh 2 is an achievement. It’s equal parts challenging and rewarding, with a loot system that rocks, a combat system that is deep and nuanced, an online component that adds to the experience, and great performance on PC. I haven’t enjoyed myself this much in a long time. If you enjoy games of this subgenre and haven’t yet experienced Nioh 2, the time is now. Jump in, test your mettle, and become the samurai that world of Nioh so desperately needs.
    • 75 Metascore
    • 85 Critic Score
    FoGII:M consistently creates memorable battlefield moments. Winning a critical melee that collapses an enemy line and turns the tide of battle. A cavalry charge that unexpectedly smashes through an enemy flank. On overzealous charge that ends up in the rear of the enemy’s lines, isolated and vulnerable. For those looking for a more strategic experience, FoGII:M will fall flat. If you want tactical battles or a digital tabletop miniatures experience than FoGII:M is for you. The only thing missing from this digital tabletop experience is painting your army.
    • 56 Metascore
    • 65 Critic Score
    Good voice acting and cool, bloody werewolf fighting sequences could not fully save the rushed story and flat facial animations of this one-dimensional take on the rich World of Darkness universe.
    • 75 Metascore
    • 85 Critic Score
    Despite its linearity, I'd argue that The Medium is a genuinely chilling ghost story that's sure to leave a lasting impression. The splitscreen effects make for quite a few memorable moments, and there's no denying the growing sense of accomplishment as you solve difficult puzzles and make your way through the cursed resort. It may not be on the same level as some of its inspirations, but I'd definitely recommend The Medium to any fan of classic survival horror.
    • tbd Metascore
    • 80 Critic Score
    The team behind Combat Mission: Black Sea knew exactly what they wanted to make, and made exactly that product. The result is a wargaming module that appeals greatly to people who like this exact kind of game, but doesn’t do much to lure in or be kind to people who might want to dip their toe into wargaming. It is, in essence, grognard game design distilled. If you’re new to the genre and want to pick up Black Sea after reading this, I recommend being patient and keeping an open mind. It’s a different beast to mainstream games, but is immensely rewarding with time. If you are a wargamer interested in modern combat, I recommend Black Sea heartily.
    • 87 Metascore
    • 90 Critic Score
    Hitman III is a fascinating finale to the franchise that shyly continues the series’ tradition to iterate and improve on each entry.
    • 65 Metascore
    • 50 Critic Score
    While Orwell’s Animal Farm stays true to its source material, its repetitive and unclear gameplay weakens a stylized portrayal of the book. It’s not the worst way to spend a couple hours thanks to replayability and excellent narration, but it’s not compelling to get every ending and collect every stamp. You’ll get a lot more out of reading the book than you will from the game.

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