Gaming Nexus' Scores

  • Games
For 2,995 reviews, this publication has graded:
  • 66% higher than the average critic
  • 4% same as the average critic
  • 30% lower than the average critic
On average, this publication grades 1.9 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Rage
Lowest review score: 0 Stronghold 3
Score distribution:
2995 game reviews
    • 77 Metascore
    • 80 Critic Score
    Mutant Year Zero: Road to Eden packs interesting combat, open world exploration and lore, and numerous systems that have the player invested in what their characters, but it ends on too early a note to really have any impact.
    • 85 Metascore
    • 90 Critic Score
    Beautiful 2D platformers are practically a meme when it comes to indie game development, but Gris still rises above its contemporaries. Artful in both its watercolor design and broad-strokes storytelling, Gris is a gentle reminder that good puzzle platformers can make you feel smart without smarting, and that being succinct is not a bad thing, especially in the current culture of exhausted replayability.
    • 78 Metascore
    • 80 Critic Score
    It doesn’t quite underscore the horrors of the war, but Valiant Hearts does a pretty good job of telling a great story while supplementing it with facts about a very harsh reality that occurred a hundred years ago. The puzzle styled gameplay doesn’t seem typical for this type of setting, but the gameplay is balanced in such a way that it works. There are instant-death mechanics, which totally makes sense, but also a generous hint system so I never felt like I was trapped in a certain situation.
    • 77 Metascore
    • 85 Critic Score
    Everspace took me a while to warm up to, but once I changed my control layout and started getting better at the dogfighting aspects, the game became a lot more fun. Between finding resources to survive and picking my fights with nearby outlaws or running away so I could live to fight another sector, Everspace never really feels like the same run twice, and that’s definitely a good thing.
    • 75 Metascore
    • 70 Critic Score
    Crashlands smooths the desperate edge off of open world survival crafting, and turns it into a laid-back experience that works best in short, pick-up-and-play sessions. That said I personally found the game’s persistent random humor to be pretty irritating.
    • 73 Metascore
    • 74 Critic Score
    The highest compliment I can give is that this game is probably the closest I'll ever get to that Starship Troopers shooter I've always wanted to play but will probably never realize. If I squint my eyes just a little bit I can make believe I've left the EDF and joined the Mobile Infantry. Welcome to the Roughnecks. Would you like to know more?
    • 53 Metascore
    • 65 Critic Score
    The bottom line is that Fallout 76 was an experiment that was created on an outdated engine incapable of implementing the vision Bethesda has for it. This has led the game into a full blown identity crisis, as it doesn't really play well as a single-player game, sucks at PvP, with its only saving grace being its multiplayer experience, specifically with friends. Sometimes it's better to be great at one thing than good (or not so good) at many things. Promised updates in the future may eventually get the game where it needs to be, but as of today, it's not what fans wanted or expected.
    • 82 Metascore
    • 95 Critic Score
    The Spyro Reignited Trilogy is an absolute pleasure and a strong continuation of Activision's commitment to remastering classic games. For those who grew up with or loved the old Spyro games, I can't imagine you won't find yourself engrossed in the collective quality of these remasters. For those new to the world of Spyro, this game is a winner even without its history. Plus, a very attainable set of achievements (or trophies) means you can earn yourself some rewards along the way.
    • 89 Metascore
    • 90 Critic Score
    Tetris Effect is the most optimistic game of the year. Plus, nobody saw it coming. It shouldn't be possible to say this, but this is the best Tetris has been in decades.
    • 78 Metascore
    • 74 Critic Score
    This is a Battlefield experience through and through. However, I find myself staring more at the gaps in the menus than the accessible parts that are there. The promise of future content is a great thing, but not when you are constantly reminded of the voids it will fill. Fans will love this entry, and rightfully so, but in its current form Battlefield V won't be recruiting any new soldiers to this battle.
    • 74 Metascore
    • 80 Critic Score
    It's actually really hard to pick between the two which might be a better game, but for me, that Last Surprise remix in Dancing in Starlight really steals the show.
    • 71 Metascore
    • 74 Critic Score
    This DLC content comes off feeling a little 'more of same.' It doesn't introduce anything terribly new, and feels like it has less content and depth than the first chapter. I'm holding out hope that the third chapter can wrap this up neatly.
    • 81 Metascore
    • 80 Critic Score
    Transpose treads new ground in the world of VR puzzlers, breaking away from the tried and true room escape types of puzzles that are such an obvious fit for VR. The solutions to the puzzles are dependent on the player performing and recording actions to create "echoes," then combining those echoes into a full solution. It makes good use of VR, although there are aspects of it that can cause problems for people that suffer motion sickness when playing in VR.
    • 72 Metascore
    • 80 Critic Score
    Mutant Football League isn’t your ordinary game of football. Player deaths, field hazards, and dirty tricks make this a unique game from others that take place on the gridiron. If you’re not a fan of the Dirty Tricks mechanic or are okay with your team being preset instead of drated, then you might not enjoy Dynasty Mode as much, but with Exhibition, Season, and Playoff modes playable without them or several other options, Mutant Football League is still an entertaining game on its own.
    • 82 Metascore
    • 95 Critic Score
    As with the 2016 reboot of Hitman, Hitman 2 is one of the best games of the year and is so far my personal Game of the Year.
    • 69 Metascore
    • 70 Critic Score
    Combing rooms for items and gadgets can only get you so far when it comes to actual engagement with both the story and gameplay of Lucid Dream, rather than evolving the genre, like the now-defunct Telltale Games did with its one-off hit The Walking Dead, all this title has done is highlight the so-called Adventure Genre's repetitive flaws in an effort to bask in the imagined fun of the past.
    • tbd Metascore
    • 70 Critic Score
    The Sunken Kingdom is a fairly small expansion for the Strange Brigade, and while it doesn't exactly bring a whole compendium of new mechanics and adventures into play, it serves as a strong continuation of all the things I enjoyed about the original Strange Brigade campaign. Players get a chance to explore a beautiful and fun mission, all in the shoes of a brand new character. The DLC also brings some new weapons, equipment, and amulet powers to the playing field, giving players some room to experiment with different combinations. In addition the DLC, Rebellion has done a great job of periodically adding new (and free) content to keep players entertained, so there's no reason to expect them to stop now.
    • 68 Metascore
    • 80 Critic Score
    Deracine is one of the better experiences on the PSVR with a compelling story and some interesting gameplay. It feels like a complete experience from start to finish and has an interesting world that begs to be explored further.
    • 83 Metascore
    • 90 Critic Score
    Windjammers was a lot of fun on Neo Geo and it’s still fun now on the Nintendo Switch. While I had some minor problems at first using the Joy-cons to make precise curve shots, it’s not to hard to adapt and soon you’ll be throwing the disc every which way on demand. Once you’ve mastered the controls and have gone through Arcade Mode over and over again, grab some friends and have them join in on the fun.
    • 57 Metascore
    • 74 Critic Score
    The conjuring house has confusing, repetitive level design and cringe-worthy voice acting, but the scares are hard-hitting and the gameplay is a constant risk balance of exploration and self-preservation. It’s not a great horror game, but it does have some great moments that make its relatively brief campaign memorable.
    • 72 Metascore
    • 65 Critic Score
    Although inspired in its kingdom management system, Pathfinder: Kingmaker ultimately fails to innovate in any of its presented gameplay functions. Lacking in writing, combat, and even fun, a game that had potential to change things up just becomes a disappointment.
    • 77 Metascore
    • 85 Critic Score
    WWE 2K19 is still rough around the edges and some game modes are still in desperate need of an update, but it's the best game from 2K yet and features a lot of upgrades and fun game modes to keep you playing all the way through until WWE 2K20.
    • 65 Metascore
    • 80 Critic Score
    Gift of Parthax is a pretty decent top-down arena brawler. While the keyboard and mouse controls can be a bit clunky and a lot of the game can just make you feel like you’re going through the paces battle after battle, there is a good amount of strategy involved with what spells to take into a battle, what runes to place in them, and how to deal with the enemies you encounter. While the fights early on may seem a bit slow in their pacing, Gift of Parthax is an enjoyable game if you give it a chance.
    • 68 Metascore
    • 65 Critic Score
    Call of Cthulhu sadly doesn't live up to either its literary or pen-and-paper heritage. The setting, atmosphere and some of the voice acting are impressive, but the detective gameplay is shallow and fairly linear, and any other gameplay aspects feel buggy and tacked on.
    • 82 Metascore
    • 88 Critic Score
    Call of Duty: Black Ops 4, the fifteenth iteration of a storied Call of Duty franchise, blends old and new to put itself in the upper echelon of Call of Duty games. Despite its lack of a traditional campaign, the game impresses in plenty of other aspects. The newcomer mode, Blackout, puts a fun and compelling Call of Duty spin on the battle royale genre. Multiplayer's boots find the ground again and take me all the way back to my fondest memories of the original Black Ops. Although it's not historically my favorite type of mode, Zombies really kicks it up a notch, with more maps and customization than ever before (not to mention even crazier Easter Eggs).
    • 74 Metascore
    • 90 Critic Score
    Starlink: Battle for Atlas is a stellar achievement. Through its fun and accessible cast of characters, solidly made toys-to-life component, and beautiful graphics, Ubisoft has hit the ground running. With the addition of a healthy amount of Star Fox content, the Switch version is definitely the preferable way to go, but regardless of your system Starlink is a remarkably entertaining game, and an auspicious launch for a new gaming universe.
    • 76 Metascore
    • 85 Critic Score
    The Heist is a good bite-sized morsel of content that kept my attention throughout, and I'm excited to see where the rest of these chapters go. I just hope the Insomniac team can keep things interesting throughout.
    • 97 Metascore
    • 100 Critic Score
    An astounding triumph that will certainly stand above the pack this season, Red Dead Redemption 2 is a unique game about unique people. The writing, visuals, and gameplay combine to make an absolute standout of a title, one that has been well worth the wait.
    • 74 Metascore
    • 80 Critic Score
    Marble it Up is an enjoyable game, but the short length might turn some people off, especially for its twenty dollar price point. If you’re someone who is constantly trying to better their times in games with time trials, or you’re a completionist that just has to unlock everything, Marble it Up will definitely keep you busy trying to find new and interesting ways to finish each stage as fast as possible. Otherwise, the minimal content might turn some off for now, enjoyable as the current amount of content might be.
    • 88 Metascore
    • 90 Critic Score
    Ultimately, Gone Home is the same game no matter what platform it is played on. It brings the same emotions, anxieties, and intrigue to the table now as it did years ago. There is no denying, however, that the versatility offered by the Switch version fits the calm nature of the walking sim, whether it is played docked or not—plus it’s just plain cool to experience the story in such close quarters.