GAMINGbible's Scores

  • Games
For 20 reviews, this publication has graded:
  • 25% higher than the average critic
  • 5% same as the average critic
  • 70% lower than the average critic
On average, this publication grades 2 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 90 Dragon Ball Z: Kakarot
Lowest review score: 50 Zombie Army 4: Dead War
Score distribution:
  1. Positive: 8 out of 20
  2. Negative: 0 out of 20
20 game reviews
    • 74 Metascore
    • 70 Critic Score
    Small issues aside, The Suicide of Rachel Foster is a truly riveting thrill ride. The story plays out perfectly in the first-person narrative video game medium. You owe it to yourself to discover the secrets of the Timberline Hotel - just make sure you've got a few hours spare, because you're not going to want to put it down once you've started.
    • 72 Metascore
    • 50 Critic Score
    While the game does what it says on the tin, it doesn't add a wealth of new experiences or features to set it aside from previous Zombie Army titles…A few hours into the game... you do sadly get the impression that you've seen everything Zombie Army 4: Dead War has to offer.
    • 78 Metascore
    • 70 Critic Score
    Not Tonight: Take Back Control Edition is a good time, all things considered. Checking IDs is satisfying enough to make you feel good for doing it well, but it can grow stale at times. There's plenty of comedy in there too, especially if you're a fan of gallows humour, but this game's ability to capture the feeling of dystopian totalitarianism is where it really shines.
    • 80 Metascore
    • 80 Critic Score
    Those issues aside, Stories Untold is a genuinely smart, immersive, and thoroughly creepy piece of work. It's the kind of story that could only ever be told in the medium of video games, and deserves a place in every gamer's library. Just maybe don't play it in the dark if you have a cat with a penchant for jumping on you.
    • 71 Metascore
    • 60 Critic Score
    The port itself is perfectly fine, working well in handheld mode on the Switch. Load times are short and all the game's functions map well to the Joy-Cons. So, if you're looking to play Stranger's Wrath on the move and you've not picked it up on mobile, this is a great option. It's just that, while I'm a big fan of Stranger's Wrath, and I'm looking forward to returning to Oddworld with Soulstorm, as good as a game as this once was, its shine has dimmed over the years.
    • 83 Metascore
    • 80 Critic Score
    That most of the game takes place in a virtual world constructed from a dying man's fading memories, accessed via high-tech headsets and computer programs, is purely a background element in a fulfilling, affecting experience that will leave most players solemn and silent at its end, but happy, too. Because while To the Moon is definitely a sad game, warm and generous humour runs through it, especially in the interactions between the two doctors.
    • 73 Metascore
    • 90 Critic Score
    While some of it feels a little dated and the side missions don’t diverge as much as they could, the overall package is a deeply engrossing fresh way to experience an old staple for any Dragon Ball Z fan.
    • 81 Metascore
    • 80 Critic Score
    Tokyo Mirage Sessions ♯FE Encore fully deserves its place, its second chance, on Nintendo Switch. Its characters are charming, the dialogue is always enjoyable, gameplay is satisfyingly addictive, and the overall narrative is compelling. It may not be the best Atlus game coming out this year, but it's still a wonderful adventure that you won't regret playing.
    • 72 Metascore
    • 80 Critic Score
    When it's all said and done, all laughed and cried, Wattam really is a game apart from the pack - a clear continuation of the creative mindset of its maker, given what he's done before now, but also quite, quite different. It follows its own playful logic, offering clear instructions and never giving into surrealness for the sake of it, and is absolutely a more meaningful experience than meets the eye.
    • 85 Metascore
    • 70 Critic Score
    I can see that while I play, The Outer Worlds is everything needed and expected from a first-person RPG, one that can then be expanded on in the future, with innovative systems, original worlds, and unexpected characters - they now have a hub to fit into. The problem for players is: why play this game instead of waiting for the one that fully escapes the shadow of Fallout?
    • 75 Metascore
    • 80 Critic Score
    The whole game offers up an innocent thrill with the kind of naive charm you get from a well-crafted kids movie, like The Goonies. The characters all have a delightful appeal, the world of Denska is enchanting, and the story is well delivered. It is on the short side, and doesn't feel like a challenge even when the story suggests you're in a difficult moment, but it's definitely worth replaying again and again. In short, Concrete Genie is a beautiful game all about emotions and doing what's right, and it's truly very special.
    • 86 Metascore
    • 90 Critic Score
    Luigi's Mansion 3 is easily the most delightful game I've played in 2019. Its tiny details add up to form an engrossing and endearing whole: the way ghosts wear sunglasses to block the light from your strobe attack; how enemies try to shoot Gooigi with children's water pistols; the way Luigi moves along ledges with a scared little hops; and how when you're hoovering up mice, they cling to the floor for a moment before being sucked into the nozzle. All of these touches make for an extremely enjoyable game that I've played for hours at a time without feeling that a second was wasted.
    • 82 Metascore
    • 60 Critic Score
    I wanted to like Death Stranding. I'm a big fan of Kojima's previous games and I enjoy them for the mishmash of ideas they always are, and in theory I've no problem with playing a delivery man (I've put far too many hours into Euro Truck Simulator), but this game drowns its exciting systems and ideas with a messy execution and dragged out campaign. By stretching it out to such a long playtime, you can't escape Death Stranding's weaknesses - repetitive missions, simple combat, and a badly told story.
    • 69 Metascore
    • 60 Critic Score
    This is easily the best game in the Mario & Sonic series to date. Unfortunately, all that really means is that your mileage with the game comes down entirely to your own experience with the franchise, as this latest effort just doesn't do enough to tackle the problems inherent in its predecessors, and does precious little to keep players invested and engaged for more than a few dozen hours.
    • 74 Metascore
    • 70 Critic Score
    Need For Speed Heat is more fun than I was expecting. It's hugely enjoyable, and almost relaxing, to fly down the roads of Palm City. If you like NFS games, you'll have a good time with Heat. Personally, grinding away to fully unlock everything in the game doesn't wholly appeal, but I'm sure to be jumping back into this one, for an hour of so of escapism, driving recklessly to raucous music.
    • 75 Metascore
    • 80 Critic Score
    Imagine the joy you felt playing Untitled Goose Game for the first time, then imagine playing that with a friend. Sprinkle in a dash of Overcooked, a smattering of Crazy Taxi (or The Simpsons: Road Rage) and you'll get a good idea of the terrific fun that can be had with The Stretchers.
    • 79 Metascore
    • 60 Critic Score
    An original Star Wars story though it is, with electrifying lightsaber action and an adorable droid, as a video game Fallen Order is an experience that never once escapes the shadow of its predecessors.
    • 80 Metascore
    • 70 Critic Score
    All the pieces were in place for Game Freak to make a truly stunning and ambitious new entry in gaming's biggest franchise. Tragically, it clearly wasn't given enough time to realise that ambition. Pokémon Sword & Shield aren't bad games - not even close - but they fall far short of what they might have been: the biggest and best Pokémon games in years, and the evolution the series needed.
    • 80 Metascore
    • 70 Critic Score
    All the pieces were in place for Game Freak to make a truly stunning and ambitious new entry in gaming's biggest franchise. Tragically, it clearly wasn't given enough time to realise that ambition. Pokémon Sword & Shield aren't bad games - not even close - but they fall far short of what they might have been: the biggest and best Pokémon games in years, and the evolution the series needed.
    • 80 Metascore
    • 70 Critic Score
    All the pieces were in place for Game Freak to make a truly stunning and ambitious new entry in gaming's biggest franchise. Tragically, it clearly wasn't given enough time to realise that ambition. Pokémon Sword & Shield aren't bad games - not even close - but they fall far short of what they might have been: the biggest and best Pokémon games in years, and the evolution the series needed.

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