GamingTrend's Scores

  • Games
For 3,401 reviews, this publication has graded:
  • 71% higher than the average critic
  • 5% same as the average critic
  • 24% lower than the average critic
On average, this publication grades 4 points higher than other critics. (0-100 point scale)
Average Game review score: 78
Highest review score: 100 Cuphead
Lowest review score: 5 Viridi
Score distribution:
3403 game reviews
    • tbd Metascore
    • 60 Critic Score
    Swag and Sorcery flirts with both micro managing and idle mechanics without excelling at either. While it’s initially engaging, its main gameplay becomes stale quickly leading to a grindfest where the reward is more grinding. You'll eventually encounter overwhelming enemies and bosses that require more grinding, but little to do while you wait for your heroes to return from their journey.
    • 69 Metascore
    • 70 Critic Score
    Project Nimbus: Complete Edition doesn’t break any new ground, and it likely won’t keep you playing for too long, either. But what it does offer is some incredibly fun, fast-paced combat with a varied set of mechs to pilot, and an enjoyable but corny plot like something out of a mid-tier anime.
    • tbd Metascore
    • 35 Critic Score
    Eden Rising: Supremacy has an interesting premise, but it absolutely fumbles its execution. It combines awkward combat with a mediocre tower defense game and a bland open world that never feel connected. Add to that poor optimization and shoddy network stability, and Eden Rising squanders its unique free-to-play model and what sounded like an interesting multiplayer time sink.
    • tbd Metascore
    • 75 Critic Score
    Devious Dungeon 2 is an entertaining action platformer that adds onto the original's premise. Choosing a class made the game feel different enough while still retaining its charm. Buying equipment in order was still a drag, but it doesn't hurt the game too much.
    • 75 Metascore
    • 85 Critic Score
    In the end, Everybody’s Golf VR is an excellent new way to experience golf without the funny pants or rising greens fees. What it lacks in localization, it more than makes up for with immersive and light hearted fun. Tee up, this one is fun for the whole family.
    • tbd Metascore
    • 95 Critic Score
    The Gardens Between was one of my favorite Switch games of 2019, and with its mobile release, it is now one of my favorite mobile titles. The Voxel agents have done a great job of optimizing sound, controls, and graphics, making the gameplay and story just as solid, if not a tiny bit better, on a cellphone than it was on the Switch.
    • 73 Metascore
    • 70 Critic Score
    Team Sonic Racing is a fun and intelligently designed, albeit content-light, kart racer. The game’s central focus on teamwork gives the experience a unique and engaging flavor and its sense of speed kept me dialed in. But, that isn’t enough to assuage the title’s evident flaws. From an unimpressive roster of stages to lacking modes outside of Team Sonic Racing’s great single-player campaign, I’d be hard pressed to see this game lasting more than a dozen hours for many fans. While the fundamentals are fun, this racer could’ve used a tune-up before coming to market.
    • 68 Metascore
    • 70 Critic Score
    The list of things I don’t like about Rage 2 is much longer than the things I like about it, but the one thing it does better than I even expected is combat. Once you’ve filled up your toolbox of weapons and powers, you have seemingly endless ways to take on the game’s foes. Unfortunately, its bland story, drab tone, and scattered open world drag it down, but the fierce firefights kept me engaged the whole way.
    • 84 Metascore
    • 85 Critic Score
    Total War: Three Kingdoms is a fantastic addition to the series, taking place in the Three Kingdoms period of China's history. The gameplay requires patience and strategizing, but is satisfying when successful. With plenty of aspects to manage, you won't be wanting for something to do, although it may be too much for some gamers.
    • 81 Metascore
    • 90 Critic Score
    With a magnificent storyline replete with devious puzzles and gorgeous vistas, A Plague Tale: Innocence is as beautiful as it is disturbing. A survival stealth title at its heart, Asobo Studio’s approach to the story of the bubonic plague is completely unique, and one I can’t recommend highly enough.
    • 81 Metascore
    • 75 Critic Score
    Tales of Vesperia: Definitive Edition is truly a love letter from Namco Tales Studios to fans of the franchise. While the main story is a touch trite and the combat a little dull, it’s worth it to accompany this cast of interesting and nuanced characters on their journey to save the day.
    • tbd Metascore
    • 75 Critic Score
    Devious Dungeon is a simplistic action platformer that is entertaining to play. The combat is easy to learn but you still need to be careful of enemy attacks. The step-by-step equipment purchases is a bit of a bummer though.
    • tbd Metascore
    • 70 Critic Score
    Hellmut: The Badass From Hell is an interesting rogue-like shooter where you can transform into various deadly creatures. The gameplay is engaging but doesn't get too difficult and doesn't take long to complete a run. Having multiple forms is fascinating and very helpful in the long run.
    • tbd Metascore
    • 40 Critic Score
    In concept, Bird Game + seems like a pleasant spin on the traditional on-rails genre. In execution, Bird Game +misses the mark in nearly every way from its surprising lack of mechanical polish to its shallow design. While its aesthetic and genuinely enjoyable boss fights are undeniable highlights, they’re nowhere near potent enough to outweigh the game’s fundamental issues.
    • 71 Metascore
    • 45 Critic Score
    Death end re;Quest is not a terrible game, but it certainly doesn’t do much to stand out from a crowded and trope friendly glut of JRPG titles. The battle mode plays like a game of pool and has a lot of interesting features, but the writing is tired, the characters are overly sexualized and mentally deficient as always, and the game is set in a bland world with little detail or points of interest. Death end re;Quest is another game for fans of long dialogues leading nowhere.
    • tbd Metascore
    • 75 Critic Score
    Elder Scrolls Online: Wrathstone is an introductory set of dungeons designed to tell the story of how we get to Elsweyr and see the release of dragons upon the online version of Tamriel. The dungeons both have some incredible moments and boss battles, and definitely are above and beyond the usual simple releases we get when they are dungeon-only. Alongside the free update, Wrathstone is one of the better releases for Elder Scrolls Online in awhile and sets up nicely what needs to be a home run with the Elsweyr expansion.
    • 70 Metascore
    • 55 Critic Score
    Falcon Age has some extremely interesting ideas at its core, but never gives them the chance to shine. It tells the story of an indigenous woman fighting back against colonial oppression by training a falcon in line with her cultural traditions, but hides the best parts of its premise behind repetitive combat and boring presentation. There are moments when Falcon Age let me feel the bond between my character and her bird or see the culture she was fighting for, but never enough to be satisfying.
    • 78 Metascore
    • 85 Critic Score
    Dragon’s Dogma: Dark Arisen has already been released a handful of times on different consoles, and this port doesn’t add anything new. The ability to play in handheld mode is great, but this version also comes with some pop-in and framerate drops not present in other releases. Still, it’s worth it just to experience one of the most overlooked games of the decade again, or for the first time. If Dragon’s Dogma: Dark Arisen’s stellar combat, unique class system, and treacherous world hook you, its technical flaws are extremely easy to overlook.
    • 65 Metascore
    • 60 Critic Score
    Close to the Sun is a few steps shy of a great narrative-driven horror, but its trite gameplay expels the magic its environments worked to create.
    • 83 Metascore
    • 90 Critic Score
    At the end of the day, Duck Game is flocking fun and a real gem for anyone wanting some pure, unadulterated entertainment. Its simple controls mixed with addictively fun gameplay and a hilarious premise make this an instant multiplayer classic.
    • 62 Metascore
    • 50 Critic Score
    The World Next Door is an ambitious action-puzzle game with some interesting narrative and RPG elements, but unfortunately wears itself thin trying too much with too little.
    • tbd Metascore
    • 80 Critic Score
    Ritual of the Moon is a reflection of life, tranquility, and choice that is more of an experience than a game. The paper aesthetic and color palette fit the tone perfectly. There's not much in terms of content, but the short bursts are nice each day.
    • 82 Metascore
    • 90 Critic Score
    Mortal Kombat 11 offers the same gory, over-the-top violence that we've come to love from the series. The story is interesting, meshing past and present together in a fun way. Several modes offer replayability, but the grinding resources for the Krypt may get tedious.
    • 60 Metascore
    • 60 Critic Score
    Metagal tries to be a Mega Man homage, but instead comes off as a semi-decent clone with very few original elements. The ability to play as different characters later on is a neat twist, but it doesn’t make up for the lack of sound design polish, inconsistent difficulty spikes, and the lackluster choice in specials weapons. For the asking price of $5, however, Metagal may be looking into for scratching a micro-sized Mega-itch.
    • 60 Metascore
    • 50 Critic Score
    Tragically short and simplistic, Homo Machina will satiate those looking for a fun little interactive experience about the human body. At $3 however, its runtime of less than an hour puts a huge damper on the whole thing.
    • tbd Metascore
    • 50 Critic Score
    While it might not have enough staying power to keep you going for long periods of time, Iron Snout is still a functional title that has a tongue-in-cheek satirical style. It’s great for extremely short bursts, but nothing more.
    • 82 Metascore
    • 95 Critic Score
    Fell Seal: Arbiter’s Mark is easily one of the best tactical games I’ve played in recent memory. The fact that it was made by just two people is mind blowing. If you are a fan of Final Fantasy Tactics, Tactics Ogre, or games like Banner Saga, Fell Seal will scratch that itch. Just know going in that it might be a little bit before we get our next content fix.
    • tbd Metascore
    • 75 Critic Score
    Driftland: The Magic Revival is a mix of RTS and god game that focuses on the realm of magic. The indirect control of individual units and their free will can lead to insubordination, which ruins the fun. Planning out your moves is the key to success.
    • 69 Metascore
    • 70 Critic Score
    Earth Defense Force: Iron Rain lets you blast away at hordes of alien enemies, making you feel powerful. The framerate drops when too many enemies appear, but it doesn't ruin the game. The story isn't very compelling, but manning your PA gear in combat makes up for that.
    • tbd Metascore
    • 70 Critic Score
    Super Weekend Mode is a tense arcade-type shooter that tests your hand-eye coordination and reflexes. The simple and charming aesthetic hides the true challenge within, but that is one of its strong points.

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