GamingWorld X's Scores

  • Games
For 224 reviews, this publication has graded:
  • 63% higher than the average critic
  • 2% same as the average critic
  • 35% lower than the average critic
On average, this publication grades 1.7 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Metroid Prime
Lowest review score: 10 American Idol
Score distribution:
  1. Negative: 13 out of 224
224 game reviews
    • 76 Metascore
    • 70 Critic Score
    The lack of a Master difficulty really hurts the game's longevity, and the songlist is pretty slim at just over 30. The multiplayer mode is a blast, but probably not worth the substantial investment of 3 extra congas.
    • 86 Metascore
    • 87 Critic Score
    The online play is a nice addition for PS2 and Xbox owners, but it would’ve been even better if a fuller field of human players was included.
    • 80 Metascore
    • 87 Critic Score
    Proof that as long as a game is fun, it doesn’t need to be advanced upon by leaps and bounds with every installment. There’s loads of content here.
    • 78 Metascore
    • 80 Critic Score
    The fact of the matter is: those of you who own only a GameCube are getting ripped off. For the same price, you could be enjoying a contender for game of the year on that other console.
    • 88 Metascore
    • 84 Critic Score
    Plays and feels a lot better than 2004, and for some of you, that might be a bad thing. Taking the time to adjust to the new mechanics, mainly the passing game, will leave some frustrated out of their minds. The game certainly has a more authentic feel to it.
    • 61 Metascore
    • 40 Critic Score
    A handful of decent minigames combined with a bunch of absolute stinkers, many of which play identically, doesn’t exactly earn this one the gold.
    • 61 Metascore
    • 65 Critic Score
    Better than the original. Too bad it’s not a huge leap over it. It’s still a mediocre card-based RPG, and there are a few annoying gameplay elements whose inclusion leaves me puzzled.
    • 80 Metascore
    • 85 Critic Score
    Yeah, some of the missions are a tad on the repetitive side, and the voice acting can be pretty lame, but no game has made me feel as close to playing the comic as this one.
    • 34 Metascore
    • 20 Critic Score
    The game is a total disaster, with no redeeming qualities. Konami has taken an interesting license and thrown away all potential.
    • 84 Metascore
    • 80 Critic Score
    Since the storyline and uninteresting characters adorn the experience almost as much as the physics, the game isn't all it could've been. But in the end, it's the gameplay that counts most, and what's found in Psi-Ops is good enough to keep you playing.
    • 74 Metascore
    • 70 Critic Score
    Merely an above average tennis game that doesn’t replace leaders in the genre like "Sega Sports Tennis" or "Mario Tennis."
    • 67 Metascore
    • 55 Critic Score
    If you feel that 25 mini-games ranging from a bland tank blaster game to sheep shooting and a few multiplayer games are worth full price, I recommend this video game. Otherwise, stay away.
    • 60 Metascore
    • 57 Critic Score
    It had promise, but didn’t live up to its expectations; what did I expect? More than this.
    • 69 Metascore
    • 60 Critic Score
    The duel system is solid, but poor production values (ie, no artwork for the cards) and slow-paced gameplay drag down the game a notch or two.
    • 84 Metascore
    • 75 Critic Score
    Slightly repetitive combat and linear level design keeps the game from earning must-have status, but gamers with even a slight interest in strategy titles and a yearning for something new should give it a rent.
    • 89 Metascore
    • 89 Critic Score
    Bleeding edge technology merged with an assortment of quality gameplay ideas, and topped off with well-utilized production values makes The Chronicles of Riddick: Escape from Butcher Bay one of the best, if not the best licensed videogame on the market on any console.
    • 76 Metascore
    • 80 Critic Score
    Metal Slug 3 is just plain fun. It's freaking tough, but fun nevertheless.
    • 82 Metascore
    • 90 Critic Score
    Though far from flawless, Thief: Deadly Shadows is a magnificent game that breathes a bit of fresh air into the stealth action genre. It's got impressive graphics, ambient sound, immersive gameplay, and an intriguing story that is truly deserving of praise.
    • 75 Metascore
    • 77 Critic Score
    The controls could use a little work, we’d like to encounter more things to shoot, and it’d be nice to be able to play as more than three Autobots, but Melbourne House has laid the groundwork for what can become an exciting shooter series.
    • 54 Metascore
    • 70 Critic Score
    The wacky locales, characters, bowling balls, and game modes put an interesting spin on the sport, even if it isn’t integral to the gameplay.
    • 63 Metascore
    • 60 Critic Score
    It has some very unique and inspired game mechanics (the targeting system, for example) and does a number of things well.
    • 64 Metascore
    • 60 Critic Score
    It’s just too bad that the very games that Van Helsing attempts to mimic are better games, and it’s for this reason that Van Helsing’s license will have to carry it in the end.
    • 65 Metascore
    • 63 Critic Score
    There is fun to be had, and the online portion is a nice diversion, but unless you’re a die-hard fan, there is little here that hasn’t already been done better somewhere else.
    • 79 Metascore
    • 90 Critic Score
    Between the bonus stages, hidden areas, and multiple endings, this game could keep you going for months.
    • 87 Metascore
    • 90 Critic Score
    One of those rare games that can appeal to both the rally purist and the arcade racing fan.
    • 73 Metascore
    • 80 Critic Score
    This game is all about style. And for anyone who’s even remotely a fan of the classic western genre, it’s a must have.
    • 72 Metascore
    • 60 Critic Score
    Despite its unique approach though, the game is also very frustrating, and at times, feels more like work than like fun. The stealth gameplay is much too basic, and though the ability to see through the eyes of your attackers is creative (and spooky), it doesn’t help the player as well as it was intended.
    • 73 Metascore
    • 65 Critic Score
    As far as dance/rhythm games go, Groove has the unique feature of the EyeToy, but its lack of depth hurts its value.
    • 78 Metascore
    • 80 Critic Score
    With a neat little story line, some interesting ways to complete your objectives, the Hitman series still manages to carve out a niche in this crowded market.
    • 74 Metascore
    • 89 Critic Score
    Violent or not, Manhunt contains substance that other games can only wish for, and does so while pulling off some excellent and original play mechanics, executed to near-perfection.

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