Gfinity's Scores

  • Games
For 144 reviews, this publication has graded:
  • 45% higher than the average critic
  • 9% same as the average critic
  • 46% lower than the average critic
On average, this publication grades 1.2 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Tales of Arise
Lowest review score: 30 Balan Wonderworld
Score distribution:
  1. Positive: 86 out of 144
  2. Negative: 7 out of 144
146 game reviews
    • 81 Metascore
    • 90 Critic Score
    OlliOlli World’s Void Riders Expansion isn’t long, but the new mechanic is implemented seamlessly. Who doesn’t want more levels, anyway?
    • 89 Metascore
    • 90 Critic Score
    Although Neon White goes by in a blur, that fast pace is only made greater with excellent level design, fun characterisation, and so many little secrets to find. Though I was expecting to be entertained by Neon White's gameplay for a few hours, its likeable cast and surprisingly sincere geekiness has managed to stay in my mind long after the credits have rolled. It's hard to really grasp its long-term staying power but Neon White has secured its place on many lists for the end of the year.
    • 80 Metascore
    • 80 Critic Score
    With endlessly stylish and deceptively simple skirmishes at its core, Fire Emblem Warriors: Three Hopes is a surprisingly well-rounded power trip that, needlessly deep systems and sluggish opening chapters aside, should easily captivate franchise fans and anyone looking to finally meet its popular cast of characters. It’s the most genuine fun I’ve had with a story-driven game in ages, and one that’s a great entryway into a beloved franchise.
    • 80 Metascore
    • 80 Critic Score
    The Quarry is the Supermassive game I've been looking for since Until Dawn. It is well-paced, well-told, and - most importantly - genuinely spooky. Some odd characterisations and inconsistent graphics let it down slightly, but this is the most fun I've had with a game like this in some time.
    • 74 Metascore
    • 70 Critic Score
    Mario Strikers: Battle League is a welcome return for the sub-series, with engaging gameplay that papers over the thin variety of modes.
    • 81 Metascore
    • 80 Critic Score
    With its unique hook, surprisingly in-depth gameplay, and fascinating mystery, Card Shark is an absolute delight.
    • 77 Metascore
    • 40 Critic Score
    The sniping in Sniper Elite 5 is still as gruesomely satisfying as in previous games, but various aspects of the game’s design actively take the spotlight away from it, making for a clunky and frustrating shooter.
    • 63 Metascore
    • 80 Critic Score
    Gibbon: Beyond the Trees tells a hugely important story wordlessly and effortlessly, combining the gameplay and story in ways that inspire both powerlessness and hope.
    • 76 Metascore
    • 60 Critic Score
    MotoGP 22 is a faithful and challenging entry in the two-wheeler series, though it may not convert those put off by its gruelling difficulty spike.
    • 69 Metascore
    • 50 Critic Score
    Trek to Yomi is a reverent homage to Kurosawa and samurai cinema that, while effortlessly stylish, only attempts to get weird with it on a superficial level.
    • 72 Metascore
    • 70 Critic Score
    Nintendo Switch Sports is an admirable attempt to fill the void left by the Wii Sports series, but a lack of offline progression and small selection of sports means it doesn't quite reach those heights.
    • 85 Metascore
    • 80 Critic Score
    After years of always feeling like he's never quite reached his potential, Kirby and the Forgotten Land is the sort of series-defining triumph worthy of Nintendo's flagship blob. Kirby finally has his Super Mario Galaxy, his Sonic Mania, his Star Fox 64. And I for one, am delighted by that.
    • 82 Metascore
    • 90 Critic Score
    Lego Star Wars: The Skywalker Saga is the perfect Lego game, the perfect Star Wars game, and a fantastic sendoff to an illustrious series as a whole.
    • 68 Metascore
    • 70 Critic Score
    Aside from that, though, Rune Factory 5 is a solid revival of a franchise without a new entry for the best part of ten years. It pushes the formula forwards thanks to its 3D perspective, and nails the gameplay that made the series such a hit in the first place.
    • 72 Metascore
    • 70 Critic Score
    As much as I want to love this game as a whole, the story lets it down. As a newcomer to the Final Fantasy franchise, the storyline would put me off of playing any more if I didn’t know that some of the other games are renowned for being incredible. Having a story that I can be invested in from the very beginning is what makes a great RPG. That being said, the combat and build up to the various boss fights were unarguably brilliant. I haven’t experienced such joy from the intelligent use of repetition in any other fighting game. From being able to tailor the intensity of each battle to my own experience level to building Jack to be a character I enjoyed, combat is truly where this game shines.
    • 80 Metascore
    • 80 Critic Score
    Persona 4 Arena Ultimax offers a fun celebration for Persona 3 and 4 that’ll appeal to series and fighting fans alike, proving why Arc System Works maintains such a strong following. I do have to question Atlus’ decision to re-release Ultimax first, given how Persona 3 and Persona 4 aren't available on PS4 or Nintendo Switch, but it’s still a welcome sight. While poor pacing and repetition issues sadly hold back this story, it’s still serviceable and I genuinely enjoyed seeing these characters once again. Ultimax still packs a mean punch eight years later and even if you aren’t a hardcore Persona fan, it gets my recommendation.
    • 83 Metascore
    • 90 Critic Score
    Horizon Forbidden West improves upon the original in almost every way, making smart tweaks without reinventing the wheel. If the evolution of the Horizon series in this game is a taste of the future of the franchise, then I am definitely hungry for more.
    • 77 Metascore
    • 70 Critic Score
    Despite a few problems with the game's responsiveness when in the ring with multiple people, and a couple of lacklustre modes, there's plenty in WWE 2K22 to keep you very happy indeed, especially if you've played wrestling games before. The real pleasure with WWE 2K22 is in the hilarious community creations and chaotic action in the ring with friends. Download someone's crude rendition of Queen Elizabeth II, jump into an Extreme Rules match, and take them down from the top turnbuckle. At its best, it's an absolute joy.
    • 71 Metascore
    • 50 Critic Score
    I have no doubt that Dawn of Ragnarok will be enjoyable for some. In truth, however, it only takes a hesitant half-step towards offering a full fantasy experience, and in not committing fully, it ends up being a shallow expansion that does little to justify its price point or its existence. I'm not sure who these Assassin's Creed fans are, the ones clamouring for a full-fledged fantasy RPG, with monsters and lighting boat cosmetics and new skins for their warbird, but clearly, Ubisoft is hoping to capture that market. If anything, Dawn of Ragnarok has made me realise that I'd much rather be fist-fighting the Pope, than taking down a fire demon with eyes made of lava.
    • 87 Metascore
    • 100 Critic Score
    The love that Polyphony Digital has for motor racing seeps through in every pixel, and the final product is a genre-defining victory lap for the Gran Turismo series.
    • 66 Metascore
    • 60 Critic Score
    Monark is a nice debut effort from Lancarse but I wish they’d spent more time balancing it. It’s got interesting ideas and a great combat system but is bogged down by repetitive level design, narrative cliches, and grindy gameplay. If you’re seeking a JRPG with a more horrifying aesthetic, you’ll have fun if you can look past those flaws. Shin Megami Tensei fans will probably enjoy what’s offered but otherwise, I can only truly recommend this to the JRPG faithful.
    • 84 Metascore
    • 80 Critic Score
    Retro Bowl does a fantastic job with what it's trying to do.
    • 81 Metascore
    • 40 Critic Score
    It all meshes together into a game that's far too difficult and without the satisfaction that comes from making progress in a difficult game. It's like bashing your head against the wall, and unlike other games with this approach, the wall isn't starting to crumble. The wall has grown a smug, laughing face as it prepares to take away one of your character's most important abilities, just in time for the final boss battle.
    • 77 Metascore
    • 70 Critic Score
    Dying Light 2 presents a detailed and engaging open world that’s genuinely breathtaking in its size and ambition. Excellent parkour traversal makes exploring thrilling, and the extra tension added to night missions improves upon the first game’s horror elements. The action is somewhat dated, however, and the choices you make are rarely reflected in the world in a satisfying way. There’s plenty to enjoy, and if you’re looking for a big action game and a huge map to clear you’ll find a lot to love in the world of Villedor.
    • 71 Metascore
    • 70 Critic Score
    Rainbow Six Extraction is a uniquely enjoyable entry in Team Rainbow’s history, though the significant crossover with its predecessor makes me feel like Ubisoft could’ve opted for a Siege expansion instead. It's not a huge problem for Ubisoft+ or Game Pass subscribers, sure, but it's a steeper ask for everyone else...That said, Extraction remains great fun, and the new settings meant my time with the familiar operators still felt fresh and interesting. It’s surprisingly challenging at times, and while missions do require trial-and-error, the level design is excellent. Extraction won’t set the genre alight like Siege did, though if you’re after a new PvE experience, I’d still give it my recommendation.
    • 82 Metascore
    • 80 Critic Score
    Final Fantasy 5 Pixel Remaster still isn’t the ultimate way to play the game. That would be the Game Boy Advance version of it, thanks to the bonus classes and character portraits. However, it’s still a fantastic RPG, elevated by its spirit of fun and an absolutely gorgeous soundtrack. Whether you’ve played another version before or not, it’s definitely worth experiencing.
    • 87 Metascore
    • 80 Critic Score
    At launch, Halo Infinite is a somewhat uneven bundle. The multiplayer is outstanding, and free to all players, even those without a Game Pass subscription. It recaptures that classic Halo magic from the early 2000’s, and has managed to inch out its competitors with its cleverly re-imagined gameplay. The campaign is less consistent, and harder to recommend unless you are really itching for yet another Chief/Cortana story. It’s a step up from Halo 5, absolutely, but its experiment with a larger map doesn’t quite land as well as it should. There are few memorable moments throughout, but its excellent gunplay makes it worth a try, even if you just mainline your way through the story missions.
    • 73 Metascore
    • 70 Critic Score
    If you’re a newcomer or existing Gen 4 fan, you’ll still have plenty of fun with Pokémon Brilliant Diamond and Shining Pearl. There's noticeable quality-of-life improvements, the Grand Underground is enjoyable, battling against friends is always a joy and there remains an entertaining story. Personally, I just think there’s room for improvement.
    • 73 Metascore
    • 70 Critic Score
    If you’re a newcomer or existing Gen 4 fan, you’ll still have plenty of fun with Pokémon Brilliant Diamond and Shining Pearl. There's noticeable quality-of-life improvements, the Grand Underground is enjoyable, battling against friends is always a joy and there remains an entertaining story. Personally, I just think there’s room for improvement.
    • 82 Metascore
    • 90 Critic Score
    Happy Home Paradise gave me a lot of freedom to make choices then act on them without too many repercussions. Ultimately, I could do what I wanted and when I wanted (within reason). I like New Horizons, it’s a good game, but there is a limit on what I can do without needing to spend a lot of Bells or spend hours grinding for one simple change which could end up being a mistake. In contrast, The DLC thrives by offering players total control over their designs, and by setting the stakes low. From designing an entirely pink house for a fabulous Flamingo to remodelling the Cafe into a 50’s style Diner, there were few limits on my designs or on the potential to have fun.

Top Trailers