GMR Magazine's Scores

  • Games
For 920 reviews, this publication has graded:
  • 37% higher than the average critic
  • 5% same as the average critic
  • 58% lower than the average critic
On average, this publication grades 2.7 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 The Sims 2
Lowest review score: 0 Postal 2
Score distribution:
  1. Negative: 82 out of 920
920 game reviews
    • 54 Metascore
    • 40 Critic Score
    Fugly when it came out on Dreamcast, and it's even fuglier now. Everything about this game is low-rent, and nothing has improved in this Xbox port. [Sept 2003, p.67]
    • GMR Magazine
    • 48 Metascore
    • 40 Critic Score
    It's far too contrived and boring to titillate. [Feb 2005, p.112]
    • GMR Magazine
    • 28 Metascore
    • 0 Critic Score
    It may go down in history as the least necessary game of all time. [Feb 2005, p.113]
    • GMR Magazine
    • 78 Metascore
    • 40 Critic Score
    The slow tracks still outnumber the fast ones; here's hoping the downloadable packages include a few more peppy songs. [Dec 2004, p.132]
    • GMR Magazine
    • 57 Metascore
    • 30 Critic Score
    While this may at first seem like a great way to pit all of Capcom's best fighters against each other, in reality it makes for an unbalanced mess. [Jan 2005, p.102]
    • GMR Magazine
    • 61 Metascore
    • 30 Critic Score
    Actually manages to make use of the touch screen in an interesting, though not vital, manner. It's too bad that the rest of the game is awful. [Feb 2005, p.111]
    • GMR Magazine
    • 37 Metascore
    • 40 Critic Score
    A half-assed first try. Fight Club falls flat. [Jan 2005, p.100]
    • GMR Magazine
    • 68 Metascore
    • 40 Critic Score
    If you're looking for a faithful and compelling GTA adventure, you'll likely be disappointed. [Feb 2005, p.84]
    • GMR Magazine
    • 71 Metascore
    • 40 Critic Score
    Merely an average action game featuring an overly sexy protagonist and an entertaining combat engine held back by myriad game-breaking glitches. [Jan 2005, p.106]
    • GMR Magazine
    • 49 Metascore
    • 30 Critic Score
    Even if players know a song front to back, the pace is awkward and destroys a sense of rhythm. [Dec 2004, p.104]
    • GMR Magazine
    • 59 Metascore
    • 40 Critic Score
    The biggest problem is pacing. Simply put, Headhunter: Redemption is monotonous and dull. [Nov 2004, p.124]
    • GMR Magazine
    • 61 Metascore
    • 40 Critic Score
    Though it features a few original ideas, its execution is lackluster and uninspired compated to its competition. [Oct 2004, p.112]
    • GMR Magazine
    • 48 Metascore
    • 30 Critic Score
    As a trivia contest, The Guy Game is merely average. As social commentary, we weep for the future.
    • 47 Metascore
    • 30 Critic Score
    A delicate blend of "You Don't Know Jack," "Girls Gone Wild," and repeatedly smashing your head against a concrete wall. [Oct 2004, p.116]
    • GMR Magazine
    • 56 Metascore
    • 40 Critic Score
    Bomb-collection out the wazoo, a grim but bland story line, and everything old packaged as if it were new. [June 2003, p.75]
    • GMR Magazine
    • 55 Metascore
    • 30 Critic Score
    A plodding pace serves to slow down the showdown - something as simple as escaping from a steel cage is an extended, boring affair. [Sept 2004, p.81]
    • GMR Magazine
    • 34 Metascore
    • 20 Critic Score
    Something this bad defies description. [Sept 2004, p.95]
    • GMR Magazine
    • 61 Metascore
    • 40 Critic Score
    It's a dull action-heavy first-person shooter emphasizing run-and-gun play rather than tactical warfare - with some noticeable slowdown when enemies and friendlies clog the screen. [Aug 2004, p.96]
    • GMR Magazine
    • 74 Metascore
    • 40 Critic Score
    Say it with us: Poorly implemented gimmicks do not make for entertaining games. [July 2004, p.89]
    • GMR Magazine
    • 40 Metascore
    • 40 Critic Score
    There's also a full set of uninteresting urban ethnic stereotypes rendered in starkly dated graphics and loudmouth fake gangsta sound bites. [Mar 2004, p.85]
    • GMR Magazine
    • 68 Metascore
    • 40 Critic Score
    PT is not worth your time or money. Almost every aspect of the game feels rushed. [June 2004, p.91]
    • GMR Magazine
    • 64 Metascore
    • 40 Critic Score
    Surma's camera is a hateful creation, demanding more attention than a sugar-buzzed toddler and never showing you what you need to see, including anyone who might be shooting holes in your stomach. [Feb 2004, p.86]
    • GMR Magazine
    • 52 Metascore
    • 20 Critic Score
    This game is so bad that it's insulting to both the talent behind it and the poor bastards who'll end up playing it. [May 2004, p.87]
    • 63 Metascore
    • 40 Critic Score
    But, as usually happens when you try to put too many spices in your gumbo, the whole thing would up tasting like an armpit. [June 2004, p.91]
    • GMR Magazine
    • 54 Metascore
    • 20 Critic Score
    An affront to Mega Man fans, card-battle enthusiasts, and gamers everywhere. [June 2004, p.83]
    • GMR Magazine
    • 62 Metascore
    • 40 Critic Score
    Fails at almost every level. The framerate shudders like a dying horse. [June 2004, p.86]
    • GMR Magazine
    • 64 Metascore
    • 40 Critic Score
    The only thing unreal that awakened while playing this game was the uncontrollable urge to vomit. [May 2004, p.80]
    • 64 Metascore
    • 40 Critic Score
    A hateful creation, demanding more attention than a sugar-buzzed toddler and never showing you what you need to see, including anyone who might be shooting holes in your stomach.
    • 33 Metascore
    • 20 Critic Score
    The popular Japanese anime gets butchered here, and the in-game characters seem to have been modeled after the developers' nose goblins. [Mar 2004, p.93]
    • 67 Metascore
    • 40 Critic Score
    A hateful creation, demanding more attention than a sugar-buzzed toddler and never showing you what you need to see, including anyone who might be shooting holes in your stomach.

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