GMR Magazine's Scores

  • Games
For 920 reviews, this publication has graded:
  • 37% higher than the average critic
  • 5% same as the average critic
  • 58% lower than the average critic
On average, this publication grades 2.7 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Tony Hawk's Pro Skater 2
Lowest review score: 0 Postal 2
Score distribution:
  1. Negative: 82 out of 920
920 game reviews
    • 94 Metascore
    • 100 Critic Score
    It wasn't quite the "Chrono Trigger" sequel most people expected, but it's a magnificent game by its own right. [Feb 2003, p.97]
    • GMR Magazine
    • 86 Metascore
    • 90 Critic Score
    Extremely realistic attack chopper sim that's not for the weak of hear or impatient of trigger finger. [Feb 2003, p.94]
    • GMR Magazine
    • 92 Metascore
    • 100 Critic Score
    It's impossible to categorize EA's addictive superblockbuster life simulator, just like it's impossible to stop playing it. [Feb 2003, p.94]
    • GMR Magazine
    • 93 Metascore
    • 100 Critic Score
    The second lap was even better than the first. [Feb 2003, p.97]
    • GMR Magazine
    • 88 Metascore
    • 90 Critic Score
    Countless mascot racers flooded store shelves during the PlayStation era, and Crash Team Racing was the only good one. Really. [Feb 2003, p.97]
    • GMR Magazine
    • 80 Metascore
    • 90 Critic Score
    We're not exactly sure how two games out of a series of nine constitutes an "anthology," but they're good games nonetheless. [Feb 2003, p.97]
    • GMR Magazine
    • 90 Metascore
    • 90 Critic Score
    Things were more "real" this time around. [Feb 2003, p.97]
    • GMR Magazine
    • 88 Metascore
    • 90 Critic Score
    Plenty of cars, silky-smooth graphics, and of all things, a story mode. Best played with the Jogcon controller. [Feb 2003, p.97]
    • GMR Magazine
    • 93 Metascore
    • 90 Critic Score
    Arguably the best version of Street Fighter to grace the system. [Feb 2003, p.97]
    • GMR Magazine
    • 85 Metascore
    • 90 Critic Score
    The massively muliplayer RPG that's so addictive it makes crack look like Sanka. Play this game at your own risk. [Feb 2003, p.94]
    • GMR Magazine
    • 88 Metascore
    • 90 Critic Score
    It's very clever; the political overtones are great for that last-minute term paper. [Feb 2003, p.97]
    • GMR Magazine
    • 94 Metascore
    • 100 Critic Score
    A cinematic classic. [Feb 2003, p.97]
    • GMR Magazine
    • 89 Metascore
    • 90 Critic Score
    "Einhander" is German for "awesome 2D shooter that should have sold way more that it did." That, or "one-handed." We're not sure. [Feb 2003, p.97]
    • GMR Magazine
    • 96 Metascore
    • 90 Critic Score
    The replays had some of us doing double-takes to make sure we weren't watching real race footage. [Feb 2003, p.97]
    • GMR Magazine
    • 96 Metascore
    • 100 Critic Score
    An amazing conversion, given the difference between the arcade and PlayStation hardware at the time. Set the standard for bonuses. [Feb 2003, p.97]
    • GMR Magazine
    • 84 Metascore
    • 80 Critic Score
    Good looking and fun to play, Dead or Alive maes an impressive debut. [Oct 2004, p.122]
    • GMR Magazine
    • 89 Metascore
    • 90 Critic Score
    Zombies running amok in Raccoon City; more B-movie voice acting running amok on your speakers. Enough to fill two disks this time! [Feb 2003, p.97]
    • GMR Magazine
    • 93 Metascore
    • 90 Critic Score
    A certifiable classic. [Feb 2003, p.97]
    • GMR Magazine
    • 92 Metascore
    • 90 Critic Score
    Brought RPGs into the Western spotlight and contained the most debated plot twist of an era. [Feb 2003, p.97]
    • GMR Magazine
    • 78 Metascore
    • 90 Critic Score
    The overlooked early gem of the PlayStation's RPG library. [Aug 2004, p.102]
    • GMR Magazine

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