HellBored's Scores

  • Games
For 175 reviews, this publication has graded:
  • 51% higher than the average critic
  • 5% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 1 point higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 97 Metal Gear Solid: Peace Walker
Lowest review score: 21 Rogue Warrior
Score distribution:
  1. Negative: 17 out of 175
175 game reviews
    • 70 Metascore
    • 72 Critic Score
    You know what the biggest thing I got from Crackdown 2? A building excitement for Dead Rising 2. The Freaks that come out at night in Pacific City are generic, but the sheer numbers are really impressive. Driving a car through an ocean of undead is something I could really get into. So thank you Crackdown 2 for making me terribly excited about another sequel, although I hope it doesn't go down the same path as you did.
    • 76 Metascore
    • 84 Critic Score
    Although the online may not last, the single player campaign is worth the price of entry alone, and if you can ignore the cheap rent-a-Communist voice acting and the blatant similarities to other games, you'll find a solid eight or ten hours of play time here. There are twists and turns, multiple endings, and when the credits roll, the enduring feeling is a positive one.
    • 79 Metascore
    • 81 Critic Score
    LHP seems to indicate that the franchise has got its Mojo back, but whether it keeps it or not is another matter. Still, for the time being, Potter's superiority should ensure that old fans will be cheered up and new devotees welcomed into the fold. There is not much here that can be called fresh and inventive but enough minor adjustments have been made to the formula to revive the waning gameplay and provide a decent story and a welcoming return for the classic Lego game.
    • 76 Metascore
    • 83 Critic Score
    Transformers: War for Cybertron doesn't break the mould, but it does offer wonderfully tight gameplay and a respectable online component. Overall, it's an entertaining shooter to play, but for childhood fans of the subject matter, it offers that little bit more.
    • 76 Metascore
    • 81 Critic Score
    It's polished, sharp, enjoyable, and there is plenty of fun to be had over months and months. If you enjoy games for games sake – and if you have kids – then this is pretty much a must own.
    • 89 Metascore
    • 97 Critic Score
    MGS fans rejoice, the bang-for-buck ratio has never been higher than in Metal Gear: Peace Walker, and those of you who are new to the series, or gave up when it all got too ridiculous, give this one a go, I doubt you'll be disappointed.
    • 63 Metascore
    • 78 Critic Score
    The problem people will have with Alpha Protocol is that it takes a lot of effort to get to see any of the good stuff. By halfway through, when you're calling in help mid-mission and can move around the map like a shadow, there really is some fun to be experienced. Clunky implementation aside, Alpha Protocol offers a glimpse of what a game based on the world of espionage could be like, and it could be good, with some hard work.
    • 38 Metascore
    • 23 Critic Score
    If this had been a modern take on the Bitmap Brothers' Speedball then it could have had some retro merit, but as a football game it's rarely anything more than stupid.
    • 84 Metascore
    • 63 Critic Score
    Despite the irritations, the fighting is still immensely emotive. You get a great feeling when you pull off a complicated move, and your heart rate increases dramatically when trying to get your character out of a clinch or submission attempt. If you love everything UFC, there is a lot to like here, but unless some improvements are made in the next installment, this franchise might not be able to go the distance.
    • 97 Metascore
    • 90 Critic Score
    The arrival of a new Mario title is as unpredictable as the sun rising tomorrow. It's equally probable that the game will be absolutely, unflinchingly perfect, and guess what? It bloody is. Almost.
    • 83 Metascore
    • 79 Critic Score
    Alan Wake is a fun jaunt across a variety of stereotypes and offers some new gameplay ideas. Unfortunately it’s just not entirely scary, and I find it hard to see where the five years went in making it. Good, but not stellar.
    • 95 Metascore
    • 97 Critic Score
    While other Rockstar games have delivered experiences that have often been frenetic and hectic, Redemption inversely succeeds by replacing a bustling, breathing city with the bleakness and emptiness of the old west. Don't confuse the terms bleakness and emptiness with lacking content, because Redemption has the potential to deliver an almost endless list of things to do and see.
    • 82 Metascore
    • 82 Critic Score
    The definite arcade nature of play sets this up to be experienced with friends or online. Everything is so simple – the screen is uncluttered with trivialities like a speedometer or map, and the controls are limited to just a few buttons. It really should do well as a casual title to play with mates. Restarting a level takes only moments, allowing players to retry levels in a snap, and the awesomeness starts right from the minute the level loads. As a single player experience it may not have the longest lifespan, but it could become the most popular arcade racer out there.
    • 68 Metascore
    • 52 Critic Score
    Lost Planet 2’s primitive control system, simplistic combat and numerous design flaws all combine to crush any enjoyment underfoot and rapidly turn it in to a pitiable, depressing title.
    • 41 Metascore
    • 31 Critic Score
    It really is just another slice of the Iron Man pie chart, another means for a massive corporation to squeeze more money out of the general public. To Hollywood, ladies and gentlemen, that appears to be all that matters.
    • 61 Metascore
    • 68 Critic Score
    Sure, it could have been executed better, and yes there are better shooters/fighting games out there. But for something which came out of left field with little announcement, it’s got a good 10 hours of play in it, and I can think of a worse way to spend that amount of time. Uninspired, but respectable for being what it is, unashamedly.
    • 67 Metascore
    • 63 Critic Score
    Ultimately, the game just doesn't want to be liked. Like the emo kid at school, it dares to be different yet ultimately craves acceptance, meaning Nier struggles with everything it does, often showing its less than perfect innards to the player.
    • 83 Metascore
    • 83 Critic Score
    If you love your football, and plan on having lots of people over for World Cup parties, then this could be a perfect addition to your library.
    • 84 Metascore
    • 90 Critic Score
    We’re not here for the story, we’re here to be wowed, challenged, infuriated, awed, and rewarded for our brute strength and cunning. In spite of the technical limitations of the Wii, Monster Hunter Tri does all this, minus the pretension, and it does it in spades.
    • 85 Metascore
    • 77 Critic Score
    Splinter Cell: Conviction is a fun game to play for most of the time, frustratingly disappointing at others. It’s far too easy, has some poor AI, but above all it’s just not expressive enough. Cool as it may be, visually and conceptually, you can only get excited about infiltrating another warehouse or mansion in the dead of night so often.
    • 81 Metascore
    • 89 Critic Score
    It’s fair to say I was more than impressed with Just Cause 2. After 26 hours I had completed the core missions, but had only found or completed 25 per cent of things to do on the island. It retains an appeal to jump in and keep searching for those missing crates, completing locations, and causing havoc. One of the best open world games ever made.
    • 80 Metascore
    • 79 Critic Score
    So here's the problem, exactly how much do you get out of waving your arms around? For me, especially with the Wii Motion Plus, the answer is: Quite a lot. It's probably the most motion-control fun I've had with the Wii yet.
    • 77 Metascore
    • 69 Critic Score
    In the final analysis, the cons outweigh the pros. For every moment there is a successful piece of atmosphere development, a nice touch to make you feel involved, there are three things which don’t sit right.
    • 92 Metascore
    • 93 Critic Score
    God of War III is an exhilarating tale, and one which showcases just what a good development team can do with some predictable mechanics. Most of the other games that exist in the genre have been blasted if not into obscurity, then certainly into irrelevance. Although God of War III remains unapologetically a hack 'n' slash title, just about everything has been improved, tweaked, expanded, polished, and refined.
    • 84 Metascore
    • 82 Critic Score
    If Dawn of War II was Relic’s attempt to reinvent the genre, Chaos Rising is an evolution of the ideas they previously put forward. It’s fun, atmospheric and over-the-top in all the right ways. Those with reservations about the first title would do well to check this one out – it does everything the previous game did, and does it better.
    • 88 Metascore
    • 91 Critic Score
    The unique Battlefield experience returns and is bigger, better and more destructive than anything else in the series, or on the market, and will be a massive success online. Bad Company 2 had a lot to live up to, and despite some small issues, it has. A more stable and genuinely engaging single player campaign is bolstered by the most engaging and complex multiplayer in the genre.
    • 77 Metascore
    • 71 Critic Score
    While the Supreme Commander universe is interesting enough, this probably isn’t the game that fans of the first installments in the series were expecting. Really, Supreme Commander 2’s cardinal sin is that it offers less than the games it follows on from, and fans of the original titles are probably best served by continuing to play those.
    • 87 Metascore
    • 71 Critic Score
    Ultimately, the technical issues tainted the experience beyond what I’m prepared to take, which is a terrible shame considering the level of effort that has been put in to craft an engaging and thrilling storyline. Offering a multitude of endings is redundant if I don’t want to go back and play through the game again, and I had a strong desire to see this work. In a way, I still enjoyed my time with it and can definitely see myself returning to any similar games that come along, and with smoother controls and no technical issues, there is every chance that future titles could become masterpieces.
    • 75 Metascore
    • 35 Critic Score
    It looks like Mario Kart (ie: pretty bloody average), it plays (sort of) like Mario Kart, the colours are as bright and the soundtrack just as irritating as Mario Kart. “Well that’s great,” one may well say, “Finally we’ve got a decent kart racer on the Xbox360 and the PS3.” Sadly, no. The one thing Sonic & Sega All-Stars Racing failed to rip off from Mario Kart is fun.
    • 65 Metascore
    • 65 Critic Score
    I begged /Aliens vs. Predator/ to be better but it wouldn’t happen. It had an opportunity to be an outstanding title but so many flaws with the characters and gameplay are present that even an ardent fan of both species. like I am, can’t ignore. The whole thing felt underpowered and half-hearted. Mediocre graphics, dreadful combat and an insane waste of assets and ideas leads me to believe that Rebellion must have thought that the species-popularity alone would carry the game. Devotees of both Aliens and Predators may want to check out the multiplayer but save yourself the letdown and don’t get too excited about anything else.

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