Hooked Gamers' Scores

  • Games
For 1,259 reviews, this publication has graded:
  • 57% higher than the average critic
  • 11% same as the average critic
  • 32% lower than the average critic
On average, this publication grades 2.3 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Disco Elysium
Score distribution:
1260 game reviews
    • 82 Metascore
    • 75 Critic Score
    Sniper Elite 5 is a perfectly competent fresh instalment in the longstanding series. It succeeds in carrying over much of what most people loved about the previous games. However, its near-exclusive focus on iterating rather than reiterating often works against it. If you loved past instalments, you’ll probably enjoy this one. However, for those put off by previous Sniper Elite games, Sniper Elite 5 won't be the game to draw you back in. Sniper Elite 5 feels less like a sequel to Sniper Elite 4, and instead more akin to a rather large expansion DLC for said predecessor.
    • tbd Metascore
    • 50 Critic Score
    As Dark Quest: Board Game stands at this particular moment, it is, quite simply, a boring game to play. There’s not much going on, and the pretty aesthetic is not going to keep you playing it for more than an hour or so (unless you really force yourself) or listen to podcasts in the background while you wait for something in the oven to finish cooking so you can, at last, have something of more substance to consume when you finish playing.
    • tbd Metascore
    • 65 Critic Score
    Quijote: Quest for Glory is a nice little game and with a few alterations it could become a keeper. The graphics look good, background music sounds nice and of course the Spanish speaking is pure music to the ears. It seems to have a well developed story line as well. Quest for Glory is a budget game after all and very affordable so why not give it a try, just don't expect too much.
    • 68 Metascore
    • 85 Critic Score
    Vampire: The Masquerade - Swansong an intriguing experience that itches a certain scratch, but it's probably not for everyone. Those looking for something faster-paced are likely to feel that the exploration and dialogue are a bit slow for their liking, but players down for a just-hammy-enough supernatural soap opera that mirrors the tabletop game well will find a lot to love.
    • tbd Metascore
    • 78 Critic Score
    What is present throughout the game is the obvious passion that has gone into it. Fursan al-Asqa never falls into a comfortable routine and repeats itself. There's always another interesting mission objective or absurd cut-scene. It is far from a perfect game, but it is consistently engaging. Certainly worth checking out, if only for the novelty of it.
    • tbd Metascore
    • 45 Critic Score
    It is theoretically possible that some of the issues mentioned here could be addressed, in some capacity, by the developers, but the amount of overhauling required to fully fix this confused and stumbling mess of a game is likely far greater than the effort this team of developers will realistically commit to. In their enthusiasm to race to the finish line, they produced a game that crashed and burned at launch. One can only hope that the developers take a few notes as they survey this smouldering heap of a game.
    • tbd Metascore
    • 85 Critic Score
    House of the Dead: Remake, as a simple remaster, is an excellent example of what a remaster is supposed to be. It gives the original game a visual facelift while going to the extreme to not tamper with the familiar gameplay and aesthetic that long time fans have come to know and love. But anyone would be hard-pressed to consider this as a remake, rather than a remaster. Where the game begins to flounder is in regards to the very limited pool of new content. The lack of online multiplayer support, combined with the limited amount of new content to keep fans occupied beyond the first hour, makes it hard to justify the $24.99 retail price. If the game had launched at $9.99 or $14.99 instead, these limited additions might have been an easier pill to swallow. As it stands, while the small changes and additions might prove to be a love letter to existing fans, House of the Dead: Remake doesn’t do much to appeal to potential new fans as well.
    • 71 Metascore
    • 80 Critic Score
    If you want a rather great combat system with a gorgeous aesthetic then give Trek to Yomi a try, but don’t expect a game that’s going to last dozens of hours. It has a story to tell, and that story is not very long.
    • 77 Metascore
    • 78 Critic Score
    In all Chrono Cross is an intriguing cult classic brought back for fans old and new alike. Even despite the touch ups the graphics are clearly that of an older game thanks to the specific style that they chose when originally making Cross, and it isn’t a perfect remaster, some issues do appear in performance (FPS drops occur occasionally). It has an intriguing story and concept that provides a fascinating spin on the classic time travel tropes of ‘saving yourself’ since in Cross, it's already far too late, and you don’t even know why.
    • tbd Metascore
    • 82 Critic Score
    I doubt that it will be most people's cup of tea but for those out there that crave some disturbing, surreal horror, Golden Light is well worth its modest price.
    • 80 Metascore
    • 76 Critic Score
    The cute visuals give the impression that Tentacular is one for the younger gamers. And to an extent it is, with the simple controls and some of the levels being ridiculously easy to complete. But the puzzle element to some of the levels and the exactness required for some of the movements of the two tentacles can mean that there is a requirement of deftness to much of the game. Although the story is somewhat lacking, it doesn’t take away from the gameplay. In essence, each level feels like a mini game that has players using the controllers in different ways. As a result, the gameplay never feels old, and indeed, as I was playing through the levels I was intrigued as to what the next level would bring. And combined with the knowledge that the game fully utilizes the 360-degree capabilities of the VR headset, it makes Tentacular a worthy purchase for those with the hardware.
    • 73 Metascore
    • 70 Critic Score
    Forgive Me Father is a perfectly competent first-person shooter that successfully manages to integrate a lot of elaborate elements, such as a fairly unique art style, as well as creating an engaging progression system, and has more than enough content to keep even a speedy player engaged for a decent length of time. However, where it falls short is in its implementation of the most basic details, such as sound design, hit registration, and level design. For someone who’s not looking for anything exceptional, but just a solid, relatively fast-paced shooter to pass a couple of hours playing, Forgive Me Father will be right up your alley. But if you’re aiming your sights higher, then maybe you’re better off letting this particular title sink back to the crushing depths of your nearest ocean.
    • 80 Metascore
    • 95 Critic Score
    Teardown is a challenging game that requires a mindset to be able to plan and then carry out the strategy needed to solve puzzles...or you can just use the scorched earth tactic and destroy everything in your path. Personally, I found this method to be very satisfying and a whole lot of fun. Plus the TV news afterwards can be fun to watch.
    • 71 Metascore
    • 85 Critic Score
    The whole thing is simply a meditative experience. The car ride is especially soothing as you just sit there and watch the scenery go by. It would probably be absolutely fantastic in VR.
    • 74 Metascore
    • 83 Critic Score
    Coromon is clearly a passion project - one that is attempting to revitalize this subgenre of RPGs with knowledge gleaned from being fans of the genre and seeing what other fans have done. From self-imposed challenges to requests for additional quality of life updates, it is done remarkably well. This reviewer recommends Coromon to anyone that is even marginally interested in the monster tamer genre, since it breathes new life and offers a clear showing of passion from the developers. It’s a game made by fans, for fans.
    • 79 Metascore
    • 76 Critic Score
    Wobbledogs is meant to be a passive observation, watching the mutant pups wobble around and interact with their environment, but it can be pretty engaging to actively play with the pets. The music adds to the general pleasant but strange nature of the game, as do the bright colours. And the odd movements of the Dogs, from being flung by hamster tubes to creating shockingly large dens out of dirt, digging up toys or generally making a mess of their terrarium is oddly satisfying to behold.
    • 76 Metascore
    • 82 Critic Score
    Weird West is a gem of a game with a dark, well-crafted world and an intriguing story featuring choices that carry actual weight. It's not perfect – no indie game is – and I've experienced my fair share of bugs while playing it (nothing game-breaking, though). I will definitely be revisiting it in the near future... right after I finish Planescape Torment again.
    • 72 Metascore
    • 70 Critic Score
    WWE 2K22 is many things, but one thing most of us can probably agree on is that it is not, as retired WWE wrestler Bret Hart would say: "The Best There Is, The Best There Was and The Best There Ever Will Be". While WWE 2K22 might have made considerable strides forward in the area of general stability, compared with its infamously terrible launch, it’s doubtful that the studio will bother continuing to support it for much longer. One doesn’t have to be The Rock to know that 2K is probably already cooking up a new annual instalment. Here's hoping that in-between now and then, the publisher learns from both the successes and failures of WWE 2K22 and use that as a guide to give players a true WWE experience worthy of the license.
    • 79 Metascore
    • 89 Critic Score
    If you’re a fan of Borderlands, then playing Tiny Tina’s Wonderlands will be a no-brainer. The main storyline does feel shorter than previous Borderlands games, and this is probably indicated by the fact that players top out at level 40. Gamers will still get in excess of 20 hours gameplay for a single character, but the fact that players have six classes to try out and loads of exploration means that this can be multiplied. The humorous banter between characters keeps the mood light as do the vibrant colours in the wonderfully designed medieval lands. The spellcraft fits in wonderfully well within the setting and accentuates the enjoyment of the gunplay and all the looting that is customary for a Borderlands title. Dungeons and Dragon (Lords) has never been so much fun.
    • tbd Metascore
    • 75 Critic Score
    Police Simulator: Patrol Officers is an enjoyable but fairly unremarkable simulation game that is held up in large part by its steady progression system and fairly extensive game mechanics, but is conversely held back by the lack of optimization, the sometimes unbearably-poor lighting system, and a series of other bugs affecting both the gameplay and the world design. While diehard simulation enthusiasts might get a kick out of the experience, casual players, or those on a tight budget, would likely instead benefit from holding off until the game reaches a more finished state.
    • 77 Metascore
    • 72 Critic Score
    Ghostwire: Tokyo is not a bad game by any standard. It's pretty, it's fun, and it follows a formula that has proven to be successful even if it's overdone by this point. As I played through it for this review I found myself alternating between enjoying myself and being frustrated with its shortcomings. There is a potentially brilliant horror/detective game buried under all the superfluous side quests and pointless collectibles, and each time I caught a glimpse of it, I find myself wondering about what could have been.
    • tbd Metascore
    • 68 Critic Score
    If you like some good, challenging puzzles, Aethernaut definitely worth a try, but maybe wait till a few patches have come out and the game has stabilised somewhat.
    • 94 Metascore
    • 93 Critic Score
    I can't say if Elden Ring will be something genuinely new or more of the same to players who have already battled through the other From Software titles, but playing it felt to me like something I haven't experienced before. I was incredibly stressed, I considered quitting out of frustration several times, but I never stopped having fun and wanting to play just a little bit longer.
    • tbd Metascore
    • 87 Critic Score
    There are some similarities to other pirate themed games but in reality how many different ways are there to sail the Caribbean fighting pirates? This pirate says not many. I would have liked to see the option to use a third person perspective while in battle but the first person works fine. In all, Buccaneers lets players having fun playing a pirate, and there’s nothing wrong with that.
    • 77 Metascore
    • 84 Critic Score
    While a fighting game isn’t exactly what one might expect for a sequel of a game like Persona 4 Golden, this reviewer finds it to be a fun fighting game with a compelling story that expands the world of Persona by introducing the Investigation Team to another team that once saved the world from a mysterious threat with the power of Personas.
    • 73 Metascore
    • 72 Critic Score
    Monark is full of dark themes, contemplations of Ego and Desire and what they mean, what makes someone truly human, and if or when they should set aside their Desires. Accompanied by a soundtrack filled with catchy J-Pop/Rap music from the V-Tuber group Kamitsubaki, and a team of developers fresh off the Shin Megami Tensei and Persona series, Monark is a game that I had high hopes for. From a story perspective it succeeds and then some, but from a gameplay perspective I find it lacking in both combat and exploration.
    • 77 Metascore
    • 60 Critic Score
    There is fun to be had here, but aside from a few moments of joyous parkour, it's the sort of fun you can have in dozens of other open-world games. There is certainly some added fun in co-op with a couple of friends, but in a world where we get another open-world game every week, I just cannot recommend anyone go out and buy Dying Light 2 at full price. Especially not when it came out right before Horizon: Forbidden West and Elden Ring, both of which look far more promising.
    • tbd Metascore
    • 86 Critic Score
    Battle Cry Of Freedom looks great, it has a great soundtrack, and it plays just fine. As a big history buff with the old west and the Civil War being favourites, I was excited for this game. But since I'm also not real big into multiplayer games maybe I sound a little put off. But the game does give players a historical experience and does so very well. Flying Squirrel have satisfied all of their goals and they have come up with a solid game that will be enjoyed by many.
    • tbd Metascore
    • 92 Critic Score
    Other than some gore at the end of battles there really isn't much if anything to complain about with Warriors: Rise to Glory. The game is well done and it has a lot to offer other than just a bunch of nicely constructed battles. The house dynasty theme and the character creation feature really makes this game shine. The battles being so challenging shifts emphasis on to the family dynasty part of the game. That in turn elevates Warriors above games that just re-spawn or that offer different ready made characters.
    • 65 Metascore
    • 25 Critic Score
    Worse still is the insipid pop music that every venue in 2021 America plays at ear-popping volume. To add insult to injury, the music gets momentarily louder whenever you admit a guest to the club, making it even harder to ignore. The result is a mounting annoyance that drove me to mute the entire game.

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