IGN Japan's Scores

  • Games
For 313 reviews, this publication has graded:
  • 57% higher than the average critic
  • 9% same as the average critic
  • 34% lower than the average critic
On average, this publication grades 4.4 points higher than other critics. (0-100 point scale)
Average Game review score: 79
Highest review score: 100 Cyberpunk 2077
Lowest review score: 25 The Quiet Man
Score distribution:
  1. Negative: 5 out of 313
313 game reviews
    • 73 Metascore
    • 80 Critic Score
    FAR: Changing Tides has the player traverse through a submerged post-apocalyptic world, which is an experience that feels like a playable documentary. While definitely a fascinating journey to take, you won’t be able to fully appreciate it if you haven’t played its predecessor.
    • 76 Metascore
    • 90 Critic Score
    While being presented in the format of a traditional RPG, Weird West has shoot-outs that feel that they come right out of a cowboy movie, and offers quests with a ton of freedom. While the gameplay itself is simple, seeing the crazy Western setting through the lens of five different main characters is fascinating, and the mysterious story wraps up in an interesting way.
    • 84 Metascore
    • 90 Critic Score
    Patrick’s Parabox shakes up the traditional formula of Sokoban (box pushing) puzzle games by implementing boxes within boxes. The moment you realize the box you are pushing is a stage in itself is something truly magical that adds new depth to the genre. The visuals, polish and difficulty balance make this one of the best games in the genre to date. A must-buy for any puzzle gamer.
    • 71 Metascore
    • 70 Critic Score
    Taken as a spin-off ahead of the long-awaited Eiyuden Chronicle, Eiyuden Chronicle: Rising offers great world-building and characters. That said, the repetitive gameplay mechanics do get in the way of making this a great action RPG that can stand by itself.
    • 72 Metascore
    • 70 Critic Score
    If you look at Stranger of Paradise Final Fantasy Origin as a hack-and-slash action RPG, it’s a roughly balanced game with problematic endgame content that isn’t any better in the visual department either, and even its story seems to be a huge disappointment at first. However, if you stick with it, the well crafted battle system and the job system that allows for a wide array of fighting styles should win you over, and eventually you’ll be rewarded by an extremely passionate and overwhelming finale to the story.
    • 79 Metascore
    • 80 Critic Score
    In RPG Time: The Legend of Wright, the player sets out on an adventure inside the notebook of an elementary school student. The immense variety and care that went into this game in surprising. As the hero of the game, you’re not just exploring and fighting, as there are many minigames and amazing little details to enjoy on each page of this notebook adventure. The game doesn’t hesitate to take you out of the notebook either, offering even more variety of content in all sorts of forms and shapes. That being said, in the end you’ll realize that RPG Time is more like an interactive storybook than an actual RPG with deep gameplay mechanics. If you were looking for the latter, RPG Time won’t be for you.
    • 85 Metascore
    • 90 Critic Score
    The Kirby series has always offered fun with a wide array of copy abilities, which proves to be a great match for 3D. The newly implemented Mouthful Mode that allows Kirby to swallow large-scale objects and the ability to level up your copy abilities are great fun. While the extra stages that unlock after beating the main game are a bit of a disappointment, as a whole Kirby and the Forgotten Land is an extraordinarily well made 3D action game that celebrates our pink friend’s 30th anniversary in the best way possible.
    • 77 Metascore
    • 80 Critic Score
    Ghostwire: Tokyo is an FPS that could have only been delivered by a Japanese studio. From the main story and side missions to the detailed environments and appealing characters, for those who have been craving a game set in modern Japan, Ghostwire: Tokyo is an extremely satisfying experience. While the battle system can become a bit tedious and controls for healing feel inconvenient, the game deserves credit for delivering action that feels exhilarating without relying on grotesque visuals.
    • tbd Metascore
    • 80 Critic Score
    Sol Cresta is a new entry in a legendary series, this time developed by director Hideki Kamiya at PlatinumGames. While complicated mechanics and a difficulty jump in the game’s latter half make it hard to recommend to newcomers to the shmup genre, the formation-based gameplay and the pull of the scoreboard make Sol Cresta feel fresh while staying true to the genre’s roots. Even with a lack of variation in boss design and simple presentation, Sol Cresta is a satisfying game for fans of the genre.
    • 87 Metascore
    • 90 Critic Score
    OlliOlli World does a perfect job in bringing the coolness of skateboarding culture to the videogame format. Fair course design and a limitless scoring system make the gameplay appealing to both hardcore and casual gamers. The deep character customization is great too. OlliOlli World is just so good that even falling feels fun.
    • 83 Metascore
    • 80 Critic Score
    As a new entry in the Pokémon series, Pokémon Legends Arceus might deserve a 9, but if you were to think of it as a new RPG, a 7 might sound more fair. Roaming around in a large world and catching Pokémon in real-time itself is a blast, but the battle system is a bit too old-school for its own good, and the story never reaches its full potential. That said, it cannot be denied that Game Freak has finally created a new type of experience for this long running series.
    • 86 Metascore
    • 80 Critic Score
    Whenever the protagonist of Unpacking moves to a new home, it is the player's task to open cardboard boxes and decide where her belongings should be placed. While this can be a tedious experience when you’re just putting socks into a drawer, whenever an item that conveys something about her life comes out of the box, Unpacking becomes a unique storytelling experience.
    • 83 Metascore
    • 90 Critic Score
    Triangle Strategy brings back a classical style of SRPG with modern HD-2D visuals and a refreshing branching story system. While not everything falls completely into place, a simple yet deep battle system, elaborate world building and serious character development add up to an epic tale that feels like the beginning of the comeback of a neglected genre.
    • 87 Metascore
    • 80 Critic Score
    Gran Turismo is back with better visuals than ever, offering a wide array of content for both die-hard fans and newcomers. While the GT Cafe does a great job at guiding the player through the game, for old fans used to more freedom it might feel a bit too constrained. On top of change of weather and time of day, small details such as smoke coming off the tires go a long way in creating a more realistic racing scene. It’s great to have the classic GT Simulation Mode back, but I can’t deny the game left me with a thirst for more innovation.
    • 96 Metascore
    • 100 Critic Score
    While boasting an overwhelming amount of content, not once did the world of Elden Ring feel tedious. The game’s level design is simply astounding and its map is filled not with chores but with a magnificent sense of adventure. While the fundamentals of the battle mechanics are borrowed from Dark Souls, the speedier flow of action and additional freedom in customization of equipment, items and magic allow you to fight your own way. The story is more dramatic and easier to follow than in previous FromSoftware titles. This and many more features make Elden Ring a marvel of a game that could become a serious threat to the balance of your daily life.
    • 67 Metascore
    • 70 Critic Score
    With high quality visuals, Bright Memory: Infinite is about as impressive as independently developed videogames get. Sadly, the controls don’t feel like a good match for the game’s complicated skill system and your character’s low endurance skills. The story offers a great deal of interesting twists and the world is visually stunning, which results in a relatively short but packed adventure.
    • 73 Metascore
    • 50 Critic Score
    By attempting to remain as faithful as possible to the original games, this remake has ended up with a great deal of problems. While other Pokémon games (including the remakes) have continued to evolve the franchise, Pokémon Brilliant Diamond and Shining Pearl will likely only be enjoyable for players who have a nostalgia for the originals.
    • 73 Metascore
    • 50 Critic Score
    By attempting to remain as faithful as possible to the original games, this remake has ended up with a great deal of problems. While other Pokémon games (including the remakes) have continued to evolve the franchise, Pokémon Brilliant Diamond and Shining Pearl will likely only be enjoyable for players who have a nostalgia for the originals.
    • 70 Metascore
    • 80 Critic Score
    Demon Slayer: Kimetsu no Yaiba – The Hinokami Chronicles faithfully recreates popular anime Demon Slayer as a competitive 3D action fighting game. While the amount of playable characters and the exploration part leave room for improvement, there’s a lot to love here for fans of the source material.
    • 77 Metascore
    • 70 Critic Score
    Blue Reflection: Second Light is an RPG in which a group of girls with lost memories find themselves in a different dimension in which they have to work together to solve a mystery. The main scenario – in which you will learn about the girls’ difficult pasts while seeing them grow as characters – feels satisfactory due to plenty of events throughout the game. While the battle system feels good enough to do the job, it comes with too many rough edges.
    • 84 Metascore
    • 90 Critic Score
    ElecHead is a wonderfully crafted action puzzle game that reminds us that simple can still be best. It features a wide variety of gimmicks, some of which are masterfully designed to outwit the player.
    • 85 Metascore
    • 100 Critic Score
    Incsryption is a deck-building roguelike game with a great metafiction scenario. Even the deck-building and roguelike elements are just part of what this game makes you think it is, as the game’s structure keeps changing as you progress. This continuous change of style makes you feel like you're playing a very special game, and it will keep you excited throughout the experience.
    • 82 Metascore
    • 80 Critic Score
    Dungeon Encounters is a pared-back RPG focused purely on battles and exploration. By gaining knowledge and experience, the player needs to learn how to overcome traps and enemies, resulting in a satisfying experience. Although the game kind of loses momentum in the second half, it’s still well worth a look.
    • 82 Metascore
    • 70 Critic Score
    Eastward’s action and puzzles play things a bit too much by the book, the plot and storytelling don’t really come together, and the dialogue lacks wit. But even with so many negative aspects, the top-notch pixel art is true craftsmanship. These wonderful graphics were enough for me to push through, and perhaps you will too.
    • 81 Metascore
    • 70 Critic Score
    While Paradise Killer seems like a detective adventure game, it’s not impossible to beat the game without solving the main mystery at all. The game’s climax plays out in a court session, which the player can engage in at any given point. But in order to unveil the true story, you will need to collect countless pieces of evidence and talk to many different characters. This means that you will need to work your way through an inconveniently designed open world, and I often found the game’s scenario hard to swallow. That being said, from quirky character design to Japan-inspired locales and a Vaporwave-like soundtrack and UI, the game’s surrealistic atmosphere is well worth a visit.
    • 78 Metascore
    • 80 Critic Score
    Lost in Random is a 3D action game with a focus on deck-building with magical cards. By having the player roll a dice, the game brings an interesting factor of chance to the table, but it can not be denied that this element can also work against itself.
    • tbd Metascore
    • 80 Critic Score
    Metallic Child is a roguelike action game with the unique twist of temporary upgrades. While definitely a game of high quality, the lack of new enemy types in later stages of the game makes the gradation of difficulty feel unbalanced.
    • 74 Metascore
    • 70 Critic Score
    Due to the player character’s smooth movement, Severed Steel is an exhilarating FPS experience that will make you fall in love with your own gameplay. It gets a little repetitive, though, and the Japanese localization could be better, but players who enjoy parkour FPS games or bullet-time action should be satisfied.
    • 79 Metascore
    • 90 Critic Score
    TOEM is a cute little game made by a Swedish studio that feels like a paper-made terrarium. From its unique art style to fun photography mechanics, user-friendly controls and a clear and lilting sound design, everything in TOEM works and feels polished. This is the kind of game that players may have a lot of fun with regardless of their skill or preferences. The ending of the game’s cozy journey is quite touching as well.
    • 82 Metascore
    • 70 Critic Score
    While Lost Judgment’s many systems might not look like much separately, together they succeed in creating a varied experience like no other. With the new setting of a Japanese high school and a story about bullying, the game depicts modern Japanese society in an exaggerated way similar to the Yakuza series while feeling fresh at the same time. However, shallow yet frequent battles and a story that starts to drag in the second half exhaust the player way more than necessary.

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