IncGamers' Scores

  • Games
For 766 reviews, this publication has graded:
  • 43% higher than the average critic
  • 3% same as the average critic
  • 54% lower than the average critic
On average, this publication grades 4.3 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Cities: Skylines
Lowest review score: 10 Utopia City
Score distribution:
  1. Negative: 71 out of 766
766 game reviews
    • 82 Metascore
    • 80 Critic Score
    A superbly written adventure that ticks most of the important cyberpunk boxes, and throws in a lot of solid puzzling to boot.
    • 75 Metascore
    • 80 Critic Score
    A tight, funny, smart, focused, super-violent 2D cover-shooter that works a whole hell of a lot better than you might expect.
    • 47 Metascore
    • 60 Critic Score
    Solarix’s admirable goal to marry the mechanics of Thief to the setting and plot of System Shock 2 proves to be beyond the game’s capabilities. The intentions are exemplary, but the execution is marred by eccentric AI, bugs, and an unfortunate attachment to checkpoints.
    • 73 Metascore
    • 80 Critic Score
    The game formerly known as Double Fine Adventure is a fine adventure, but definitely one best taken as a whole rather than in two parts.
    • 61 Metascore
    • 40 Critic Score
    An extremely promising beginning is squandered in a mess of awkward puzzle design, structural dialogue oversights, and a truncated conclusion which, sadly, suggests Perils of Man simply ran out of time and money.
    • 67 Metascore
    • 50 Critic Score
    Assassin’s Creed Chronicles: China is a wonderful setting for a competent, but fairly unimaginative, 2.5D stealth title. Hopefully this won’t be Shao Jun’s final appearance.
    • 76 Metascore
    • 60 Critic Score
    Not a komplete katastrophe, but you should employ kaution when deciding if Mortal Kombat X is right for you on PC. It's a great game, but one that's krippled by bugs.
    • 89 Metascore
    • 90 Critic Score
    Strong thematic hooks, well-written characters and reactive quest design, all resting on an original set of tabletop-inspired mechanics, make this a triumphant return.
    • 77 Metascore
    • 60 Critic Score
    An episode where plenty goes on, but neither story nor characters are actually advanced a great deal. The Ironrath Forresters are still miserable hostages, Asher still needs an army, and Gared is still doing Nights Watch duties. A few revelations, plus Mira’s dynamism, keep things from going stale.
    • 72 Metascore
    • 70 Critic Score
    Book One is a tiny taste of what's coming. It's delectably delicious and I'd love to rate it higher, but at this point, it's hard to say whether Dreamfall Chapters will be filling and satisfying - or if it'll leave us feeling a little empty.
    • 71 Metascore
    • 70 Critic Score
    The main plot starts moving into gear, and with it come puzzles, decisions, and a bit too much time-wasting... but not enough to detract much from the wonderful core experience.
    • 78 Metascore
    • 80 Critic Score
    The short version is this: Tales from the Borderlands' second episode is just as good as the first, and considering I'm not eager to pile on the praise for an episodic series that still has a long way to go, that's really saying something.
    • 45 Metascore
    • 40 Critic Score
    Definitely more bad cop than good cop, but LA Cops could at least be a fair cop, guv, if given a bit of post-release polish.
    • 74 Metascore
    • 60 Critic Score
    Assassin's Creed: Rogue is Black Flag with worse writing and (broadly) improved missions. Does very little to alter the formula, but is about as mechanically sound as Assassin's Creed gets and runs well on PC.
    • 64 Metascore
    • 50 Critic Score
    Less an endless voyage through the stars, and more a space-bus journey to the shops. If you're intimidated by Civilization this is an reasonable starting place for the 4X genre, but it's not for those seeking a deep or lengthy experience.
    • 74 Metascore
    • 60 Critic Score
    Hotline Miami 2 is certainly worth a purchase from anybody who played the original over and over, but don't expect it to hit the same heights.
    • 85 Metascore
    • 100 Critic Score
    The city builder is back! Colossal Order has succeeded where others have failed. Cities: Skylines is a brilliant game.
    • tbd Metascore
    • 70 Critic Score
    The shimmer of Central and South American gold may catch the eye for a spell, but the real substance of this DLC lies in the custom nation designer. A capable tool for all your bizarre alt-history fantasies.
    • 86 Metascore
    • 90 Critic Score
    An essential pair of games for your collection, beautifully remastered and enhanced.
    • 77 Metascore
    • 60 Critic Score
    In sporadic bursts, Evolve can be outstanding. But its design depends upon uniting players of idealistically equivalent skill levels, and it struggles to consistently do so. The game’s gated progression system is superfluous and, at times, actively harmful to positive team-play.
    • 47 Metascore
    • 30 Critic Score
    More of the same. Almost exactly the same, in fact. Cities XXL is only worth looking at if you have never played the previous XL titles. And even than, wait for a sale.
    • 73 Metascore
    • 70 Critic Score
    Episode two of Telltale’s Game of Thrones concerns itself with maneuvering pieces into position and foreshadowing greater conflict. It’s a robust foundational episode, shoring up Forrester character development for future pay-offs (and inevitable tragedy.)
    • 78 Metascore
    • 80 Critic Score
    A combat-heavy, side-scrolling jaunt through the wonderfully unhinged realm of Ancient Greek mythology. Apotheon unites presentation and theme to tremendous effect through its stylised, Grecian pottery worlds.
    • 77 Metascore
    • 70 Critic Score
    A solid opening to what could be a genuinely interesting episodic adventure. The mystery seems compelling, the characters are largely likeable, and the presentation is impeccable - but the emphasis is on "could" and "seems". It's still just episode one.
    • 77 Metascore
    • 80 Critic Score
    Pix the Cat isn't the sort of thing that'll keep you staring at your monitor until 6am, but it is the sort of thing that you'll open every half an hour for just one more go.
    • 77 Metascore
    • 90 Critic Score
    Grey Goo is an extremely well produced game. Fans of classic RTS games should sample the Goo for themselves because it's the best RTS released for quite some time.
    • 84 Metascore
    • 90 Critic Score
    Grim Fandango represents the pinnacle of 90s adventure games and is arguably the finest videogame noir created to date. This remastered edition stays largely faithful to the source material, preserving it in digital form with some worthwhile extras and tasteful improvements.
    • 71 Metascore
    • 70 Critic Score
    The unofficial NYPD Blue adventure game that Telltale never made. Aside from some pretty clear budgetary constraints, The Detail’s hard edged cop narrative has a compelling opening.
    • 80 Metascore
    • 80 Critic Score
    Metal Gear Solid: Ground Zeroes is a short, but mechanically very sound, sandbox stealth appetiser for The Phantom Pain. Just be aware that its value is in experimentation and replaying scenarios, rather than lasting narrative.
    • 80 Metascore
    • 70 Critic Score
    A "launch" build with some features still in infancy, Elite: Dangerous nonetheless offers terrific space flight ambiance and trading progression befitting of the once-revolutionary series. In a few months time, this title could be outstanding.

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