Metro GameCentral's Scores

  • Games
For 3,026 reviews, this publication has graded:
  • 16% higher than the average critic
  • 4% same as the average critic
  • 80% lower than the average critic
On average, this publication grades 9 points lower than other critics. (0-100 point scale)
Average Game review score: 65
Highest review score: 100 Super Mario Odyssey
Lowest review score: 0 Postal III
Score distribution:
3038 game reviews
    • tbd Metascore
    • 70 Critic Score
    Overwatch is still an excellent title, even this far from launch, but the Switch version is notably inferior in terms of online performance.
    • tbd Metascore
    • 50 Critic Score
    In other words it’s a clone of 1983 coin-op Spy Hunter, but unfortunately what you see in the first minute of the tutorial is all there really is to it, with relatively little nuance to uncover. As mindless entertainment its daily missions are a brief diversion, but little more.
    • tbd Metascore
    • 60 Critic Score
    It’s very simple, but there’s a level of learning involved in when to boost wood and gold production; when to upgrade your defences, barracks, and walls; and which path your raiders should take. It’s very throwaway but the lightly tactical gameplay is still breezy fun.
    • tbd Metascore
    • 60 Critic Score
    As you progress words get longer, featuring far more abstruse letter groupings, and although it can’t quite muster the rampant addiction of Alpha Bears, it offers a decent word-based challenge.
    • 74 Metascore
    • 70 Critic Score
    Some of the finest simulated driving you can find on PC and console, but with a single-player career mode that’s not as fully fleshed out as you’d expect for the money.
    • 75 Metascore
    • 50 Critic Score
    A peculiarly underdeveloped riff on Jet Set Radio that never manages to find anything interesting to do with any of its many gameplay mechanics and story ideas.
    • 66 Metascore
    • 60 Critic Score
    It always put nostalgia first and gameplay second, but 10 years on and Ghostbusters: The Video Game just feels like mediocre fan fiction.
    • 73 Metascore
    • 60 Critic Score
    A disappointingly backwards-looking expansion that rather than signal a new era for Destiny and Bungie is just more of the same empty teases and recycled content.
    • 74 Metascore
    • 70 Critic Score
    One of the best narrative-based games of the year, that tackles a number of contemporary issues in an original and entertaining manner and whose main fault is merely a lack of budget.
    • 56 Metascore
    • 60 Critic Score
    Something of a greatest hits collection of ideas from Ubisoft’s other open world games but it also has some fun new ideas of its own… as well as a mountain of glitches and microtransactions.
    • 65 Metascore
    • 60 Critic Score
    Extremely rough around the edges but even in its current state this is an engrossing and tension-filled strategy role-playing game that offers a very different perspective of WWII.
    • 73 Metascore
    • 70 Critic Score
    It’s still not as good as Sniper Elite 4, but years of patches and DLC have improved it to the point where this is a viable alternative for Switch owners.
    • 90 Metascore
    • 70 Critic Score
    Old school to a fault, but fans of the series – and anyone else that appreciates its honest charms – will find much to love in this simplistic but heart-warming role-player.
    • 71 Metascore
    • 50 Critic Score
    A muddled and underwhelming Dark Souls clone that has a few unique ideas but fails to back them up with compelling combat or exploration.
    • 61 Metascore
    • 60 Critic Score
    With a script that’s got its moments, and some good, solid sarcasm from your protagonist, Groundhog Day: Like Father Like Son tells an engaging story of cynicism lost and superficiality seen through. Some of its mini-games are best forgotten, and the problem of repeating dialogue is never completely sorted out, but as sequel to a film that seemingly defied follow-ups, this is a brave and at times entertaining result.
    • 75 Metascore
    • 60 Critic Score
    A disappointing sequel that offers few new ideas as either a Dark Souls clone or a follow-up to the original, with a less interesting setting and story.
    • 78 Metascore
    • 70 Critic Score
    A surprisingly unadventurous sequel, given the long years fans have been waiting for it, but the entertaining weaponry just about makes up for the overfamiliarity and obnoxious sense of humour.
    • 68 Metascore
    • 70 Critic Score
    As unique a vision as video gaming has ever seen and one able to use its many incompetencies – including an unfortunate number of new ones – to entertain and surprise.
    • 68 Metascore
    • 70 Critic Score
    There are spikes to avoid, water-filled areas that make your eyeball buoyant, enemies with shields and others that intermittently catch fire, falling rocks, sticky web-firing spiders, mid-level bosses, actual bosses, and lots more to spice up this highly unusual ocular adventure.
    • 64 Metascore
    • 60 Critic Score
    It’s fun to play and early progression is swift and reasonably satisfying. The problem is that it’s nowhere near as good as Clash Royale, with less identifiable units, a clunkier interface, and a slower pace of play.
    • tbd Metascore
    • 60 Critic Score
    Because your party doesn’t auto-heal, anyone with that skill swiftly becomes indispensable, although you can mix and match team members depending on the enemies you face. The real problem is that without new ideas, this no-frills dungeon crawler is possibly a little too generic for its own good.
    • 68 Metascore
    • 60 Critic Score
    The combat is a lot of fun and the visuals are dynamic and exciting, but repetitive missions and dire storytelling ruin what is otherwise a mechanically superior giant robot game.
    • 72 Metascore
    • 70 Critic Score
    One of the most interesting video game settings of the year and while the game has numerous issues the strong combat and inventive quest design make it well worth persevering with.
    • 76 Metascore
    • 70 Critic Score
    An accomplished attempt to create a mix of Dark Souls and traditional Metroidvania, but its bizarre visual style ultimately overshadows its other virtues.
    • 81 Metascore
    • 70 Critic Score
    Still one of the few video games to deal with love and relationships in anything like a realistic manner, but the attempts to shoehorn in an extra new character fall flat.
    • 85 Metascore
    • 70 Critic Score
    The attempts to innovate in terms of storytelling and structure feel superficial and ineffective, leaving Gears 5 to survive purely on its increasingly overfamiliar action.
    • 66 Metascore
    • 60 Critic Score
    An uneven mix of tense psychological drama and buggy, half-broken gameplay mechanics but the end result is still one of the better movie tie-ins of recent years.
    • 77 Metascore
    • 70 Critic Score
    Episode 4 is a definite step forward though and the hints about what will happen in the fifth and final episode suggests it may be the most politically charged of all.
    • 69 Metascore
    • 60 Critic Score
    Combining Until Dawn’s style of mild horror with online multiplayer works great, but the actual story and characters fail to engage.
    • 83 Metascore
    • 70 Critic Score
    Like everything to do with No Man’s Sky, the VR and multiplayer additions aren’t without their problems, but this is still a clear step forward for the constantly evolving sci-fi epic.

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