MondoXbox's Scores

  • Games
For 1,367 reviews, this publication has graded:
  • 72% higher than the average critic
  • 4% same as the average critic
  • 24% lower than the average critic
On average, this publication grades 1.9 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Red Dead Redemption 2
Lowest review score: 20 Michael Phelps: Push the Limit
Score distribution:
1367 game reviews
    • 61 Metascore
    • 47 Critic Score
    The Forbidden Arts presents some nice ideas and a surprising variety in environments, but it gets all ruined by very bad performances and input detection problems and design choices that make it very frustrating to play.
    • 43 Metascore
    • 45 Critic Score
    Bring to Light fails in providing any kind of thrilling experience, ending up instead in being very boring and repetitive. Not the best outcome for a horror game.
    • 46 Metascore
    • 45 Critic Score
    This first person adventure game is based on some interesting ideas, but they're very poorly executed with bad narrative, gameplay and many technical problems.
    • 51 Metascore
    • 30 Critic Score
    Maybe it might have been a decent VR game, but on a TV screen Time Carnage is a total failure, with a boring and extremely repetitive gameplay.
    • 51 Metascore
    • 20 Critic Score
    Immortal: Unchained fails pretty much in every aspect, from its strongly unbalanced gameplay to its laughable animations and many technical problems, crashes included.
    • 34 Metascore
    • 40 Critic Score
    Agony focuses too heavily on the macabre and sexual elements of its very oppressive hell, forgetting to provide good gameplay to sustain the entire experience. Add this to a plethora of bugs and all kinds of problems, and you'll understand why we can't really recommend it to anyone.
    • 34 Metascore
    • 40 Critic Score
    Past Cure shows a lot of love for specific video games and movies with a huge ambition to emulate them, but the developers fell incredibly short of their target, producing a very troubled game in pretty much every aspect except for the soundtrack.
    • 46 Metascore
    • 45 Critic Score
    A Payday-like game in a WW2 setting is a good concept and the live action cutscenes are very good, but it all gets wasted by a laughable technical production with a repetitive and boring game design.
    • 43 Metascore
    • 40 Critic Score
    Even if based on a very interesting idea, Dead Alliance pitifully falls due to too many technical problems that make it practically unplayable.
    • 58 Metascore
    • 45 Critic Score
    Dead by Daylight is nothing more than a failed porting from PC, with many technical problems, an awful net-code, bad localization and lack of content and gameplay variety.
    • 53 Metascore
    • 45 Critic Score
    Constructor brings to modern consoles some intriguing city building/management concepts, but it results in a lacklustre, bug-ridden and forgettable game due to badly ported controls, lack of contents and an overly repetitive gameplay, at a too-high price.
    • 54 Metascore
    • 40 Critic Score
    Kholat fails to keep us involved due to a too predictable plot, while a badly designed map system makes the overall experience more frustrating than thrilling. Too bad: an intriguing mystery as the Dyatlov Pass incident deserved a better treatment.
    • tbd Metascore
    • 45 Critic Score
    An inexcusable sequel to Kate Walker's saga, where the always brilliant Sokal art gets spoiled by a pitiful technical production and infuriating controls. Did anyone in Microids quality-check this game before putting it out?
    • 49 Metascore
    • 45 Critic Score
    A nice idea, spoiled by too-little content and an overly high price. Several weeks after its launch it's almost impossible to find anyone to play with, and for an online-only game this is a huge problem.
    • 46 Metascore
    • 45 Critic Score
    Verdun disappoints in almost every area: technically unsatisfying and with frustrating gameplay, it will hardly manage to satisfy any multiplayer shooter lover.
    • tbd Metascore
    • 25 Critic Score
    A shameless and completely forgettable game, something looking more like a programming class teamwork than a real game.
    • 53 Metascore
    • 40 Critic Score
    Solar Shifter EX tries to follow the path of great bullet hell shooters, but fails due to a too chaotic and unreadable battlefield and a confusing rotating camera.
    • 55 Metascore
    • 47 Critic Score
    A very disappointing game, especially considering it was made by Platinum Games. Boring, chaotic and irritatingly repetitive.
    • tbd Metascore
    • 43 Critic Score
    A very limited shooter that will quickly become old in a dozen of minutes, and despite it's a priced game it's got the structure of a mobile F2P game, pushing players to frequent microtransactions.
    • 39 Metascore
    • 20 Critic Score
    THPS 5 is a real cold spike in the franchise lover's hearts: all the good things this series had have been blown away by wrong design decisions, bad gameplay and poor controls.
    • 32 Metascore
    • 46 Critic Score
    Giana Sisters: Dream Runners could have been a good game on paper, but it gets dragged down by too many gameplay and technical problems, other than contents scarcity.
    • 38 Metascore
    • 40 Critic Score
    Project Root presents a very good base idea, but with a poor implementation; we liked the idea of a top-down 360 degrees non-linear shooter, but its generic art design, many glitches and bad game design decisions keep it from even touching its full potential.
    • 49 Metascore
    • 40 Critic Score
    We were expecting a great Platinum Games action experience but we found a flawed and rushed game, something we'd find hard to recommend even to Nickelodeon's series fans.
    • 47 Metascore
    • 40 Critic Score
    The developer switch didn't really help the franchise: bad graphics, bad gameplay and frustrating. Its only good feature is the Escalation online co-op mode.
    • 36 Metascore
    • 45 Critic Score
    EA's NBA title comeback turned out to be a real disappointment, due to a dated gameplay system and old-gen graphics. We'd save the excellent ESPN integration and the great play modes choice, but it isn't enough to make it a good basketball game.
    • 19 Metascore
    • 35 Critic Score
    Simply a really badly developed game, with a few good ideas nullified by a terrifying technical and artistic production, and a bug-ridden gameplay.
    • 22 Metascore
    • 20 Critic Score
    One of the worst games we'ever played, from every side you watch it. There's really nothing to save here.
    • 52 Metascore
    • 48 Critic Score
    Sniper: Ghost Warrior 2 turned out to be a clumsy attempt in creating a sniper-focused FPS, with many defects and few positives. A good overall atmosphere is overcome by a bad enemy AI, an incredibly short campaign and glitchy CryEngine implementation. Forgettable.
    • 32 Metascore
    • 45 Critic Score
    The Walking Dead: Survival Instinct is based on a good idea - we'd love a good TWD survival game -, but with a very poor execution.
    • 43 Metascore
    • 45 Critic Score
    A very interesting idea gets dragged down by a lackluster production: repetitive and boring fights, shoddy controls and sub-par graphics make it hard to be recommend for anyone.

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