Nintendo Force Magazine's Scores

  • Games
For 713 reviews, this publication has graded:
  • 67% higher than the average critic
  • 7% same as the average critic
  • 26% lower than the average critic
On average, this publication grades 4.9 points higher than other critics. (0-100 point scale)
Average Game review score: 79
Highest review score: 100 Super Smash Bros. Ultimate: Sora
Lowest review score: 20 Cartoon Network: Battle Crashers
Score distribution:
  1. Negative: 10 out of 713
713 game reviews
    • 76 Metascore
    • 75 Critic Score
    If you're looking to get the most enjoyment out of this title, it's best to play with family or invite a bunch of friends over – it's a solid collection for get-togethers, but lacking in the solo play department. [Issue #56 – November/December 2021, p. 74]
    • Nintendo Force Magazine
    • 71 Metascore
    • 80 Critic Score
    Cruis'n Blast is a wild time from top to bottom, and what it might lack in quantity, it makes up for in quality and replayability. If you like arcade racing, don't let this pass you by. It truly is a blast! [Issue #56 – November/December 2021, p. 73]
    • Nintendo Force Magazine
    • 73 Metascore
    • 75 Critic Score
    Hot Wheels Unleashed is hard. Like, unnecessarily so. I hope that the developers, after reading feedback about the too-tough difficulty level, will patch the game to be more accessible to Hot Wheels' biggest fans: small kids! [Issue #56 – November/December 2021, p. 72]
    • Nintendo Force Magazine
    • 76 Metascore
    • 85 Critic Score
    It is glorious. Maybe not perfect, but still very good. It has everything I loved from Banana Blitz HD, and little of what I didn't. I highly recommend checking it out if you're new to the series, or if you just want to see a Dreamcast in a ball. [Issue #56 – November/December 2021, p. 71]
    • Nintendo Force Magazine
    • 67 Metascore
    • 70 Critic Score
    A lot of the game feels like a rough draft, but it's simplistic enough for families to jump into for a quick match and have a lot of fun. Just don't expect to spend a ton of time with it. [Issue #56 – November/December 2021, p. 70]
    • Nintendo Force Magazine
    • 79 Metascore
    • 85 Critic Score
    The plot and scenario kept me engaged even in its tedium, and while the game is different from the stellar original, it is brilliant in its own right. [Issue #56 – November/December 2021, p. 69]
    • Nintendo Force Magazine
    • 78 Metascore
    • 60 Critic Score
    Someone's bound to get a DBZ action/adventure game right one of these days, but unfortunately this one's a few Dragon Balls short of summoning Shenron, if you know what I mean. [Issue #56 – November/December 2021, p. 68]
    • Nintendo Force Magazine
    • 88 Metascore
    • 90 Critic Score
    Even with Samus Returns under their belt, I'll admit to being slightly worried that MercurySteam wouldn't be able to live up to the standards set by Sakamoto's original Metroid crew at Nintendo R&D1. With Dread, my worries proved to be unfounded! This is a magnificent new benchmark for the franchise! [Issue #56 – November/December 2021, p. 66]
    • Nintendo Force Magazine
    • 83 Metascore
    • 95 Critic Score
    Each of these games is an excellent individual effort and would be well worth revisiting alone. All together, for the equivalent of a few bucks apiece, the value is incredible! [Issue #56 – November/December 2021, p. 28]
    • Nintendo Force Magazine
    • 78 Metascore
    • 80 Critic Score
    I finished Eastward burdened with regret and melancholy, but I can't deny the joy it inspired, nor the many, many colorful friends who made this darkly hopeful tale all the more memorable. Maybe this is a sign that I ought to appreciate what I found rather than lament what I missed. Not a bad takeaway, wouldn't you say? [Issue #56 – November/December 2021, p. 26]
    • Nintendo Force Magazine
    • 80 Metascore
    • 90 Critic Score
    TOEM isn't a long game, and it's not a difficult one, but it's perfect if you want to enjoy a cute, low-key gaming experience that's built around a photo mode. [Issue #56 – November/December 2021, p. 25]
    • Nintendo Force Magazine
    • 75 Metascore
    • 75 Critic Score
    Even if the writing and characters were somewhat weak at times, Road 96 was still a heart-pounding emotional road trip that doesn't pull any punches. You might win freedom, but what will you end up losing in the end? [Issue #56 – November/December 2021, p. 24]
    • Nintendo Force Magazine
    • 74 Metascore
    • 60 Critic Score
    Like their previous Recharged title, Atari isn't trying to reinvent the wheel here. Its back-to-basics design is limited, but I'd be lying if I said I didn't have a blast while it lasted! [Issue #56 – November/December 2021, p. 23]
    • Nintendo Force Magazine
    • 74 Metascore
    • 80 Critic Score
    Shantae has been kind of the guinea pig for a new emulation initiative. It isn't as in-depth as a Shantae re-release could have been, but the base game itself is still so charming that it's worth a look on Switch even without extra bells and whistles. [Issue #56 – November/December 2021, p. 22]
    • Nintendo Force Magazine
    • 73 Metascore
    • 70 Critic Score
    Garden Story's on the short side, but it has plenty of options and content to really stretch your experience toward 100% completion. It's grape for all ages! [Issue #56 – November/December 2021, p. 21]
    • Nintendo Force Magazine
    • 53 Metascore
    • 80 Critic Score
    If you think that Super Smash Bros. Brawl's "1/100 chance of tripping" mechanic ruined the game, then SkateBIRD definitely isn't for you. But if you'd like to embrace a little chaos while getting wild in a virtual skatepark made of paperclips and duct tape, then we're birds of a feather, and this is a game you should flock to. [Issue #56 – November/December 2021, p. 20]
    • Nintendo Force Magazine
    • 75 Metascore
    • 80 Critic Score
    I can't say how long every game should be, but I can tell you that Steel Assault made me think about arcade-era design in a whole new way, and I was glued to my screen for the full 90 minutes it took me to see it through from start to finish. [Issue #56 – November/December 2021, p. 18]
    • Nintendo Force Magazine
    • tbd Metascore
    • 100 Critic Score
    So now that he's here, is Sora a fitting addition to Smash? Honestly, very much so. Sora has been designed to be extremely accessible, with a basic sword-like moveset, and little emphasis on gimmicks like stances or meters. Don't be surprised if we see a number of Sora mains at the next big Smash tourney, especially from first-time entrants! [Issue #56 – November/December 2021, p. 17]
    • Nintendo Force Magazine
    • 75 Metascore
    • 90 Critic Score
    Ys IX is a great game and a worthy follow-up to VIII. I'd recommend playing VIII first, but if you like that one, play this! [Issue #55 – October 2021, p. 74]
    • Nintendo Force Magazine
    • 62 Metascore
    • 65 Critic Score
    World's End Club is more interesting than it is traditionally "good," so how much you're able to invest in this kind of story will determine how much enjoyment you'll be able to get out of your time with it. When you really break it down, most aspects of the game leave a lot to be desired, but for the right audience, World's End Club will be more than the sum of its parts. [Issue #55 – October 2021, p. 73]
    • Nintendo Force Magazine
    • 85 Metascore
    • 85 Critic Score
    If you're a mature gamer (I can't recommend this game to anyone still in high school, considering some of the subject matter that gets explored within) and you're looking for a horror story that doesn't depend on cheap shots or jump scares to entertain, then I'd suggest joining the Doki Doki Literature Club. [Issue #55 – October 2021, p. 72]
    • Nintendo Force Magazine
    • 82 Metascore
    • 80 Critic Score
    Playing through this game brought me back to my childhood, when I played the Pokémon Trading Card Game and Yu-Gi-Oh! The Sacred Cards on my old Game Boys. We haven't seen many collectible card games like those on the Switch in recent years, but Shadowverse: Champion's Battle fits their mold well. So, if you're longing for that anime card game experience, give it a try and get ready to duel! [Issue #55 – October 2021, p. 71]
    • Nintendo Force Magazine
    • 82 Metascore
    • 80 Critic Score
    As much as I enjoyed NEO, there were a few aspects that worked against it: the characters, the difficulty levels and the time between installments. It's a great action RPG, but it was made for the TWEWY fan in mind, so if you've never played the original, do that first and see if it's up your alley before diving into this sequel. And if you are a TWEWY fan, what are you waiting for? [Issue #55 – October 2021, p. 69]
    • Nintendo Force Magazine
    • 75 Metascore
    • 95 Critic Score
    No More Heroes III is a violent action game, an open-world do-gooder sim, a dorky dad story and a tribute/parody of "popcorn classic blockbusters" all in one. [Issue #55 – October 2021, p. 67]
    • Nintendo Force Magazine
    • 97 Metascore
    • 85 Critic Score
    I think fans of gothic literature, visual novels and/ or engrossing stories will find something to love about this game. Just know that if you start it, you've got to reach the end to really appreciate what it has to offer. [Issue #55 – October 2021, p. 28]
    • Nintendo Force Magazine
    • 75 Metascore
    • 90 Critic Score
    It is pure joy. Truly – I'm hard- pressed to recall any other games I've ever played that are so full of delight and whimsy! If you ever tried to use your imagination to bring the illustrations of any children's book to life when you were younger, that's what this is. They did it. It's static, still, two-dimensional crowd scenes so brilliantly awakened with activity that it's honestly amazing. [Issue #55 – October 2021, p. 27]
    • Nintendo Force Magazine
    • 77 Metascore
    • 70 Critic Score
    Less than a year ago, ININ Games published Space Invaders Forever on Switch. It has three games for $30. This Invincible Collection has those same three titles, plus eight more, for $60. That's a better deal, but those who bought the earlier release are sure to feel flimflammed. [Issue #55 – October 2021, p. 26]
    • Nintendo Force Magazine
    • 68 Metascore
    • 70 Critic Score
    If you're a fan of environmental puzzles, Doomsday Vault makes traversing the post-apocalypse surprisingly relaxing and, well, downright pleasant. [Issue #55 – October 2021, p. 25]
    • Nintendo Force Magazine
    • 78 Metascore
    • 85 Critic Score
    It's brilliant, challenging and an absolute joy to strategize with the cards randomly dealt to you. [Issue #55 – October 2021, p. 24]
    • Nintendo Force Magazine
    • tbd Metascore
    • 80 Critic Score
    While some of the challenges have been too tough for my 5-year-old to tackle on his own, he never gets tired of trying. He's actually playing the game right now as I write this, laughing at Fart Cat's flatulence and working hard to find a key to a new stage. [Issue #55 – October 2021, p. 23]
    • Nintendo Force Magazine

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