Nintendo Insider's Scores

  • Games
For 706 reviews, this publication has graded:
  • 54% higher than the average critic
  • 6% same as the average critic
  • 40% lower than the average critic
On average, this publication grades 0.2 points lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 Xenoblade Chronicles 3
Lowest review score: 10 Woodle Tree Adventures Deluxe
Score distribution:
  1. Negative: 38 out of 706
710 game reviews
    • 69 Metascore
    • 80 Critic Score
    It may see us return to an adventure that many will have first set out on nearly 15 years ago, but Pokémon Mystery Dungeon: Rescue Team DX is yet another remake with the right approach. Modernised for a new generation and a worthwhile upgrade for those setting up their Rescue Team Base for a second time, it offers an enjoyable team-bonding adventure for those looking for a different pocket monster experience on the plucky portable home console.
    • 83 Metascore
    • 80 Critic Score
    It goes without saying that the Mega Man Zero/ZX Legacy Collection is a fine and robust celebration of Inti Creates’ portable take on the Mega Man universe. From a wonderfully dense art gallery featuring many of Toru Nakayama’s superb character designs to remastered voice tracks and animation cut-scenes, Japanese editions for each game, and a variety of attractive screen borders, there are tons of other adjustable options available. The only real customisable drawbacks are not being able to skip text or having the options to assign actions to the ZL and ZR Buttons. But besides that, it’s really hard to fault this latest slice of what is currently now a five-volume gaming encyclopedia based on one of Capcom’s most cherished franchises.
    • 85 Metascore
    • 80 Critic Score
    Two Point Hospital is a deep and challenging management sim coated in goofy and charming layers of humour. For some, this will be a warm and nostalgic experience sure to kick-start fond memories but to be honest regardless of your familiarity with the game’s past inspiration there’s plenty of fun (and stress) to be had here with Two Point Hospital.
    • 82 Metascore
    • 90 Critic Score
    Overall, I’d say that Devil May Cry 3 Special Edition is a must-play for newcomers looking for a fun action game and long time fans. It is easily the best version of this game to date, providing a solid conversion and a ton of new features that remain optional for those who might not want them. Unless they add these to previous releases, I can’t see myself playing any other version but this one. It exceeded my expectations and gave me one of my new favorite actions games that I’ll be going right back into as soon as I’m done writing this.
    • tbd Metascore
    • 70 Critic Score
    Tick Tock: A Tale For Two is a fun and engaging co-op puzzler quite unlike anything I’ve played on Nintendo Switch. It’s use of two screens and heavy reliance on communication and teamwork offers an interesting wrinkle to the point-and-click genre and results in a rewarding experience – albeit a short two hour one – worth losing an evening to.
    • 71 Metascore
    • 80 Critic Score
    As a whole, SpeedRunners happens to be yet another winning party game for the most convenient console on the market. The simple yet well-thought-out structure of the gameplay certainly makes an impulse purchase easy when expecting friends over. It may seem like a long time coming for those who have been pining for a portable version of SpeedRunners to hit the Nintendo eShop. Well, it’s here now and, three years later, players can finally compete wherever they go.
    • 76 Metascore
    • 70 Critic Score
    The Amnesia games are some of the best horror titles to ever be released, but things have moved on and its dated graphics, lack of polish and some performance issues hinder the Nintendo Switch release. Ultimately, however, if you are a fan of horror games, the package is worth it alone just to play The Dark Descent, one of the most influential games of the past ten years. Just be aware that, as the darkness in these games, time has not been its friend.
    • 72 Metascore
    • 70 Critic Score
    The story didn’t move me too much, but Stranger’s journey was an entertaining one from start to finish. I wish the boss fights could have been a bit stronger and the port needs some more work before it becomes truly perfect, but I’d easily recommend this to someone looking for a shooter on their Nintendo Switch that stands out amongst the rest.
    • 65 Metascore
    • 60 Critic Score
    Personally, I would love to see The Kid competing against top dogs in arcades across the city, turning his or her newfound passion into something to be proud of. For now, though, these desires are merely wishful thinking for something that clearly has the potential to manifest into something much more interesting and thought-provoking than the dreary narrative that binds some genuinely clever ideas together.
    • 83 Metascore
    • 90 Critic Score
    After countless sweaty hours with Ring Fit Adventure, I’m left genuinely shocked. This game is a real workout that’s left me breathless, tired and often times aching the following day. At the same time though it also manages to expertly weave everything together with a lengthy and enjoyable RPG adventure that feels essential to the experience rather than merely bolted on. Perhaps best of all though it’s made me visibly excited to workout and that in itself is quite the achievement.
    • 79 Metascore
    • 90 Critic Score
    While SaGa Scarlet Grace: Ambitions is definitely not a game for anyone, those who can approach it with an open mind and a willingness to meet the game on its own terms will find this to be one of the finest RPGs ever made. The story is minimalist on purpose, the progression can be obtuse, and the difficulty can be extreme. When you can break past that initial wall, you’re treated to an RPG that cherishes player choice and exploration. The gameplay is addicting to its core, and it’s very rare to see an RPG as meticulously thought out like this. It lived up to all the hype for me and is perfect for genre fans looking for a breath of fresh air.
    • 81 Metascore
    • 90 Critic Score
    Yet another brilliant Japanese RPG to add to the Nintendo Switch’s growing line-up. More Shin Megami Tensei than Fire Emblem, it’s hard to care too much when the end result is this enjoyable. Likeable characters and a satisfying combat system all wrapped in vivid visuals and a wonderfully weird and often uplifting story. Of the remaining Wii U games left to bring over to Switch, this was quite the curveball, but it’s one I hope gets the recognition it deserves second time around.
    • 83 Metascore
    • 90 Critic Score
    Alien Isolation isn’t just a fantastic game, it’s also a fantastic port, a must-buy for owners of the console, even if you’ve played the game previously.
    • 64 Metascore
    • 70 Critic Score
    Dr. Kawashima’s Brain Training for Nintendo Switch – besides being quite the mouthful – is a welcome return for the series and a great fit for the console. Sure it’s a rather predictable experience but it’s one that in spite of its few hiccups manages to challenge and entertain in equal measures.
    • 72 Metascore
    • 80 Critic Score
    Call of Juarez: Gunslinger takes you on an exciting journey back into the heart of the Wild West. Whether there’s any truth to what Silas Greaves is telling his listeners or if he’s simply lying through his teeth, I had a great time shooting my way through the winding story he wove and taking down legendary bandits along the way.
    • 79 Metascore
    • 70 Critic Score
    With The Touryst, it’s nice to see Shin’en Multimedia maintain their technical quality while flying in at a different angle in gameplay and mood. Besides the out of place design choices in regards to how the puzzle elements are handled, The Touryst is a decent break from reality that provides adorable and light busywork for the thumbs. It sure is a pretty place to mooch around in and will undoubtedly please those who may be looking to carry on stretching out that The Legend of Zelda: Link’s Awakening feeling.
    • 76 Metascore
    • 70 Critic Score
    While there’s definitely fun to be with New Super Lucky’s Tale, in a sea of excellent platformers – both 3D and 2D – already out there on Switch this may be one worth circling back to if you’re hungry for more after sampling those.
    • 74 Metascore
    • 70 Critic Score
    At this game’s core, it’s a very average game that set the framework for a very great sequel. I think if Square Enix gets an opportunity to do this again with Star Ocean: Second Evolution, I can easily see them knocking it out of the park.
    • 71 Metascore
    • 80 Critic Score
    Ultimately, Football Manager 2020 Touch succeeds in two ways. Firstly, it allows people like me who enjoy Football Manager titles to get back into them without sacrificing all the time needed to play them. Secondly, it succeeds in being a really good football management simulator in general, one that is easily the best ever created for a console. It has enough new additions and tweaks this year to warrant a purchase over last year’s version, and it also feels a bit more feature-packed without ever straying too far into the content-heavy heights of the full-fat PC version.
    • 70 Metascore
    • 70 Critic Score
    This is an experience that’s clunky to play, messy in its execution at times and visually ugly and dated however in spite of all this I’ve found my time with Deadly Premonitions Origins to be enjoyable. Like a questionably acted B-movie you learn to love its eye-rolling moments and start to embrace its flaws. Is Deadly Premonition Origins a good game? After 20 hours I’m not sure I even know for myself. What I do know is, I had a great time with Francis York Morgan and cannot wait to join forces once again in next year’s sequel.
    • 76 Metascore
    • 90 Critic Score
    Even those who aren’t usually fans of Digimon are likely to enjoy this Complete Edition quite a lot because that’s exactly what happened to me when I first played Cyber Sleuth back in 2016. This is a great case of a company understanding the need to mature along with their fanbase, leading to a series of games that stand out amongst its competition while never losing sight of what people fell in love with to begin with.
    • 71 Metascore
    • 80 Critic Score
    You almost need to have a masochist tendency of taking pleasure in your own defeat with nobody else to blame but yourself. What makes failure even harder to digest is when realising that the track is clearly laid out before you with all the signposts there for you to read. Yet, the gratification of overcoming the addictive plough of constantly feeling rubbish and inadequate becomes all the more satisfying once you succeed.
    • 75 Metascore
    • 70 Critic Score
    Despite its technical issues, Black Future ’88 is everything you would want from a good roguelike shooter. Dedicating myself towards certain layouts and advantages while learning the deceitful risks that accompany them never seems to get old. I’ve managed to beat the game once-over several times but not yet looped a playthrough twice – giving me the realisation that I’ve only just scratched the surface. After looping the game, there then becomes the conundrum of looking how to keep that precious time topped up for it doesn’t reset even after beating the final boss. It looks like I’ll just have to have another go then, and maybe one more after that…
    • 75 Metascore
    • 70 Critic Score
    Hexagroove: Tactical DJ is flawed – from one minigame and a lack of guidance. The problem is, that minigame is a big part of truly nailing a set. It’s a scratch in an otherwise very clean, very good record.
    • 68 Metascore
    • 70 Critic Score
    Bubble Bobble 4 Friends is a fun and approachable multiplayer game for players of all ages and a wonderful recreation of an old school classic. With that said, the Nintendo eShop price tag that accompanies it can be pretty hard to swallow, especially when you consider that most players with a bit of gaming experience will have it beat in a couple of hours at best. Perfecting its three-star demands will certainly add a few more hours to the clock, but it seems like a rather easy post to lean on when there’s far more potential in building upon the jetstream mechanics to contribute towards a higher level count.
    • tbd Metascore
    • 80 Critic Score
    You should play it, because it’s simple fun which can evoke the days of old arcade classics about nothing more than having a good time. It’s daft, it’s a little rough around the edges in places and only a few of the things it does are new. But it would be an absolute crime for it to go un-played.
    • 75 Metascore
    • 70 Critic Score
    The Stretchers may not look visually appealing and it controls a little rough around the edges, but it’s also a hilarious time from start to finish. Best enjoyed as a co-op experience, this is the kind of surprise I’m more than willing to embrace from Nintendo in the future.
    • 91 Metascore
    • 100 Critic Score
    Dragon Quest XI is, without a doubt, worth a playthrough. Square isn’t lying about Dragon Quest XI S being the ‘definitive edition’ either–if you have a Switch, this version is by far the best one to pick up. If you’re a fan of RPGs, grabbing Dragon Quest XI S: Echoes of an Elusive Age Definitive Edition is a no-brainer, and even if you’ve already played through the game once, it might be worth considering the Switch version for all the new additions.
    • 63 Metascore
    • 40 Critic Score
    Super Monkey Ball: Banana Blitz HD is a substandard remaster of a game that quite frankly didn’t need it in the first place. The disappointing level design, frustrating boss battles and shallow party games are a sore reminder of just how much this series has fallen since the glory days of the GameCube pair. I want the series back just as much as any fan, but not like this.
    • 55 Metascore
    • 50 Critic Score
    On the whole, Close to the Sun is an engaging experience and one that I found hard to put down. It wasn’t always the story that kept me going, it was the overall atmosphere, the claustrophobia of the Helios. Certain moments stayed with me after putting down the controller; hiding behind crates as a crazed man stalked the halls or the dashing jumps made to reach a tram taking me to a new area of the ship. It’s a great homage, but that’s its strongest feature.

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