Official Xbox Magazine UK's Scores

  • Games
For 2,137 reviews, this publication has graded:
  • 40% higher than the average critic
  • 6% same as the average critic
  • 54% lower than the average critic
On average, this publication grades 6.6 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Mass Effect 3
Lowest review score: 10 Leisure Suit Larry: Box Office Bust
Score distribution:
2137 game reviews
    • 71 Metascore
    • 70 Critic Score
    A faithful sim that overcomes bland presentation thanks to fabulous potting. [Issue#178, p.80]
    • Official Xbox Magazine UK
    • 79 Metascore
    • 50 Critic Score
    Heavily inspired by Hotline Miami, but sadly with none of its precision, purity or style. [Issue#178, p.84]
    • Official Xbox Magazine UK
    • 65 Metascore
    • 70 Critic Score
    This really is just like Burnout. Less flamboyant, sure, but supremely enjoyable. [Issue#178, p.82]
    • Official Xbox Magazine UK
    • 73 Metascore
    • 60 Critic Score
    Despite the largely one-note action, noticeably low budget, as well as the lack of imagination on show, there’s at least a scrappy charm displayed here that makes this zombie romp just about worthwhile. If you have a few Xbox Live chums who have an undead-annihilating itch to scratch, you could do worse than waging this brain-biting battle [Issue#178, p.78]
    • Official Xbox Magazine UK
    • 82 Metascore
    • 80 Critic Score
    The story never lets you settle – it never guarantees the safety of Amicia or Hugo – and, even as some of the mechanics grow a little stale, that keeps A Plague Tale feeling breathless across its 12-hour runtime. [Issue#178, p.88]
    • Official Xbox Magazine UK
    • 55 Metascore
    • 40 Critic Score
    A handful of clever ideas hamstrung by poor execution that leaves the game a tedious grind. [Issue#178, p.86]
    • Official Xbox Magazine UK
    • 86 Metascore
    • 90 Critic Score
    In some ways there are only marginal and cosmetic differences from Mortal Kombat XL. That’s no bad thing, as fans of the series as well as fans of NetherRealm’s last fighter, Injustice 2, will be comfortable with the feel and mechanics, but those tweaks and enhancements, as well as the excellent story mode, mean that with MK11, Mortal Kombat has pretty much now been perfected. [Issue#178, p.75]
    • Official Xbox Magazine UK
    • 49 Metascore
    • 40 Critic Score
    A mildly entertaining RPG full of technical issues and simplistic combat. [Issue#177, p.88]
    • Official Xbox Magazine UK
    • 78 Metascore
    • 80 Critic Score
    A sprawling ramshackle mishmash of a game that somehow works. [Issue#177, p.80]
    • Official Xbox Magazine UK
    • 73 Metascore
    • 70 Critic Score
    A sprawling ramshackle mishmash of a game that somehow works. [Issue#177, p.82]
    • Official Xbox Magazine UK
    • 65 Metascore
    • 60 Critic Score
    A tense and immersive adventure – but with one too many rough edges. [Issue#177, p.85]
    • Official Xbox Magazine UK
    • 50 Metascore
    • 50 Critic Score
    An interesting concept and setting, held back by its rather lacking execution. [Issue#177, p.78]
    • Official Xbox Magazine UK
    • 75 Metascore
    • 60 Critic Score
    Ghost Of A Tale is repetitive, but quite endearing in a rough-edged sort of way. [Issue#177, p.86]
    • Official Xbox Magazine UK
    • 91 Metascore
    • 90 Critic Score
    The corollary of its obsessive refusal to countenance even a hint of compromise is the vast amount of satisfaction it provides when you do finally make those breakthroughs and progress to a new area. If you fancy yourself as a hardcore gamer, Sekiro: Shadows Die Twice is the embodiment of what games are all about. [Issue#177, p.77]
    • Official Xbox Magazine UK
    • 65 Metascore
    • 60 Critic Score
    In comparison with even the base Destiny 2 – let alone that game expanded by all its excellent DLC – Anthem feels not so much unfinished as barely started. It contains some good ideas which it fails to develop, and some of its basic pillars, such as the insistence on fourplayer co-op, somehow convey the impression of being tacked on rather than fundamental. And even with the huge early patch, it’s still glitchy – we had to play three quarters of a 45-minute Stronghold without sound, for example, which was disconcerting.
    • Official Xbox Magazine UK
    • 85 Metascore
    • 80 Critic Score
    Trials at its finest: simply to play it is to have a blast, and you can’t ask for more than that.
    • Official Xbox Magazine UK
    • 69 Metascore
    • 60 Critic Score
    A short, funky old-school nostalgia trip that fails to fulfil its potential.
    • Official Xbox Magazine UK
    • 80 Metascore
    • 60 Critic Score
    Salt and Sanctuary offers a notably different experience from the Souls games anyway, simply because it’s presented side-on, but here in 2019, it faces some seriously tough competition in that space. Compared to Dead Cells, its combat feels positively sluggish, and its map can’t hold a gloomy candle to the exploratory delights of Hollow Knight.
    • Official Xbox Magazine UK
    • 69 Metascore
    • 80 Critic Score
    An original and intriguing stealth puzzler that will test your investigative skills.
    • Official Xbox Magazine UK
    • 87 Metascore
    • 80 Critic Score
    At 15 hours long, and with the unlockable Son Of Sparta mode upping the difficulty while switching enemies around, Dante’s latest is both stylish and generously stuffed. Though occasionally intimidating and repetitive in places, you’ll still relish making Satan sing.
    • Official Xbox Magazine UK
    • 82 Metascore
    • 90 Critic Score
    A seriously accomplished looter shooter, with plenty to do on day one.
    • Official Xbox Magazine UK
    • 70 Metascore
    • 70 Critic Score
    A decent Lovecraft puzzler that’s low on action but high on hallucinogenic plant spores.
    • Official Xbox Magazine UK
    • 73 Metascore
    • 70 Critic Score
    Astroneer is both gentle and brutal, and which you see more of depends on your own play style. Occasionally, though, you might wish it just had picked a side.
    • Official Xbox Magazine UK
    • 81 Metascore
    • 80 Critic Score
    Charming and jam-packed with content, but lacks a compelling narrative. [Issue#225, p.90]
    • Official Xbox Magazine UK
    • 85 Metascore
    • 80 Critic Score
    Spectacular if spotty, this wrestler fulfills more than it frustrates. [Issue#225, p.88]
    • Official Xbox Magazine UK
    • tbd Metascore
    • 40 Critic Score
    A promising start gives way to an underbaked story and clunky survival mechanics.[Issue#225, p.87]
    • Official Xbox Magazine UK
    • 62 Metascore
    • 60 Critic Score
    A challenging fighting system is only the bare bones of what could be a better game. [Issue#225, p.84]
    • Official Xbox Magazine UK
    • 88 Metascore
    • 90 Critic Score
    It's really bloody good... Take note, other developers wanting to jump on a trend: this is how you do battle royale. [Issue#225, p.82]
    • Official Xbox Magazine UK
    • 81 Metascore
    • 80 Critic Score
    An engrossing mix of sci-fi strategy and simulation - but this is a lesser version. [Issue#225, p.80]
    • Official Xbox Magazine UK
    • 82 Metascore
    • 80 Critic Score
    A traditional but beautifully crafted, memorable shooter with loads of personality. [Issue#225, p.78]
    • Official Xbox Magazine UK

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