Official Xbox Magazine UK's Scores

  • Games
For 2,214 reviews, this publication has graded:
  • 40% higher than the average critic
  • 6% same as the average critic
  • 54% lower than the average critic
On average, this publication grades 6.6 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Mass Effect 3
Lowest review score: 10 Double Dragon II: Wander of the Dragons
Score distribution:
2214 game reviews
    • 57 Metascore
    • 50 Critic Score
    The Six Nations Championship brings fresh hope that we might finally get a great rugby game, but this engaging effort fails to convert where it counts.
    • 76 Metascore
    • 70 Critic Score
    What My Friend Pedro does really well is offer a sense of variety in the weapons, the ways you can kill and the level design. While some missions may be more fun than others, no level is quite the same as the last. This makes every new encounter feel fresh and exciting. The ability to tackle each battle in a multitude of different ways means you’ll find yourself returning time and time again to see how much better you can clear them and achieve a higher final score. [Issue#187, p.85]
    • Official Xbox Magazine UK
    • tbd Metascore
    • 70 Critic Score
    The isometric environments themselves are subtly beautiful. Dominated by piercing blues, robotic greys and icy whites, the whole planet gives off a pleasing sci-fi vibe, and every new area is just begging to be explored. With the world so interesting, it would be helpful to have access to a map, which is a feature absent from the game in another oversight. It’s little missteps like this that niggle at you whilst you’re playing the game, although they never come close to ruining what is a solid Souls-like experience. [Issue#187, p.82]
    • Official Xbox Magazine UK
    • 81 Metascore
    • 80 Critic Score
    Though disappointingly short, Untitled Goose Game offers an evening of entertainment unlike anything else out there. If you have Xbox Game Pass, download this goosey gem ASAP. [Issue#187, p.79]
    • Official Xbox Magazine UK
    • 52 Metascore
    • 60 Critic Score
    Everreach overreaches, struggling with a strong but overly ambitious concept. [Issue#187, p.81]
    • Official Xbox Magazine UK
    • 73 Metascore
    • 70 Critic Score
    The studio shows a clear love for the source material and a devotion to creating the most faithful adaptation, however the experience is marred by too many poorly executed parts. Ardent fans will, of course, be able to overlook the game’s disappointments to appreciate the story and combat – this is the most impressive way to experience the DBZ saga, after all. As an action game, this would be fine, but as an RPG it hasn’t quite scratched that itch just yet. [Issue#187, p.77]
    • Official Xbox Magazine UK
    • 69 Metascore
    • 70 Critic Score
    Bugs and overpowered AI aside, a really good simulator-style tennis game. [Issue#187, p.91]
    • Official Xbox Magazine UK
    • tbd Metascore
    • 70 Critic Score
    A simple, soothing flight experience marred by a handful of frustrating issues. [Issue#187, p.88]
    • Official Xbox Magazine UK
    • 73 Metascore
    • 80 Critic Score
    Solid proof that roguelikes can be accessible without sacrificing the genre’s spark. [Issue#186, p.77]
    • Official Xbox Magazine UK
    • tbd Metascore
    • 40 Critic Score
    Secret Neighbor has great core idea for a co-op horror game but it totally misses the mark. [Issue#186, p.87]
    • Official Xbox Magazine UK
    • 79 Metascore
    • 80 Critic Score
    A tranquil trip through the great outdoors, rich in atmosphere and fair challenge. [Issue#186, p.80]
    • Official Xbox Magazine UK
    • 79 Metascore
    • 90 Critic Score
    An emotional and heartfelt tale of brotherhood that keeps you engaged throughout. [Issue#186, p.90]
    • Official Xbox Magazine UK
    • tbd Metascore
    • 50 Critic Score
    Numerous bugs and frustrating glitches cause Jalopy to stall, splutter and conk out. [Issue#186, p.89]
    • Official Xbox Magazine UK
    • 86 Metascore
    • 90 Critic Score
    Intuitively designed and thrilling, Civilization makes a brilliant move over to console. [Issue#186, p.78]
    • Official Xbox Magazine UK
    • tbd Metascore
    • 40 Critic Score
    Caretaker certainly has potential, and it’s clear that the developer understands the horror genre. But there’s a lot missing here. With unsatisfactory investigation and a frustratingly generic villain at its core, Caretaker raises more questions than it answers. [Issue#186, p.88]
    • Official Xbox Magazine UK
    • 55 Metascore
    • 50 Critic Score
    A puzzler homage to Portal that’s arguably better to read than it is to actually play. [Issue#186, p.83]
    • Official Xbox Magazine UK
    • 61 Metascore
    • 80 Critic Score
    Delivers an experience that’s as sweet as honey and buggy in all the right ways. [Issue#186, p.85]
    • Official Xbox Magazine UK
    • 80 Metascore
    • 70 Critic Score
    Despite its issues, there’s no question a lot of love has gone into Arise. This is a deeply personal story of love and loss, a point hammered home by affecting end credits where the team leave little messages of gratitude for their loved ones. Though this pumped-up OAP may stumble along the way, his time-tweaking quest ultimately rises above. [Issue#186, p.74]
    • Official Xbox Magazine UK
    • 72 Metascore
    • 70 Critic Score
    Ancestors contains all manner of intellectual joys – whenever you launch an evolution, for example, your efforts are rated against what science projected – and while it might not feel like much of a game at first, it certainly does when you fathom out how to approach it. As long as you aren’t afraid of games that make you work hard before yielding their rewards, you’ll find that Ancestors comes closer to letting you play god, while still entertaining you, than any game we’ve ever come across previously. How’s that for vaulting ambition? [Issue#186, p.72]
    • Official Xbox Magazine UK
    • 76 Metascore
    • 70 Critic Score
    In the end, the titular journey proves to be far more satisfying than the eventual destination, but so it is with all adventures into outer space in search of unknown powers, right? The success here is how it meshes and moulds so many familiar ideas and motifs, while remaining so alien. [Issue#187, p.87]
    • Official Xbox Magazine UK
    • 84 Metascore
    • 90 Critic Score
    Yooka-Laylee smartly ditches 3D to instead focus on perfecting 2D platforming. [Issue#184, p.77]
    • Official Xbox Magazine UK
    • 45 Metascore
    • 50 Critic Score
    A sorry mess at the time of launch, but worth persisting with if you’re a series fan. [Issue#184, p.73]
    • Official Xbox Magazine UK
    • 80 Metascore
    • 80 Critic Score
    Trine’s brand of puzzle platforming returns to form in this colourful yet challenging sequel. [Issue#184, p.87]
    • Official Xbox Magazine UK
    • 76 Metascore
    • 80 Critic Score
    An endearing shooter that builds on strong roots to excellent and often hilarious effect. [Issue#184, p.70]
    • Official Xbox Magazine UK
    • 85 Metascore
    • 80 Critic Score
    It’s a familiar template that The Outer Worlds builds itself around, but the depth and wit within its universe invites you ever-deeper. There’s social commentary and late-stage capitalism gallows humour all over the place, but it’s the richness of its imagined future that really holds the attention. [Issue#184, p.84]
    • Official Xbox Magazine UK
    • 68 Metascore
    • 80 Critic Score
    It’s the perfect fan service addition to the Ghostbusters canon, and regardless of the all-female reboot or upcoming Ghostbusters 2020, this still stands up as that ‘third film’. The fact that it’s also a very good game frankly makes our toaster dance. [Issue#184, p.82]
    • Official Xbox Magazine UK
    • 62 Metascore
    • 50 Critic Score
    Breakpoint is huge and meaty, but fundamental flaws suck most of the fun out of it. [Issue#184, p.65]
    • Official Xbox Magazine UK
    • 84 Metascore
    • 70 Critic Score
    A unique survival strategy story that really knows how to rack up the tension. [Issue#184, p.81]
    • Official Xbox Magazine UK
    • 73 Metascore
    • 60 Critic Score
    Destiny 2 is still easily one of the best shooters on Xbox One. Taken as a whole, its eclectic blend of strikes, night-devouring raids, and exhilarating PvP action outguns most of the competition with ease. As for Shadowkeep, despite some welcome additions, its reheated campaign reeks of a rush job that needed a bit more cooking time. [Issue#184, p.88]
    • Official Xbox Magazine UK
    • 80 Metascore
    • 70 Critic Score
    If you don’t mind being killed by the odd nuke – how anyone can score 30 consecutive kills is beyond our tiny minds – PvP could swallow your damn life. Pair it with a gutsy (if insensitive) campaign, and this tonally conflicted series continues to stay relevant thanks to the best guns in the biz. [Issue#184, p.68]
    • Official Xbox Magazine UK
    • 83 Metascore
    • 80 Critic Score
    A solid pair of adventures, lovingly remastered, with excellent extras. [Issue#194, p.74]
    • Official Xbox Magazine UK
    • 80 Metascore
    • 70 Critic Score
    A charming game with a wonderful story, but let down by its repetitive combat grind. [Issue#194, p.78]
    • Official Xbox Magazine UK
    • 68 Metascore
    • 60 Critic Score
    As a budget, somewhat unambitious retooling of the Wolfenstein engine, Youngblood offers impactful shootouts that showcase some truly brilliant guns. Yet by aiming for co-op grind, this offshoot loses the charm of BJ’s blasters. A slight misfire, then, but the sisterly slaughter on display still has its moments. [Issue#181, p.75]
    • Official Xbox Magazine UK
    • 74 Metascore
    • 80 Critic Score
    Not quite the GOAT, perhaps, but definitely very entertaining in multiplayer. [Issue#181, p.77]
    • Official Xbox Magazine UK
    • 58 Metascore
    • 50 Critic Score
    A belated hit-and- myth successor to a SNES cult classic that doesn’t quite hit its mark. [Issue#181, p.79]
    • Official Xbox Magazine UK
    • 73 Metascore
    • 70 Critic Score
    Hard to put down – but even harder to pick up, thanks to inscrutable controls. [Issue#181, p.83]
    • Official Xbox Magazine UK
    • 71 Metascore
    • 50 Critic Score
    An intriguing premise with flawed execution. But what does it all mean? [Issue#181, p.85]
    • Official Xbox Magazine UK
    • tbd Metascore
    • 80 Critic Score
    Fast-paced murderous squash, with a surprising amount of depth and funky beats. [Issue#181, p.87]
    • Official Xbox Magazine UK
    • 72 Metascore
    • 70 Critic Score
    All in all, it’s a fun throwback, hugely disposable and with a shelf life about as long as people are still talking about Stranger Things. Still, don’t let that stop you from enjoying it. [Issue#181, p.81]
    • Official Xbox Magazine UK
    • 66 Metascore
    • 60 Critic Score
    Citizens Of Space’s endless well of enthusiasm makes pointing out these flaws feel like kicking a puppy, but they’re impossible to ignore. It’s not a massive game, but it’s still overly ambitious – the weight of its duff ideas threatens to drown its respectable share of great ones. A leaner, tighter, quieter experience would be easier to love. [Issue#181, p.91]
    • Official Xbox Magazine UK
    • 79 Metascore
    • 80 Critic Score
    A short and sweet space adventure – just don’t stick around after the credits roll. [Issue#181, p.88]
    • Official Xbox Magazine UK
    • 67 Metascore
    • 50 Critic Score
    Nails the atmosphere of the films, but falls horrifically flat in gameplay terms. [Issue#183, p.77]
    • Official Xbox Magazine UK
    • 78 Metascore
    • 80 Critic Score
    Creature In The Well is a hectic joy to play, and the unlikely genre fusion works astonishingly well. Maybe someone should try that ice cream burger after all. [Issue#183, p.79]
    • Official Xbox Magazine UK
    • 82 Metascore
    • 80 Critic Score
    Borderlands 3 may not be clever, but it is very big – and above all else, the source of a vast well of over-the-top shooting fun and mayhem. Be thankful that Gearbox refused to reinvent the franchise just for the sake of it. [Issue#183, p.73]
    • Official Xbox Magazine UK
    • 79 Metascore
    • 70 Critic Score
    A new Volta mode lights up a bumper footy package, but FIFA could do with an overhaul. [Issue#183, p.75]
    • Official Xbox Magazine UK
    • 75 Metascore
    • 80 Critic Score
    A cool, stylish vamp that, if you can allow for its imperfections, definitely has bite. [Issue#183, p.81]
    • Official Xbox Magazine UK
    • 82 Metascore
    • 80 Critic Score
    Dark, bold and satisfying. Like all the best sins, Blasphemous is bloody good fun. [Issue#183, p.83]
    • Official Xbox Magazine UK
    • 78 Metascore
    • 70 Critic Score
    A mishmash of all your favourite RPG classics, distilled into an ambitious colonial adventure. [Issue#183, p.89]
    • Official Xbox Magazine UK
    • 82 Metascore
    • 80 Critic Score
    Konami’s gradual return to form takes another welcome stride forwards. [Issue#183, p.85]
    • Official Xbox Magazine UK
    • 78 Metascore
    • 60 Critic Score
    This sequel feels like more of the same, but The Surge 2’s combat remains satisfying. [Issue#183, p.91]
    • Official Xbox Magazine UK
    • 76 Metascore
    • 70 Critic Score
    A fully featured, officially licenced rally simulator, but it lacks flair and personality. [Issue#183, p.90]
    • Official Xbox Magazine UK
    • 66 Metascore
    • 60 Critic Score
    Stunning art direction can’t quite save Vambrace from RPG mediocrity. [Issue#183
    • Official Xbox Magazine UK
    • 84 Metascore
    • 80 Critic Score
    A stylish shooter that subverts and surprises at every turn. A little glitchy, though. [Issue#182, p.79]
    • Official Xbox Magazine UK
    • 55 Metascore
    • 40 Critic Score
    Funny at times, but not a lot of fun to play, metal wolf chaos feels too much like a relic. [Issue#182, p.85]
    • Official Xbox Magazine UK
    • 69 Metascore
    • 70 Critic Score
    A pretty fun co-operative horror adventure that falls flat on its key selling point. [Issue#182, p.89]
    • Official Xbox Magazine UK
    • 69 Metascore
    • 70 Critic Score
    A little sedate, but a finely crafted slab of horror for those who enjoy cinematic games. [Issue#182, p.83]
    • Official Xbox Magazine UK
    • 79 Metascore
    • 80 Critic Score
    Madden NFL 20 is light on marquee features but builds a solid foundation for the future. [Issue#182, p.81]
    • Official Xbox Magazine UK
    • 58 Metascore
    • 60 Critic Score
    At just under £20, The Church In The Darkness feels disappointingly insubstantial. [Issue#182, p.86]
    • Official Xbox Magazine UK
    • 84 Metascore
    • 90 Critic Score
    Gears 5 is definitely a success story... it’s just not quite on the same Xbox tier of insta-classic territory as the original Gears Of War. Though combat is satisfying, there’s the nagging doubt it hasn’t evolved enough over the past 13 years – a point hammered home if you play Remedy’s recent Control. Still, despite some overly safe online modes, that refreshed, never-bolder campaign makes Kait’s story a tour of duty you should definitely sign up for. [Issue#183, p.69]
    • Official Xbox Magazine UK
    • 74 Metascore
    • 50 Critic Score
    This leaves a loving homage to Castlevania which doesn’t really advance its ideas. It’s faithful to a fault, right down to the bars that run down either side of the screen, locking it into the aspect ratio of a boxy cathode-ray TV. Timespinner could easily be a long-lost classic of the 16-bit era, a cartridge exhumed from a dusty storeroom and ported to Xbox. If you’re in need of a blast from the past, that could be perfect – but don’t expect something that can compete with the best modern Metroidvanias. [Issue#180, p.90]
    • Official Xbox Magazine UK
    • 66 Metascore
    • 50 Critic Score
    Without the sharply deduced cases or clear focus of Crimes & Punishments, Frogwares’ latest is a damp squib of a detective. Though its open-world city has a grimy appeal, and the odd “ah-hah!” moment satisfies, this snoop is sunk by its own uneven, outstretched ambition. [Issue#180, p.77]
    • Official Xbox Magazine UK
    • 72 Metascore
    • 80 Critic Score
    A brave, harrowing exploration of a troubled psyche which proves very powerful indeed. [Issue#180, p.83]
    • Official Xbox Magazine UK
    • 78 Metascore
    • 70 Critic Score
    A considered fighter that’s wrapped up in a stylish, if slight, package. [Issue#180, p.75]
    • Official Xbox Magazine UK
    • 81 Metascore
    • 80 Critic Score
    At first it’s novel – and funny – to hear cats and warthogs spouting the usual high-fantasy nonsense about prophecies and world-eating serpents, especially as some of the voice acting is a bit off. But as the hours go on that all fades away to leave a well-realised setting. Along with the central mystery, it all makes for a compelling tail. Sorry – tale. Okay, perhaps we haven’t quite forgotten this is an animal kingdom. [Issue#180, p.87]
    • Official Xbox Magazine UK
    • 75 Metascore
    • 60 Critic Score
    Loads of appealing content for MotoGP fans, but it’s sluggish and all-too familiar. [Issue#180, p.89]
    • Official Xbox Magazine UK
    • 89 Metascore
    • 90 Critic Score
    Complex, compelling and beautiful, this is the pinnacle of F1 racing sims. [Issue#180, p.79]
    • Official Xbox Magazine UK
    • 84 Metascore
    • 90 Critic Score
    An absolutely beautiful recreation of a magnificently designed racer. [Issue#180, p.81]
    • Official Xbox Magazine UK
    • 84 Metascore
    • 80 Critic Score
    Bloodstained: ROTN is a deceptively hard game (that’s a good thing), so careful exploration of each room and a considered approach to each encounter is required in order to reach the next big boss with enough health and magic points. [Issue#180, p.85]
    • Official Xbox Magazine UK
    • 73 Metascore
    • 70 Critic Score
    A decent but forgettable kart racer that’s lacking the variety of All-Stars Racing. [Issue#179, p.83]
    • Official Xbox Magazine UK
    • 72 Metascore
    • 60 Critic Score
    A solid FPS that delivers on the shooting, but fails to provide much else worth doing. [Issue#179, p.75]
    • Official Xbox Magazine UK
    • 85 Metascore
    • 80 Critic Score
    One of the best exploration games ever, thanks to a small but perfectly crafted setting. [Issue#179, p.85]
    • Official Xbox Magazine UK
    • 63 Metascore
    • 60 Critic Score
    A darkly poetic homage to horror cinema, but one that lacks its own identity. [Issue#179, p.89]
    • Official Xbox Magazine UK
    • 80 Metascore
    • 80 Critic Score
    The NES trilogy and 16-bit sequels are still hugely challenging and worth a look. [Issue#179, p.90]
    • Official Xbox Magazine UK
    • tbd Metascore
    • 60 Critic Score
    Occasionally thrilling, often banal, this cricketer may stump you. [Issue#179, p.80]
    • Official Xbox Magazine UK
    • 73 Metascore
    • 80 Critic Score
    A Diablo clone that still has plenty of its own character, and is great in couch co-op. [Issue#179, p.78]
    • Official Xbox Magazine UK
    • 75 Metascore
    • 60 Critic Score
    A fast, scrappy FPS with gorgeous art that’s sadly much less than the sum of its parts. [Issue#179, p.76]
    • Official Xbox Magazine UK
    • 68 Metascore
    • 70 Critic Score
    This GTA-a-like will make you nostalgic, and grateful that AI is a lot better now. [Issue#179, p.86]
    • Official Xbox Magazine UK
    • 70 Metascore
    • 70 Critic Score
    A faithful sim that overcomes bland presentation thanks to fabulous potting. [Issue#178, p.80]
    • Official Xbox Magazine UK
    • 79 Metascore
    • 50 Critic Score
    Heavily inspired by Hotline Miami, but sadly with none of its precision, purity or style. [Issue#178, p.84]
    • Official Xbox Magazine UK
    • 65 Metascore
    • 70 Critic Score
    This really is just like Burnout. Less flamboyant, sure, but supremely enjoyable. [Issue#178, p.82]
    • Official Xbox Magazine UK
    • 73 Metascore
    • 60 Critic Score
    Despite the largely one-note action, noticeably low budget, as well as the lack of imagination on show, there’s at least a scrappy charm displayed here that makes this zombie romp just about worthwhile. If you have a few Xbox Live chums who have an undead-annihilating itch to scratch, you could do worse than waging this brain-biting battle [Issue#178, p.78]
    • Official Xbox Magazine UK
    • 83 Metascore
    • 80 Critic Score
    The story never lets you settle – it never guarantees the safety of Amicia or Hugo – and, even as some of the mechanics grow a little stale, that keeps A Plague Tale feeling breathless across its 12-hour runtime. [Issue#178, p.88]
    • Official Xbox Magazine UK
    • 57 Metascore
    • 40 Critic Score
    A handful of clever ideas hamstrung by poor execution that leaves the game a tedious grind. [Issue#178, p.86]
    • Official Xbox Magazine UK
    • 86 Metascore
    • 90 Critic Score
    In some ways there are only marginal and cosmetic differences from Mortal Kombat XL. That’s no bad thing, as fans of the series as well as fans of NetherRealm’s last fighter, Injustice 2, will be comfortable with the feel and mechanics, but those tweaks and enhancements, as well as the excellent story mode, mean that with MK11, Mortal Kombat has pretty much now been perfected. [Issue#178, p.75]
    • Official Xbox Magazine UK
    • 49 Metascore
    • 40 Critic Score
    A mildly entertaining RPG full of technical issues and simplistic combat. [Issue#177, p.88]
    • Official Xbox Magazine UK
    • 78 Metascore
    • 80 Critic Score
    A sprawling ramshackle mishmash of a game that somehow works. [Issue#177, p.80]
    • Official Xbox Magazine UK
    • 73 Metascore
    • 70 Critic Score
    A sprawling ramshackle mishmash of a game that somehow works. [Issue#177, p.82]
    • Official Xbox Magazine UK
    • 65 Metascore
    • 60 Critic Score
    A tense and immersive adventure – but with one too many rough edges. [Issue#177, p.85]
    • Official Xbox Magazine UK
    • 50 Metascore
    • 50 Critic Score
    An interesting concept and setting, held back by its rather lacking execution. [Issue#177, p.78]
    • Official Xbox Magazine UK
    • 75 Metascore
    • 60 Critic Score
    Ghost Of A Tale is repetitive, but quite endearing in a rough-edged sort of way. [Issue#177, p.86]
    • Official Xbox Magazine UK
    • 91 Metascore
    • 90 Critic Score
    The corollary of its obsessive refusal to countenance even a hint of compromise is the vast amount of satisfaction it provides when you do finally make those breakthroughs and progress to a new area. If you fancy yourself as a hardcore gamer, Sekiro: Shadows Die Twice is the embodiment of what games are all about. [Issue#177, p.77]
    • Official Xbox Magazine UK
    • 65 Metascore
    • 60 Critic Score
    In comparison with even the base Destiny 2 – let alone that game expanded by all its excellent DLC – Anthem feels not so much unfinished as barely started. It contains some good ideas which it fails to develop, and some of its basic pillars, such as the insistence on fourplayer co-op, somehow convey the impression of being tacked on rather than fundamental. And even with the huge early patch, it’s still glitchy – we had to play three quarters of a 45-minute Stronghold without sound, for example, which was disconcerting.
    • Official Xbox Magazine UK
    • 85 Metascore
    • 80 Critic Score
    Trials at its finest: simply to play it is to have a blast, and you can’t ask for more than that.
    • Official Xbox Magazine UK
    • 70 Metascore
    • 60 Critic Score
    A short, funky old-school nostalgia trip that fails to fulfil its potential.
    • Official Xbox Magazine UK
    • 80 Metascore
    • 60 Critic Score
    Salt and Sanctuary offers a notably different experience from the Souls games anyway, simply because it’s presented side-on, but here in 2019, it faces some seriously tough competition in that space. Compared to Dead Cells, its combat feels positively sluggish, and its map can’t hold a gloomy candle to the exploratory delights of Hollow Knight.
    • Official Xbox Magazine UK
    • 69 Metascore
    • 80 Critic Score
    An original and intriguing stealth puzzler that will test your investigative skills.
    • Official Xbox Magazine UK
    • 87 Metascore
    • 80 Critic Score
    At 15 hours long, and with the unlockable Son Of Sparta mode upping the difficulty while switching enemies around, Dante’s latest is both stylish and generously stuffed. Though occasionally intimidating and repetitive in places, you’ll still relish making Satan sing.
    • Official Xbox Magazine UK
    • 82 Metascore
    • 90 Critic Score
    A seriously accomplished looter shooter, with plenty to do on day one.
    • Official Xbox Magazine UK
    • 70 Metascore
    • 70 Critic Score
    A decent Lovecraft puzzler that’s low on action but high on hallucinogenic plant spores.
    • Official Xbox Magazine UK
    • 73 Metascore
    • 70 Critic Score
    Astroneer is both gentle and brutal, and which you see more of depends on your own play style. Occasionally, though, you might wish it just had picked a side.
    • Official Xbox Magazine UK

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