Official Xbox Magazine's Scores

  • Games
For 2,495 reviews, this publication has graded:
  • 58% higher than the average critic
  • 5% same as the average critic
  • 37% lower than the average critic
On average, this publication grades 4 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 The Elder Scrolls V: Skyrim
Lowest review score: 10 World War II Combat: Road to Berlin
Score distribution:
2495 game reviews
    • tbd Metascore
    • 80 Critic Score
    Son of Crawmerax provides some fun level-34 encounters and new cosmetic heads, but it's only necessary if you're starved for extra content. [July 2014, p.83]
    • Official Xbox Magazine
    • tbd Metascore
    • 50 Critic Score
    After last year's abysmal MLB 2K13, a new contender seemed like a breath of fresh air, but R.B.I. Baseball 14 is a poor alternative. [July 2014, p.82]
    • Official Xbox Magazine
    • 75 Metascore
    • 70 Critic Score
    With a handful of infuriating exceptions, Blood of the Werewolf's challenging gameplay generally feels fair and rewarding, and its increasingly lethal, lightning-quick action is well paced. [July 2014, p.78]
    • Official Xbox Magazine
    • 61 Metascore
    • 80 Critic Score
    With four distinctive maps and a fun new mode, Naval Strike is a stellar pick-up for Battlefield 4 fans. [July 2014, p.77]
    • Official Xbox Magazine
    • 70 Metascore
    • 75 Critic Score
    The overall package could stand to be more robust, but thanks to Mayday, Devastation still packs a punch. [July 2014, p.77]
    • Official Xbox Magazine
    • 69 Metascore
    • 75 Critic Score
    Despite not including anything from the third Hobbit movie that could provide a satisfactory ending, Lego The Hobbit has enough content and charm to keep you entertained until the inevitable next Lego game. [July 2014, p.76]
    • Official Xbox Magazine
    • 74 Metascore
    • 70 Critic Score
    EA's newest iteration of FIFA features improved play on the pitch, but doesn't provide enough gameplay modes to justify a $60 price tag unless you live and breathe the World Cup, or want to play as every country FIFA recognizes--including American Samoa. [July 2014, p.73]
    • Official Xbox Magazine
    • 62 Metascore
    • 65 Critic Score
    Blackgate succeeds in channeling Arkham's open-world structure into a 2.5D format, but runs into pacing issues and hackneyed dialogue along the way. [July 2014, p.70]
    • Official Xbox Magazine
    • 71 Metascore
    • 75 Critic Score
    Cold, Cold Heart is absolutely fine: The story is predictable but satisfying. The combat is occasionally frustrating but still fun. And the unique touches don't add much, but are welcome nonetheless. [July 2014, p.71]
    • Official Xbox Magazine
    • 82 Metascore
    • 80 Critic Score
    And as a whimsical, sweet-natured tale of a princess who learns she must earn her right to return home, it's a warm-hearted departure we found difficult not to embrace. [July 2014, p.68]
    • Official Xbox Magazine
    • 56 Metascore
    • 50 Critic Score
    There's a strange charm to Bound By Flame that helps paper over the performance issues. There's a well-acted but profoundly bewildering script, a baroque crafting system, and drawn-out boss battles. It's not great, but it's fairly... interesting.
    • tbd Metascore
    • 50 Critic Score
    Offering a serviceable but somewhat bland alternative for core card-battlers wanting to play with friends(but unable to organize an in-person match), Yu-Gi-Oh! Millennium Duels is a bit of a slog for all but super-fans. [June 2014, p.80]
    • Official Xbox Magazine
    • tbd Metascore
    • 25 Critic Score
    Takedown: Red Sabre's slower pace is distinctive, but generic content means little else is--and single--player is miserable. [June 2014, p.81]
    • Official Xbox Magazine
    • 65 Metascore
    • 55 Critic Score
    Eutechnyx's third kick at the NASCAR can keeps hitting singleplayer and multiplayer speed bumps that diminish the overall racing experience. [June 2014, p.81]
    • Official Xbox Magazine
    • tbd Metascore
    • 50 Critic Score
    Rough visuals and a lack of polish hurt, but Pro Hunts offers adequate hunting action without too much artificial bombast. [June 2014, p.80]
    • Official Xbox Magazine
    • 51 Metascore
    • 65 Critic Score
    We had fun with Last Agent's streamlined story and missions, but navigation issues and faults left over from other episodes make it unworthy of the series' legacy. [June 2014, p.78]
    • Official Xbox Magazine
    • tbd Metascore
    • 80 Critic Score
    In spite of few frustrating stretches, Revelations' enjoyably button-mashy combat and clever puzzles are worth diving back in. [June 2014, p.74]
    • Official Xbox Magazine
    • 80 Metascore
    • 80 Critic Score
    Punishing but fair, Trials Fusion is a fast-paced platformer with fantastic level design and a few new ideas. It’s just a shame that the new ideas aren’t implemented better.
    • 67 Metascore
    • 70 Critic Score
    Strike Suit Zero still has its issues, but the Director's Cut does a much better job of accentuating its strengths while hiding its weaknesses.
    • 77 Metascore
    • 85 Critic Score
    The trick that Crooked Mile pulls off particularly well is in ditching “right” and “wrong” — this is ever more the land of shades of gray, and we found our choices dictated increasingly by the impact they’d have on the characters Bigby clearly cares for.
    • 60 Metascore
    • 60 Critic Score
    While Kinect Sports Rivals amuses and impresses in spots, the overall package fails to show significant improvement in the realm of motion gaming, making for an ultimately discouraging early showcase for Kinect 2.0.
    • 56 Metascore
    • 75 Critic Score
    Skydive offers a chance to experience what it’s like to fall from the sky without the fear of splattering yourself all over the ground below.
    • 84 Metascore
    • 80 Critic Score
    A slightly uneven but still arresting journey back to BioShock’s past, future, and present that makes a worthy protagonist out of Elizabeth, while introducing some downright cool new gameplay into the series’ mix.
    • 64 Metascore
    • 50 Critic Score
    The world's first bona fide videogame mascot deserved better than to have five failures trotted out alongside four dirt-simple classics, and the inflated price of admission doesn't do his flawed exhibition any favors. [May 2014, p.83]
    • Official Xbox Magazine
    • 58 Metascore
    • 50 Critic Score
    Far Cry Classic exhibits many of the ideas that came to define the series, but this decade-old shooter doesn't hold up very well thanks to antiquated design and a spotty porting job. [May 2014, p.82]
    • Official Xbox Magazine
    • 66 Metascore
    • 65 Critic Score
    Gearbox piles on the wit and humor more thoroughly than it has with its other holiday-themed DLC, but the lack of Valentine's Day-themed environs leaves it feeling too much like the base game. [May 2014, p.77]
    • Official Xbox Magazine
    • 69 Metascore
    • 75 Critic Score
    If you enjoy excellent, funny voice acting and the simplicity of just exploring areas and collecting items, you'll find a lot to like. [May 2014, p.76]
    • Official Xbox Magazine
    • 56 Metascore
    • 70 Critic Score
    While we would've had the first female Dead Rising hero headline a full length game, Fallen Angel is a nice add on with excellent storytelling beats and a beefier adventure than Broken Eagle. [May 2014, p.77]
    • Official Xbox Magazine
    • 91 Metascore
    • 85 Critic Score
    No new content, but Ubisoft's Montpellier team astounds us again with just how pretty games can be. [May 2014, p.71]
    • Official Xbox Magazine
    • 50 Metascore
    • 50 Critic Score
    Dead Rising led by unrepentant killer could be perfect, but Chaos Rising sinks like a stone. [May 2014, p.71]
    • Official Xbox Magazine

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