Pelaaja (Finland)'s Scores

  • Games
For 135 reviews, this publication has graded:
  • 25% higher than the average critic
  • 5% same as the average critic
  • 70% lower than the average critic
On average, this publication grades 7.2 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Tom Clancy's Splinter Cell Chaos Theory
Lowest review score: 20 Boiling Point: Road to Hell
Score distribution:
  1. Positive: 40 out of 135
  2. Negative: 13 out of 135
135 game reviews
    • 65 Metascore
    • 80 Critic Score
    Amongst the minigames there’s plenty of traditional platforming gameplay. You can see that the developers have played plenty of "The Legend of Zelda: The Wind Waker." This is not a complaint, on the contrary. The only real niggles are the lacking save points towards the end of the adventure and some of the bosses come up way too often. [July 2005, p.66]
    • Pelaaja (Finland)
    • 71 Metascore
    • 70 Critic Score
    MotoGP4 suits all fans of road racing and those who are bored of car racing games. Racing on two-wheeled bikes requires a lot of concentration and you’ll spend a lot of time trying to get through the challenges offered. The presentation is, again, strangely lacking. [July 2005, p.65]
    • Pelaaja (Finland)
    • 67 Metascore
    • 50 Critic Score
    The PSP version of WRC has a different developer than the PS2-version - and it shows. New developer Traveller’s Tales has done good work in the past, but based on this the team lacks experience in the rally game genre. The cars sound lame, it’s hard to drive the Special Stages as it’s very unclear where you should be driving. Most of the time your car feels like it’s floating above the road. [Sept 2005, p 58]
    • Pelaaja (Finland)
    • 51 Metascore
    • 40 Critic Score
    Ape Academy tries to ape Nintendo's brilliant "Wario Ware" –series, but fails almost completely. There are 47 different mini games, and most of them are not that good. That combined with frustratingly long loading times make this a game easily forgotten. [Sept 2005, p. 67]
    • Pelaaja (Finland)
    • 73 Metascore
    • 70 Critic Score
    Earth 2160 is a visually impressive and competent RTS game with lot of interesting game play elements. It doesn’t revolutionise the genre and playing it is feels the same as playing other games in the genre. Still, the whole package is slick, well rounded and plays well. If you’re looking for an deep sci-fi RTS game with a long quest, you could choose worse. [Sept 2005, p.74]
    • Pelaaja (Finland)
    • 82 Metascore
    • 70 Critic Score
    NHL Eastside Hockey Manager 2005 is a step into a right direction after the unfinished feeling given by first game. However, it still needs more polishing before it can become a classic manager game like "Football Manager." [August 2005, p.69]
    • Pelaaja (Finland)
    • 71 Metascore
    • 60 Critic Score
    As the rest of the games in the series, Worms 4 is a blast when played with other people. Single player experience is mostly training for multiplayer, but still quite entertaining. The games biggest flaw is the usual sequel curse: there’s really not enough new content that you’d have to get this game, if you own the previous one in the series. [June 2005, p.72]
    • Pelaaja (Finland)
    • 69 Metascore
    • 60 Critic Score
    As the rest of the games in the series, Worms 4 is a blast when played with other people. Single player experience is mostly training for multiplayer, but still quite entertaining. The games biggest flaw is the usual sequel curse: there's really not enough new content that you'd have to get this game, if you own the previous one in the series. [June 2005, p.72]
    • Pelaaja (Finland)
    • 70 Metascore
    • 70 Critic Score
    Another Code is an interesting pocket sized old school adventure. The adventure and its puzzles are also quite traditional in the unexciting sense. Luckily, the game and all its puzzles cleverly take advantage of DS’s dual screen and touch abilities. [August 2005, p.74]
    • Pelaaja (Finland)
    • 83 Metascore
    • 90 Critic Score
    Fahrenheit heralds the renaissance in adventure games. The puzzles are logical and use common sense. The cinematic feeling, excellent voice acting, gripping action sequences and excellent audiovisual elements complement the tightly woven plot. The story and scene’s change according to the players choices and actions, which has often been talked about, but rarely implemented as well as in Fahrenheit. The game proves that adventure games are not dead, they just needed to find a way to adjust. [Sept 2005, p.52]
    • Pelaaja (Finland)
    • 84 Metascore
    • 90 Critic Score
    Fahrenheit heralds the renaissance in adventure games. The puzzles are logical and use common sense. The cinematic feeling, excellent voice acting, gripping action sequences and excellent audiovisual elements complement the tightly woven plot. The story and scene's change according to the players choices and actions, which has often been talked about, but rarely implemented as well as in Fahrenheit. The game proves that adventure games are not dead, they just needed to find a way to adjust. [Sept 2005, p.52]
    • Pelaaja (Finland)
    • 70 Metascore
    • 60 Critic Score
    Inventive game mechanics keep the player hooked and the multiplayer options are refreshingly original. Single player mode could have had a bit more character and spirit in it though. [May 2005, p.89]
    • Pelaaja (Finland)
    • 66 Metascore
    • 60 Critic Score
    MediEvil on PSP feels too much like a half-hearted rehash of the old PlayStation game, but with with some new faults. The fighting degenerates into a simple hack’n’slash, despite different weapons and attack combos. The controls are just not good enough for varied combat. Despite the repetitive and simple combat and platforming sections, the reason you keep on playing is the humour. Sir Dan is a very sympathetic character and its fun to follow his erratic adventures around Gallowmere and his strange interaction with other characters. Voice acting is excellent too [Sept 2005, p.66]
    • Pelaaja (Finland)
    • 78 Metascore
    • 70 Critic Score
    Because of the cheap AI, the single player game is a frustrating experience which is too bad, as the rest of the package is pretty good. Salvation comes in the form of the superb multiplayer modes, which are highly addictive and also feature well implemented online player leagues. If not for the cheap AI, NHL 06 might have been EA’s best NHL game in years, but at the end of the day, this years edition won’t convert the fans of “NHL 2K” –series. [Sept 2005, p 72]
    • Pelaaja (Finland)
    • 77 Metascore
    • 70 Critic Score
    Because of the cheap AI, the single player game is a frustrating experience which is too bad, as the rest of the package is pretty good. Salvation comes in the form of the superb multiplayer modes, which are highly addictive and also feature well implemented online player leagues. If not for the cheap AI, NHL 06 might have been EA’s best NHL game in years, but at the end of the day, this years edition won’t convert the fans of "NHL 2K" –series. [Sept 2005, p 72]
    • Pelaaja (Finland)
    • 79 Metascore
    • 70 Critic Score
    Because of the cheap AI, the single player game is a frustrating experience which is too bad, as the rest of the package is pretty good. Salvation comes in the form of the superb multiplayer modes, which are highly addictive and also feature well implemented online player leagues. If not for the cheap AI, NHL 06 might have been EA's best NHL game in years, but at the end of the day, this years edition won't convert the fans of "NHL 2K" –series. [Sept 2005, p 72]
    • Pelaaja (Finland)
    • 51 Metascore
    • 60 Critic Score
    It feels a bit blasphemous to compare this game to C64 classic "Elite," but there are so many similarities, that it feels justified. And, despite its repetitive nature, BMT 2 is quite fun to play. [August 2005, p.66]
    • Pelaaja (Finland)
    • 50 Metascore
    • 60 Critic Score
    It feels a bit blasphemous to compare this game to C64 classic "Elite," but there are so many similarities, that it feels justified. And, despite its repetitive nature, BMT 2 is quite fun to play. [August 2005, p.66]
    • Pelaaja (Finland)
    • 84 Metascore
    • 80 Critic Score
    Summit Strike does not boast many new features, but most of them address the feedback given by the series veterans. It's more polished and well rounded than the original, and because it's released at a reduced price, it's a good way to keep you entertained while waiting for the real sequel. [August 2005, p.77]
    • Pelaaja (Finland)
    • 80 Metascore
    • 80 Critic Score
    On of the best games in its genre. This is a versatile and well rounded package, which manages to avoid many of the pitfalls that other RTS games don’t. There’s still room for improvement though. Battles are at times a bit too scripted and formulaic and the enemy AI is quite one dimensional. [August 2005, p.73]
    • Pelaaja (Finland)
    • 70 Metascore
    • 70 Critic Score
    It’s difficult to score killer7. Its unique atmosphere and unique style almost manage to bury the faults evident in the game mechanics and the fact that the game is very simple. For those who aren’t that much into style, killer7 doesn’t offer much more than a straightforward shoot ’em up with lacking puzzles. [July 2005, p.57]
    • Pelaaja (Finland)
    • 74 Metascore
    • 70 Critic Score
    It's difficult to score killer7. Its unique atmosphere and unique style almost manage to bury the faults evident in the game mechanics and the fact that the game is very simple. For those who aren't that much into style, killer7 doesn't offer much more than a straightforward shoot 'em up with lacking puzzles. [July 2005, p.57]
    • Pelaaja (Finland)
    • 59 Metascore
    • 50 Critic Score
    Coded Arms feels more like a technological experiment than a fleshed out game. The 3D-engine runs smoothly, multiplayer doesn’t lag, controls are well thought out for a handheld and there’s plenty of imagination in the design of the available weaponry. It’s a shame then, that Konami hasn’t built a decent game around the engine. [Sept 2005, p 58]
    • Pelaaja (Finland)
    • 88 Metascore
    • 90 Critic Score
    Whereas "Lumines" is like a concert played by superb musicians, who you listen to in deep concentration and standing in quiet admiration, Meteos is like a gig full of furious aggression and noise which want to make you boogie down. Meteos may not be as sophisticated and multifaceted as "Lumines," but it’s often much more fun. If these comments don’t make any sense, just go out, buy it and play it. You won’t be disappointed. [Sept 2005, p.76]
    • Pelaaja (Finland)
    • 64 Metascore
    • 50 Critic Score
    Despite its many promising ideas, Fantastic 4 is not successful as a whole. The biggest problem lies in the mediocre execution. Bland graphics and bad animations diminish the gaming experience. The game uses its licence relatively well, but doesn’t in any way rise above other mediocre movie licence games. [August 2005, p.67]
    • Pelaaja (Finland)
    • 79 Metascore
    • 70 Critic Score
    Soaked! is very typical, but also a bit more expansive expansion than these things usually end up being. The original is already a good game, so more variety is always welcome. Soaked! even manages to improve the basic gameplay of the original, which not many expansions manage to do. [August 2005, p.77]
    • Pelaaja (Finland)
    • 74 Metascore
    • 70 Critic Score
    Destroy All Humans! is a successful mix of 3d-action, free roaming game play, conspiracy theories and sci-fi silliness. It has no apparent flaws but there’s still something missing from the mission design and the game as a whole. It promises a bit more than it manages to deliver. [June 2005, p.64]
    • Pelaaja (Finland)
    • 91 Metascore
    • 90 Critic Score
    Team-based combat has been attempted in many games before, but it’s never been as well pulled of as in Battlefield 2. If this game doesn’t create some great team-play action on public servers, then nothing will. [July 2005, p.70]
    • Pelaaja (Finland)
    • 78 Metascore
    • 70 Critic Score
    We can recommend this with a few reservations. Despite its many problems, the single-player experience is what stands out here. The much-vaunted online multiplayer is disappointment. There are much better alternatives available on the Xbox, if Live is your thing. [July 2005, p.63]
    • Pelaaja (Finland)
    • 76 Metascore
    • 70 Critic Score
    Destroy All Humans! is a successful mix of 3d-action, free roaming game play, conspiracy theories and sci-fi silliness. It has no apparent flaws but there's still something missing from the mission design and the game as a whole. It promises a bit more than it manages to deliver. [June 2005, p.64]
    • Pelaaja (Finland)

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