Pelit (Finland)'s Scores

  • Games
For 2,342 reviews, this publication has graded:
  • 81% higher than the average critic
  • 4% same as the average critic
  • 15% lower than the average critic
On average, this publication grades 7.7 points higher than other critics. (0-100 point scale)
Average Game review score: 82
Highest review score: 100 Guitar Hero
Lowest review score: 16 Legacy: Dark Shadows
Score distribution:
2342 game reviews
    • 45 Metascore
    • 70 Critic Score
    The curse of this crusade is hurry, which can be seen in almost every aspect of the game. The historical premise is interesting and the fundamentals of the fighting system are in order, but there is no finishing touch. Glitches, frustrating level design, dumb AI and screwed up damage modelling are sure signs of unnecessary haste. With proper finishing this crusade would have triumphed. [Nov 2011]
    • Pelit (Finland)
    • 76 Metascore
    • 70 Critic Score
    Aliens: Infestation's beginning is very strong and atmospheric, but unfortunately the same can't be said about the rest of the game. When xenomorphs neither scare nor challenge you, something has gone wrong. Permanent death in an adventure like this is a cool idea, though. [Nov 2011]
    • Pelit (Finland)
    • 55 Metascore
    • 62 Critic Score
    Technically sound, but the gameplay is way too easy and unimaginative. [May 2011]
    • Pelit (Finland)
    • 53 Metascore
    • 65 Critic Score
    A pretty Move minigame collection with a crappy storyline. The controls are fine, but the heroes don't live up to their potential. Not even close. [May 2011]
    • Pelit (Finland)
    • 63 Metascore
    • 68 Critic Score
    This game isn't a Thriller. It's actually much closer to Bad. The motion controls aren't as Smooth as Criminal and the low difficulty level makes me stop before I get enough. The way this game makes me feel is somewhat mixed, because The Experience is occasionally fun replacement for aerobic. If a game made from the King of Pop generates to an muscle exercise, does it do justice for the memory of a legend? [May 2011]
    • Pelit (Finland)
    • 64 Metascore
    • 69 Critic Score
    Mario and his friends take on yet another sports game. This time the game revolves around basketball, ice hockey, dodge ball and volley ball. The selection is slim, but only half of the package work as it should. Still it's been sold for a full price. [May 2011]
    • Pelit (Finland)
    • 60 Metascore
    • 72 Critic Score
    Create strives hard to be a worthy spiritual successor to The Incredible Machine, but falls somewhat short. For the most part, the puzzles just aren't creative or clever enough to be much fun and the presentation is outright boring. [May 2011]
    • Pelit (Finland)
    • 53 Metascore
    • 70 Critic Score
    Although the art of sniping has transformed into a game quite nicely, the other aspects don't compliment the fine mechanics of long distance shooting. Superhuman AI is the biggest issue, because green-dressed soldiers with x-ray vision mixed in green jungle make it almost impossible to stay alive. [June 2011]
    • Pelit (Finland)
    • 60 Metascore
    • 65 Critic Score
    Even worse than the mediocre White Knight Chronicles. Cheap game play decisions, such as monotonic environments and repeated use of settings from the original really make me want to stay far away from this one. [Aug 2011]
    • Pelit (Finland)
    • 50 Metascore
    • 74 Critic Score
    Trapped Dead has a nice idea but degenerates to a simplistic RTS. [Sept 2011]
    • Pelit (Finland)
    • 65 Metascore
    • 67 Critic Score
    A boring minigame stretched to full lenght boots. The idea should have been scrapped at the development table. [Sept 2011]
    • Pelit (Finland)
    • 45 Metascore
    • 60 Critic Score
    Dead Horde is dead awful. [Sept 2011]
    • Pelit (Finland)
    • 47 Metascore
    • 72 Critic Score
    The newest installation of the Call of Juarez franchise brings the series to modern day. Unfortunately this is like taking a shot in the kneecaps. The game can't stand in it's own feet anymore. The game is crowned with some really stupid game design flaws. It was once upon a time in the west, now it's just west. And plain west is not the best. [Sept 2011]
    • Pelit (Finland)
    • 68 Metascore
    • 74 Critic Score
    A really intriguing mixture of genres. There's a sandbox world to explore, lot's of first-person shooting and some role-playing, with space flight and combat thrown in to tie it all together. It's unfinished, badly written and at times not very fun, but there's nothing out there like it. [Oct 2011]
    • Pelit (Finland)
    • 56 Metascore
    • 57 Critic Score
    Thumbs up for Pirates of Black Cove being a pirate themed strategy game, thumbs down for oversimplified gameplay, boring missions and way too slow tempo. [Oct 2011]
    • Pelit (Finland)
    • 53 Metascore
    • 71 Critic Score
    A quite decent FPS, which misses the target on several counts. You can break stuff, but not enough and there's some arcade elements, but not enough. [Oct 2011]
    • Pelit (Finland)
    • 69 Metascore
    • 59 Critic Score
    Just as the name implies. There is some serious camp value however. [Jan 2009]
    • Pelit (Finland)
    • 66 Metascore
    • 74 Critic Score
    Point'n click adventure that relies heavily on its intriguing storyline, likable main characters and nice puzzle design. Unfortunately it has a big shortcoming. The seemingly never-ending dialogue turns the player into a reader. In other words the game is unbalanced: one spends more time watching than actually playing. It’s a pity, really. [Aug 2009]
    • Pelit (Finland)
    • 56 Metascore
    • 65 Critic Score
    The worst of all of Dragon Age: Origins DLC. A short and uninspired trek through the final battle of the game from the baddie’s perspective doesn’t warrant any cheers as it fails to deliver any emotions or story into the field. [June 2010]
    • Pelit (Finland)
    • 75 Metascore
    • 72 Critic Score
    Left 4 Dead 2: The Passing is a bit better than Crash Course DLC for Left 4 Dead, but only barely. Three levels is still too few for a campaign and the potential drama from the original survivors isn't used up to its potential. Also the campaign is filled with the least desirable ideas from Left 4 Dead, like annoying perma-panic in shallow water and yet another scavenge-type ending. Maybe next time we'll finally get something decent, Valve? [June 2010]
    • Pelit (Finland)
    • 77 Metascore
    • 74 Critic Score
    Now with added unlockables and online play, Final Fight's simple but satisfying gameplay is as fun as ever. But surely Capcom could have coupled the classic beat 'em up with something better than the lacklustre Magic Sword? [June 2010]
    • Pelit (Finland)
    • 40 Metascore
    • 53 Critic Score
    When a game that is situated at a prison feels like a punishment, one could think, that the game reaches its goal. Games should be fun, but this prison adventure drop's the soap as soon as the game starts. [May 2010]
    • Pelit (Finland)
    • 68 Metascore
    • 65 Critic Score
    With three brand new maps and two old ones, the only thing special about the Stimulus Map Pack is the steep price. You really need to be a hardcore Modern Warfare 2 enthusiast to get your money's worth. [May 2010]
    • Pelit (Finland)
    • 64 Metascore
    • 70 Critic Score
    The last of legendary series and offers an ending that is truly epic. Epic fail. Redesign for the sake of redesign is stupid and lobotomizing is triple stupid. [Apr 2010]
    • Pelit (Finland)
    • 70 Metascore
    • 74 Critic Score
    Has good turn-based, operational mode, that unfortunately is not backed up by solid tactical combat. The commanding feels clumsy and unintuitive, and information feels like it's hidden from the commander. The old masters of tactical WW2 combat still remain unbeaten. [May 2010]
    • Pelit (Finland)
    • 54 Metascore
    • 70 Critic Score
    Fret Nice's downfall is that it forces the player to repeat the same few levels far too many times. The game does have some fresh ideas and its art style is very charming, but the cons nevertheless outweigh the pros. Also, the guitar controls are horrible. [May 2010]
    • Pelit (Finland)
    • 64 Metascore
    • 65 Critic Score
    Aliens vs Predator on Xbox 360 is a huge disappointment. Shaky controls make marine campaign worst of the lot and predator has lost his cool gear, forcing him to focus too much on melee. Of the three only alien campaign is somewhat fun to play. And what happened to the visuals? Sub-par resolution and bad play-doh design make everything look murky and just plain bad. Thankfully the PC version is at least a bit better. [Mar 2010]
    • Pelit (Finland)
    • 74 Metascore
    • 73 Critic Score
    Scifi epic á la Japan is a relic from the 90's. Although the team's love for their game can be seen from all around, it isn't enough anymore. Bioware is breaking boundaries with their games, so when Star Ocean is compared to Mass Effect, the oriental star trek is unfortunately outdated. [Mar 2010]
    • Pelit (Finland)
    • 58 Metascore
    • 72 Critic Score
    Assassin’s Creed II: The Battle of Forli. Hopes were high when Ubisoft released The Battle of Forli, the first DLC pack for Assassin’s Creed II, but sadly Ezio takes a misstep here. The Battle of Forli shows us what happened during Ezio’s Memory Sequence number 12. He is back in Forli and he… well, the title says it all. Ezio battles each and everyone in the city. Caterina Sforza, Ezio’s hostess, is an interesting enough character, but the constant killing makes one obtunded. At least the price of the DLC (4 euros) is affordable. [Mar 2010]
    • Pelit (Finland)
    • 61 Metascore
    • 60 Critic Score
    The Xbox 360 version lacks the updated finesse of the PC counterpart. [Feb 2010]
    • Pelit (Finland)

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