Play (Poland)'s Scores

  • Games
For 138 reviews, this publication has graded:
  • 54% higher than the average critic
  • 5% same as the average critic
  • 41% lower than the average critic
On average, this publication grades 5.6 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 World of Warcraft: Wrath of the Lich King
Lowest review score: 20 XIII Century: Death or Glory
Score distribution:
  1. Positive: 60 out of 138
  2. Negative: 14 out of 138
138 game reviews
    • 63 Metascore
    • 80 Critic Score
    It's not a new Painkiller, but the constant carnage acts as a perfect stress reliever and it has a great variety of drastic antics, some of which, like the burning shovel-throwing kaiser zombies, make me all warm and fuzzy inside. The story is completely brain-dead, the hero's monologues worse than Vogon poetry, and the (painfully long) letters of the deceased soldiers that are read on the loading screens even worse, but these obstacles can be overcome if you are after pure, absurdly intensive action. [Mar 2009]
    • Play (Poland)
    • 69 Metascore
    • 70 Critic Score
    Investigating the frozen interior of a lifeless icebreaker is an enterprise full not of bloodcurdling action, but rather of adventure that sometimes freezes the action with horror. Interestingly told story for explorers who like the challenging conditions. The whole cause-and-effect machinery works in the open view, a drawback that tends to cool the atmosphere considerably. [Mar 2009]
    • Play (Poland)
    • 63 Metascore
    • 70 Critic Score
    It has its moments - managing the family business and conquering the cities one building after another is compelling, as is the decent crime story told within. But this game looks dated, as if the GTA IV never happened. Roaming the city and the brushoffs with the police feel awkward, like an afterthought. [Mar 2009]
    • Play (Poland)
    • 70 Metascore
    • 70 Critic Score
    It is war on a personal level - instead of entire units, battles are fought by carefully selected small groups of individuals. It would be possible to come to know each of them, were it not for the short span of this standalone expansion. [May 2009]
    • Play (Poland)
    • 80 Metascore
    • 80 Critic Score
    The news of Riddick's comeback made my subwoofer purr with delight. The rough Vin Diesel adds a truckload of mood to this excellent and diverse game. And when I finally reclined in my armchair after five solid hours of action, I was in for a surprise - the end was not yet in sight! [May 2009]
    • Play (Poland)
    • 58 Metascore
    • 70 Critic Score
    It's fast, spectacular and full of action - three attributes I require from every good racer are there, and in double helping. I can get new vehicles without stopping even for a moment. But the missions on foot are much worse and as a consequence the overall experience is rather unidimensional. [May 2009]
    • Play (Poland)
    • 42 Metascore
    • 50 Critic Score
    Real time strategy with mediocre features, twisted storyline and boring gameplay looking for experienced gamer with a Vista PC. No takers? I am not surprised. Issuing orders is such an unnecessarily complicated task here that it takes a real effort not to throw the mouse in frustration. [May 2009]
    • Play (Poland)
    • 66 Metascore
    • 70 Critic Score
    The gameplay is quite enjoyable despite its apparent simplicity, and the best thing is the spinning glaive, the most dangerous boomerang thingy in the universe. It chops off hands, legs and heads, and when powered up can even cut people in half. Overall, Dark Sector is a very decent shooter - or slasher? [Apr 2009]
    • Play (Poland)
    • 66 Metascore
    • 70 Critic Score
    Multifaceted fantasy world, wide horizons, storyline deeply involving the player in politics - this game has it all. But it's about combat beyond anything else. Who doesn't like constant tactical match-ups, has a problem. It's also a pity that it takes over a dozen hours to make sense of this all. [May 2009]
    • Play (Poland)
    • 75 Metascore
    • 80 Critic Score
    This novel RTS in a slightly overdone but nevertheless interesting fantasy setting appeals with its fresh approach, especially to those among us who have a bit of a collecting bug. And who doesn't? [Apr 2009]
    • Play (Poland)
    • 62 Metascore
    • 70 Critic Score
    This game is just as enthralling as the movie, but why it has to last about as long? What saved it is the novel gameplay that makes replaying fun. But it's a great pity that there's no multiplayer at all, I'd love to see what bullet curving would do to it. [May 2009]
    • Play (Poland)
    • 63 Metascore
    • 70 Critic Score
    Despite it simplicity it's a well made action game that provides lots of fun not just for kids and not just thanks to the movie characters. The two player mode is also a definite plus. [May 2009]
    • Play (Poland)
    • 76 Metascore
    • 80 Critic Score
    Finally, the ingenious inventor and his heroic dog made their way into the games industry. The result is a very pleasant, if a bit archaic adventure with quite decent puzzles. It is a real shame that the game is also rather short and so extravagantly priced. But it's splendid anyway. [May 2009]
    • Play (Poland)
    • 70 Metascore
    • 70 Critic Score
    If the name of Clancy has led you to expect a solidly researched factual background, wake up, it's the XXI century and the entertainment value is the key to the treasury. Despite throwing around real aircraft and weapon systems names this is just an arcade shooter with nice looks and lots of action. [Apr 2009]
    • Play (Poland)
    • 35 Metascore
    • 40 Critic Score
    It's a shooter utilizing the CryEngine 2 and featuring one hard-as-nails mega-macho-man with a huge gun for a hand. If this description made you smile, you'll cringe anyway when you see how many bugs can be squeezed into every single map and how thinly can a texture be drawn. [May 2009]
    • Play (Poland)
    • 80 Metascore
    • 70 Critic Score
    Lack of original ideas is not damning, it just means that the work is derivative. This real time strategy has not a shred of a concept of its own, and yet it turns out quite decent. Sometimes all you need is a sensible mix of tried and tested ingredients. It's worth a try, if you want to once again command the II World War troops in Russia, Europe and North Africa. [Mar 2009]
    • Play (Poland)
    • 64 Metascore
    • 80 Critic Score
    It's not recommended for the beginners, who will likely get stuck very early on, but the C&C veterans will fall in love with it. It has new cool units, but the most delightful part is the mini campaign in which you get to play as the insane and hot Yuriko. [May 2009]
    • Play (Poland)
    • 72 Metascore
    • 60 Critic Score
    The missions on Soviet side during an assault on NATO are fierce, but require replaying the entire campaign. World in Conflict is a brilliant game, but not everyone wants to play it again just for the sake of the new content. Which is sparse, to boot. [May 2009]
    • Play (Poland)
    • 67 Metascore
    • 80 Critic Score
    Fast-paced, beautiful, innovative, a bit crazy and with an interesting story to tell - an excellent real time strategy without the redundant economy. The vast array of modifications that can be applied to the basic units makes every single battle unique. At least for some time. [Apr 2009]
    • Play (Poland)
    • 61 Metascore
    • 60 Critic Score
    This beat-em-up appeals outright to my instincts with its old school simplicity and intuitiveness. Unfortunately the more I play, the more I long for the end. What initially appears so attractive, becomes stale and boring after about 40 minutes. The specials are worn after two uses, it's more efficient to use one and the same combo all over again. [May 2009]
    • Play (Poland)
    • 90 Metascore
    • 80 Critic Score
    The new Total War combines the power of this benchmark series with a new wave of ideas. The presentation, if solid, is nothing revolutionary, and the sea warfare is unfortunately less-than-total, but the gameplay, atmosphere and the wide opportunities it offers are impressive. [Mar 2009]
    • Play (Poland)
    • 68 Metascore
    • 80 Critic Score
    It has a few flaws that bar it from being a breakthrough, but one can hardly find an experience any more epic as strategy games go. Commanding units in the Third World War with your voice is more thrilling than any battles in the best rts games to date. [Apr 2009]
    • Play (Poland)
    • 72 Metascore
    • 70 Critic Score
    It's amazing how much variety can be squeezed out of such a simple game concept. There's even place for character development, new ship acquisition and commerce! All that is done just by arranging colour tiles in patterns of three or more. [Apr 2009]
    • Play (Poland)
    • 85 Metascore
    • 90 Critic Score
    Real time strategy on a smallest scale or arcade RPG, Diablo style? New Dawn of War is both. And it's addictive. Continual battles with the enemy hordes reflect the epic WH40K spirit perfectly. [Mar/May 2009]
    • Play (Poland)
    • 40 Metascore
    • 50 Critic Score
    Frantic shoot-outs in the Vietnam jungles and tunnels return in a game that has not much to show besides an amazing level of gore. Enemies often lose limbs, and during the close quarters combat blood starts to overflow the field of vision, but the confrontation with legions of mindless drones (only some of them have an excuse) is simply tedious. [Apr 2009]
    • Play (Poland)
    • 79 Metascore
    • 80 Critic Score
    This solid shoot'em up valued by the extreme thrill seekers and fans of gore opens an entirely new chapter. So new, in fact, that the game had lost somewhere a few nuances coveted in the first rendition. [Mar 2009]
    • Play (Poland)
    • 54 Metascore
    • 50 Critic Score
    Just a few attack moves in a fighting game - that does not bode well. Sometimes a thing or two flashes in the chaos of the combat and draws our attention, but in the end this tired Devil May Cry imitation gives out the moan of a loser crushed by superior contenders. [Apr 2009]
    • Play (Poland)
    • 87 Metascore
    • 90 Critic Score
    First time on the PC and it goes straight to the top. And not just because there was a dearth of stunt racers worthy of praise recently. This game is simply marvelous - an adrenaline-laden crash fest. [Feb 2009]
    • Play (Poland)
    • 65 Metascore
    • 70 Critic Score
    The first mini add-on can be beaten in an hour, but it's fun anyway. Especially for those who are about to start their Fallout 3 experience, since it allows to beef up the character just after the beginning of the whole adventure. [Mar 2009]
    • Play (Poland)
    • 57 Metascore
    • 60 Critic Score
    The concepts that work in an online shooter not necessarily translate directly to a game consisting of swordplay, archery and area spells, as this example proves. The simplified and shallow rules don't leave much room for skill development that is crucial in every game that aims to foster longtime online competition. [Mar 2009]
    • Play (Poland)

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