Polygon's Scores

  • Games
For 840 reviews, this publication has graded:
  • 43% higher than the average critic
  • 4% same as the average critic
  • 53% lower than the average critic
On average, this publication grades 0.7 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 BioShock Infinite
Lowest review score: 10 Teenage Mutant Ninja Turtles: Out of the Shadows
Score distribution:
  1. Negative: 51 out of 840
1000 game reviews
    • 88 Metascore
    • 75 Critic Score
    Night in the Woods isn't perfect. I'm not perfect. You're not perfect. Life isn't perfect. But as the game itself tries to espouse, if you've got the patience, you may find that there is true beauty in that revelation.
    • 97 Metascore
    • 100 Critic Score
    I guess, in the end, it’s not just that Breath of the Wild signals that Zelda has finally evolved and moved beyond the structure it’s leaned on for so long. It’s that the evolution in question has required Nintendo to finally treat its audience like intelligent people. That newfound respect has led to something big, and different, and exciting. But in an open world full of big changes, Breath of the Wild also almost always feels like a Zelda game — and establishes itself as the first current, vital-feeling Zelda in almost 20 years.
    • 78 Metascore
    • 80 Critic Score
    For Honor feels very much like a well-made (and gorgeously presented) sports video game to me, in that it’s a stout challenge but honest about its expectations. In all of my failures I knew why I lost, and had only the feeble excuse that maybe I needed more time to plan my attack. Players must ask themselves if they're willing to put in the work and practice to meet the talented competition in For Honor, which presents a deep and long-playing proposition in its multiplayer even if the single-player campaign is rote and not worth revisiting. It's easy to give up against such uncompromising and fast-paced combat, but those who stay with it are there to fight for something other than mere survival.
    • 89 Metascore
    • 95 Critic Score
    Horizon Zero Dawn thrums with the energy of a creative team finally allowed to explore something new. It builds on elements of open-world and loot-and-craft gameplay that we've seen before, but it does so within a context, a setting and a style that feel fresh. Horizon Zero Dawn discovers a stronger sense of its own personality in one game than Killzone ever managed across half a dozen. Guerrilla Games has long been developing some of the most buzzed-about games in the industry; with Horizon, it feels like it has finally found its own voice, one worthy of all that buzz.
    • 72 Metascore
    • 80 Critic Score
    With a winning combo of exciting, familiar gameplay and diverse content, Fire Emblem Heroes manages to do what none of its predecessors have succeeded at: It gets me invested in mobile gaming, to the point where I'm almost willing to indulge in the platform's most insidious capitalist tricks. Almost.
    • 88 Metascore
    • 80 Critic Score
    Because of its complexity, because of it’s myriad of interlocking systems, Nioh can be hard to pin down. More than anything, it feels like a flawed but promising first draft. Team Ninja has taken some big chances here. They don’t all pay off, but the ones that do pull together for a game that justifies some of the pain required.
    • 86 Metascore
    • 90 Critic Score
    It's hard to know if Resident Evil 7 will stand the test of time as much as classics like the original, or RE4. Taken on its own, however, it's an excellent game that pushes the series in worthy new directions.
    • 85 Metascore
    • 80 Critic Score
    The problem with tough guy heroes isn't that they're done too often, it's that they're so rarely done well. In that regard, Yakuza 0 felt like a revelation — even in spite of some significant shortcomings. It keeps a consistent, strong pace, and it doesn’t meander through side streets you’d rather avoid. But more importantly, it’s just so damned cool. It's vicious and grand, but bears its heart and soul. It has fun without completely sacrificing its gravitas.
    • 80 Metascore
    • 75 Critic Score
    Coming in fresh, I found Gravity Rush 2 so bright and original that I'm still playing it, even after the end credits. Gravity Rush 2 has its stumbles — the camera often feels at complete odds with what the game requires of you, a real problem in a game that so aggressively eschews standards physics. But even with so many directions to fall head over heels in, it lands on its feet — just like Kat.
    • tbd Metascore
    • 75 Critic Score
    I don’t envy the task of making a follow-up to a game like Frog Fractions because no matter what the sequel will always be at a disadvantage, destined to stand in the shadow of its older sibling. Approached like a smooth, comparatively mellow chaser to the original’s concentrated shot of "What the hell was that?" Frog Fractions 2 is fine. Better than fine, honestly! It’s just nowhere near the trip I wanted it to be.
    • 85 Metascore
    • 85 Critic Score
    Shadow Tactics fills a hole in modern gaming by harkening back to a forgotten genre and style. It enhances its smart, challenging gameplay with likeable characters, beautiful art and clever new features. It's a style of game that I haven't seen done properly in more than a decade, and while it's handled differently than classics like Commandos, Shadow Tactics packs in a wonderful team of varied characters and tons of ways to experiment with your strategy.
    • 82 Metascore
    • 80 Critic Score
    In expanding the first game's clever hacking options and through a story about taking on a system overwhelmingly stacked against the people, Watch Dogs 2 strikes an even more powerful chord at this precise moment in time. And if it went just a little bit farther in embracing that story and found a better balance between silliness and seriousness, it would be essential, rather than just cathartic. [Provisional Score = 80]
    • 64 Metascore
    • 85 Critic Score
    I began this review series by wondering if it "might just make me feel like I am Batman." By the end, something even better happened: I figured out how to properly be Bruce Wayne. I couldn't be happier with that conclusion.
    • 71 Metascore
    • 80 Critic Score
    Steep sets itself apart by never holding players back and never slowing down. Across hours spent with the game, I was free to throw myself down the mountain as many times and in as many ways as I wanted. As it turns out, that made for a damn good time.
    • 82 Metascore
    • 75 Critic Score
    In its best moments, The Last Guardian pulls off feats that could only be done on modern hardware; at its weakest, it's not just "like a PlayStation 2 game," but like a particularly rough, unpolished PlayStation 2 game, one that recalls the legacy of its forebears, but can't quite recreate it.
    • 80 Metascore
    • 75 Critic Score
    Tyranny's bad guy morality system is a little on the nose, and other aspects of the game sometimes suffer. But the game's dedication to that conceit works, setting a path of bargaining and self-examination. Even amidst self-doubt, I did summon a volcano and destroy a library — and I’d probably do it again.
    • 77 Metascore
    • 90 Critic Score
    Orwell grabs the problem of how we balance our own liberty and our safety and turns it into a thrilling adventure. It unfolds complex debate points into a dazzling satire, that neatly presents all the relevant arguments as a series of moral problems, dressed up in a frighteningly convincing world.
    • 81 Metascore
    • 90 Critic Score
    The game contains pieces sure to disappoint players in both camps, but it also provides a refreshingly human take on the classic RPG journey that I hope will inspire future games in the franchise. Final Fantasy 15 can be baffling in some of its questionable choices, but across the board, it hits more than it misses. It hums with an energy and compassion that I loved, a sense of camaraderie, friendship and adventure that fills an old and struggling formula with new relevance.
    • 84 Metascore
    • 85 Critic Score
    In establishing a strong, episodic offering for the series, Io has built a foundation to carry the Hitman series forward much sooner than they ever have before.
    • 88 Metascore
    • 85 Critic Score
    Despite a murderous new sense of difficulty and a few surprising, if minor, shortcomings, Dishonored 2 is a much more fleshed-out realization of the world of Dunwall and the star-crossed Kaldwin family. For such a miserable, conflicted place, Dunwall and the Isles are a place worth exploring, something gaming could use a lot more of.
    • 82 Metascore
    • 90 Critic Score
    Every piece of Videoball feels crafted for competition, and even when I was getting whipped by the game's AI opponents, it was a joy to play. With the pinpoint control and endless playability of the best arcade sports experiences, the small team at Action Button Entertainment has invented something wonderful and new in Videoball.
    • 88 Metascore
    • 80 Critic Score
    NBA 2K17’s story falls apart in the end, despite the Hollywood talents, but luckily, created players still have plenty to do with their custom creation, both online and off. With 2K Pro-Am providing an intriguing look at 2K’s esports future, and despite the presence of microtransactions, the basis is there for something long term. Taken as a whole, NBA 2K17 is a worthy if subtle upgrade to an already extensive, even exhaustive, sports sim.
    • 77 Metascore
    • 85 Critic Score
    There’s no doubt that Infinity Ward made a wise call in ditching the Ghosts franchise. Call of Duty: Infinite Warfare is one of the best campaigns the series has provided, with stellar writing and varied environments. While that level of ingenuity didn’t transfer over to multiplayer and Zombies, taken as an entire package, Infinite Warfare is a standout effort whose biggest sin is not trying to reinvent the wheel at every turn.
    • 87 Metascore
    • 85 Critic Score
    The newest pair of games prove that the series is ready and able to make big changes without sacrificing that original spirit. Without the heaps of content of series-defining entries like Red, Silver and X, Sun and Moon don't quite stand as endlessly replayable classics, but they're a wonderful testament to why Pokémon is still so special all these years later.
    • 87 Metascore
    • 85 Critic Score
    The newest pair of games prove that the series is ready and able to make big changes without sacrificing that original spirit. Without the heaps of content of series-defining entries like Red, Silver and X, Sun and Moon don't quite stand as endlessly replayable classics, but they're a wonderful testament to why Pokémon is still so special all these years later.
    • 88 Metascore
    • 80 Critic Score
    I can lean back and pick out plenty of things about Owlboy that frustrated me, but its failings shrink in the face of its triumphs. I have no excess of affection for the 16-bit genre retreads but even as Owlboy lacks the tightness or consistency of many of the games it sits alongside, it’s far more approachable, far more endearing, and far more unique.
    • 88 Metascore
    • 95 Critic Score
    In World of Warcraft's 12 years of life, I've never seen an add-on this reactive and this specific in its targeting of individual issues that have upset long-time fans. New systems like world quests and mythic-plus dungeons are overflowing with potential to keep the game fresh and engaging for much longer. And the classic questing and raiding content is as good as it's ever been. Blizzard could drop the ball again, but it would be a damned shame to watch it fall.
    • 84 Metascore
    • 90 Critic Score
    Taken all together, Gears of War 4 doesn’t completely reinvent the genre, and it’s not always "bigger." But it’s a remarkably consistent, complete package with the kind of refinement and focus few other games can manage, providing excellent solo, cooperative, and competitive options that rank it as one of the best action games of 2016.
    • 87 Metascore
    • 90 Critic Score
    Small issues aside, Battlefield 1 marks an impressive, risk-taking reinvention for the series. That the multiplayer is as good and distinctive as it is is less surprising than a campaign that takes a difficult setting and navigates it with skill and invention. The end result is a shooter than succeeded far beyond my expectations, and one that exists as the best, most complete Battlefield package since 2010.
    • 71 Metascore
    • 80 Critic Score
    After a base game that had me questioning if the formula had lost its spark, this DLC proves that there are still frigid regions still worthy of exploration and horrifying beasts still in need of slaying. I won’t go so far as to say it’s the best Dark Souls has ever been, but it’s certainly the best Dark Souls 3 has ever been.

Top Trailers