Polygon's Scores

  • Games
For 840 reviews, this publication has graded:
  • 43% higher than the average critic
  • 4% same as the average critic
  • 53% lower than the average critic
On average, this publication grades 0.7 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 BioShock Infinite
Lowest review score: 10 Teenage Mutant Ninja Turtles: Out of the Shadows
Score distribution:
  1. Negative: 51 out of 840
1000 game reviews
    • 86 Metascore
    • 85 Critic Score
    In many ways, Rise of the Tomb Raider could be viewed as a fairly modest sequel. It successfully builds off Crystal Dynamics' excellent reboot, but it doesn't introduce any massive changes; the scope is greater but still in spitting distance of the previous game. But successfully regaining the feeling created in an extremely good game is no small feat.
    • 76 Metascore
    • 75 Critic Score
    With a combat system that really shines during the slower-paced, strategic boss battles, Level-5 has created a game that's successful in its own right, and not just as an advertisement for a broader product line.
    • 78 Metascore
    • 80 Critic Score
    Disney Infinity 3.0 continues to expand through new characters, new play packs, new settings and even new game modes. The latest, Toy Box Speedway, delivers a franchise-hopping, kart-racing game to the build-and-play title.
    • 76 Metascore
    • 85 Critic Score
    Syndicate doesn't get everything right. It doesn't solve all of the series' problems, and at this point, I'm not sure if any one game could. However, it's the first step in a uniformly positive direction that the franchise has taken in years.
    • 80 Metascore
    • 90 Critic Score
    Guitar Hero Live isn't just well-executed; it's clever and innovative in ways that no one other than FreeStyleGames ever imagined.
    • 71 Metascore
    • 80 Critic Score
    Minecraft: Story Mode doesn't deviate from the well-established Telltale formula much, keeping both what works (the storytelling) and what often doesn't work (combat). Even so, it accomplishes something impressive. I was skeptical of Telltale's ability to tell a story in the Minecraft universe that would be interesting to people who weren't already fans of the game, but so far, the studio is pulling it off with aplomb.
    • 79 Metascore
    • 75 Critic Score
    Rock Band 4 is stripped down to the essentials, but despite its leanness, it's pulled off something encouraging: It's made me want to play Rock Band again, even after the dozens of hours and countless parties I've spent with the series. It isn't Harmonix's boldest or biggest game. But Rock Band 4 lays a foundation for Harmonix to move forward.
    • 77 Metascore
    • 80 Critic Score
    Developer Omega Force has, perhaps more than ever before, found a winning combination of empowering players to wipe out thousands of foes while still challenging them to think and pay attention to the refreshingly colorful world surrounding them.
    • 86 Metascore
    • 85 Critic Score
    The Taken King feels like the first effort to make good on the hope that Destiny players have been holding onto for the past year and change. The Taken King finally makes Destiny not just fun, but great.
    • 80 Metascore
    • 80 Critic Score
    What really sets Lego Dimensions apart from the rest, is that it removes the line between toy and video game and has you play in both the real world and virtual one. All of these things come together to create something much better than its interlocking parts.
    • 87 Metascore
    • 80 Critic Score
    With the loss of some of its personality, Forza Motorsport 6 sometimes feels like a little less than the sum of many much improved parts, and there are certain quality-of-life changes that feel increasingly overdue. But these are only distractions, bumps in the road that make Forza feel "just" great when looked at from a distance. And in the playing, Turn 10 feels like it's found its line even more effectively.
    • 78 Metascore
    • 75 Critic Score
    EA had a tall task in recovering from the letdown of NHL 15, which makes NHL 16 an even more admirable return to form for a beloved sports series. But the rigors of the genre's annual schedule entail that "better than last year" is a minimum requirement — and in this case, that wouldn't be saying much anyway.
    • 76 Metascore
    • 85 Critic Score
    There are touches of flawed execution in Persona 4: Dancing All Night, but they do little to upset what is otherwise a spectacular rhythm game. Genuine strokes of genius can be found in its modifiable gameplay and superb soundtrack, and they're compelling enough to keep the game from solely relying on its buckets of patented Persona charm.
    • 84 Metascore
    • 90 Critic Score
    Sports video gaming is at its best when you're fighting your ass off and the miracle comes through. And when it does, no game rolls out the TNT like FIFA 16.
    • 84 Metascore
    • 90 Critic Score
    I don't know if SOMA will scare people as much as Amnesia did, but it is without a doubt a stronger game, with better pacing, smarter writing and more powerful subject matter.
    • 76 Metascore
    • 85 Critic Score
    That such an enjoyable ending and potentially robust offering of post-game play is marred by a bulk of the game's push for paid add-ons is disappointing. That said, Superchargers remains the best of the franchise to date, delivering players into a rich tapestry of genres peopled with colorful characters, an amusing storyline and a genuinely fun experience to share with friends and family.
    • 82 Metascore
    • 80 Critic Score
    Lovers in a Dangerous Spacetime can occasionally feel a little too stressful for its own good, but there's something undeniably lovely about its core design.
    • 88 Metascore
    • 95 Critic Score
    I have had a tremendous amount of fun playing Super Mario Maker, but the way it developed that newfound appreciation for something I've known my whole life was the game's biggest accomplishment.
    • 83 Metascore
    • 90 Critic Score
    Madden NFL 16 is noticeably more challenging, but successes that feel earned are much more satisfying.
    • 82 Metascore
    • 80 Critic Score
    The result is something that doesn't feel new, exactly, but it does feel surprisingly relevant. Gears of War's campaign has some small particulars that could derail a worse game, and its flaws are more clear now than they were nine years ago. but Gears of War's bonafides as a shooter classic feel less in dispute than ever — and Gears of War: Ultimate Edition is easily the best way to understand why that is.
    • 80 Metascore
    • 90 Critic Score
    Bithell's sophomore effort is a lovely thing made up of spellbinding puzzles that demand the player's attention. Its beauty, wit and intelligence are nicely offset by its quiet anger.
    • 82 Metascore
    • 85 Critic Score
    Where the first Untold spinoff felt like a step backward for the franchise, Etrian Odyssey 2 Untold: The Fafnir Knight stands with the series' best, building on Etrian Odyssey's strengths and fixing weaknesses it's never shown an interest in addressing before.
    • 82 Metascore
    • 90 Critic Score
    The occasional technical hiccup aside, Galak-Z is a brilliant take on so many different genres, but it's the game's roguelike innovations that make it soar.
    • 84 Metascore
    • 80 Critic Score
    There's a sense of ambition to Rare's catalog, of joy and whimsy, a brightness that comes through even in the more self-serious games. Rare Replay paints a picture of a studio always excited and eager to try something new, even if that new thing turned out imperfect.
    • 85 Metascore
    • 90 Critic Score
    All the fat, all the bullshit that may have overcomplicated the game’s design has been sliced off, and what’s left is a pure, thrilling competitive experience.
    • Polygon
    • 71 Metascore
    • 75 Critic Score
    Lost Dimension falls short of outstanding, but it’s still a standout title.
    • 72 Metascore
    • 80 Critic Score
    Even when I was forced back into levels I had already conquered, Tembo rarely lost its momentum. In the eight hours I spent as an elephant soldier, I never felt like the game's flow was interrupted.
    • 81 Metascore
    • 85 Critic Score
    Nevertheless, a month past its release, it's safe to say that Splatoon functions well enough, has an active community and continues to grow in the right directions, even if some obvious areas of improvement remain.
    • 92 Metascore
    • 80 Critic Score
    The Witcher 3's subject matter, its almost defiant doubling down on its treatment of women as titillating props for Geralt and the player, even as it tries to flesh out more female leads, is its most disappointing aspect. This constant presence weighs down what would otherwise be an excellent bit of closure for Geralt's video game saga — which isn't helped by the control issues that often detract from sequences meant to break up open-world monotony.
    • 86 Metascore
    • 85 Critic Score
    It's been days since I finished the game, but I can’t stop thinking about it. Her Story nails the dark, voyeuristic nature of true crime and the curiosity that follows.

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