Post Arcade (National Post)'s Scores

  • Games
For 588 reviews, this publication has graded:
  • 46% higher than the average critic
  • 5% same as the average critic
  • 49% lower than the average critic
On average, this publication grades 1.9 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 The Last of Us
Lowest review score: 10 Alien Creeps TD
Score distribution:
  1. Negative: 19 out of 588
592 game reviews
    • 89 Metascore
    • 90 Critic Score
    All in all, though, Rift Apart makes for an exceptionally easy recommendation. It’s fun for gamers of all ages and genders, absolutely crammed with action, laugh-out-loud funny in parts, and — I can’t stress this enough — looks the way we all imagined the next generation of console games should. I think I speak for PlayStation 5 gamers everywhere when I say we’ll happily take a few more like this.
    • 86 Metascore
    • 75 Critic Score
    I don’t see Returnal becoming another Uncharted-style mega-franchise for Sony. It’s just too punishing and quirky to nab a massive audience. That said, it’s a well-produced and polished play that doesn’t really feel like anything else out there at the moment. If you’re not afraid of a challenge, it may be worth adding to your PlayStation playlist.
    • 79 Metascore
    • 80 Critic Score
    I don’t know how much longer this pandemic will go on, but I’m happy to have New Pokemon Snap as one more weapon in my arsenal to combat lockdown boredom, alleviate my creative listlessness, and encourage a little more socially distanced friendship and community.
    • 79 Metascore
    • 80 Critic Score
    Fantasian draws clear inspiration from mid-numbered Final Fantasy games. From its orthodox structure — players are put in control of a party of heroes who explore towns, dungeons, and an overworld map, with turn-based battle occurring at random intervals — to its sci-fi-cum-fantasy vibe, which includes grand airships, imaginative monsters, and even glowing save crystals, anyone who played a turn-of-the-century Japanese role-playing game is going to experience some welcome nostalgia here — especially when Uematsu’s signature battle music and themes kick in.
    • 76 Metascore
    • 70 Critic Score
    What Bravely Default II ends up giving us is a nicely polished traditional role-playing game that gently shifts a few of the genre’s defining bars a centimetre or two higher while safely ducking under others. Fans of the form will find it warm and comforting, but I don’t expect it will win over many converts.
    • 61 Metascore
    • 40 Critic Score
    The sad truth is that Cyberpunk 2077 is awash with problems. Which makes it all the more miraculous that we were compelled to plod through its litany of tribulations simply to keep experiencing the story, characters, and world that CDProjekt Red has created. Clear away the grit and there remains something special here that’s bound to light up the imaginations of cyberpunk fans. A better option for console players, however, would be to wait for the next-generation versions, which will likely (or should that be hopefully?) look and perform better, and could benefit from whatever retrofits and patches CDProjekt Red sees fit to release based on player feedback in the coming months.
    • 81 Metascore
    • 80 Critic Score
    Whether you think of Immortals Fenyx Rising as a Breath of the Wild set within Greek mythology, a kid-friendly Assassin’s Creed, or something all its own (likely because you haven’t played either of those other games), the plain fact is that it is eminently playable. There’s never a shortage of things to do, and doing these things is generally a lot of fun. And at the end of the day, that’s pretty much all most folks want out of an open world adventure.
    • 85 Metascore
    • 85 Critic Score
    It’s jam-packed with funny, heartwarming, wholesome scenes and dialogue. And it’s a pleasure to play. Swiftly and effortlessly swinging through corridors of New York skyscrapers is exhilarating, and the combat choreography is stunningly cinematic. If it weren’t for the repetitive nature of some side activities — such as tracking down loot stashes and saving civilians — it would earn must-have status. As is, it’s still the best game to show off PlayStation 5’s potential to players of all ages — especially if you want to have a terrific time in the process.
    • 61 Metascore
    • 65 Critic Score
    It grows repetitive, but the dodging, blocking, parrying, slashing combat — while a bit overly complicated at times — should prove challenging and gratifying enough to keep fans of this sort of game moving forward. The slightly gaudy next-gen visual spectacle is just gravy.
    • 83 Metascore
    • 75 Critic Score
    This one definitely won’t be for all tastes, but players with a penchant for Japanese culture and a love of tactical combat are bound to find a little slice of criminal soap opera heaven in Yakuza: Like a Dragon.
    • 84 Metascore
    • 85 Critic Score
    The franchise’s famous environment traversal mechanics — essentially parkour — are similarly streamlined yet no less satisfying, thanks largely to the undeniable compulsion the game instills in players to keep moving to see what lies beyond the next ridge or river. Exploration is a driving force.And, of course, it looks phenomenal and runs smooth as an oil slick on next-generation hardware. Players looking for a substantial game that shows off the graphical capabilities of their new systems that will keep them busy well into next year won’t be disappointed in Assassin’s Creed Valhalla.
    • 81 Metascore
    • 75 Critic Score
    It may not be as deep or sophisticated as many other modern racers, but Dirt 5 is nonetheless an entertaining outlet for engine revving on Xbox Series X or PlayStation 5.
    • 79 Metascore
    • 75 Critic Score
    It doesn’t take a lot of risks. You’ll run around a little hub world choosing visiting shops and choosing levels filled with various running and jumping challenges, plus some signature Sackboy moves involving tugging, pushing and hanging onto stuff. But it’s well executed and wonderfully easy to just sit down and play for 20 minutes here or there. Plus, the action is set to a buoyant soundtrack filled with music that perfectly matches the family-friendly hijinks. Don’t be surprised if you find yourself humming these tunes long after you stop playing.
    • 92 Metascore
    • 90 Critic Score
    Demon’s Souls isn’t likely to convert many new players to this kind of game design, but fans of gruelling but gratifying game experiences are in for a treat.
    • 74 Metascore
    • 70 Critic Score
    The problem, unfortunately, is that something feels missing without a true hero character with a deep backstory and lots of personal demons and vendettas to drive the narrative forward.
    • 76 Metascore
    • 80 Critic Score
    Call of Duty: Black Ops Cold War does very more-of-the-same in places — it’s the franchise’s 17th instalment, after all — but when a formula has been so fine-tuned, it’s hard to expect the developers to monkey around with it too much.
    • 88 Metascore
    • 85 Critic Score
    This new Xbox edition keeps everything that made the original one of the best puzzlers in years (except the VR part, which it turns out is pretty unnecessary) and adds a heaping helping of multiplayer to the mix.
    • 75 Metascore
    • 65 Critic Score
    Mario Kart Live: Home Circuit is, in other words, an entertaining toy that can spark the imaginations of Mario fans young and old, but it’s not necessarily a great game. Proceed accordingly.
    • 78 Metascore
    • 90 Critic Score
    This is exactly the sort of game we, as a society, need right now: authentic, inclusive, edifying, engaging, and, in the end, hopeful. Tell Me Why is one of the best and most memorable games of the year, and it helps lay a foundation for the growth of minority presence in games with wider audiences.
    • 76 Metascore
    • 75 Critic Score
    PGA Tour 2K21 delivers an excellent simulation of my favourite physical pastime, and I expect I’ll continue to come back to it whenever I’m blocked from the real thing by weather, winter, or a pandemic. However, I’m also anxious for this new series to blossom into a more polished and full-featured golf experience. And, given HB Studios’ provenance, I can’t help but hope one day to see a Canadian course or two (perhaps Inverness’ famed Cabot Cliffs?) make the official course roster.
    • 80 Metascore
    • 75 Critic Score
    Needless to say, Paper Mario: The Origami King doesn’t have the general appeal of a traditional Mario game. It’s smart, creative, and rarely less than lovely to look at, but its combination of odd combat mechanics and sporadically subversive wit are bound to reinforce the franchise’s status as distinctively niche within the Marioverse.
    • 83 Metascore
    • 85 Critic Score
    Tsushima's geography is rivetingly beautiful, from bamboo forests and heaving mountains to picturesque waterfalls and seas of swaying pampas grass composed of thousands of gently moving blades each of which will catch the moonlight on a clear night. I could almost feel the chill of thunderstorms as they came crashing in and the heat of the sun as it rose above the horizon in a dazzling blaze of light.
    • 93 Metascore
    • 100 Critic Score
    The Last of Us Part II manages the striking feat of imbuing video game violence with meaning. Its combat is thrilling and darkly addictive, but this is a story about how violence changes people and rarely solves anything. The consequences of killing are made abundantly clear over and over again until, by the end, we simply no longer wanted to fight. I wanted to put down the controller as though it was a gun for which I no longer had desire to use. That's a neat trick, Naughty Dog. And one hell of an encore.
    • 80 Metascore
    • 90 Critic Score
    Gears Tactics has established itself as a serious presence in the turn-based strategy space. With a flavour very much its own, and the exceptional production quality for which the Gears games are known, it’s something close to an essential play for fans of tactical combat.
    • 87 Metascore
    • 80 Critic Score
    Sometimes all a person wants is a way to forget about the rest of the world while mindlessly ripping mancubuses to bloody shreds. In this modest ambition, and others, Doom Eternal succeeds sparklingly.
    • 90 Metascore
    • 80 Critic Score
    It’s a blissfully lighthearted and colourful game filled with charm, humour — I giggled aloud the first time I caught a black bass, described in-game as “the most metal of all fish” — and a much needed sense of normalcy that comes at a time when we could all use a little pick-me-up.
    • 85 Metascore
    • 90 Critic Score
    I won’t judge anyone who gives this one a whirl and simply decides its not their cup of tea. I suspect it’s a little akin to bungee-jumping, high-stakes investing, or alcohol — some folks just don’t have a taste for it. But for a handful of players looking to test themselves and the limits of their perseverance, Nioh 2 is probably going to be a nice slice of video game heaven.
    • 81 Metascore
    • 70 Critic Score
    I can’t deny that I had plenty of fun taking in this authentic new Star Wars story, but I get the sense that an extra six or twelve months of development could have given us a more polished and less derivative experience.
    • 82 Metascore
    • 90 Critic Score
    In the end, it might not be what we do in Death Stranding so much as the ideas that underlie the experience that make it so engaging, and make us so willing to overlook the elements that don’t quite work. Its grand — and timely — vision of how to unify a broken country; its take on killing only as a last resort; even its commentary on our culture’s growing reliance on having the world delivered to our doors. Kojima has given us lots to chew on.
    • 86 Metascore
    • 90 Critic Score
    In a medium overloaded with huge and hyper-violent experiences, it’s an absolute delight to encounter a game like Luigi’s Mansion 3, a small but painstakingly architected adventure that engages us with its creativity, innovation and individuality.

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