Push Square's Scores

  • Games
For 2,320 reviews, this publication has graded:
  • 33% higher than the average critic
  • 7% same as the average critic
  • 60% lower than the average critic
On average, this publication grades 7.4 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 God of War
Lowest review score: 10 Yasai Ninja
Score distribution:
2324 game reviews
    • tbd Metascore
    • Critic Score
    Here’s what we’re allowed to say about The Last of Us: Part II so far: the combat is utterly enthralling. [Hands-On Impressions]
    • 77 Metascore
    • 70 Critic Score
    Ion Fury is a shooter that phenomenally emulates what made the early FPS so wonderful. A timeless gameplay loop that effortlessly coaxes fun out of a formula so old it stretches decades into gaming’s past, the game is an incredible amount of fun. The technical problems we encountered muddy the waters, but even with those present (and a fix incoming for that game-breaking bug) we enjoyed our time with the game enough that we still recommend that anyone interested in playing it, do so.
    • 54 Metascore
    • 40 Critic Score
    Those Who Remain is a psychological horror experience completely lacking in scares and atmosphere. Its uninspired gameplay loop has already been done better time and time again, resulting in a dull, unnecessary title.
    • 59 Metascore
    • 40 Critic Score
    Mafia II: Definitive Edition could have been a welcome distraction during the quieter summer months, but in its current state, it must be avoided at all costs. While its narrative and writing may still hold up 10 years later, the long, long list of technical flaws and glitches overshadows its few accomplishments. And that's all it deserves because this is the worst remaster of the PS4 generation.
    • 67 Metascore
    • 70 Critic Score
    You may be tired of open world collectathons, but Maneater bites back with more than enough novelty to make the format feel as fresh as Port Clovis’ well-populated oceans. A moreish gameplay loop with a well-designed sandbox mean there’s some-fin special here, and while it makome as a surprise, not even control and performance issues will deter you from flashing your teeth.
    • 74 Metascore
    • 60 Critic Score
    The controls are wonky and the mission design is straight outta last-gen, but there's still dumb fun to be had with Saints Row The Third Remastered. Even all these years later, it's a refreshingly stupid sandbox title that offers up some memorable moments -- it's just a shame that they're buried beneath tedious activities and gameplay that feels incredibly basic by today's standards.
    • 68 Metascore
    • 60 Critic Score
    Gorn puts you in the boots of a powerful gladiator and gives you everything you need to let loose on hapless opponents. When it's at its best, this is a satisfying PSVR experience, offering up truly physical and cathartic action with over-the-top violence. Sadly, it does run into some problems, such as iffy movement and motion tracking problems. There's plenty to like about this OTT title, but without these sticking points it could've been a real PSVR champion.
    • tbd Metascore
    • 50 Critic Score
    It’s a combat game inspired by PS1’s legendary Destruction Derby, and it’s effectively a proof of concept. In many ways this feels like half a game, as you smash your way through Drawn to Death-esque arenas, crumpling cardboard and ejecting batteries.
    • tbd Metascore
    • 60 Critic Score
    It’s not a looker, with the environments largely lacking detail and the sprite work rudimentary. But the loop is addictive while the adventure lasts, and you’ll definitely want to run through the campaign a few times before losing interest entirely. Ratalaika continues to supply the PS4 and PS Vita with likeable timewasters, then, and while there are undoubtedly higher-profile roguelikes on the platforms, this is still a fun one.
    • tbd Metascore
    • 60 Critic Score
    The biggest problem ultimately is that if you don’t like the standard rules or play differently in person, then that’s too bad. Some custom options would have been a welcome addition and allowed even more fun to be squeezed out of the game. But if you’re looking for a quick, get-in, get-out play session of a great board game in digital form, you could do worse than Ticket to Ride.
    • 80 Metascore
    • 80 Critic Score
    Super Mega Baseball 3 is a refinement done right. The series’ accessible action remains easy to pick up and play, but teensy tweaks to systems such as base stealing add immeasurable depth to the overall experience. It’s the multi-season Franchise mode that’s the real star of the show here, though, adding just enough economical depth to keep you engaged in the storyline of your squad, while still ensuring that you spend more time out on the field than in spreadsheets.
    • 82 Metascore
    • 80 Critic Score
    Huntdown is an ode to the gloriously violent and ridiculous action movies of the 80s, revelling in cheesy one-liners, larger than life characters, and wanton bloodshed. It's challenging but largely fair, with some thrilling boss encounters that require a variety of tactics to bring to justice. The thumping soundtrack and beautiful 16-bit aesthetic are just the icing on the cake, like a perfectly delivered "Stick around!" after Arnie pins an enemy to the wall with an expertly thrown blade.
    • 79 Metascore
    • 60 Critic Score
    Its biggest problem then is that it's over all too quickly. Of course, rogue-lites are designed to be replayed over and over again. However, with just four comic books to work through, you'll see everything Fury Unleashed has to offer much quicker than you might expect. Boss fights are randomised, but the action in between feels wholly similar. As such, it makes for a quick-fire burst of enjoyment that, on the whole, puts a smile on your face every step of the way. Just don't expect Fury Unleashed to entice you into coming back for more.
    • tbd Metascore
    • 40 Critic Score
    Not only are the mashes repetitive, they're also very short, shallow, and often just plain bad. Sometimes frustrating, sometimes too easy, sometimes impossible -- the randomised nature of mashing hurts more than it helps. Sadly, the novel concept isn't backed up by the execution required to make it work. While some of the mashes show some fun combinations of genre tropes, the majority of what you'll play in SuperMash is a bit of a mess.
    • 74 Metascore
    • 70 Critic Score
    Arcade Spirits is a visual novel with a diverse set of characters to romance or befriend. It doesn’t really bring anything new to the genre, but the characters are charming and the vibrant arcade setting offers a fun nostalgic feel. The storyline offers plenty of heartfelt moments that will make you really care about many of the characters and want to play through multiple times. While it’s a simple game, it’s definitely one that’s worth your time.
    • 79 Metascore
    • 70 Critic Score
    The game's at its best when you're being forced to adapt, but it has a bad habit of introducing scenarios that feel like they require trial and error. For example, some enemy spawns are near impossible to see coming on a first run, and while you're never truly out of options, taking a few bad hits can cripple your chances -- especially in later levels.
    • tbd Metascore
    • 40 Critic Score
    While the title does streamline some tasks, its controls are still counter-intuitive on the DualShock 4, adopting a rub-your-head-pat-your-belly approach that’s almost impossible to adapt to. There are lots of jobs to complete and different cities to unlock, but the visuals are tired – like an upscaled PlayStation 2 release – and the overall loop isn’t as addictive as its immediate peers.
    • 67 Metascore
    • 60 Critic Score
    Curiously, not everyone can be absorbed on your first attempt, and so you’ll need to collect brains and invest cash in order to unlock the more powerful hosts. This obviously adds to the release’s replayability, but when paired with its punishing difficulty, the formula begins to grate. Local co-op doesn’t really ease the repetition, although your pals will certainly appreciate the pop culture references.
    • tbd Metascore
    • 50 Critic Score
    The sprite work is undoubtedly impressive, and the audio is as hyperactive as you’d expect. But this is a wafer-thin experience, with only the draw of a better score to pull you back for a second playthrough. As a piddly, rose-tinted reminder of the retro shooters of old, there’s very little to truly dislike here – but it’s important you know what it consists of before parting with your cold hard cash.
    • 82 Metascore
    • 70 Critic Score
    Streets of Rage 4 makes a valiant attempt to drag the old-school franchise into the modern age. We've ended up with a beautiful beat-'em-up that's perhaps a little too loyal to the original games, but is ultimately a blast to play, especially with others. The appeal might wear off after a little while due to repetitive gameplay, but it's a huge amount of fun while it lasts.
    • 56 Metascore
    • 60 Critic Score
    Daymare: 1998 is a low budget release with an ambition that outpaces its production values, but it's still a good attempt. There are stumbling blocks – hit detection, boss fights, animations – but the lighting is good, the soundtrack is great, and the exploration is satisfying.
    • 77 Metascore
    • 80 Critic Score
    Deliver Us the Moon is a short but exciting adventure set in the beautiful depths of space. With the fate of humanity in your hands you’ll feel determined to see things through to the end. There’s a good variety of puzzles you’ll need to solve, and while none of them are particularly difficult, the real pleasure is in seeing what new wonders the game has in store for you in each area.
    • 81 Metascore
    • 70 Critic Score
    Telling Lies is one of the best experiences to make use of FMV on PS4, telling a fascinating narrative that'll have you guessing what revelation will come your way next. What's more, the star-studded cast of characters does an excellent job of bringing the script to life, but it is held back by a perplexing rewind function. Had it been implemented better, the game would be on the cusp of greatness. Although, in its current state, Telling Lies is still a very safe recommendation for fans of the genre.
    • 80 Metascore
    • 70 Critic Score
    SnowRunner’s glacial pace won’t appeal to everyone, but this unique haulage simulation manages to transform everyday terrain into an enemy you need to tame. This is a game that’s less about the destination and all about the journey you take; in that sense it’s unmatched, and wildly rewarding in a way that few other open worlders are.
    • 72 Metascore
    • 60 Critic Score
    Sakura Wars is an entertaining fusion of dating sim elements and button mashing action, but it's held back by tired anime tropes and some disappointingly underdeveloped characters. The overarching story may be painfully predictable, but there's still waifu-chasing fun to be had here, and the combat is enough to keep the otherwise relaxed pacing in check.
    • 55 Metascore
    • 40 Critic Score
    Predator: Hunting Grounds wouldn't look too out of place amongst the tacked-on multiplayer modes of the PS3 generation. It offers a handful of hours packed with enjoyment but quickly comes apart at the seams as you realise how lacking in content it really is. While playing as the Predator and a good amount of customisation may be its saving graces, this is an experience you can safely skip.
    • 77 Metascore
    • 70 Critic Score
    MotoGP 20 is unquestionably a good, solid racing game made by a passionate team. When you're weaving through a track at breakneck speeds, slowly mastering the tough but engaging handling, it can be great fun. The problem is an unapproachable first few hours; little to no guidance will easily put some new players off. However, if you can get past that initial bump in the road, there's a robust and challenging racer waiting to be conquered.
    • 74 Metascore
    • 70 Critic Score
    While the accessible controls and cute presentation are inviting to all types of players, the action itself can get a little fiddly. It's very easy to get stuck in doorways carrying a bed, for instance, or have objects fall into awkward positions amid the chaos. It's not too big an issue but it does frustrate when you waste precious seconds getting snagged on walls. For moving experts, there are optional objectives and gold times to aim for. Completing the extra tasks rewards you with coins that unlock even trickier challenges in an arcade, extending the life of quite a short game. It doesn't quite hit the same heights as its peers, but it's hard to deny its simple pleasures.
    • 76 Metascore
    • 70 Critic Score
    It may be a full 3D remake of a classic action RPG, but Trials of Mana sticks rigidly to the structure of the original game. As a result, its storytelling and characters are one-note and largely forgettable -- hampered further by awkward cutscenes and dodgy English voice acting -- but its nicely paced gameplay feels surprisingly fresh in a time when modern RPGs have a tendency to drag on for hundreds of hours. What's more, its simple but smooth and effective combat system makes for some moreish action. All in all, Trials of Mana is a delightful throwback.
    • tbd Metascore
    • 40 Critic Score
    Help Will Come Tomorrow feels unwieldy and at odds with its approachable resource gathering mechanics. It's setting may convince some into a purchase, but for those after a new take on the genre, this experience fails to satisfy.

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