Riot Pixels' Scores

  • Games
For 975 reviews, this publication has graded:
  • 21% higher than the average critic
  • 8% same as the average critic
  • 71% lower than the average critic
On average, this publication grades 11.3 points lower than other critics. (0-100 point scale)
Average Game review score: 63
Highest review score: 95 Divinity: Original Sin II
Lowest review score: 1 Bloodbath Kavkaz
Score distribution:
975 game reviews
    • 71 Metascore
    • 48 Critic Score
    A disgustingly average game not worthy of being a Leisure Suit Larry adventure. You have to get drunk if you want to squeeze any fun out of it.
    • 78 Metascore
    • 65 Critic Score
    With all its attractive graphics, Mutant Year Zero lacks scale to offer exciting tactical options and does very little to flesh out its intriguing post-apocalyptic world.
    • 61 Metascore
    • 65 Critic Score
    Shinobi Striker is in a dire need of maps and modes, and looks like the developers have no idea on how to tackle this problem.
    • 79 Metascore
    • 70 Critic Score
    Despite its plain look, Mechanicus offers lots of exciting turn-based battles and many ways to level up your team. Unfortunately, it gets only easier as you progress and eventually turns into a cakewalk, but it's not a deal-breaker.
    • 62 Metascore
    • 43 Critic Score
    Whenever developers turn to surrealism while making a video game, they sometimes forget that their goal is to produce an actual playable game rather than a bunch of psychedelic paintings. Dali Games fell into this trap while working on its debut adventure Lucid Dream.
    • 73 Metascore
    • 70 Critic Score
    It's a little bit weird, sometimes disbalanced, boring at times and clearly lacking a better budget, but now, after a handful of patches, you can safely pick it up during a sale.
    • 56 Metascore
    • 34 Critic Score
    Achtung! Cthulhu Tactics has the most primitive levels I have ever seen in a turn-based strategy game, coupled with an equally primitive AI. Combat system has quite a few fine ideas, though, but they're not worth it to suffer through 10 hours of identical gameplay situations.
    • 71 Metascore
    • 65 Critic Score
    Darksiders 3 is dated in all regards, from gameplay to graphics and facial animation.
    • 82 Metascore
    • 74 Critic Score
    It's a solid expansion pack with all the merits and flaws of the original game. And for some reason it has "2" in the title.
    • 52 Metascore
    • 30 Critic Score
    It's sloppy and boring wherever you look. Fallout 76 feels like a mishmash of half-baked ideas rather than a proper MMORPG with a decent story and exciting challenges for both lone wolves and groups.
    • 89 Metascore
    • 71 Critic Score
    There is no thrilling story, colorful characters or allure of the high seas. Instead, Return of the Obra Dinn is a bold, massive puzzle, an exquisite workout for your 'gray cells'. Unfortunately, the innovative gameplay mechanic gradually loses its appeal and excitement towards the finale, and I had to muster my willpower in order to beat the game in one go.
    • 81 Metascore
    • 75 Critic Score
    While the core gameplay is still fun, Battlefield 5 is the most unstable and bug-ridden installment in the series since Battlefield 2. Even if the developers manage to patch the most glaring holes by the end of this year, there is no guarantee that they won’t abandon the game in a few months depending on sales and revenue from microtransactions. I would wait six months to see if anything changes for the better before buying.
    • 71 Metascore
    • 55 Critic Score
    Lovecraft-inspired, one-of-a-kind, original-looking… boring grindfest.
    • 86 Metascore
    • 60 Critic Score
    While AC: Origins was packed with interesting stories, Odyssey is a generic ’Ubisoft sandbox’ in the worst sense, with hundreds of the same-looking places, dozens of ”kill-fetch” quests and almost zero motivation to grind further.
    • 70 Metascore
    • 60 Critic Score
    60 Parsecs! was supposed to fix the mistakes of 60 Seconds and launch this concept into stratosphere, but suffered orbit decay and burned on re-entry.
    • 73 Metascore
    • 62 Critic Score
    Fans of WH40K board games will probably enjoy this video game. Fans of computer strategy games should probably buy Valkyria Chronicles 4 instead.
    • 80 Metascore
    • 70 Critic Score
    The Gardens Between wins you over with immediacy and candor rather than original concept or atmosphere. Don’t expect metaphysical references, hidden postmodernist rhetoric, or a multi-layered narrative — there is none of that. Moreover, it is devoid of conflict, story and text. This is a journey through a child’s imagination made out of clever puzzles.
    • 80 Metascore
    • 83 Critic Score
    SoulCalibur 6 joins Injustice 2 on the front line of modern arcade fighting games. I hope the amazing character editor will only increase its popularity over time.
    • 73 Metascore
    • 65 Critic Score
    Generic heroic fantasy with naive themes and two-dimensional caricatures instead of characters. The writing is all right, with some bright spots here and there, but this story is not worth the emotional havoc this game wreak on you with its poor game design logic and bugs.
    • 82 Metascore
    • 70 Critic Score
    Whether you buy Spyro Reignited out of sheer nostalgia or just because you need a nice game to play together with your kids, this remake will not disappoint. It’s still one of the best family arcade games around.
    • 71 Metascore
    • 59 Critic Score
    In the dark future, there is only war, but this is not enough for a proper 4X strategy game.
    • 85 Metascore
    • 75 Critic Score
    Thronebreaker is surprisingly simple on medium difficulty, but there is no incentive to play it again on hard. Here, Gwent serves as a distraction from Queen Maeve’s adventures rather than the main course. Under different circumstances, her story could have been turned into a much more ambitious self-sufficient game to rival The Banner Saga trilogy.
    • tbd Metascore
    • 57 Critic Score
    It’s a no-frills adventure with a simple story, pleasant graphics and a load of vexing trivial mistakes in its design.
    • 67 Metascore
    • 60 Critic Score
    The ever-increasing level requirements force players to grind. These side missions are all too similar in their look and design. Varied, exciting combat could have been the game’s saving grace, but, alas, it leaves a lot to be desired.
    • 80 Metascore
    • 83 Critic Score
    Dragon Quest XI may delight even the staunchest opponents of JRPGs.
    • 83 Metascore
    • 80 Critic Score
    Was it worth it to sacrifice the single-player campaign? If this was the only way to create this awesome multiplayer package, then yes, absolutely. Black Ops 4 channels the spirit of the first two Modern Warfare games, and this is an achievement by itself.
    • tbd Metascore
    • 43 Critic Score
    Cliched story and characters are the worst offenders in Thief of Thieves. The developers managed to nail down a comic book look, but what’s the point in it if everyone is ugly as hell and cannot utter even a single interesting line?
    • 83 Metascore
    • 58 Critic Score
    Two Point Hospital doesn’t want and doesn’t know how to punish players for their mistakes. It only creates a feeling of hectic atmosphere and imitates problems to keep us from falling asleep while moving medicine cabinets for the umpteenth time.
    • 62 Metascore
    • 57 Critic Score
    The concept of We Happy Few has so much potential, but it feels like there were two teams with different level of talent working on this project. One team used this elaborate alternative world, stark visual style and and intriguing story, tried to lift it up. The other team was responsible for imbalanced, clumsy gameplay, pulled the game down. The result is 30 hours of very mixed feelings.
    • 97 Metascore
    • 90 Critic Score
    RDR2 is one of the best games of recent years that gives all the other popular “sandboxes” a thorough ass-kicking.

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