Riot Pixels' Scores

  • Games
For 1,157 reviews, this publication has graded:
  • 20% higher than the average critic
  • 7% same as the average critic
  • 73% lower than the average critic
On average, this publication grades 10.9 points lower than other critics. (0-100 point scale)
Average Game review score: 63
Highest review score: 95 Europa Universalis IV
Lowest review score: 1 Bloodbath Kavkaz
Score distribution:
1157 game reviews
    • 86 Metascore
    • 75 Critic Score
    Mass Effect: Legendary Edition is good enough to be considered a decent collection for fans of this universe or anyone who has never played as Captain Shepard before. If you wished for more substantial improvements, changes, revelations or any supplemental content, you’re in for a disappointment.
    • 66 Metascore
    • 59 Critic Score
    In a manner, Biomutant’s name is self-explanatory. After all, mutation is often a byproduct of a mistake.
    • 75 Metascore
    • 60 Critic Score
    Legend of Keepers fools you into expecting a deep game, but in reality, all these numbers and nuances belie primitive battles, while roguelike elements are nothing but a grindfest.
    • 79 Metascore
    • 68 Critic Score
    A decent text-based RPG with a disappointing illogical ending.
    • 73 Metascore
    • 52 Critic Score
    Tohu is bright and beautiful, but it lacks visual tools to tell its simple story, and it’s chock full of unoriginal, ages-old puzzles.
    • 58 Metascore
    • 50 Critic Score
    A great tactics game locked in a shell of a shoddy RPG.
    • 73 Metascore
    • 72 Critic Score
    Killing everything that moves with bullets and magic while enjoying picturesque alien vistas is good enough for 20 hours (30, if you’re into Expeditions), but don’t expect anything more substantial out of Outriders.
    • 66 Metascore
    • 49 Critic Score
    In an attempt to recapture Studio Ghibli’s magic, the creators of Encodya put a lot of effort in amazing visuals, composed excellent music, hired great voiceover actors, and… botched narrative and game design. Without them, Encodya fails on both counts, as a fairytale and a game.
    • 80 Metascore
    • 85 Critic Score
    Thanks to the extensive remaster, this extraordinary, albeit quirky game is now accessible for a wider audience. Nier: Replicant belongs to a rare breed of RPGs that grip you to the very end.
    • 48 Metascore
    • 45 Critic Score
    A half-baked game with an interesting concept.
    • 75 Metascore
    • 60 Critic Score
    Sometimes, being evil is fun, other times it's incredibly difficult. In Evil Genius 2, being evil is boring.
    • 78 Metascore
    • 69 Critic Score
    At a first glance, Curse of the Dead Gods offers enough variety and exciting nuance to take a deep dive, but quickly loses steam and devolves into tedious chaos.
    • 76 Metascore
    • 71 Critic Score
    All in all, a good second helping for fans of Persona 5. Still, Strikers is a step down compared to the brilliance of the original game.
    • 65 Metascore
    • 59 Critic Score
    A lackluster detective story which has nothing to hook you with is not what I was expecting from Dontnod Entertainment.
    • tbd Metascore
    • 75 Critic Score
    ICBM is not made for long gameplay sessions, but planning sneaky nuclear strikes is a thrilling way to while away a few evenings.
    • 75 Metascore
    • 59 Critic Score
    Iron Harvest is a typical KING Art production, intriguing and appealing at first, but having spent some time with it, you notice the shoddy workmanship and a heap of technical problems.
    • 71 Metascore
    • 65 Critic Score
    Wearing travel, low-brow humor and the Chicken are, unfortunately, the most memorable parts of Breathedge.
    • 75 Metascore
    • 69 Critic Score
    The Medium deftly ties all loose story ends and shows impressive art direction, but it lacks wholeness. The game feels like an artist who has too many ideas at the same time; he would grab a brush, then a pen or a piece of coal… but still cannot finish his masterpiece.
    • 81 Metascore
    • 80 Critic Score
    Suzerain has problems with how it presents information as well as some logical holes, yet its non-linear narrative, moody atmosphere, the tingling feeling that everything will end badly, awesome soundtrack, and a well-developed world are all valid reasons to veto any criticisms and return to Sordland for more socio political experiments.
    • 86 Metascore
    • 77 Critic Score
    The sequel is mostly an expanded and improved Nioh, with more complex combat mechanics and new challenges for the veterans, yet it's surprisingly accessible to casual players. Yet it fails to correct past mistakes, and you would be hard pressed to see any transformative changes in the game’s formula.
    • tbd Metascore
    • 55 Critic Score
    Even a year’s worth of updates and DLC failed to turn Phoenix Point into “the definitive version of the acclaimed strategy game”, as its Steam description suggests. This game has a plethora of features and systems, but they drown in an endless sea of monotony.
    • 67 Metascore
    • 60 Critic Score
    Oversimplification is the real joykiller in Disjunction. Its story feels like a rough outline, levels are made out of copy/pasted prefabs, stealth and character progression are just as simplistic, as is everything else.
    • 73 Metascore
    • 65 Critic Score
    If you ignore a few heavy-handed plotlines, half the jokes and an absurd ending sequence, Wet Dreams Dry Twice is a fun adventure, and a big improvement over the previous game, Wet Dreams Don’t Dry.
    • 67 Metascore
    • 45 Critic Score
    A pointless new edition of a shoddy game. Even if you’re a fan of Remnant: From the Ashes, you’d be better off just watching the ending on YouTube.
    • 29 Metascore
    • 13 Critic Score
    It takes a special talent to create a remake which is much worse than a game released 17 years ago.
    • 87 Metascore
    • 80 Critic Score
    IO Interactive finished its trilogy with a great finale, and this episode is the best of three, tying up the epic World of Assassination series in a beautiful bow.
    • 63 Metascore
    • 55 Critic Score
    This game has systems aplenty, but, unfortunately, the balance is broken, and it feels like the developers didn’t know which parts to fix.
    • 85 Metascore
    • 70 Critic Score
    Toys for Bob's game is a welcome addition to the original trilogy, although you will hardly remember its levels or music. Crash Bandicoot 4 is two steps below the amazing Super Mario Odyssey and Yoshi’s Crafted World.
    • 72 Metascore
    • 50 Critic Score
    This is the worst kind of sandbox, with bland, repetitious gameplay, and barely existing narrative.
    • 76 Metascore
    • 63 Critic Score
    A by the numbers turn-based tactics game, Stirring Abyss neither fills you with joy nor makes you resent it. Still, you could do much worse than spend a few evenings on the deep sea floor, especially if you’ve already had your fill of other, more impressive offerings in this genre.

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