RPG Fan's Scores

  • Games
For 1,815 reviews, this publication has graded:
  • 72% higher than the average critic
  • 7% same as the average critic
  • 21% lower than the average critic
On average, this publication grades 5.4 points higher than other critics. (0-100 point scale)
Average Game review score: 80
Highest review score: 99 Elden Ring
Lowest review score: 25 Arcania: The Complete Tale
Score distribution:
1829 game reviews
    • 54 Metascore
    • 65 Critic Score
    I can’t say I was compelled to explore the board with every single character, nor was I enamoured with the story or the writing. If anything, I felt a bit weird playing this after V3. And while the main games are rarely longer than 30 hours, I can see people grinding forever just to get something satisfying out of Danganronpa S. Unless you’re a hardcore fan, I don’t think it’s worth it. But if you’re picking up Danganronpa Decadence, it might be worth a peek.
    • 70 Metascore
    • 75 Critic Score
    Overall, Pokémon UNITE is a MOBA with a lot of potential. It’s already great as a casual game with friends, but I believe with some tweaking to Zapdos and removal of the “pay for held item upgrades” option, a strong competitive MOBA lives in Pokémon UNITE. Until then, it’s hard to call it much more than an above-average entry in the crowded MOBA space.
    • 75 Metascore
    • 75 Critic Score
    Still, I hesitate to recommend Voice of Cards: The Isle Dragon Roars to anyone other than Yoko Taro enthusiasts or players looking for a streamlined introduction to turn-based RPGs. The game is far too short, simple, and easy to maintain your attention for long, and its plot remains unmoving well beyond the point at which you’re likely to lose interest. Nonetheless, its compelling late-game narrative, charming graphical style, and superb score leave me cautiously optimistic about what a sequel can bring to the table. I just hope that the next time this dragon lands, it has learned lessons from its first, flawed foray.
    • tbd Metascore
    • 82 Critic Score
    I would’ve deemed Epic Seven nothing short of a perfect mobile game if it had come out a couple of years earlier while I was grinding legendary drops in Borderlands 2. In many respects, it’s the cream of the crop in the mobile market — especially when it comes to its aesthetics, combat, and fair monetization. But its design choices, such as the excessive grinding it puts you through late game, take away from the shine. Super Creative doesn’t alleviate this particular shortcoming by dancing around it with nearly every update. Though Epic Seven is worth a download, you’re going to have to try it for yourself to see if it’s worth the space on your phone.
    • 76 Metascore
    • 80 Critic Score
    Overall, I quite enjoyed my time with Ys IX. It is a generally fun and entertaining game, with action elements that are wonderfully honed. It is a shame that the graphics in the Switch port diminish the experience as much as they do, because otherwise the title fits rather nicely on a handheld system thanks to its polished control scheme and wealth of content. What could have easily been one of the best action RPGs on the Switch is held back by the visuals, though it is a testament to just how strong of a game Ys IX: Monstrum Nox is that I view it so fondly despite this port’s obvious flaws. I certainly hope that Adol the Red’s adventures will continue if they persist with Ys IX’s entertaining gameplay.
    • 82 Metascore
    • 90 Critic Score
    In particular, it looks back fondly at the NES trilogy and updates the mechanics, structure, story, and gameplay, all while retaining that traditional turn-based combat and wonderful music. Even the sometimes frustrating dungeons and bosses stick around for much-needed reminders of the good old days. Because of this, Final Fantasy V has a unique spirit amongst the other Super Famicom/SNES titles. VI does have some elements of customisation, and IV has its moments of silliness, but the core of V is to embrace the fun and experimentation and lose yourself in the adventure. Sometimes, I forget to do that when I’m playing a video game, particularly a Final Fantasy game. So, for that alone, I’m glad I gave the Pixel Remaster of Final Fantasy V a chance.
    • 65 Metascore
    • 85 Critic Score
    Ultimately, The Caligula Effect 2 is not a game for everyone. This is something the developers are keenly aware of. It’s not a flashy, high-budget, big-name, auteur-laden, AAA RPG that’s gone through the gauntlet of playtesters and focus groups. It’s a scrappy, low-budget underdog that’s full of heart and empathy, and it has a message to share. Though the game is a sequel, those interested can certainly start with this version, as its predecessor is vaguely recapped. For the few like myself who enjoyed the original game despite its numerous flaws, this follow-up is a dramatic glow up that deserves to be played. It is easily one of my favorite games this year.
    • 77 Metascore
    • 76 Critic Score
    While by no means the pinnacle of the series, it’s a more than worthy successor to Vigil Games’ legacy and a very enjoyable action-adventure title that fans will get a kick out of. I can only hope that Airship Syndicate will one day be able to finally give us the conclusion to this epic saga of Heaven, Hell, and the Balance between them.
    • 83 Metascore
    • 87 Critic Score
    Though Castlevania: Symphony of the Night was the first entry to truly embrace 2D exploration and non-linear progression, it was in these three GBA titles that the “-vania” was permanently affixed to the “Metroid.” Individually, they are fantastic games, and together, they offer an irresistible package to fans of the series and genre. Our reviewers very much enjoyed each game in the collection, and we highly recommend it to those looking for engaging, challenging, and expertly crafted Metroidvania games!
    • 77 Metascore
    • 90 Critic Score
    Blue Reflection: Second Light is a beautiful game in every way. It looks fantastic, plays great, and sounds incredible. It’s challenging, rewarding, and a unique experience through and through. It has a hopeful, positive message and the story is a fun and winding ride. The presentation is top-notch, and the game itself demonstrates what Gust has learned in the past four years from their Atelier games. For those looking for a magical girl JRPG to play, consider checking out the entire series. For fans of the original game and anime, I highly recommend Blue Reflection: Second Light. It is one of Gust’s best games to date and easily the best game in the magical girl media subgenre.
    • 62 Metascore
    • 60 Critic Score
    I don’t ever want to be frustrated or overwhelmed with a game like Alchemic Cutie, and I applaud the amount of content that’s available here, but it feels like this jar is jam-packed to the point where the glass is cracking. While other contemporaries offer a variety of activities that benefit your progression, there doesn’t seem to be any reason to carry on in Alchemic Cutie once you’ve beaten the story. Unless you really like that pink-coloured jelly with the bear ears and you want to keep them forever.
    • 78 Metascore
    • 78 Critic Score
    The story is tragic and hopeless at times, only to turn around and become hopeful and positive seconds later. The combat is exciting, and I never thought I would be so engaged with the DRPG subgenre after years of not clicking with it. It’s a game that I’m certainly glad that I played, but I do find it difficult to recommend without a few caveats. If you decide to take the dive, be prepared for a notable time investment.
    • 83 Metascore
    • 88 Critic Score
    Cupid Parasite is a lengthy game with a decent-sized common route and suitor-specific routes that tend to be just as long. Given that there are five suitors initially and a secret character route once you’ve completed the others, along with the various alternate outcomes you can uncover, there is quite a lot of replayabilty to be had here! The sheer amount of energy in the story, combined with a likable cast of characters and well-written developing romances, makes this a rom-com worth perusing if that happens to be your thing. If nothing else, Cupid Parasite certainly knows how to entertain its target audience!
    • 84 Metascore
    • 92 Critic Score
    Shin Megami Tensei V is a premiere JRPG that can’t be missed. Don’t let worries over difficulty (the game has four difficulty settings, one will work for you, I promise!), legacy (this is a whole new direction for the series), or performance (it can get a bit sluggish at times, but the developers have utilized a lot of tricks to make the game run smoothly most of the time) stop you from playing one of the best games of the generation.
    • 81 Metascore
    • 87 Critic Score
    Overall, I’m glad that I decided to give Death’s Gambit: Afterlife a try. I’d most certainly recommend it to those who’ve already tried the initial game just to see the extensive overhaul it received. The level of challenge here is extremely high, but the sense of accomplishment from playing the game and overcoming it is real.
    • 72 Metascore
    • 79 Critic Score
    All in all, House of Ashes is a solid new entry in The Dark Pictures Anthology. While I ultimately found it to be a less engaging and frightening experience than its immediate predecessor, it’s still an enjoyable adventure title with some impressive animation work on display. And while I wasn’t in love with some of the changes, I respect that Supermassive Games is listening to fan feedback and attempting to innovate with each successive title. We’re due for at least one more of these games, so I’ll be very curious to see what the Curator has in store for us next time.
    • 64 Metascore
    • 81 Critic Score
    Overall, Atelier Lydie & Suelle is a great entry in the Atelier series, and it’s easily one of the stronger Mysterious entries. It competes with Atelier Sophie for my favorite in the trilogy, though the general bloat of Atelier Lydie & Suelle gives Atelier Sophie the slight edge. That said, it’s a great follow-up. Though it may take a while to reach its conclusion, it serves as a nice way to tie up as much of the Mysterious storyline as possible while also offering new worlds to explore, exciting new battle mechanics, and a refinement of an already excellent synthesis system. Of course, with the recent announcement of Atelier Sophie 2: The Alchemist of the Mysterious Dream, I’m eagerly looking forward to more Atelier.
    • 74 Metascore
    • 90 Critic Score
    There’s nothing like Actraiser Renaissance‘s seamless genre-blending, and the surprising depth in each facet makes the game all the more timeless. The extensive main campaign is followed by newly added post-game content that keeps the surprises coming, including an additional area to develop and a score mode. The ways to approach Actraiser Renaissance are as boundless as the content it provides, making it a revival that is well worth experiencing.
    • 83 Metascore
    • 78 Critic Score
    Kathy Rain may not be an exceptional point-and-click adventure game, but it’s far from mediocre. The five or so hours of playtime provide you with a compelling story, interesting characters, and some very nice pixel art. I enjoyed my first playthrough back in 2016, and I enjoyed my playthrough of the Director’s Cut today. Though there isn’t a massive amount of new content, the additional gameplay polish, voice acting, widescreen backgrounds, and puzzles make this the definitive version to play. If you’re looking for a shorter-form adventure game (and as I’ve said in the past, not every game needs to be a 30-hour epic), then Kathy Rain: Director’s Cut is a solid choice!
    • tbd Metascore
    • 71 Critic Score
    Monster Crown, though flawed, offers its own take on Pokèmon-style monster collection games. I liked its darker themes and several of its ideas, including having dialogue options when encountering other tamers before engaging them in battle. I should also mention that Monster Crown has online components for trading and battling. Monster Crown has potential, and I did enjoy the time I spent with it, but I was not enthralled by its overly-grindy gameplay and general lack of refinement. I hope Studio Aurum learns from Monster Crown‘s experience and creates better games in the future.
    • 80 Metascore
    • 87 Critic Score
    Marvel’s Guardians of the Galaxy is a blast for its entire run of 20-plus hours, and when it’s not entertaining you with goofy banter and situations, it’s aiming directly at your heart. The twitchy combat is like strapping a high-class hyperdrive engine to a well-worn ship held together with duct tape and bubblegum: it’s such a wild ride that you won’t even notice when it falls apart. Though the fighting has its issues, it’s decent enough to ferry you through the wonderfully dynamic story. For Guardians fans, this game is a no-brainer. But even if you’re not into the superhero thing, it’s also the grandest space opera game this side of Mass Effect. Between Guardians and Avengers, could we be headed for a Square Enix Cinematic Universe? If so, Guardians of the Galaxy may not be a final destination, but at least the spaceship knows which way to go. I’ll be hooked on a feeling for a while.
    • tbd Metascore
    • 68 Critic Score
    With more time in the oven or expansions, I can see Evertried becoming a much more exciting adventure. As it stands right now, it’s too simple to be called a serious game, but it’s also too cutthroat and challenging to be called a casual game. The systems aren’t clear, information seems almost hidden, and the game just isn’t deep enough to make me want to jump back in after a loss, which is absolutely essential in any roguelike or roguelite. I found some enjoyment in Evertried, and I want to love this game for all its charm and originality, but I quickly tired of it.
    • tbd Metascore
    • 72 Critic Score
    I’m normally not into kinetic visual novels, but I liked The Mysteries of Ranko Togawa: Murder on the Marine Express. Being able to check Ranko’s phone gave the game enough interactivity that I didn’t feel disconnected from it. The English language script is rough, but the story remained engaging, and the characters still displayed delightfully colorful personalities. The Mysteries of Ranko Togawa: Murder on the Marine Express is a cool little game that would be even better with a proper localization. That would further entice me to check out hypothetical future installments of Ranko’s adventures.
    • tbd Metascore
    • 70 Critic Score
    Atelier Firis is a highly ambitious and experimental Atelier game that tries to mix everything up. Though I consider it the weakest of the Mysterious trilogy (and one of the weaker Atelier entries in general), it’s by no means a bad game. The sandbox/open world is quite enjoyable to explore, the soundtrack is solid if a bit cramped, and the combat does eventually open up after feeling tacked on for a large portion of the game. There is a lot to like in the game, but the time limit can make you feel more anxious than you should. If this is your first time with this experimental Atelier, make sure to take your time and enjoy all it has to offer. Atelier Firis is best played as an open-world slow-life game. After all, the best part of the game is the Mysterious Journey itself.
    • 74 Metascore
    • 58 Critic Score
    This 10-15 hour journey at $30 on release is riddled with bugs and housed in boring game design and even worse execution. Nothing excites me about playing The Ascent. If only this were an adventure game.
    • 78 Metascore
    • 88 Critic Score
    Minor gripes aside, Crown Trick surpassed my expectations and taught me much about what two of my favorite genres can achieve. Though the game is undoubtedly derivative of Hades and other recent roguelites, it establishes a character, charm, and gameplay style all its own that are genuinely standout. Its combat and progression systems are among the deepest and most satisfying I’ve encountered all year, and its turn-based mechanics instill its gameplay with a thoughtfulness I wish other roguelites would emulate. For delivering dozens of hours of the most engaging dungeon-crawling you may find this year, this game truly earns its crown.
    • 75 Metascore
    • 80 Critic Score
    Samurai Warriors 5 is a breath of fresh air that shows the developers have learned a lot from their previous entries. They’ve taken pieces of their spin-off games such as Persona 5 Strikers, Hyrule Warriors, Fire Emblem Warriors, and even their Dragon Quest Heroes entries. Omega Force took a look at what players of the aforementioned games like beyond general fan service involving their favorite games and used it to reinvigorate their long-running Samurai Warriors series. If you’re someone who tried one of the spinoffs and liked it, or if you have even a remote interest in The Warring States period of Japanese history, this title is a perfect place to jump in. While there is room for improvement upon, Samurai Warriors 5 is a strong foundation for future entries. With Omega Force’s track record of releasing expansion packs and side games, I’m eagerly awaiting more.
    • 71 Metascore
    • 89 Critic Score
    I had a great time playing Xuan Yuan Sword 7 and can only hope that Western gamers will get the chance to experience more games in the series at some point. We’ve clearly been missing out on a compelling series if this entry is any indication! It might not have reinvented the action RPG wheel, but Xuan Yuan Sword 7 is a well-rounded and incredibly solid take on the genre with a phenomenal story at its core.
    • 85 Metascore
    • 85 Critic Score
    Overall, Death’s Door is an enjoyable homage to 2D Zelda games with some additional quirky flair thrown in. It is a satisfying experience whose main drawback is its overall safeness, plus a lack of replayability. Some may also be turned off by the lack of extreme difficulty, which can be another source of replay value for many similar games. I would recommend Death’s Door to those looking for a nostalgia fix that won’t try your patience or just want to enjoy a memorable and contemplative audiovisual style.
    • 70 Metascore
    • 88 Critic Score
    Aurion: Legacy of the Kori-Odan is an incredible game in several respects. It is ambitious in scope and succeeds for the most part with just a few hiccups here and there. The gameplay is polished, both the graphics and musical score are stunning, and the story is thought-provoking. You can easily tell the developers are video game fans and that they put a lot of care and heart into the title. That is a legacy I sincerely hope carries on.

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