RPG Site's Scores

  • Games
For 455 reviews, this publication has graded:
  • 43% higher than the average critic
  • 8% same as the average critic
  • 49% lower than the average critic
On average, this publication grades 0.3 points lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 13 Sentinels: Aegis Rim
Lowest review score: 20 Arc of Alchemist
Score distribution:
  1. Negative: 20 out of 455
455 game reviews
    • 81 Metascore
    • 80 Critic Score
    All of these elements combine to create a game that is a jack of all trades, and master of none, but that’s a happy outcome considering how many different things it tries to do. A lot of what I’ve described so far probably sounds like a mashup of several different things that other games arguably do better, but Marvel’s Guardians of the Galaxy does everything with so much heart and charm that it overcomes some of the elements feeling a little empty and results in one of the best gaming adventures I’ve been on in 2021. Considering how much of a let-down the previous big Marvel game was, I am more than happy to shout how great this is without any conditions put on top.
    • 83 Metascore
    • 80 Critic Score
    Unsighted is a fun, quick little game, lasting me around ten hours on my first playthrough. Its combat and exploration are rewarding, the presentation is stylishly retro, and the narrative is good enough to round out the package. Some of the systems in place come across a little bit more tedious than they feel they should be, and the time-restriction mechanics don't do anything for me, but nitpicks aside, Unsighted is a solid pixel-art indie worth checking out.
    • 86 Metascore
    • 90 Critic Score
    Ender Lilies is an emotional sidescroller RPG with a well-told compelling story, beautiful music & art, and solid gameplay. Its hauntingly beautiful style and satisfying world more than makes up for some slight combat blemishes, leaving a lasting impression as one of the most remarkable games of its kind.
    • 61 Metascore
    • 50 Critic Score
    Astria Ascending is not a great JRPG. I would hesitate to label it a good one. In a year of winners, it's not a complete outlier but it's no contemporary classic. Despite a few flirtations with intrigue, the story is generally vacant of anything compelling enough to stick around until the credits. Poor writing compounds the problem and unlikable characters can't overcome it. Gameplay ranges from strong to stale, with just enough gumption and innovation to keep things lively. Pound for pound and for all its pedigree, this is a disappointing experience I'm not inclined to recommend.
    • 77 Metascore
    • 60 Critic Score
    Mary Skelter Finale provides a rather disappointing finale to the series. The previous games left off on a rather satisfying conclusion to the series, and Finale just feels like an overextended sequel. It's ultimately a really difficult game to recommend to players unless they're already heavily invested in the story of the first two games. Even veterans of this series will be a bit lost without giving its lore a reread to get a better grasp on it. Luckily the game provides one of the best recollection modes I have seen and if any players have never played the series, this can even be an option for those that just want to read any prior story of this title.
    • 82 Metascore
    • 80 Critic Score
    Though the primary plot would have benefitted from the energy placed in it’s characters, the adventures of Sam and John is still worth playing through. Many are likely to be drawn in by the music and visuals alone but the gameplay ensures its more than style. If you’re interested in a Zelda-like with a heavy story and character focus, then you can’t go wrong heading East. Given how great Eastward is for a debut game, I’m willing to patiently await many years for another.
    • 82 Metascore
    • 90 Critic Score
    If there was a category for most improved sequel this year, I strongly believe Lost Judgment might be in the running for winning it. The game offered so many new, cool things to do throughout my 45 hours with it and somehow striked a fine, delicate balance between the goofy Yakuza spin-off you know and love and a spectacular crime drama that tackles difficult themes not seen often enough in games.
    • 87 Metascore
    • 90 Critic Score
    Tales of Arise is an excellent introduction to the series for new players and a fantastic entry for old fans. If this is any indication, the franchise is in for a bright future. Hopefully, it won’t be another five years before the next one.
    • 80 Metascore
    • 90 Critic Score
    Fantasian is a fantastic RPG, and will probably be a strong contender for GOTY deliberations later this year. Though it might not hurt to wait for a few patches for lingering issues to be resolved, and to consider if you’re up for the challenge that the game will provide.
    • 77 Metascore
    • 70 Critic Score
    Dodgeball Academia is simply lovely with all the little touches it puts forth to celebrate both RPGs and the sport of dodgeball. Many clever mechanics make the marriage between the two a natural fit in this game. Some unsatisfying character progression, late-game repetitive battles, and a needlessly prolonged final stretch do set it back, but I think it is still a solid attempt at such a novel concept.
    • 81 Metascore
    • 80 Critic Score
    For any fans of the original game, or anyone who wants to experience The Legend of Zelda: Skyward Sword for the first time, should pick up this remaster. Given its high price point for a remaster, anyone on the fence should either wait, or ignore the game altogether. The quality of life changes are greatly appreciated, but they are not going to change anyone's long standing opinions on the game, besides perhaps criticisms about the motion controls.
    • 84 Metascore
    • 90 Critic Score
    For me, Fuga: Melodies of Steel is the most “feel-good” release of the year so far. I always hoped it would be great, and my impressions of the game two years ago at AnimeExpo made me sure that the game was on the right track – but you’ll never truly know how a game will land until you’ve had a chance to sit down and play the whole thing for yourself. I can only hope that Fuga is the start of a grand new chapter in CyberConnect2’s journey as a developer, as their team has showcased some serious chops when it comes to designing an RPG.
    • 79 Metascore
    • 70 Critic Score
    I come away from Final Fantasy 1, 2, and 3 looking forward to the remaining games more than I did before. I appreciate the new features like the enhanced bestiary, the auto-combat feature, making grinding friendlier, and I LOVE the new soundtracks. But I hope they manage to address issues like the screen tearing and especially the font before the last three games release.
    • 76 Metascore
    • 70 Critic Score
    I come away from Final Fantasy 1, 2, and 3 looking forward to the remaining games more than I did before. I appreciate the new features like the enhanced bestiary, the auto-combat feature, making grinding friendlier, and I LOVE the new soundtracks. But I hope they manage to address issues like the screen tearing and especially the font before the last three games release.
    • 80 Metascore
    • 70 Critic Score
    I come away from Final Fantasy 1, 2, and 3 looking forward to the remaining games more than I did before. I appreciate the new features like the enhanced bestiary, the auto-combat feature, making grinding friendlier, and I LOVE the new soundtracks. But I hope they manage to address issues like the screen tearing and especially the font before the last three games release.
    • 73 Metascore
    • 70 Critic Score
    Cris Tales is an enjoyable experience if you go into it with the right expectations. It's an easygoing ride through a colorful world that, while somewhat uneven & unpolished, is a comfy & familiar adventure. The interesting time mechanics that help the game stand out unfortunately never realize their full potential, and the storyline falls a bit rote, but my experience with Crisbell and company was still a pleasant one.
    • 82 Metascore
    • 90 Critic Score
    NEO: The World Ends With You does a wonderful job recapturing what made this formula work so well on the DS, but in a more approachable way. If there’s one game in this duology I’ll ever find myself revisiting, it’ll definitely be this one. Few other games come close to conveying this kind of rebellious style in every aspect of its design, and NEO completely lived up to what I wanted from a TWEWY sequel.
    • 83 Metascore
    • 90 Critic Score
    The Great Ace Attorney Chronicles isn’t perfect, but it’s the closest that the series has ever been to that lofty goal. These games are Shu Takumi at his absolute best, and it’s a blessing that western players finally have the chance to play them without resorting to fan translations. Whether you’re a new fan, or have been with the series from the very beginning, I can’t recommend The Great Ace Attorney: Chronicles enough.
    • 82 Metascore
    • 80 Critic Score
    I greatly enjoyed my time with Monster Hunter Stories 2, but if this review reads more restrained than the score might make you feel - it's because as much as I enjoyed the game, it still has its fair share of flaws, and I'm unsure if players with less of a history with the franchise might be willing to overlook them. Your mileage may vary, but one thing's for sure - it's great to see that Monster Hunter: Stories isn't dead, and hopefully this is just one of many more sequels to come.
    • 62 Metascore
    • 60 Critic Score
    Unfortunately, I wouldn’t be able to recommend this game as enthusiastically as Kodaka and Uchikoshi’s other works. While I found many of the characters likable, the story didn’t register any stakes for me. All the twists seemed to take away urgency from the story, so much that the triumphs felt predictable by the end. In that way, World’s End Club is like the watered-down version of the two works that inspired it. Understandably, it’s not supposed to be the same. However, World’s End Club still doesn’t quite stand on its own. To its credit, it's successfully uplifting and heartfelt -- just not in the most cohesive way. I’d give a light recommendation to those who enjoy coming-of-age anime stories without the need to overthink them.
    • 73 Metascore
    • 60 Critic Score
    Disgaea 6 makes a lot of changes, not all of which are for the best, leading to a somewhat unsatisfying experience. The autobattle system is useful in some aspects but could cheapen the experience for those who don’t restrain themselves. Parts of the campaign, like constantly having to fight the God of Destruction at the end of each chapter, got extraordinarily tiring. Due to streamlining, the systems in and outside of battle shouldn’t be hard to grasp for new players. Yet I feel a lot of returning players will find this entry inadequate and not just because of missing classes.
    • 80 Metascore
    • 70 Critic Score
    Scarlet Nexus is an easy game to enjoy and a hard one to hate. It’s so unabashedly earnest about everything it set out to do that even with my issues I couldn’t help but reflect fondly back on my time playing. Most of what it tries to accomplish is done so adequately or successfully, which means a majority of what I had to discuss were parts that broke me out of the vibes presented to me. The combat is free form and incredibly creative, the visuals might be some of the finest to ever come from Bandai Namco, and the story is dense yet largely satisfying. There is fantastic framework in place now for a sequel, and I hope it sells enough so this team can continue to flesh out their vision.
    • 72 Metascore
    • 80 Critic Score
    I’m excited for a whole new generation to give the world of Fa’Diel a look. I appreciate that in recent years, Square Enix is giving their other franchises like Mana and SaGa time back in the spotlight. My best advice to take advantage of all that Legend of Mana has to offer is to use guides while playing, especially if you plan to tackle New Game+ and the post-game content! Now, hopefully, we will hear about a brand new Mana game before too long.
    • 71 Metascore
    • 60 Critic Score
    If you’ve played the original recently, I wouldn't suggest playing this port straight away, but for newcomers it is absolutely the best version, that I can definitely recommend it as a beginner friendly RPG. As a fan of the original I’m glad I got to play it again with much better visuals and fun new features, but they failed to tune some of the annoyances to make my jaunt more jolly.
    • 81 Metascore
    • 80 Critic Score
    In every way, Intermission is simply more of the same - just with an exciting new character to get to grips with.
    • 86 Metascore
    • 90 Critic Score
    Mass Effect Legendary Edition is sure to bring in both new and returning fans with its slick presentation and positive word-of-mouth about the series over the years since the original game's release. I enjoyed playing through the series again on more recent hardware, and not needing to hook up my Xbox 360 again. While the games haven't changed much from their initial releases, which can sometimes make the games feel dated, this is still an amazing collection of games to experience.
    • 64 Metascore
    • 60 Critic Score
    I wish I could be coming away from Biomutant recommending it to other players. In fact, before starting it I was damn near certain that I’d enjoy it, but it sadly didn’t live up to my expectations. It’s charming and has a great suite of RPG mechanics and customisation, but it’s also surprisingly generic in most of its mission design and has combat that is unique but unsatisfying. I had some fun with it, and I’m sure others will too, but I walked away from it mostly feeling nothing, which is the biggest shame of all.
    • 79 Metascore
    • 80 Critic Score
    Despite some glaring flaws around the edges, Shin Megami Tensei III Nocturne HD Remaster is still a decently updated release of one of my favorite RPGs of all time. Much of that is attributed to the strength of the original core game experience, though. In the context of 2021, Nocturne HD Remaster almost feels like the student that does the bare minimum in class to get a passing grade. When I look around and see these great re-releases of SaGa Frontier Remastered, NieR Replicant ver.1.22474487139…, and the work put in for the first Mass Effect in the very recent Legendary Edition, I wish that this re-release of Nocturne was able to finally rectify some of its long-standing problems - especially the audio compression during combat. I also think about the outstanding work Atlus put in for last year’s Steam release of Persona 4 Golden and how this feels lackluster even compared to that. I still quite enjoyed my time with Nocturne HD Remaster, but it is great because the core game is already phenomenal; aside from adding skill inheritance to demon fusions, most of the updates in this remaster aren’t all that remarkable.
    • 79 Metascore
    • 60 Critic Score
    When I wasn’t getting frustrated with New Pokemon Snap, I was having a great time – but I really can’t help but question the thought process with saving the best of the game for after the player has exhausted so much of the game’s content. It feels like I’m being asked to prove I deserve to play more of the game I fell in love with on the Wii’s Virtual Console by finishing a huge stack of work first. For a game that seems so determined to relax the player, I feel like they forgot to consider that there’s a fine line between relaxation and boredom. New Pokemon Snap didn’t have to bore me, and that’s what makes it all the more frustrating.
    • 73 Metascore
    • 80 Critic Score
    Frustrations aside, Famicom Detective Club still manages to captivate all the same. It’s a miracle that these two Nintendo classics were ever localized, let alone as a global simultaneous release with these remakes. It was a blast to join the Detective Club after so many years, and I can only hope one day we can see a similar remake for the series’ 3rd game, sales permitting. If you’re at all a fan of either the Visual Novel or Japanese Adventure game genres, you owe it to yourself to experience this vital part of their history.

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