RPG Site's Scores

  • Games
For 362 reviews, this publication has graded:
  • 42% higher than the average critic
  • 8% same as the average critic
  • 50% lower than the average critic
On average, this publication grades 0.3 points lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 SaGa: Scarlet Grace - Ambitions
Lowest review score: 20 Arc of Alchemist
Score distribution:
  1. Negative: 17 out of 362
362 game reviews
    • 89 Metascore
    • 90 Critic Score
    Monolith wasn’t playing around when they set out to make this version of Xenoblade the “Definitive Edition”. I found it to not only live up to the heavy legacy of the original game but surpass it in every way. All of the quality life improvements make the game more accessible, while not taking anything away from the original game. The battle system is one of the most addicting I’ve played in a very long time, the overworld is gorgeous and a joy to explore, the music is a work of genius, and the story is told with a level of maturity rarely seen in JRPGs.
    • 75 Metascore
    • 80 Critic Score
    What’s here is mostly fantastic, but what’s missing feels like it could have pushed it beyond greatness.
    • 71 Metascore
    • 70 Critic Score
    Maneater is not a perfect game. It can be just a bit unbalanced, and you can start to see the gameplay seams on extended play sessions, but that doesn’t stop it from being a hell of a lot of fun. Maneater is simply worth your time, blemishes and all.
    • 74 Metascore
    • 70 Critic Score
    It's certainly not the deepest Tactical RPG that I've played, nor the absolute best Visual Novel that I've read, but Utawarerumono: Prelude to the Fallen brings more than enough to the table to be worthy of your time. It may have taken entirely too long for the entire series to make its way over, but I'm glad that it has - and that more and more players will have the chance to start it. Utawarerumono is a great, charming series, and one that is more than deserving of a closer look. This remake might not stand the test of time quite as much as its sequels, but don't let that stop you from getting into the series - it's one that I can't recommend enough.
    • tbd Metascore
    • 80 Critic Score
    Dragon Marked for Death is a game that I'm sure many people will have an easier time getting into now, than if they had attempted to at launch. It's in a much more playable state, and is undoubtedly all the better for it.
    • 86 Metascore
    • 90 Critic Score
    Despite not expecting it at all going in, Bug Fables: The Everlasting Sapling might just be my favorite game that I've played so far this year. It's the proper template for a love-letter done right -- to not simply staple oneself to the blueprint of their inspiration and meekly play parakeet, but to establish a cohesive identity beyond that. So many parts of Bug Fables felt so wholly inspired and creative that calling it a clone of anything else feels like a disservice. I wouldn't just suggest Paper Mario fans give Bug Fables a shot (though they absolutely should), but any fans of RPGs, period.
    • 76 Metascore
    • 90 Critic Score
    Signs of the Sojourner feels like life. It gets hard when you least expect it, sometimes returning home is a blessing and other times it feels like a burden. People change, life moves on and you just have to try to keep up. It takes something as impersonal as cards and creates an entire world full of personality.
    • 64 Metascore
    • 70 Critic Score
    I may not have personally enjoyed the writing much, but it’s not inherently bad--it’s just not my sense of humor. There may be sticking points and frustrations in terms of the gameplay, but the core of the battle system is solid. Perhaps being episodic will work to Nuchallenger’s advantages, so they can take what they’ve learned from this first episode and make a truly great second one.
    • 72 Metascore
    • 70 Critic Score
    Sakura Wars (2019) is a fresh start for the long-dormant series and understands what made them great for the most part. It has its fair share of downfalls and still very much feels like a work-in-progress in de-rusting what aspects of the Sakura Wars franchise it wants to keep and let go. Despite my gripes with its leap to an action RPG for its small battle sections and how the overall story leaves off on an incomplete note, it manages to revitalize the incredible, comfortable atmosphere Sakura Wars games bring in their wake. There are refinements to be made around the edges, for sure, should a follow-up game ever come and I believe the foundation laid out in Sakura Wars (2019) is solid enough to pave the way for something truly special.
    • 68 Metascore
    • 60 Critic Score
    Wastelanders won't convince anyone who thought Fallout 76 was irredeemable to begin to believe otherwise, it's simply not enough of a marked improvement to wholesale change many people's minds. For those that left a sliver of a chance for redemption, however, it's one small, wobbly step in the right direction.
    • 76 Metascore
    • 80 Critic Score
    Despite some presentation issues and some lack of difficulty, Trials of Mana is fantastic fun. It knows what it is and delivers on its promises as a remake with confidence. The world of Trials of Mana is one I won’t soon forget.
    • 87 Metascore
    • 80 Critic Score
    At its best, Final Fantasy VII Remake is a loving, painstakingly meticulous reimagining of the original. While not every new facet is equally inspired, it remains an exuberant reminder of why it originally captivated so many.
    • 48 Metascore
    • 40 Critic Score
    When Element Space is bad, it’s bad to the point of having to fully close the game and lose anything from a few minutes to a few hours of progress. When it seems good, I began to wonder if it only felt that way because almost every other part of the port feels unfinished. Overall, I appreciate parts and pieces of Element Space, but it cannot hold its own within the genre. Element Space has potential, but potential often isn’t enough.
    • 73 Metascore
    • 60 Critic Score
    Iron Danger is a unique tactical game unlike most others out there. Clocking in at around 12 hours long, it doesn't overstay its welcome. It's an interesting take on a tactical style, but I don't think it will leave a lasting impression on me.
    • 95 Metascore
    • 100 Critic Score
    Persona 5 Royal isn’t just my favorite Atlus re-release, it might just be my new favorite Atlus game of all time.
    • 85 Metascore
    • 90 Critic Score
    Those same elements that made the first one so enjoyable, combine with a better story, better customization systems, better level design and more, make Nioh 2 a confident sequel that stands above the previous game and firmly establishes itself as its own kind of game. No longer should Nioh be compared to other games; those other games should be compared to Nioh 2.
    • 75 Metascore
    • 70 Critic Score
    Langrisser I & II is like a studio adding color to a classic Hollywood movie from the golden age. It's not necessarily better now than it was, but a touch up might make it more appealing to some. In the end, the remakes of the first two Langrisser games don't quite add anything to make them automatically better than their original counterparts - it's more just a different take on the original games. It's not a really high effort remake, but since the first Langrisser games are already good, it would've taken a lot of effort to make the games really awful.
    • 68 Metascore
    • 80 Critic Score
    Pokemon Mystery Dungeon: Rescue Team DX is going to end up surprising a lot of people. Once you get past the initial few hours, it becomes clear why the series has sustained such a fan-base over a long period of time. Although it has its share of annoying faults, the entertaining story, the huge amount of content to complete, and the fun, simplistic gameplay makes it a great choice for Pokemon fans and dungeon-crawler fans alike.
    • tbd Metascore
    • 70 Critic Score
    As flawed as it may be, I find it impossible to hate Hero Must Die—I just hope that the developers can have another chance to make a follow-up. They more than proved that the concept could work, and there are some real makings for a truly fantastic RPG. What we’re left with here might not be a must play in its own right, but is absolutely the type of unique experience you won’t likely forget. My time with Hero Must Die was always fated to be short-lived, but it will certainly live on in my memories.
    • 81 Metascore
    • 90 Critic Score
    All in all, it was a great time. Playing Rune Factory 4 Special reminded me of why I was so attracted to these games as a kid and reinvigorated my love for the franchise again. While it does lack some features that other games of a similar genre have added, such as the much needed same-sex marriage or further character customization, it was still a great play. I had so much fun engaging in community events and festivals, exploring wonderful bite-sized dungeons, and getting to know the citizens of Selphia that it’s hard not to recommend this game. There is so much to do and so many different ways to engage with the game that it truly became my favorite time sink of the month.
    • 61 Metascore
    • 60 Critic Score
    Katana Kami: A Way of the Samurai Story isn’t quite the Way of the Samurai game I wanted but that doesn’t make it terrible; there is just an untapped well of potential that it ultimately fails to reach though.
    • 68 Metascore
    • 70 Critic Score
    It can be good, simple fun when it wants to be and even in its most aggravating moments, it manages to be carried by a cast of entertaining characters in a bizarre, charming world.
    • 81 Metascore
    • 90 Critic Score
    The gameplay is honestly perfect, the story is touching, and the soundtrack still hasn’t been topped by an Atelier game since. The entire Dusk series felt like GUST flexing their talent for three whole years, and I hope these ports coming out means the release of a fourth game in this trilogy like with Atelier Lulua and the Arland Trilogy.
    • 73 Metascore
    • 80 Critic Score
    Steins;Gate Darling of Loving Vows is a charming VN that pleasantly surprised me with just how high quality it is. Its nothing groundbreaking, but if you go into it expecting a fun nostalgia trip with your favorite characters it’ll definitely deliver. The comedy made me smile, the translation is high quality, it felt great to revisit the original game with a different spin on the setting, and the characters were as just as enjoyable. Honestly, this is probably my favorite of the spin-off games, it captures the comedic spirit of Steins;Gate and doesn’t take itself too seriously. If you’re a fan, I recommend going through it. If you haven’t played Steins;Gate yet, you should definitely get on that (and then come back).
    • 64 Metascore
    • 40 Critic Score
    I wanted to love YU-NO, I truly did. It had a lot of great ideas, and for its time was undoubtedly impressive in revolutionizing visual novels as a medium. The problem with genre-defining works is that they sometimes don’t hold up as well as the games inspired by them. YU-NO had just as many glaring flaws in its story as it did innovative ideas, and this remake does nothing to fix or improve them. This was out of respect for the original author and I get that, but it is still a shame.
    • 36 Metascore
    • 20 Critic Score
    Poor performance is bad enough, but let me put it as simply as possible - the port in this state should not have been allowed to release. It's an embarrassment and Idea Factory clearly knew what a stinker the game was with the haphazard axing of the game's originally planned English dub and NA physical releases. Arc of Alchemist is the worst game that I have ever reviewed, and I sincerely hope that Idea Factory takes the time to really consider how this game came out the way that it did. I know they can do better than this.
    • 66 Metascore
    • 70 Critic Score
    It’s quite difficult to put a definitive score on Kingdom Hearts III Re Mind. The lack of Disney content makes it pretty clear that this is aimed at the most hardcore fans, but even as one of those I found some of the decisions here are a little bit clumsy. If you're in it for the superbosses, you'll have no problems whatsoever but the awkward delivery up until that point does put a slight damper on things. At the very least, the future of Kingdom Hearts is looking even more exciting than before and maybe that’s enough. For me, it certainly is.
    • tbd Metascore
    • 60 Critic Score
    It's still Utawarerumono, and if my experience playing the games on Vita are anything to go by - blurry graphics probably won't ruin your experience - I still have to hope that these issues will get patched up in the coming weeks. I certainly hope they do.
    • tbd Metascore
    • 60 Critic Score
    It's still Utawarerumono, and if my experience playing the games on Vita are anything to go by - blurry graphics probably won't ruin your experience - I still have to hope that these issues will get patched up in the coming weeks. I certainly hope they do.
    • 73 Metascore
    • 70 Critic Score
    As a Dragon Ball love letter, Dragon Ball Z: Kakarot is nearly perfect, featuring an amazing world and attention to detail. But as an RPG and action-adventure game, it’s only good. Its combat can be fun and some of the more in-depth elements are a good change of pace, but a lot of it feels pointless or time-consuming. Dragon Ball Z fans have a lot to love here, but RPG fans might find themselves wishing for something more.

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