RPG Site's Scores

  • Games
For 309 reviews, this publication has graded:
  • 42% higher than the average critic
  • 9% same as the average critic
  • 49% lower than the average critic
On average, this publication grades 0.1 points lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 Persona 5
Lowest review score: 20 Little Witch Academia: Chamber of Time
Score distribution:
  1. Negative: 13 out of 309
309 game reviews
    • 83 Metascore
    • 80 Critic Score
    I wouldn’t say Kingdom Hearts III isn’t any less of a confusing place to start if you were looking to make this your first dive into the franchise. With that being said, Kingdom Hearts III is a masterful game when it succeeds and a mediocre one when it simply doesn’t.
    • 71 Metascore
    • 70 Critic Score
    In the end, I don’t think God Eater 3 will leave much of a mark in the genre now that Monster Hunter World seems to completely dominate it, but my time with it was fun nonetheless. Thanks to its engaging and interconnected systems, it’s ever-present anime aesthetic, and its lovable although underdeveloped characters, the game ends up overcoming many of its flaws. In all honesty, I never thought eating gods would be such nice comfort food.
    • 81 Metascore
    • 80 Critic Score
    Etrian Odyssey Nexus embraces nearly everything that the series has established so far in one final farewell package. It doesn't do anything new or unexpected, but it's a nice nostalgic bow on what has been a standout series on the DS and 3DS, and the systems are as solid as ever.
    • tbd Metascore
    • 80 Critic Score
    If you're going to read Chaos;Child, which you should, despite my issues the Steam release is the best way to do so unless you're specifically pining for it on a portable platform. While I'm not sure if I'd recommend it as anyone's first Visual Novel - it's a long one, with particularly graphic content - if you're looking for a work with something powerful to say, Chaos;Child is more than worth your time.
    • 84 Metascore
    • 80 Critic Score
    Mario & Luigi: Bowser's Inside Story is a highlight of its series; an addictive and snappy game with a lot of charm, but it is a bit difficult to say that the remake improves on it in a considerable manner. Still, it's a fine way to experience a great game nonetheless, but the art change might leave you cold, and the new Bowser Jr. mode doesn't add much value to the package.
    • 66 Metascore
    • 70 Critic Score
    When it all comes down to it, Fairy Fencer F: Advent Dark Force's Switch port is probably not the best way to play the game, but considering that the performance itself is perfectly fine in most scenarios - especially in handheld mode, you can't go wrong with picking this version up if you're specifically looking for a more relaxed JRPG to play on the go. Ghostlight's first Switch effort is a solid showcase, and if nothing else leaves me excited to see what other titles the company can bring to the platform moving forward.
    • 71 Metascore
    • 80 Critic Score
    I’d recommend Momodora for anyone that’s looking for an old-school experience with a coat of new-school paint. It’s a beautiful and unforgiving game, but with patience and practice, you’ll be able to see this Metroidvania’s end and dive in for another playthrough to find all the stuff you missed. It’s a well-crafted title that fits in perfectly with the Switch’s library.
    • 64 Metascore
    • 40 Critic Score
    YIIK: A Postmodern RPG is a game that falls under the weight of its own ambition. Sloppy storytelling, bad pacing, poor characters, and some questionable (and potentially offensive) writing undermine what could have been an interesting story about young adults in the late ’90s, and the gameplay can’t carry the rest of the experience on its own. Even if it looks and sounds good, it’s just not enough to make its 25 hours an enjoyable time.
    • 80 Metascore
    • 80 Critic Score
    With one of the most endearing casts in the genre and an enduringly strong take on action combat gameplay, Tales of Vesperia remains as the series peak and I easily recommend it for fans to revisit and newcomers to experience for the first time.
    • 81 Metascore
    • 80 Critic Score
    I’d recommend this trilogy for anyone that really enjoys laid-back, slice of life titles. Rarely are you going to go out there and save the world, but you’ll enjoy a happy life creating items and making people happy… and sometimes, that’s all you can ask for.
    • tbd Metascore
    • 80 Critic Score
    All in all, The Forgotten Sanctum is a strong way for Deadfire, and possibility Pillars of Eternity in general, to end-- at least for the moment. It lacks a certain level of gravitas that perhaps would usually be expected out of a proper conclusion, but its strengths lie in the same places that Deadfires' always have - motivated character writing, a solid sense of cohesion between gameplay mechanics and narrative, and the events within hold proper sense of significance as part of the world put forth. Fans of Deadfire who have been let down by lackluster additions so far should definitely not let that steer them away from this final entry.
    • 71 Metascore
    • 70 Critic Score
    The Bard's Tale IV: Barrows Deep has a satisfyingly deep and flexible battle system, surrounded by heavy puzzle exploration and a narrative that doesn't manage to stay interesting. There are some really neat systems at play here for those looking for intricate combat, but performance issues and a lacking storyline make it a hard sell to a larger audience.
    • 73 Metascore
    • 60 Critic Score
    If you're looking for a Persona spin-off, Persona Q is a much better use of your time and money. Meanwhile, if you're looking for a rhythm game first and foremost, there are much better options for you to pursue. Persona 3 and 5 Dancing aren't bad, but in today's rhythm games climate - they needed to offer a lot more to stand out from the crowd.
    • 72 Metascore
    • 60 Critic Score
    If you're looking for a Persona spin-off, Persona Q is a much better use of your time and money. Meanwhile, if you're looking for a rhythm game first and foremost, there are much better options for you to pursue. Persona 3 and 5 Dancing aren't bad, but in today's rhythm games climate - they needed to offer a lot more to stand out from the crowd.
    • 80 Metascore
    • 80 Critic Score
    Pokemon Let's Go might not be what I wanted next from the series, but I can't say I was left disappointed with it. Gamefreak's latest adventure manages to cut a lot of the franchise's fat while injecting something new into the formula. While I definitely don't want to see everything it changes brought over to Generation VIII, Let's Go acts as a refreshing change of pace for bother newcomers and longtime fans of the series.
    • 79 Metascore
    • 80 Critic Score
    Pokemon Let's Go might not be what I wanted next from the series, but I can't say I was left disappointed with it. Gamefreak's latest adventure manages to cut a lot of the franchise's fat while injecting something new into the formula. While I definitely don't want to see everything it changes brought over to Generation VIII, Let's Go acts as a refreshing change of pace for bother newcomers and longtime fans of the series.
    • 63 Metascore
    • 50 Critic Score
    There’s not much to engage the player here--almost everything about the game is completely average. I wouldn’t say Mercenaries Wings is a bad game, it’s simply difficult to recommend spending your time playing it when there other, more polished games. If you’re an SRPG nut that’s starved for new games then Mercenaries Wings might be the game you’re looking for, but otherwise, I’d spend your time elsewhere.
    • 71 Metascore
    • 70 Critic Score
    Overall, World of Final Fantasy: Maxima has a handful of new features to differentiate it from the base game, however outside of the ability to carry an additional two monsters in your party their inclusion is fairly minimal. Maxima doesn’t offer anything of any real substance beyond this as an expansion - as the inclusion of Noctis generally feels like fanservice for fans of Final Fantasy XV and the colosseum challenges are fairly easy with a properly leveled party. However, those who enjoyed the story and gameplay of World of Final Fantasy may find value in this expansion.
    • 70 Metascore
    • 70 Critic Score
    If you're able to put those narrative shortcomings aside, there's a fair bit to like about Darksiders III. When compared to some of the most critically and commercially acclaimed video games of all time, it seems to fall well short, but perhaps that bar was never in reach. Judged on its own merits, Darksiders III combines interesting combat, clever map design, and engaging progression, though you may have to look past a lot of bland environments and go in with expectations in check in order to fully appreciate it.
    • 52 Metascore
    • 50 Critic Score
    Some of the core mechanics like the new perk system and pure gameplay loop are actually an okay foundation to build from, but they're mired in questionable design decisions made worse with several technical shortcomings that could take a significant amount of time to fix. Until that happens though, Fallout 76 is a difficult game to recommend to anyone except for maybe the most ardent fans of post-apocalyptic playgrounds.
    • 82 Metascore
    • 80 Critic Score
    Bungie might've lost a portion of their player base for good, but for anyone that wishes to continue playing - or hop in now - Forsaken does a lot to fix Destiny 2, while forging its own identity.
    • tbd Metascore
    • 60 Critic Score
    All in all The Witch’s House MV is an okay indie horror experience but nothing spectacular, especially given other similar games with more compelling narrative that have since then been released to better effect. However, those familiar with The Witch’s House’s original release may enjoy the slight graphic upgrades and those looking for a short, quick scare might also enjoy this re-release.
    • 84 Metascore
    • 80 Critic Score
    The Switch Port isn't the cheapest solution to enjoying the original Valkyria Chronicles right now, but since it is for Switch, it is pretty much the definitive way to experience the game on a handheld. If you don't really care about portability, I would say the most ideal way to experience this game is to get the PS4 version or the PC port, as they're both cheaper and a more fluid way to play the game. But if you want to play the game on the go, then this the version for you.
    • 77 Metascore
    • 80 Critic Score
    I would recommend Final Remix not because of the new content, but for enjoying an older RPG in a more accessible format. The World Ends With You making it to the Switch means that a wider audience gets to enjoy this unique title, and the game is worth revisiting even for those that have already completed the DS version of the title. TWEWY is by no means a perfect game, but it has a lot of charm, and sometimes that can be what matters most.
    • 73 Metascore
    • 60 Critic Score
    Interesting companions, a unique framework, and a strong story were all enough to force me to keep going, to hope that I could somehow navigate the bugs, ignore the failed questlines I wanted to finish, and persevere through wonky balancing in an attempt to reach the game's conclusion, only to be stonewalled on the last lap. In 6 months or so, once the many numerous issues are dealt with both on a performance front as well as balance, this game could be amazing. But right now it's not, and sadly, it's not close.
    • 80 Metascore
    • 90 Critic Score
    I’m cautiously optimistic for the rest of the season--far too many episodic adventures have strong starts and mediocre finishes--but this first episode promises a solid and tense story for the season. Let’s just hope that Dontnod can keep this momentum for the other four episodes.
    • 72 Metascore
    • 70 Critic Score
    This new alternate storyline is one that long times fans will enjoy but still might leave new players on the out. If you’re looking for a solid brawler with a dramatic story that samples from perhaps one of the most iconic shounen manga you should definitely consider giving Fist of the North Star: Lost Paradise a shot.
    • 83 Metascore
    • 70 Critic Score
    Odyssey suffers in the same way Origins did as it searches for an identity within both the stealth and RPG genres. We obviously deeply appreciate the addition of such RPG mechanics and Odyssey often fines a nice middle ground between the two, but it ultimately isn't consistent enough on either spectrum to fully flesh out what the game could potentially be. If you enjoyed Assassin’s Creed Origins or want a game you easily sink over eighty hours in through exploration alone you will probably enjoy Odyssey, but if you’ve grown tired of the general monotony of the series you might want to wait until Ubisoft does something more innovative with this IP.
    • 86 Metascore
    • 80 Critic Score
    While CrossCode doesn't always hit the mark in terms of pacing and mechanic cohesiveness, I found a lot of satisfaction from exploring this amazing sprite-based world filled with colorful characters, smart puzzle structures, and enjoyable combat encounters. That long development cycle appears to have worked out in the end - based on sheer content alone and the low price tag, you are sure to get more than your money's worth.
    • 61 Metascore
    • 60 Critic Score
    While some of the tank building and character class systems in Metal Max Xeno are moderately interesting, nothing else in this RPG is remarkable enough to stand out, which makes this a difficult game to recommend. At least the game's relatively short run-time and budget price means it's not a tremendous investment for those curious enough to check it out.

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