RPGamer's Scores

  • Games
For 861 reviews, this publication has graded:
  • 27% higher than the average critic
  • 5% same as the average critic
  • 68% lower than the average critic
On average, this publication grades 7.7 points lower than other critics. (0-100 point scale)
Average Game review score: 66
Highest review score: 100 Dark Souls II
Lowest review score: 20 Agarest: Generations of War
Score distribution:
864 game reviews
    • 83 Metascore
    • 90 Critic Score
    The Yakuza games are very much their own thing, and are so densely packed with content that they may require some palate-cleansers in between. But for those who don’t mind doing some serious homework in the form of three mandatory amazing-in-their-own-right prequels, this collection is easily a must-play.
    • 75 Metascore
    • 70 Critic Score
    Fans of the Mana games will enjoy many staples of the series developed in original ways in Legend of Mana Remastered, and newcomers will encounter a beloved classic that includes an unconventional adventure and a remarkable soundtrack. I love the game and recommend it without hesitation, but there’s always going to be a sense of a missed opportunity for Square Enix to have given it the full remake treatment, with the voice acting, 3D visuals, and a more-polished battle system that Trials of Mana received.
    • 61 Metascore
    • 60 Critic Score
    The final word to describe Deiland the game is one that has been used several times already in this review: charming. Chibig has captured some of the charm and emotion to be found in the work of Antoine de St.-Exupery, mixed it with a blend of RPG and cultivation elements, and given the world another, smaller world to enjoy. Could it have been bigger? Yes. Could it have had more to it? Indubitably. But for what it is, Deiland is a nice diversion from heavier experiences in the genre, and that may well have been what the developers were aiming for.
    • 74 Metascore
    • 70 Critic Score
    In two highly competitive genres, this crossbreed may go unnoticed, but its difficulty system should be taken into account. It’s advisable to embark on the campaign of this shooting RPG since Outriders offers tons of hours of fun, invites players to play with friends, and has appealing visuals. Fans of both RPGs and shooters can get a lot out of it, but they shouldn’t expect a revolutionary game, for it is a mixed bag of interesting features and cliches. Even though the journey is enjoyable, Outriders is neither a strong contender in the RPG elite nor in the shooting universe.
    • 83 Metascore
    • 80 Critic Score
    This handful of nitpicks notwithstanding, NieR Replicant is a resounding success and a great opportunity to experience a remastered version of this hidden gem. It is absolutely a product of its time, as well as one of the more notorious design minds active in the industry, and it carries these marks on its sleeve, from forced repetition necessary to unlock its multiple endings, to action gameplay that doesn’t shy away from incorporating the occasional side-scrolling platforming or even visual novel section. Of course, new content is always a plus for returning players, but ultimately a hauntingly beautiful score and tons of amazing voice work that brings the unique characters to life for an unforgettable adventure are the true stars of the show, and make sure that no one, first-time players included, walks away as anything less than well satisfied.
    • 61 Metascore
    • 40 Critic Score
    Aluna is really an interesting character and it is a shame that she doesn’t get the full showcase in this game. Aluna: Sentinel of the Shards simply plays things too safe in creating a game that is functional but not interesting. No risks were taken with the characters, the story, or the combat leaving a very linear game that is only really noteworthy for its setting of 16th-century Latin America. Even those die-hard enough to travel back in time for the experience are given an unfulfilling trip, consisting of stilted visuals rather than vibrant tapestries. The concept and the background of the game hold so much promise that they make this by-the-numbers, low-risk effort that much more disappointing.
    • 64 Metascore
    • 40 Critic Score
    Despite some interesting ideas, Biomutant commits the cardinal sin of media — it’s boring, and that ultimately seals its fate. The game has a gorgeous world and adorable character designs, yet it’s soulless and falls far short of its ambitions. What makes it even more depressing is that, although it has potential, it’s plagued by too many poor gameplay elements plus a story that’s bloated with exposition and undermined by poor character development, as well as the rampant technical issues. Offering a main story that can easily be completed in less than fifteen hours, Biomutant is a quick experience but the dullness still comes in that short amount of time. Ambition is a beautiful thing to have, but if you cannot fulfill it, it’s nothing but wasted potential and time.
    • 76 Metascore
    • 90 Critic Score
    Shin Megami Tensei III Nocturne HD Remaster is the return of a top-class game for new generations and old-timers who want to reawaken their inner demons on newer platforms with some quality-of-life enhancements. It’s a revitalized masterwork full of decision-making in which the only right choice is giving it a chance. In addition, it’s a great starting point for those who want to dive into the Megami Tensei series, which will have new entries soon.
    • 73 Metascore
    • 70 Critic Score
    Ultimately, Record of Lodoss War: Deedlit in Wonder Labyrinth emphasizes gameplay at the expense of story and bows out a touch too early. An abundance of weapons, abilities, and playstyles combine with a dazzling audio and visual presentation, producing a challenging, fair, yet brief experience that is sure to please both Record of Lodoss War and Metroidvania fans alike.
    • 88 Metascore
    • 90 Critic Score
    Despite these minor hiccups, Monster Hunter Rise is an epic experience that no Switch owner should be without. It manages to reach the vast majority of high expectations of both long-time fans and newcomers alike, and even pushes those boundaries with the exceptionally fun Wirebug mechanic and a superb cast of old and new monsters. While small room for improvement still exists, Rise continues to refine the formula even further giving RPGamers a hunting experience that can only be compared to other entries in the same franchise. And while veteran hunters will certainly enjoy everything Rise offers, newcomers will find that Rise provides a more welcoming experience than any other game in the series. Coupled with the Switch’s ability to play on-the-go, Monster Hunter Rise retains its Master Rank in the arena of co-op action RPGs.
    • 63 Metascore
    • 60 Critic Score
    Sometimes a game becomes a bit too ambitious for its own good. Poison Control is one of these games, as the anime-inspired story and musical accompaniment are well worth being held in high regard. Those can only take a game so far, however, and are brought down by the clunky gameplay and copy-and-paste visuals accompanying them. Depending on which aspects the player values more it can either be a fun and engaging romp through a wonderful world with unique characters that grow, or it can feel like a slog repeating the same thing over and over ad nauseam until the energy drains out of the player and the game is shut off. Ultimately it balances out to an average game with a few unique mechanics, an entertaining if niche story, and a stellar soundtrack.
    • 76 Metascore
    • 80 Critic Score
    Of the three games so far in the series, Bravely Default II quickly became my favourite. Despite the sharp disparity in boss difficulty compared to random encounters, it was easy to get into a rhythm of moving from area to area, conquering foes and acquiring new jobs, then grinding to unlock all the new abilities available. The story, while predictable, is still solid with an excellent feeling for both irreverent and serious moments. I often hummed along to the game’s many songs, and I can clearly picture the game’s various regions and the little ditties that went along with each biome. With an all-new cast, it’s also the most approachable, and comes highly recommended. Though the game can be completed at a much faster pace than I managed, my nearly 80 hours with the game are ones I have no regrets spending. For those looking for a throwback JRPG with heart and an addictive combat system with the ability to blend together job combinations, there’s nowhere else to turn.
    • 71 Metascore
    • 80 Critic Score
    The SaGa series is not for every RPGamer. Over 23 years after its initial release, the original game can be unwieldy and has not aged particularly well. With SaGa Frontier Remastered, Square Enix has demonstrated a skilled grasp at modernizing a gaming experience while preserving the foundation and integrity of the original. The improvements to graphics, gameplay, and story arguably make SaGa Frontier Remastered the most accessible entry-point for series newcomers while offering plenty to entice returning SaGa Frontier fans as well.
    • tbd Metascore
    • 50 Critic Score
    Despite my complaints, I actually enjoyed my time with Don’t Give Up, and I think, long-term, Taco Pizza Cat Games has the ability to create powerful stories that people will want to connect with. The game’s subject matter is of great importance, as is the way in which it connects with the audience. If nothing else, indies like this are showing the value of telling stories rooted in mental illness with both humour and empathy. However, the experience I had with Don’t Give Up was sadly diminished by technical issues and combat that leaves a lot to be desired and ultimately isn’t fun to play. There is absolutely good game hidden within it and damn does it have a lot of heart, but at this time the game misses it’s mark on the technical side, which makes it tough to fully recommend.
    • 71 Metascore
    • 60 Critic Score
    Story of Seasons: Pioneers of Olive Town is one of those games that has some great ideas such as building the farm from the ground up and engaging crafting as a focal point. While these risks are welcome and are great additions to this long-running series, there is no excuse for the technical issues that afflict the game, or the gameplay choices that require players to have their farm overrun by ugly makers. Those who love the farming elements will fall into the gameplay without trouble, though I wish the game had done a better job of balancing all of these elements in a way that respected the player’s time a bit better. Pioneers of Olive Town is a good game, but it is hard to recommend when Stardew Valley continues to dominate the farming sim genre.
    • 80 Metascore
    • 60 Critic Score
    Saviors of Sapphire Wings is an accessible foray into dungeon-crawling that emphasizes gameplay over stat or party management while mostly avoiding the usual pitfalls of difficulty spikes. The overall presentation is somewhat marred by inconsistencies in graphical style and uneven sound design. However, well-developed characters elevate an otherwise ordinary high-fantasy narrative about a group of heroes who are the world’s second chance at salvation…even if these Wings never truly get off the ground.
    • 68 Metascore
    • 50 Critic Score
    Citizens Unite! Earth and Space has largely been mentioned as two separate games. That is because both games are played entirely separate and, except for a bunch of side-quests added in with a few new characters and encounters, nothing has been changed to either game to make this content feel like it needs to be there. With no payoff to the game-hopping the release feels longer and is just a detriment to two otherwise average games. If neither game has been played before this is a handy collector’s pack but there is no real need to delve too deeply for returning players unless a collect everything attitude is undertaken. The games look nice, with vibrant character work and their own unique feel in combat and talents, but with minimal character growth to them beyond mere caricatures it feels more chore and bore, than bringing in an excite to unite.
    • 58 Metascore
    • 70 Critic Score
    Even though Black Legend uses a lot of common features, they are blended in an original way. With the addition of alchemy, battling never gets boring, even when it takes hours of gameplay to be proficient in it. The background folklore offers ingenious classes and enemies, as well as a solid basis for the visual style. Players would do well to avoid the madness-inducing fog trying to make them overlook this game.
    • 56 Metascore
    • 40 Critic Score
    Those looking to spend more time with the goddesses will at least enjoy more of their humour, and VTuber fans will likely get a kick out of their cameos. However, gameplay is very much lacking, with everything being done considerably better elsewhere, and ultimately, as an overall experience, Neptunia Virtual Stars remains a disappointment.
    • 81 Metascore
    • 80 Critic Score
    During its six-hour runtime, not counting the New Game Plus mode that gives access to extra battles, secrets, and endings, Everhood manages to not only distinguish itself from its influences, but also to turn the expectations that come with them upside-down, all to provide an experience that can’t be found anywhere else. Whether or not the game will achieve a cult status remains to be seen, but players itching for something out of the ordinary better not let Everhood slip under their radar.
    • 80 Metascore
    • 60 Critic Score
    Atelier Ryza 2, while not a bad game by any means, did not live up to what it could have been. There are several things that sat wrong, many of them due to fixing things that were not broken to begin with or adding in too many extra features without giving much reason to mess with them. Balance of both gameplay and plot suffered some for this, and it’s sad that this game had enough bleeps on my Disappoint-O-Meter that I can’t say it ends up as much more than an average title review-wise.
    • 91 Metascore
    • 80 Critic Score
    Dragon Quest XI S: Echoes of an Elusive Age is the perfect starting point for those who are new to the series. Many small quality-of-life changes help streamline the experience for players, additional content and costumes create more flavor to the story, and the addition of the orchestral soundtrack bolsters the experience. It’s a shame that the Switch port wasn’t re-rendered to give S the same graphic prowess as the original game, but even with its noticeable downgrades, Dragon Quest XI S is well worth the time.
    • 80 Metascore
    • 80 Critic Score
    Ys has always had some of the most entertaining combat married with some of the best soundtracks in the RPG genre. However, Monstrum Nox manages to improve upon that already solid base with the titular Monstrum powers that elevate the exploration and boss battles thereby making both the moment-to-moment gameplay as well as the crowning encounters all the more entertaining. It comes together into an RPG experience that is not to be missed.
    • 72 Metascore
    • 70 Critic Score
    Kowloon High-School Chronicle, a story about hunting for lost relics, is a relic in its own right. The comparisons to both older and modern Persona games are inevitable, but there is much more here under the surface. Kowloon High-School Chronicle is certainly a historical oddity, but its zany storytelling and confluence of disparate genres makes this trip back to high school worth it.
    • 67 Metascore
    • 60 Critic Score
    Sword of the Necromancer includes a love story with queer characters who can revive monsters to fight alongside, a good variety of items, randomized senarios, and options to customize difficulty, with the promise of adding more content in the near future. Although it doesn’t shine brightly in any aspect, it does a fair job in all departments and proves that crowdfunded campaigns can work.
    • tbd Metascore
    • 40 Critic Score
    Woodsalt feels like something whose ideas would have been better served as a visual novel. The sparse gameplay that is there is so superficial that it ends up detracting from the experience. It’s at least respectful of the player’s time in that one can easily get a playthrough done in well under ten hours, but even then it’s very hard to recommend.
    • 84 Metascore
    • 90 Critic Score
    Though the very nature of its story means it isn’t really an appropriate place for newcomers to leap in, Persona 5 Strikers is absolutely a treat for Phantom Thieves fans. Atlus and Omega Force have ensured that as much as possible of what made Persona 5 so beloved has been transported here and put into an appreciably tight package. Spending extra time with the Phantom Thieves and travelling with them across Japan is a much needed positive experience and well worth it.
    • tbd Metascore
    • 60 Critic Score
    Osteoblasts is a dungeon-crawler that certainly doesn’t lack in originality, but is held back by the execution of some of its ideas. Players can expect a combat system that is deep and allows for many options, but that may grow tiresome when realizing that not much deviation from a comfortable build is needed to progress. Characters can be slightly endearing at best and forgettable at worst, something that the obscure plot doesn’t help much with. Osteoblasts starts with the right ideas and manages to keep up a good pace for a while, but stumbles a bit before the finish line. A single playthrough of the game doesn’t last that long, clocking in at around 9 hours, but multiple runs may cause the journey’s bumps to stick out even more, making replays hard to recommend.
    • 54 Metascore
    • 50 Critic Score
    Despite its B-game charms, it is difficult to recommend Werewolf: The Apocalypse – Earthblood outright. Many of its elements feel somewhat incomplete or lacking. Even the competency of the combat only works on a surface level and is unlikely to keep people coming back for more. Still, there is some joy to be had here, even if some of it is unintentional. There may not be a gripping story or numerous engaging gameplay systems, but with the right state of mind there’s a decent, mindless weekend brawl to be had.
    • 79 Metascore
    • 70 Critic Score
    Ocean’s Heart is a quirky action-adventure game with a lot of charm added in. It is a breeze to play, but if the controls weren’t always so precise, it would be easy to fully immerse in this archipelago and see where the tides take Tilia. Combat is simple but fun, puzzles are in the same boat, and the game puts an emphasis on exploration and adventure with an easy-learning curve. Jumping in to the game to sail the seas searching for the next upgrade and for clues to what happened to Tilia’s family is an interconnected and wholesome endeavor, leaving the player plenty to enjoy and experience.

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