RPGamer's Scores

  • Games
For 789 reviews, this publication has graded:
  • 27% higher than the average critic
  • 5% same as the average critic
  • 68% lower than the average critic
On average, this publication grades 7.6 points lower than other critics. (0-100 point scale)
Average Game review score: 66
Highest review score: 100 Fire Emblem: Three Houses
Lowest review score: 20 Mugen Souls
Score distribution:
792 game reviews
    • 69 Metascore
    • 70 Critic Score
    All in all, Fairy Tail is a fun experience, and while it is mainly designed for fans of the franchise, the game isn’t entirely unapproachable for new players. The battles are pretty and fly by quickly enough that they never drag on. There is a lot to like about this title, despite a few hiccups such as the unresolved finale. It feels very much like it recreates scenes straight from the show, and while some quests can bog down the experience, the main story kept me engrossed and wanting more.
    • 80 Metascore
    • 80 Critic Score
    Paper Mario: The Origami King is a great title that proves bouncing back from a low point in the series isn’t an impossible task. While not the perfect Paper Mario title, it certainly enshrines itself as one of the best. While the lack of traditional leveling may turn off some players, those who are willing to dive in and see what the game offers will be rewarded with a largely satisfying 30-hour experience with plenty to do. If nothing else, The Origami King does show there’s an identity to be had between the core RPG experience of the Mario & Luigi series and the platforming experience of the mainline Mario titles.
    • 78 Metascore
    • 70 Critic Score
    Story of Seasons: Friends of Mineral Town is such a calming experience from it’s very sweet and earthy tunes to its simple routine. While credits can be rolled in about twenty hours, this a game that is meant to be played well beyond the player’s first year. There are lots of friendships to make, storylines to unfold, and gossip to be found. While I wish the presentation had been stronger, I won’t deny the fun I had courting my librarian love while also enjoying the fruits of my virtual labour. Friends of Mineral Town is an engaging game for those of us who love and need a sense of repetition in these times of uncertainty.
    • 87 Metascore
    • 90 Critic Score
    Persona 4 Golden was largely considered one of the PlayStation Vita’s must-play titles and for good reason. Inaba’s small-town feel, the fantastic cast, incredibly personable dialogue, excellent audio, and strong gameplay combine to make the game a superb all-around experience. Though there are no distinct advantages of playing this version over the Vita one, its release on PC should be rightfully celebrated for giving a whole new set of RPGamers the chance to play a game that resonates just as strongly now as it first did.
    • 77 Metascore
    • 80 Critic Score
    Short, thoughtful games — including Signs of the Sojourner — are necessary, so it’s easy to look at a call for more with suspicion. Do the mechanics and dev-hours support the variety that a call for more locations, more characters, more stories would entail? Where does the call for more feed into the call for excessive commodification of personal projects? Despite these concerns, more Signs of the Sojourner would glorify an already compelling game. By the time its rhythms fall into place, the game is already over. Teasing out its secrets enhances its replayability, but it’s exciting to think of a future with more opportunities to jam out in Aldhurst and be a catalyst for social change.
    • tbd Metascore
    • 60 Critic Score
    For those looking for a retro RPG to indulge in without the numerous flaws of unnecessary grinding and unbalanced difficulty of the older games, Pillars of Dust offers a fast-paced, well-balanced option. There’s enough humour in the writing to keep it engaging. Although the gameplay gets repetitive and the overall story never takes itself seriously, the game is short enough that it does not overstay its welcome, lasting under ten hours even for the most casual players. It may not be a masterpiece, but it’s not an unpleasant stroll for those who want to take a brisk walk down the retro path.
    • 76 Metascore
    • 70 Critic Score
    Brigandine: The Legend of Runersia was a fun experience, and with six different campaigns to explore, there is plenty of room to replay and enjoy multiple playthroughs. This game definitely scratches that strategy RPG itch, and even offers an adjustable difficulty to match just about any player’s desired challenge level. The Switch could certainly benefit from more proper strategy RPGs in its library and Brigandine feels right at home. Fans that enjoy planning out total domination should certainly check out this one.
    • 75 Metascore
    • 70 Critic Score
    Ys: Memories of Celceta was and continues to be a highly engaging action RPG that makes a great addition to the franchise. Its best selling point is its combat system, which offers up a compelling and smooth flow of button-mashing fun, highlighted by boss battles that stand out with higher difficulty and require a defter handle on the system’s more intricate aspects. Nice graphics, a tuneful soundtrack, and an interesting supporting cast, each with their own compelling stories, round out the package that should be a no-brainer for those who haven’t yet played it. Those looking for an expanded revisit from previous iterations, however, should know that there isn’t enough new content added to this release to make it worthwhile of a whole new purchase.
    • 64 Metascore
    • 60 Critic Score
    Dusk Diver inevitably invites comparisons to both Persona and Yakuza. Yet this isn’t necessarily a bad thing, as while it doesn’t have the thematic aspirations of the former or the writing and attention to detail of the latter, the decent combat and low-key charm make it an overall pleasant experience that doesn’t overstay its welcome. Just keep in mind that it is very much cotton candy instead of a full-course meal.
    • tbd Metascore
    • 50 Critic Score
    Light Fairytale Episode 1 has some decent bones of a good JRPG, but there’s very little to speak of about the body of the game at this point. For the most part, the game looks and sounds nice, but battles are lackluster affairs that boil down to attack-attack-heal, with many systems not yet fully implemented. Plot is similarly thin, with no character growth or development yet. While this Episode 1 shows promise of something perhaps worthwhile in the future, at this point it’s nothing more than a paid prologue.
    • 57 Metascore
    • 40 Critic Score
    The problem with Pong Quest on a whole is that for a crossover, it doesn’t lean heavily enough into RPGs to be interesting for RPGamers, and by the other side of it, you can only play so much Pong before it gets stale. Pong Quest is a cute experiment that is plagued with just too much damn Pong and not enough RPG.
    • 81 Metascore
    • 80 Critic Score
    Rune Factory 4 Special is an easy recommendation to any RPGamer who enjoys farming and life sim games, as well as for those casual Stardew Valley fans that wished for more variety in the combat aspects. It’s been long enough since the 3DS release that this game can be enjoyed fresh again, and for those who missed it the first time around, now’s the perfect time to give it a try. I thoroughly enjoyed my time back in the land of Selphia, and seeing everything that made Rune Factory one of my favorite portable game series work so well on the Switch has me even more excited to see what’s ahead for the series now that we’ve sadly left the dual-screen period of gaming behind.
    • 74 Metascore
    • 70 Critic Score
    Ultimately, the success of Dungeon Defenders: Awakened can’t be fully determined at this point in time, and there’s a feeling that the console releases may be where the game gets an opportunity to shine, away from the ready comparisons to its predecessors. It’s certainly highly enjoyable and there’s an excellent base for it to build upon, but it remains to be seen how well it manages to build upon its current content and keep players coming back for more.
    • 85 Metascore
    • 80 Critic Score
    Bug Fables: The Everlasting Sapling does an excellent job capturing the Paper Mario spirit while still being its own game and having its own identity, and the journey onto the Switch is essentially flawless. Though some of the platforming sections can be a little frustrating at times, the effort is all worth it to indulge in the fast-paced, well written tale of a trio of bugs.
    • 75 Metascore
    • 70 Critic Score
    Utawarerumono: Prelude to the Fallen is an ideal opportunity to get into the series and learn what it’s all about. It won’t be for all; those unable to deal with the slow pace of visual novels will get unstuck in the many events that try and build relationships at the expense of driving the plot, something that is almost omnipresent throughout both this game and the Mask duology. However, for those who enjoy winding down with a deep story and some enjoyable tactical combat, the game provides that in spades.
    • 60 Metascore
    • 40 Critic Score
    Conglomerate 451 has a solid gameplay base, but that’s really all there is to it and it’s not enough to fully support the game on its own. The combat is decently engaging, but the repetitiveness and lack of interesting elements outside of it means it fails to garner full attention for any extended period of time. Those looking to crawl through neon corridors and vaporise cyborg punks will find some enjoyment from it, but it’s ultimately forgettable.
    • 46 Metascore
    • 40 Critic Score
    Combining tactical RPGs and soccer is a good idea that could be further developed and improved upon, but Ganbare! Super Strikers really misses the mark in execution. The lack of substance that prevents the game from soaring once the novelty of the premise wears off and the flaws in the balancing become noticeable. As someone who generally prefers to play games single-player, the game failed to impress and I doubt this will hold much appeal in the multiplayer department for anyone who isn’t already a hardcore fan of both soccer and Tactical RPGs.
    • 81 Metascore
    • 80 Critic Score
    Wintermoor Tactics Club reminds me a lot of the Persona series: both games sit on that razor’s edge of combining together entertaining combat with social gameplay; both tie into each other in a fluid way that makes the game shine. For anyone who wanted to try the Persona style of mixed genres, but didn’t want to invest over 100 hours into a title, Wintermoor is a tightly paced, well balanced alternative.
    • 76 Metascore
    • 80 Critic Score
    Trials of Mana is colorful, quirky, familiar, and a lot of fun. It is a blueprint for how an older RPG can be remade in a way that keeps the charm and working parts of the original but upgrades it so that it is graphically appealing to a modern audience. The game is unapologetically retro in its story and progression. This works as its best quality and greatest detriment. The handholding for the first eight-or-so hours makes for a less interesting experience, especially considering that makes for roughly a third of the entire game. However, even with that early dip in excitement, Trials of Mana is a thoroughly worthwhile game.
    • 73 Metascore
    • 60 Critic Score
    Despite the numerous flaws, Kararot still offers a wonderful retelling of the main story, above-average graphics, and a great soundtrack, so it’s worth picking up for established and new fans of the series alike.
    • 72 Metascore
    • 70 Critic Score
    I’ve had a soft place in my heart for Sakura Wars since I was first introduced to the series a decade ago. I personally lament the change to an action game, especially since it seems to make it feel a bit more dialogue-heavy without the lengthy strategy sections to balance out the gameplay. However, Sakura Wars has always been about the characters, interacting via L.I.P.S., and experiencing some insane, over-the-top anime antics. In that respect, the new Sakura Wars recaptures the spirit of the earlier entries and is a perfect bit of RPG comfort food to brighten your soul.
    • 83 Metascore
    • 80 Critic Score
    For those who have bounced off of other at-home workout products, Ring Fit Adventure makes working out as entertaining as it is satisfying, avoiding the deadly monotony most other exercise programs eventually run into.
    • 87 Metascore
    • 90 Critic Score
    Sunless Skies is an excellent game that rewards commitment to its steady pace and steep learning curve. A web of plots and places suggest the infinity of the heavens, but even infinity must end; in this case, it stretches across a million words or so and easily forty hours. The story doesn’t explore every nuance introduced, but that’s a running problem when writers seek to explain the ways of the heavens to mortals. Like many powerful, unique titles, Sunless Skies leaves the player with the desire for more, not because it’s lacking but because it appeals to the mania to solve every mystery, plumb every depth.
    • 87 Metascore
    • 90 Critic Score
    Returning to Midgar has been a much more fulfilling experience than I expected going in. Seeing all of these characters, and the world, fully realised in 3D has given me a whole new appreciation for them and I’m very much looking forward to what’s next in store. Exactly how successful the full project is remains to be seen, but the first part of the Final Fantasy VII Remake has done everything it could in getting me incredibly excited for the second.
    • 48 Metascore
    • 40 Critic Score
    Though the combat holds up, it’s just too difficult to find a way to recommend Element: Space as a whole. There’s not much of interest from a narrative standpoint, while all of the good points about the gameplay are offset by the technical problems. It’s a shame, as there’s a good base underneath it, but even with giving leeway based on the small size of the development team, the annoyances currently outweigh the good.
    • tbd Metascore
    • 60 Critic Score
    Part of my muted reaction to Mistover is probably due to my inability to find a rogue-like that I actually enjoy. Borrowing so many mechanics from that type of game ensures Mistover isn’t going to capture my affections very well. Certain aspects are admirable and easy to appreciate without making me want to return to see what might await after the credits, which includes DLC for new foes and dungeons. Others in the potential audience will probably find it highly addictive.
    • 95 Metascore
    • 90 Critic Score
    Persona 5 is certainly not a light endeavour, and Royal’s new additions understandably won’t be enough for everybody to want to go through it again, but for those considering reuniting with the Phantom Thieves, or completely new to the title, Persona 5 Royal is a perfect opportunity and an incredibly rewarding usage of time. Persona 5 already made an incredible mark when it released, and Persona 5 Royal just adds to Atlus’ richly deserved reputation among RPGamers.
    • 69 Metascore
    • 70 Critic Score
    In the end, Ara Fell isn’t showing off anything that hasn’t been seen in games for many years, but the full package comes together well; while the adage “greater than the sum of its parts” is sometimes overused, Ara Fell is an excellent example of the way a game can come together and simply be fun. For those craving a JRPG that feels like it could be played on a Super Nintendo, but still want modern conveniences like adjustable difficulty level, efficient world travel, and moulding characters based on what makes the most interesting party for the player, Ara Fell is a prime example of a throwback RPG.
    • 64 Metascore
    • 50 Critic Score
    Overall, Corruption 2029 will mainly appeal to the hardcore fans of Mutant Year Zero or those tactics fans desperate for a new game. This game feels like a watered-down Mutant Year Zero without the plot and charm. Depth is lacking as mission objectives, enemies, and maps are put on repeat, and the tactical stealth gameplay mechanic constantly acts to slow down completing mission objectives by slowly sneaking around and waiting to pick off enemies. There are some foundations of a good game here, but the characters could be better fleshed out, and the game could offer more incentive for the player to keep progressing in the form of a more compelling plot, more character growth, and more varied missions and mechanics.
    • tbd Metascore
    • 70 Critic Score
    There’s no question that both of these titles are first-rate tactical experiences though, and the ability to actually play Langrisser II legally in English is a massive boon to the RPG world. Any players with an affinity for tactical action should look them up immediately, especially since good sales might prompt the rest of the series to finally make its way elsewhere in the world.

Top Trailers