For 777 reviews, this publication has graded:
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24% higher than the average critic
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3% same as the average critic
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73% lower than the average critic
On average, this publication grades 9.3 points lower than other critics.
(0-100 point scale)
Average Game review score: 65
Highest review score: | Grand Theft Auto V | |
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Lowest review score: | Wanted: Dead |
Score distribution:
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Positive: 292 out of 777
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Mixed: 350 out of 777
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Negative: 135 out of 777
778
game
reviews
- By Date
- By Critic Score
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- Critic Score
The game is a charming concoction full of endearing characters and set to a wondrous soundtrack.- Slant Magazine
- Posted Mar 5, 2020
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- Critic Score
The game captures place and feeling through honing in on things that are singular, small, and warm.- Slant Magazine
- Posted Feb 23, 2020
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- Critic Score
With their latest, Dan Marshall and Ben Ward successfully extend their lovingly parodic style to a much broader range of genres.- Slant Magazine
- Posted Feb 21, 2020
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- Critic Score
Its point-and-click adventure elements eventually feel alternately rudimentary and more than a little tedious.- Slant Magazine
- Posted Feb 12, 2020
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- Critic Score
Take away the characters, myths, and other connections to the Dark Crystal universe and it’s easy to see that Age of Resistance Tactics has no real identity of its own.- Slant Magazine
- Posted Feb 4, 2020
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- Critic Score
Kentucky Route Zero is about America in a way that few games aspire to be and fewer still succeed at, as its deceptively quiet story gives way to something odd, sad, and brimming with humanity.- Slant Magazine
- Posted Feb 1, 2020
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- Critic Score
The world here is littered with side missions out in the wild, and most of them amount to uninspired fetch quests.- Slant Magazine
- Posted Jan 30, 2020
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- Critic Score
The game’s themes feel like facile wallpaper over mechanics that feed into the ideas being critiqued.- Slant Magazine
- Posted Jan 27, 2020
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- Critic Score
The tragedy of life, as SELF sees it, is the older we get, the more we grow, but this growth is offset by a loss of self via the deaths of loved ones.- Slant Magazine
- Posted Jan 15, 2020
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- Critic Score
This is a game that tasks you with trying to escape the facility in one moment, then with helping to shut it down in the next. And because your motivations are so ill-defined, it’s impossible not to see your character as anything but a vehicle for solving puzzles, ensuring that Lightmatter is unable to step out of the silhouette of its most brilliant predecessor. And that’s a damning thing for a game that’s all about deadly shadows.- Slant Magazine
- Posted Jan 13, 2020
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- Critic Score
Living in America as a kid with brown skin has never been harder, or more frightening, and the game is a harsh primer in that fact.- Slant Magazine
- Posted Dec 16, 2019
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- Critic Score
Wattam communicates a poignant, refreshing, and all-too-necessary joy in the face of adversity.- Slant Magazine
- Posted Dec 16, 2019
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- Critic Score
Mosaic was originally released as an Apple Arcade game, and it feels strange outside that context, where it would otherwise be a functional, fleeting experience among so many others, a small diversion.- Slant Magazine
- Posted Dec 5, 2019
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- Critic Score
The game fulfills a vision of steadfast humanity within the framework of a martial arts revenge tale.- Slant Magazine
- Posted Dec 1, 2019
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- Critic Score
Just by virtue of being a single-player game, with no multiplayer, no online component, no microtransactions, and no planned DLC, Star Wars Jedi: Fallen Order feels like a relic from a more civilized age.- Slant Magazine
- Posted Nov 26, 2019
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- Critic Score
For all of Death Stranding’s surrealness, the most powerful statement it winds up making is that this work is worthwhile, even at the bitter end.- Slant Magazine
- Posted Nov 18, 2019
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- Critic Score
To the game’s credit, the police presence on the track feels less like a gimmick than a genuine menace.- Slant Magazine
- Posted Nov 12, 2019
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- Critic Score
Even as the game delights in bizarre wonders the likes of which the series has never seen before, it never loses sight of either its core theme—of the underdog overcoming adversity—or its enjoyable vacuum-powered comedy of destruction. Luigi might be luckless, but he’s still a force to be reckoned with across this, the most variety-rich Luigi’s Mansion game to date.- Slant Magazine
- Posted Nov 7, 2019
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- Critic Score
On some level, Obsidian has succeeded at rendering a hellscape of vapid consumerism through the mechanics of the Bethesda scavenge ‘em up, but the game’s anti-corporate ideals clash with how the only way to move forward is to indulge in all the excesses of that hellscape.- Slant Magazine
- Posted Oct 31, 2019
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- Critic Score
On the Nintendo system, the game will fare its absolute best with the uninitiated.- Slant Magazine
- Posted Oct 20, 2019
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- Critic Score
The game offers one of the most fascinating, unique, and fulfilling portrayals of the human mind.- Slant Magazine
- Posted Oct 18, 2019
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- Critic Score
An option to switch between the art styles, if not a complete overhaul of the in-game graphics, would have made a world of difference in making this remaster feel like an expansive, all-encompassing archival effort.- Slant Magazine
- Posted Oct 17, 2019
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- Critic Score
Breakpoint’s fixed nature is at direct odds with its open-world design, and ultimately results in a game that less about realism than it is about imposing limits.- Slant Magazine
- Posted Oct 11, 2019
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- Critic Score
This expansion marks a sea change for the series, from one that keeps players begging for scraps to one that sets players up for a feast.- Slant Magazine
- Posted Oct 10, 2019
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- Critic Score
Each part is so overflowing with jokes, ideas, characters, and charm that you won’t want to separate from the whole game.- Slant Magazine
- Posted Oct 7, 2019
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- Critic Score
For all of the work that Deck 13 has put into creating an intriguing city, the actual exploration is sometimes marred by technical issues.- Slant Magazine
- Posted Oct 2, 2019
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- Critic Score
It’s impressive how much the simplest acts in Link’s Awakening remain so gratifying hour after hour.- Slant Magazine
- Posted Sep 26, 2019
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- Critic Score
Perhaps its efforts to fit in with the big dogs of the gaming world would be more tolerable if there were more variety to its challenges.- Slant Magazine
- Posted Sep 23, 2019
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- Critic Score
The game is boorish, infantile, and violent, and, in refusing to take any sort of consistent stand, is wildly off the mark.- Slant Magazine
- Posted Sep 20, 2019
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- Critic Score
All that’s cool about flying a giant world-saving robot has been executed in the most leaden, user-unfriendly, nonsensical manner possible.- Slant Magazine
- Posted Sep 19, 2019
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