For 777 reviews, this publication has graded:
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24% higher than the average critic
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3% same as the average critic
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73% lower than the average critic
On average, this publication grades 9.3 points lower than other critics.
(0-100 point scale)
Average Game review score: 65
Highest review score: | Grand Theft Auto V | |
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Lowest review score: | Wanted: Dead |
Score distribution:
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Positive: 292 out of 777
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Mixed: 350 out of 777
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Negative: 135 out of 777
778
game
reviews
- By Date
- By Critic Score
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- Critic Score
Despite dropping “of War” from its title, Gears 5 is the first time the series has made the brutality of its combat feel not only bloody and cathartic, but also captivating and disturbingly intimate on a human level.- Slant Magazine
- Posted Sep 13, 2019
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- Critic Score
Without a sense of feedback or progress, the rambling, leisurely narrative of Telling Lies comes across as unfocused.- Slant Magazine
- Posted Sep 7, 2019
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- Critic Score
Our ancestors didn’t have it easy, and that’s the for-better-and-worse message reverberating through every interaction in the game.- Slant Magazine
- Posted Sep 5, 2019
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- Critic Score
If you ask if something is possible for you or your Legion to do in Astral Chain, most of the time, the answer is yes.- Slant Magazine
- Posted Sep 4, 2019
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- Critic Score
Not only does Blair Witch cheapen the idea that a dog is man’s best friend, it also falls apart like a cheap chew toy.- Slant Magazine
- Posted Sep 3, 2019
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- Critic Score
One hopes Man of Medan will function similarly to a mediocre TV pilot for a series that only later finds its footing.- Slant Magazine
- Posted Sep 1, 2019
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- Critic Score
With its everything-but-the-kitchen-sink imagination, Control is as much a thrilling paean to human curiosity as it is a warning of its numerous casualties.- Slant Magazine
- Posted Aug 26, 2019
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- Critic Score
Even when the game isn’t actively shooting itself in the foot, it never entirely succeeds.- Slant Magazine
- Posted Aug 20, 2019
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- Critic Score
The more often you get stuck with the same items and abilities, the more redundant and shallow the game feels.- Slant Magazine
- Posted Aug 15, 2019
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- Critic Score
With Fire Emblem: Three Houses, a series known for its extravagant tales of power-grabbing attains an especially epic, moral grandeur with its focus on the interplay between education and religion.- Slant Magazine
- Posted Aug 10, 2019
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- Critic Score
The game isn’t really supposed to be about anything, yet in that ambiguity it captures the specific madness of our present.- Slant Magazine
- Posted Aug 6, 2019
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- Critic Score
As the game never really switches up its formula, it’s not long before fatigue sets in.- Slant Magazine
- Posted Aug 1, 2019
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- Critic Score
The game’s first-person-shooter sequences aren’t just dull and familiar, but also clunky, given the touchy VR controls.- Slant Magazine
- Posted Jul 31, 2019
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- Critic Score
It experiments with all the weakest parts of the series and ties them together with a new, tedious progression system.- Slant Magazine
- Posted Jul 31, 2019
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- Critic Score
So much of the game feels only slightly more cohesive than someone scribbling the word “depression” over, say, a picture of a person being eaten by a shark.- Slant Magazine
- Posted Jul 11, 2019
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- Critic Score
Whatever barriers to the player’s imagination existed in the first iteration of this game, Nintendo has torn many of them down.- Slant Magazine
- Posted Jul 9, 2019
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- Critic Score
The similarities between SolSeraph and ActRaiser are unmistakable, but it’s a joyless facsimile that lacks a single spark of innovation.- Slant Magazine
- Posted Jul 9, 2019
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- Critic Score
Where the game goes in-depth, and where it clearly feels most comfortable, is in its omnipresent brawls.- Slant Magazine
- Posted Jul 6, 2019
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- Critic Score
The occasional two-second load screen is a paltry price for experiencing a near-masterwork.- Slant Magazine
- Posted Jun 26, 2019
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- Critic Score
For what seems meant to be a horror game about piecing together clues and cobbling together what’s left of your sanity, long stretches of The Sinking City are inordinately concerned with killing the shit out of some monsters as a sort of Chosen One.- Slant Magazine
- Posted Jun 26, 2019
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- Critic Score
Every shootout is an opportunity to execute a thoroughly balletic performance of sorts.- Slant Magazine
- Posted Jun 23, 2019
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- Critic Score
This is a rare adventure game in which the journey is actually more of a reward than the destination.- Slant Magazine
- Posted Jun 12, 2019
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- Critic Score
Even the few inventive stretches of the game are ultimately driven into the ground by a punishing sense of repetition.- Slant Magazine
- Posted Jun 5, 2019
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- Critic Score
Few games are as transportive as this, and fewer still will leave players so utterly convinced that they never want to see such a place for as long as they live.- Slant Magazine
- Posted Jun 1, 2019
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- Critic Score
The game forsakes worldbuilding as it increasingly gives itself over to making the most digressive of statements.- Slant Magazine
- Posted May 29, 2019
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- Critic Score
It fits together disparate genres so perfectly that you wonder how nobody thought to combine them sooner.- Slant Magazine
- Posted May 29, 2019
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- Critic Score
It’s not greed in this day and age to expect publishers to respect and preserve their history. At this point, it’s an artistic responsibility.- Slant Magazine
- Posted May 26, 2019
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- Critic Score
The game’s first few acts are its finest, particularly for their strong sense of physicality and connection to filmmaking methods and aesthetics.- Slant Magazine
- Posted May 26, 2019
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- Critic Score
The setting of the game is the familiar stuff of science fiction, but the lens through which it’s viewed is not.- Slant Magazine
- Posted May 21, 2019
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- Critic Score
It’s hard not to be disappointed in how little use the Wasteland has for you when you're not dealing in lead.- Slant Magazine
- Posted May 14, 2019
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