Strategy Gamer's Scores

  • Games
For 96 reviews, this publication has graded:
  • 54% higher than the average critic
  • 15% same as the average critic
  • 31% lower than the average critic
On average, this publication grades 2.3 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 AI War 2: The Spire Rises
Lowest review score: 40 Medieval Kingdom Wars
Score distribution:
  1. Positive: 69 out of 96
  2. Negative: 8 out of 96
127 game reviews
    • 72 Metascore
    • 40 Critic Score
    Anno History Collection does precisely what it says on the tin - but it needs just that little bit more to justify its price.
    • tbd Metascore
    • Critic Score
    An additive DLC that adds a new overpowered race, endgame crisis, and a new game mode, but doesn't affect the actual underlying gameplay flow in any meaningful way.
    • 78 Metascore
    • Critic Score
    It’s been a while since we felt we could say this, but if you buy Emperor on day one you (probably) won’t be disappointed. Obviously if you don’t usually play HRE YMMV but for those that do enjoy mucking around in central Europe, it’s been given a breath of new life and well worth your money.
    • tbd Metascore
    • 100 Critic Score
    It's not an especially pretty game - this is kind of 'indie' project that old-timer wargame studios tend to put out. You'll have to get past the aged graphics and masses of UI menus and tiny buttons, but for those that try, a rewarding world of wonder awaits you.
    • 81 Metascore
    • 80 Critic Score
    Gears is right at home in the Turn-based genre. A truly excellent tactical experience watered down slightly with mandatory side-quests and a lack of any strategic dimension.
    • tbd Metascore
    • Critic Score
    As a whole, The Warden & The Paunch is another sizable DLC that should please if you are interested in the general theme, even if the execution is a bit lopsided. While I loved the High Elves part, honestly, I don’t get why people like Greenskins -- they are base creatures governed only by impulse, whose sole interest rests in anarchy and food. Compared to Yvresse’s military and cultural upgrades, done by the development of the region and the increase of its magical power, Grom’s faction is boosted by a simple food crafting menu, which is vastly less interesting than the already basic Athel Tamarha interface. Still, if you like at least one of the factions in the Lord Pack and want to give the (awesomely voiced) Warden of Tor Yvresse or the Paunch of Badlads a go, you surely won’t be disappointed.
    • 77 Metascore
    • 40 Critic Score
    To me this is an incongruent vision of the series where you have snake squadmates and meaningless banter instead of worldbuilding and replayability. It’s fine as a one-off, slightly fun but buggy (hopefully non-canon) entry, but if this signifies the future of the franchise, I am worried.
    • 73 Metascore
    • 80 Critic Score
    All things considered, Iron Danger is a great game. It may lack the sweeping epic scope of others and the marketing budget of a AAA game, but it lacks none of the quality. It’s a fun romp in fantasy Finland, setting stuff on fire and slinging spells left and right. It’s like 2001’s Achron that actually works!
    • 84 Metascore
    • 100 Critic Score
    If you liked Panzer General and the original Panzer Corps, then PC2 is a must buy. The “more so” comes into play as regards gamers who may have bypassed these games in the past, considering them more beer and pretzels or generic mainstream strategy fare. PC2 has added just enough modifications to push the realism level into the wargaming proper category, giving a distinct WWII feel without sacrificing the elegant simplicity that made its ancestors famous.
    • 75 Metascore
    • 80 Critic Score
    Despite the negative aspects described, there is something genuinely fun about playing Yes, Your Grace. It’s perfect for some casual, beer and pretzels gaming. But you are playing for the narrative not the gameplay mechanics. You will get at least two playthroughs out of the game, which amounts to approximately 10 to 20 hours of gameplay (the playtime on various Steam reviews seems to confirm this). If this was in a Humble Bundle or on sale, I would think you would be happy with your purchase. At full price, I would probably feel as though I could have spent my money on something better. With that said, the game feels like a labour of love, not some lazy cash grab. Just don’t expect particularly deep gameplay.
    • 80 Metascore
    • 80 Critic Score
    An excellent new addition to Three Kingdoms DLC roster, and a great way to skip the early game if you want to get stuck in to something meatier.
    • 74 Metascore
    • Critic Score
    Federations is one of the best expansions for Stellaris that we’ve seen and the impact is going to be felt for the rest of the life of the game, which being supported by Paradox means many years to come.
    • 70 Metascore
    • 80 Critic Score
    Aside from the bad gun aim mechanics sapping most of the moment-to-moment enjoyment, Taur is actually a very competent game. Its long list of research options and gun upgrades are enough to keep you interested, while the visuals make every second rather visually pleasing. If you’re on the lookout for a fun, casual tower defense game, definitely give Taur (the game, not the tower) a shot.
    • tbd Metascore
    • 100 Critic Score
    Overall, The Spire Rises is a very solid expansion for an excellent game if a very difficult, surprisingly intellectual strategy game is what you're looking for.
    • 87 Metascore
    • 80 Critic Score
    Some strategy gamers will find this kind of forced immersion awful, others will lap it up. Fans of the original will already be familiar with it. They'll discover a smoother interface and a new setting in a new culture. Forgoing the traditional control and power fantasies of strategic empire-building is a hard habit to give up. But for those that can make the sacrifice, Six Ages holds a wealth of wonders few other games can match.
    • tbd Metascore
    • 80 Critic Score
    All things considered, Warhammer 40,000: Gladius’ T’au DLC is a must for anyone who plays Gladius in TYOOL 2020. If you dislike the race (you should), you will at least appreciate them as enemies and find use of their various racial abilities for modding. The question now remains if we’re going to get the rest of important races - like both flavors of Eldar - in the DLC cycle, or will they be saved for a sequel?
    • 66 Metascore
    • 100 Critic Score
    Corruption 2029 holds its own. It is difficult to make a game like XCOM, as dozens of failed titles have proved, and this is the first one I played that manages to accurately reproduce Firaxis’ formula while adding its own share of interesting mechanics to it. Behind the pretty exterior and the amazing tactical gameplay, you’ll find a gem that’s definitely worth experiencing -- if you can stomach the relatively small scope and repeated maps. That really shouldn’t be a problem, though. After all, war never changes.
    • 71 Metascore
    • 80 Critic Score
    Hilariously funny, ridiculously cute, and generally well put together, it only suffers a bit from an increasing reliance on RNG over strategy as the game wears on.
    • tbd Metascore
    • 80 Critic Score
    An excellent new addition, but one that doesn't shake things up massively. The New story campaign is great and the new ships are a nice addition to the main campaign.
    • 78 Metascore
    • 80 Critic Score
    For all its comparatively minor flaws and one major issue that will most likely get patched by the time it releases, Broken Lines is a great strategy game that takes the usual tactical thinking and bends it just enough to feel fresh. Without the safety net of unmoving opponents or the ability to react on the fly, you have to consider what the AI might do more carefully and really utilise your powers and squad composition to get through a fight unscathed. So even with the occasional gruelling travel section, Broken Lines is still a pretty enjoyable ride. Kind of like that one war movie you love but no-one else gets.
    • 59 Metascore
    • 60 Critic Score
    This version of Warcraft III has welcome graphical updates to a great game, but it's not reforged enough to justify its price.
    • 60 Metascore
    • 40 Critic Score
    Aside from the graphics that give a quality-of-life boon on modern rigs, there's little else about this remaster that excites or even excels.
    • 56 Metascore
    • 40 Critic Score
    Praetorians HD Remaster brings the game into the 2020s; but is ill-equipped to compete with the almost two decades of progress since.
    • tbd Metascore
    • 60 Critic Score
    In the end, Astra Exodus is a capable 4X game. It is much better than other similar titles out there and it is definitely worth a shot if you want something more straightforward than Stellaris or GalCiv. It as a very well-executed game, so if you are not put out by the 2D graphics and the cartoony, anime-like illustrations then give it a try.
    • 79 Metascore
    • 80 Critic Score
    The Last Autumn is as uncompromising and atmospheric as Frostpunk, but its real trick lies in making players relearn the game, and punishing them for underestimating it.
    • 80 Metascore
    • 80 Critic Score
    A great expansion that enriches the main campaign while also being interesting to play in its own right. Some excellent new units, characters and mechanics.
    • tbd Metascore
    • Critic Score
    With everything from a Daemon-possessed Dreadlord to a Regiment of Renown mortar that has airburst poison shells, this DLC is surprisingly interesting. I'm definitely not a Dark Elf nor Skaven fan, but the new mechanics are good enough to keep me engaged for the duration and make me seriously consider a replay. Warhammer 2's latest DLCs have often been way more 'hit' than 'miss', and The Shadow & The Blade is no exception.
    • 75 Metascore
    • 80 Critic Score
    A challenging, visually vibrant sci-fi rogue-like following in the fine tradition of FTL et al - definitely worth checking out.
    • 74 Metascore
    • 80 Critic Score
    A very capable game that excels at the strategy layer, but the tactical sphere is a bit sterile and leaves you feeling cold.
    • 78 Metascore
    • Critic Score
    In the end, Revelations is a fairly modest DLC. It’s no small thing to add in an entire new race and units to go by, but you also wouldn’t be completely wrong in thinking it was a fairly light expansion. Still, it’s purpose is to flesh out existing game content in ways that are meaningful and worthwhile, and in that sense it succeeds pretty well without over-complicating the scope. A quick shout out must also go towards the free patch that came with the game, which included a lot of quality of life features including ways to make navigating around large empires much easier. All in all, a pretty decent first DLC outing, and one that should be seriously considered for anyone who’s been enjoying Planetfall up till now.

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