Tap!'s Scores

  • Games
For 96 reviews, this publication has graded:
  • 22% higher than the average critic
  • 14% same as the average critic
  • 64% lower than the average critic
On average, this publication grades 6.5 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 Bit Pilot
Lowest review score: 20 Puffle Launch
Score distribution:
  1. Positive: 42 out of 96
  2. Negative: 18 out of 96
96 game reviews
    • tbd Metascore
    • 40 Critic Score
    And while the game looks pretty, it lacks the challenge of the similar LostPixels and the character of eBoy FixPix.
    • 69 Metascore
    • 60 Critic Score
    The problem is, this task is all there is, and while you can fine-tune tactics to better your score, it's frustrating to have to wait until powers are unlocked every game.
    • tbd Metascore
    • 40 Critic Score
    Briefly diverting, but quickly becomes forgettable.
    • 69 Metascore
    • 40 Critic Score
    At its best, the game resembles a side-on Zen Bound, but the gradual introduction of arcade elements ends up being a frustration, since your finger too often obscures the action.
    • 77 Metascore
    • 80 Critic Score
    Squids merges the Angry Birds firing mechanism with top-down billiards-like physics, then welds the result to a cute, if short, role-playing adventure.
    • 67 Metascore
    • 40 Critic Score
    It all feels like a beautiful graphical demo where someone forgot to put a game in.
    • 84 Metascore
    • 100 Critic Score
    Whether you're a word-game dabbler or a recovering Tetris addict with a penchant for letters, SpellTower is essential.
    • 76 Metascore
    • 40 Critic Score
    It's fun for a bit of casual play with chums and randoms, but nothing special, plus you'll tire of the single-player version (against THREE whole AI players!) in record time.
    • tbd Metascore
    • 60 Critic Score
    If you want the full experience and have the hardware, go for the iPad version, but otherwise, this is a great way to get your TTR fix.
    • 85 Metascore
    • 100 Critic Score
    However closely you choose to follow the ravages of war, in the turn-based strategy genre Ravenmark reigns supreme. Boasting AI that can outflank you at 10 paces, and 15 varied campaign missions with the promise of more to come, at two quid it's a steal; with multiplayer, it'd be obscene.
    • 74 Metascore
    • 80 Critic Score
    Yes, it's maybe just a little on the shallow side, and it has this annoying stash of red power-ups that you have to avoid because they leave you decidedly worse off for a while, oh, and it features boss battles, too. We honestly don't mind too much, though, because of the non-stop rocket action.
    • 67 Metascore
    • 60 Critic Score
    Another slightly cynical but neatly executed take on the GTA format.
    • 84 Metascore
    • 60 Critic Score
    It looks lovely, and while you're on track it's all very – yes – nice, but it could have been something much more compelling.
    • 69 Metascore
    • 80 Critic Score
    It might look a bit casual, but be warned: it doesn't take long to become very tricky indeed, which at least results in some top operatic comedy.
    • 53 Metascore
    • 40 Critic Score
    This iOS version, alas, is akin to the original's early iterations. You're only offered the sandbox creation mode, in which you potter about a vast landscape, placing blocks to build stuff. Recreate your own house; make a fairytale castle; spell out 'help, I'm bored' – the choice is yours. And that's basically it.
    • tbd Metascore
    • 80 Critic Score
    Where Skateboard was great, Snowboard is better. The graphics are sharper, the controls are tighter and the levels are more interesting, with more varied hazards. We initially had a snowy sense of déjà vu, but it disappeared, along with most of a day, as we strove to beat our high scores. Still, here's hoping Ratty's next outing is a little more innovative.
    • 79 Metascore
    • 80 Critic Score
    The obvious touchstone here is Angry Birds, but there's a neat element of strategy to each level that keeps everything from descending into a mere shoot-and-hope affair.
    • 77 Metascore
    • 80 Critic Score
    It is, however, a joy to look at and – in spite of its lows – highly replayable. Like guns, robots, and hiding behind walls? Then EPOCH.'s a no-brainer.
    • 82 Metascore
    • 80 Critic Score
    Really, the game only catches on fire under scrutiny's magnifying glass when it comes to patrol path deletion, which occasionally lacks responsiveness. It's frustrating, but hardly a deal-breaker in an otherwise great game.
    • 77 Metascore
    • 60 Critic Score
    Still, this is a solid title, with plenty of potential. In short bursts it's a lot of fun, and it can be genuinely tense when you're out of ammo and fleeing through a decaying prison while zombies go after your blood.
    • 89 Metascore
    • 80 Critic Score
    If you didn't like the original, this won't convert you – and we hope Chair doesn't soon roll out the next in an infinite number of Infinity Blade games merely with new Titans and metal hats. But if you enjoyed battling the God King, Infinity Blade II's a no-brainer purchase.
    • 85 Metascore
    • 60 Critic Score
    Movement is done through swiping in your intended direction – it's nicely simple, but imprecise. Sometimes there are small monster-like creatures, which come out to play at night.
    • tbd Metascore
    • 80 Critic Score
    As usual from Toca Boca, the graphics are wonderful and the top-down interface works brilliantly.
    • tbd Metascore
    • 60 Critic Score
    Come on Sesame Street, kids these days expect more – so where are your sharing options and monster games?
    • tbd Metascore
    • 20 Critic Score
    It might look quite nice from the screenshots but don't be fooled – it's a headlong dive into the pit of ineptitude.
    • tbd Metascore
    • 80 Critic Score
    Our biggest gripe? We keep spending the entire day humming those bloody tunes.
    • 82 Metascore
    • 80 Critic Score
    Super Crossfire eases you in gently - perhaps too gently, because most of the first 'chapter' of waves is a dull walkover. But subsequent chapters are more demanding, requiring quick thinking and rapid strategic adjustments. Additionally, the ferocious Dark mode and one of the finest power-up mechanisms we've seen ensures this game is one of the very best retro-oriented shoot 'em ups on the system.
    • 84 Metascore
    • 60 Critic Score
    But the delightful visuals, atmospheric sounds, excellent voice work and enthusiasm with which the whole thing has been put together manages to sweep away any of the ingrained cynicism toward movie tie-ins, and you're left satisfied and charmed by it.
    • 86 Metascore
    • 80 Critic Score
    Sky Gamblers: Rise Of GloryThe infuriating thing about Sky Gamblers – Rise of Glory is that just as you're swearing blind that the controls are completely impossible and that there's no way on earth that you'll ever be comfortable with them, you find that the controls have clicked and you're mostly enjoying yourself.
    • 71 Metascore
    • 60 Critic Score
    Being able to spend credits to level up your weapons makes Siegecraft able to stand up to the Viking horde, but it's still far from the best catapult title around.

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