Ten Ton Hammer's Scores

  • Games
For 84 reviews, this publication has graded:
  • 66% higher than the average critic
  • 10% same as the average critic
  • 24% lower than the average critic
On average, this publication grades 5.6 points higher than other critics. (0-100 point scale)
Average Game review score: 80
Highest review score: 95 Rift
Lowest review score: 24 Sword of the Stars II: Lords of Winter
Score distribution:
  1. Positive: 63 out of 84
  2. Negative: 3 out of 84
84 game reviews
    • 66 Metascore
    • 62 Critic Score
    The biggest problem with King Arthur II is that is tries to do too much, and as a result, just doesn't do any of it truly well.
    • 81 Metascore
    • 90 Critic Score
    Reckoning is an absolutely engaging fantasy experience where the main story and nearly every side quest winds around the idea that you're character is not just disrupting - but improving - the fate of the world.
    • 56 Metascore
    • 75 Critic Score
    All Points Bulletin has improved drastically from its original launch but isn't necessarily the MMO Grand Theft Auto we've been looking for.
    • 85 Metascore
    • 88 Critic Score
    If World of Warcraft marked the beginning of a new era for the MMO industry back in 2004, then The Old Republic will no doubt be long remembered as the title that helped bring that era to a close on an astoundingly high note.
    • 84 Metascore
    • 88 Critic Score
    Trine 2 is a stellar sequel that is worth every penny, but it's a fairly short ride and the replayability is strictly up to you and your love for collection, or breaking the physics engine and flying across the stage on a levitating box while doing your best Magneto impression. Which is pretty cool.
    • 80 Metascore
    • 73 Critic Score
    Borrowing on the many strengths of Brotherhood, Assassn's Creed: Revelations delivers a fun and memorable experience, but it fails to stand out very well compared to the other games.
    • 69 Metascore
    • 81 Critic Score
    In the wake of full-fledged car and driver series like Gran Turismo, Forza Motorsport, and Test Drive Unlimited, the inflated expectations around The Run make it seem like more of a letdown than it really is.
    • 83 Metascore
    • 87 Critic Score
    Anno 2070 is a game for the slow-paced, economy-driven game fans. It packages a beautiful game of capitalistic supremacy with radiant graphics and an interface that has been tried and tested over the years. Yet with the introduction of the underseas empires and combat, it attempts to branch out and make a name for itself in the series, and for the most part it succeeds on all counts.
    • 66 Metascore
    • 68 Critic Score
    This war is just one that is fought in the past of game design, and as a result, just lacks the punch or feature set that addicts people and keeps us coming back for more.
    • 78 Metascore
    • 78 Critic Score
    A solid military shooter with an enjoyable and fitting (if brief) campaign, but with co-op being little more than a time-wasting ring battle and multiplayer still overly punishing to CoD neophytes, it's hard to recommend this game to anyone other than the Modern Warfare hardcore.
    • 44 Metascore
    • 24 Critic Score
    Sword of the Stars II is fundamentally broken, poorly programmed and a complete mess of a retail game.
    • 96 Metascore
    • 93 Critic Score
    For those who crave ultimate RPG immersion to sink into for weeks of world exploration and questing Skyrim is a must-have.
    • 77 Metascore
    • 61 Critic Score
    Heroes of Might and Magic VI isn't a bad game, per se; it's just that it's too safe.
    • 47 Metascore
    • 41 Critic Score
    This game has done everything in its power to make you want to quit before you experience it all.
    • 76 Metascore
    • 70 Critic Score
    A game that has an amazing concept but doesn't fully deliver.
    • tbd Metascore
    • 80 Critic Score
    Dragon Nest is a fun game that has an extremely flexible and dynamic combat system.
    • 81 Metascore
    • 91 Critic Score
    The possibilities are endless, and that's why this game is a resounding success.
    • 83 Metascore
    • 86 Critic Score
    The best stand alone defense game since Plants vs. Zombies.
    • 79 Metascore
    • 82 Critic Score
    While not quite a must-play title or game of the year contender, Rage hearkens back to the glory days of 3D shooters.
    • 78 Metascore
    • 80 Critic Score
    While gameplay can become repetitive, the overall experience is very good and dealing with natural disasters or various tasks enlivens the gaming experience.
    • tbd Metascore
    • 88 Critic Score
    Dominion is a game-changer in the genre.
    • 76 Metascore
    • 80 Critic Score
    With a full retail price and low amount of single player content, you have to really love the multiplayer gunplay in order to love the game.
    • 80 Metascore
    • 74 Critic Score
    Dead Island is a wonderful concept and the core gameplay is executed beautifully, but it really doesn't do anything new or interesting.
    • 74 Metascore
    • 75 Critic Score
    Space Marine is fun to play, but the limited campaign time of ten hours and the few PvP maps lower the value.
    • 54 Metascore
    • 78 Critic Score
    For the tactician who has always wanted to go into that fourth dimension, here is your calling.
    • 90 Metascore
    • 87 Critic Score
    Invisible War has finally been atoned for... Deus Ex :Human Revolution is a wonderful step forward for cyberpunk RPG enthusiasts.
    • 50 Metascore
    • 67 Critic Score
    It's not that this is a bad game, it's just far too little/late for this point in the market. The setting is wonderful, and there are some cool systems in play here.... it's just marred by yesterday's graphics, too little polish, and some weird design decisions.
    • 72 Metascore
    • 82 Critic Score
    If you can stomach the controls, you'll find a well-polished action RPG beneath that surface.
    • 54 Metascore
    • 64 Critic Score
    Enough gimmicks to make you want to run through stages as quickly as possible, and a forgettable but fun multiplayer component, Duke Nukem Forever fails to live up to the legacy.
    • tbd Metascore
    • 48 Critic Score
    One of those games that is too little, too late. If it had come out in say, 2002-2003, we'd have an original game that could take advantage with a free to play business model, a worthy graphic engine and the resulting income stream would generate a lot of content in a hurry. As is, it's just another MMO to throw in the recycle bin after you've had your fill.

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