The New York Times' Scores

For 293 reviews, this publication has graded:
  • 44% higher than the average critic
  • 3% same as the average critic
  • 53% lower than the average critic
On average, this publication grades 3 points higher than other critics. (0-100 point scale)
Average Game review score: 77
Highest review score: 100 Half-Life 2
Lowest review score: 35 Harvey Birdman: Attorney at Law
Score distribution:
  1. Negative: 6 out of 293
293 game reviews
    • 77 Metascore
    • 70 Critic Score
    Play the pounding ''My Sharona'' on the Taiko peripheral and you may feel as though you are doing more than just beating a gimmicky peripheral in time with the music. You may feel as if you are grooving with the band, achieving oneness with your video game.
    • 81 Metascore
    • 80 Critic Score
    Blackmoor stumbles only when it forces you to play annoying mini-games, like piecing together a jigsaw puzzle within a time limit.
    • 76 Metascore
    • 60 Critic Score
    Before you buy Konga, try clapping along with every song on the radio for half an hour and see how you feel at the end.
    • 86 Metascore
    • 80 Critic Score
    I've never seen a control scheme like that before, but then I've never seen a game where you could roll a ball over a cat before.
    • 90 Metascore
    • 90 Critic Score
    I spent most of my time getting my Sims to seduce one another. Sims are bisexual, fickle and intensely jealous.
    • 64 Metascore
    • 70 Critic Score
    Fun but forgettable. I was expecting something more: the feeling of complete and utter admironishment.
    • 85 Metascore
    • 70 Critic Score
    It is interesting but not absorbing.
    • 76 Metascore
    • 60 Critic Score
    Silent Hill 4's biggest failing is its shortage of true terror.
    • 93 Metascore
    • 100 Critic Score
    Takedown is nearly flawless, with crisp graphics, a rousing punk-rock soundtrack and smart level design that keeps you on the edge of your seat. It is not just the best driving game I have ever played, but one of the best games of any genre this year.
    • 94 Metascore
    • 100 Critic Score
    Takedown is nearly flawless, with crisp graphics, a rousing punk-rock soundtrack and smart level design that keeps you on the edge of your seat. It is not just the best driving game I have ever played, but one of the best games of any genre this year.
    • 90 Metascore
    • 90 Critic Score
    A sequel to one of the most original and well-designed games of all time, Pikmin 2 adheres to the ''if it's not broken, don't fix it'' philosophy, repeating the same formula with some minor tweaks and the addition of way too much product placement.
    • 79 Metascore
    • 70 Critic Score
    My one major objection is that when stunned you recover by repeatedly hitting a button as fast as possible, an almost perfect way to cause repetitive motion disorder in gamers.
    • 85 Metascore
    • 80 Critic Score
    I am a great fan of thoughtful, intricate games, yet there is an undeniable power in the visceral thrill of blasting robots, ramming into flatbed trucks and disrobing Bugs Bunny.
    • 87 Metascore
    • 70 Critic Score
    And even though its skeletal story and often repetitive game play keep it from being a truly great game, Doom 3's haunted-house formula can still terrorize and exhilarate the player.
    • 77 Metascore
    • 60 Critic Score
    I had to ask the game's publisher for detailed instructions on navigating the game just to make it part of the way through the first mission, and I still lost half my men in a half-hour. Those who complain that video games have become too easy will welcome Soldiers, but the rest of us will flee in terror.
    • 77 Metascore
    • 60 Critic Score
    While original and imaginative, Perimeter is also remarkably slow. Everything about the game seems designed to annoy the impatient, including the tutorial, in which each sentence of instruction is followed by five seconds of silence, and the game narrative, which is tedious and incoherent.
    • 80 Metascore
    • 60 Critic Score
    While Spider-Man 2 is quite entertaining during its major challenges, it grinds to a halt when you are forced to wander around saving random people.
    • 83 Metascore
    • 60 Critic Score
    While Spider-Man 2 is quite entertaining during its major challenges, it grinds to a halt when you are forced to wander around saving random people.
    • 80 Metascore
    • 60 Critic Score
    While Spider-Man 2 is quite entertaining during its major challenges, it grinds to a halt when you are forced to wander around saving random people.
    • 80 Metascore
    • 70 Critic Score
    Control may be the most visually striking strategy game ever produced.
    • 82 Metascore
    • 70 Critic Score
    That game's big claim to fame is the size of its battles; 150 players can play on a single game map.
    • 84 Metascore
    • 80 Critic Score
    The game mechanics are unique and enthralling.
    • 82 Metascore
    • 90 Critic Score
    The most entrancing of the Myst games, an immersive experience like no other.

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