Times Online's Scores

  • Games
For 397 reviews, this publication has graded:
  • 58% higher than the average critic
  • 3% same as the average critic
  • 39% lower than the average critic
On average, this publication grades 0.9 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Indigo Prophecy
Lowest review score: 20 The Rub Rabbits!
Score distribution:
  1. Negative: 43 out of 397
397 game reviews
    • 67 Metascore
    • 60 Critic Score
    While the graphics impress and the inhabitants all go about their business with a smooth efficiency, the game makes too many demands to maintain interest. Worse, there are few moments in the game that don’t awaken a feeling of déjà vu.
    • 52 Metascore
    • 60 Critic Score
    This must be one of the first instances in which a video game actually seems like the natural format. But even here, as you acquire weapons, ride wasps and beat up tiny-huge creatures, it seems never to aspire to much beyond adequacy.
    • 47 Metascore
    • 60 Critic Score
    This must be one of the first instances in which a video game actually seems like the natural format. But even here, as you acquire weapons, ride wasps and beat up tiny-huge creatures, it seems never to aspire to much beyond adequacy.
    • 63 Metascore
    • 60 Critic Score
    It’s violent, it’s breathlessly easy to play, and it’s ever so slightly repetitive.
    • 83 Metascore
    • 80 Critic Score
    As a first-person shooter, Prey makes up in design for what it lacks in depth. The game moves along swiftly, balancing a strong narrative with solid puzzle-solving and some very tasty eye candy.
    • 79 Metascore
    • 80 Critic Score
    As a first-person shooter, Prey makes up in design for what it lacks in depth. The game moves along swiftly, balancing a strong narrative with solid puzzle-solving and some very tasty eye candy.
    • 65 Metascore
    • 60 Critic Score
    The cars on the circuit, from the Dodge Viper to the Mazda RX-8, are all impressively rendered, but slide off the track at the first push of the turn right button at one of the many hairpin bends.
    • 62 Metascore
    • 80 Critic Score
    It’s good, simple and highly addictive, though if you have a pen and a copy of The Times, it may be surplus to requirements.
    • 76 Metascore
    • 80 Critic Score
    "SimCity" in its later incarnations became too laborious, so that cyber-builders even found themselves planning and maintaining water systems. City Life scores high by keeping things more straightforward.
    • 83 Metascore
    • 100 Critic Score
    This episode has more depth than the two previous follow- ups, and its developer, IO Interactive, has introduced many intelligent refinements.
    • 82 Metascore
    • 100 Critic Score
    This episode has more depth than the two previous follow- ups, and its developer, IO Interactive, has introduced many intelligent refinements.
    • 82 Metascore
    • 100 Critic Score
    This episode has more depth than the two previous follow- ups, and its developer, IO Interactive, has introduced many intelligent refinements.
    • 71 Metascore
    • 80 Critic Score
    It’s a third-person shooter with smooth, detailed graphics, and a learning curve set so beautifully that even non- shooter fans should love it.
    • 69 Metascore
    • 80 Critic Score
    It’s a third-person shooter with smooth, detailed graphics, and a learning curve set so beautifully that even non- shooter fans should love it.
    • 71 Metascore
    • 80 Critic Score
    It's a third-person shooter with smooth, detailed graphics, and a learning curve set so beautifully that even non- shooter fans should love it.
    • 52 Metascore
    • 60 Critic Score
    Nice graphics and smooth gameplay are no substitute for imagination.
    • 52 Metascore
    • 60 Critic Score
    Nice graphics and smooth gameplay are no substitute for imagination.
    • 52 Metascore
    • 60 Critic Score
    Nice graphics and smooth gameplay are no substitute for imagination.
    • 53 Metascore
    • 60 Critic Score
    Nice graphics and smooth gameplay are no substitute for imagination.
    • 50 Metascore
    • 60 Critic Score
    Nice graphics and smooth gameplay are no substitute for imagination.
    • 89 Metascore
    • 100 Critic Score
    With its bright colours, chirpy soundtrack and tricky but not wall-bashingly frustrating challenges, this is a game you will pick up once and never put down.
    • 51 Metascore
    • 60 Critic Score
    The biggest problem with Total Destruction is the lack of things to do, besides building-bashing and car- tossing.
    • 77 Metascore
    • 80 Critic Score
    The classic moment section, which features 125 well-known situations, is one of several nice touches in this game.
    • 82 Metascore
    • 80 Critic Score
    Most importantly, the puzzles are back on track. Traps, levers, pulleys, chains, chasms, secret passges, underground lakes, rotating knives — there’s a cunning solution to each, designed to keep you puzzling for just long enough to gain satisfaction in the solving, but not long enough to make you want to hurl your own internal organs at the screen.
    • 82 Metascore
    • 80 Critic Score
    Most importantly, the puzzles are back on track. Traps, levers, pulleys, chains, chasms, secret passges, underground lakes, rotating knives — there’s a cunning solution to each, designed to keep you puzzling for just long enough to gain satisfaction in the solving, but not long enough to make you want to hurl your own internal organs at the screen.
    • 80 Metascore
    • 80 Critic Score
    Most importantly, the puzzles are back on track. Traps, levers, pulleys, chains, chasms, secret passges, underground lakes, rotating knives — there’s a cunning solution to each, designed to keep you puzzling for just long enough to gain satisfaction in the solving, but not long enough to make you want to hurl your own internal organs at the screen.
    • 73 Metascore
    • 100 Critic Score
    About as interactive as you can get. Controlling your shots is just like real life, and because your movements are mirrored exactly on screen, everything, from how you stand to how you swing the included miniature golf club, will affect your gameplay.
    • 82 Metascore
    • 80 Critic Score
    Most importantly, the puzzles are back on track. Traps, levers, pulleys, chains, chasms, secret passges, underground lakes, rotating knives - there's a cunning solution to each, designed to keep you puzzling for just long enough to gain satisfaction in the solving, but not long enough to make you want to hurl your own internal organs at the screen.
    • 72 Metascore
    • 20 Critic Score
    This is little more than a random compilation of one long movie trailer, countless tedious game trailers and 20 music tracks.
    • 74 Metascore
    • 40 Critic Score
    Although the bikes are fast during the races, they are overwhelmingly underpowered when pulling off at the start of a race. Twist the throttle all you like, but lift-offs provide all the G-force of a gnat.

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