VideoGamer's Scores

  • Games
For 2,907 reviews, this publication has graded:
  • 37% higher than the average critic
  • 5% same as the average critic
  • 58% lower than the average critic
On average, this publication grades 2.9 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Dishonored 2
Lowest review score: 10 ATV Quad Frenzy
Score distribution:
2916 game reviews
    • 77 Metascore
    • 70 Critic Score
    Though held back from greatness by gameplay flaws and performance issues, System Shock still presents a fascinating world and interesting story that'll be more than worth the effort for dedicated players.
    • 87 Metascore
    • 100 Critic Score
    Diablo 4 feels like the apex of the series, bringing together everything great about the previous entries. It isn't without its minor flaws, and the success of the endgame content is still up in the air, but for once Diablo has a gripping story, phenomenal graphics, and a gameplay loop that doesn't innovate too much but is certainly better than its predecessor.
    • 95 Metascore
    • 100 Critic Score
    Tears of the Kingdom is a masterpiece on all fronts. A consummate masterstroke of game design and worldbuilding, unrepentant in its pursuit of player freedom, well-deserving of a place among the greatest games of all time.
    • 74 Metascore
    • 80 Critic Score
    Lego 2K Drive is a breezy kart-like racing game with plenty of things to do, a unique twist in its customisation options and overall, the kind of fun you’d expect from a Lego game - although its microtransactions leave an uneasy taste in the mouth.
    • 85 Metascore
    • 90 Critic Score
    One of the best Star Wars games of all time, Jedi Survivor delivers on everything Fallen Order set up and then some. A space-faring epic full of twists and turns, with rock-solid combat, and a gorgeous universe holding numerous secrets mean the Jedi games are unmissable for any Star Wars fan.
    • 54 Metascore
    • 70 Critic Score
    Frankly, it’s a relief to see real neck-biters treated with the proper pulp care. Arkane Austin gets right to it: teeth, claws, and clear agendas.
    • 73 Metascore
    • 70 Critic Score
    Dead Island 2 is the loud, boisterous, vibrant cousin to Dying Light 2, with a meaty combat system, insufferable characters, and a much smaller but densely packed world.
    • 80 Metascore
    • 80 Critic Score
    There aren’t many boxing games around, unfortunately, and so while Creed: Rise to Glory – Championship Edition isn’t perfect, it’s a must-have for fans of the sport. But even PSVR 2 owners wanting a game that will give them a good workout should check it out, thanks to its demanding physicality. Whether you’re completing a training montage or going toe-to-toe with imposing opponents keen to knock your block off, this is a title that entertains, and exercises, in equal amounts.
    • 65 Metascore
    • 70 Critic Score
    Minecraft Legends is a worthy spin-off from the main game, but doesn't break any new ground in the real-time strategy genre, instead acting as an accessible entry point for the younger generation.
    • 69 Metascore
    • 80 Critic Score
    A strong, compelling narrative that's only made better by great visuals and superb voice acting.
    • 81 Metascore
    • 80 Critic Score
    WWE 2K23 isn't a revolution, but a welcome evolution to the series with just enough new features that are sure to please WWE fans and newcomers alike.
    • 81 Metascore
    • 70 Critic Score
    Wo Long: Fallen Dynasty is an engrossing, dense, and hard-fought slog, but nevertheless a slog weighed down by some heavy recycling and inconsistent difficulty.
    • 79 Metascore
    • 70 Critic Score
    Even when the trappings are more traditional, as they are in Return to Dreamland Deluxe, Kirby is Kirby. You get to the end with the distinct feeling that the tilts and tumbles haven’t stopped, that you haven’t quite pinned down its charm, and that you will be back, before too long, with an urge for more.
    • 86 Metascore
    • 90 Critic Score
    Complex systems are made simple, by committing their clutter to muscle memory, and play—good play, at any rate—requires that you, like Selene, ride its enigmatic loop.
    • 94 Metascore
    • 100 Critic Score
    God of War Ragnarok is a masterpiece, dense in its strewn spectacle and narrative bulk, nearly overwhelming in its vast scale.
    • 80 Metascore
    • 90 Critic Score
    Home to some of the most immersive experiences, detailed graphics, and engaging features in the sports game industry, NBA 2K23 has set the bar of excellence for what a world class sports game is truly made of. Though its clear-cut inconsistencies across the next and current generation editions diminishes its overall potential, NBA 2K23 has still risen to the top as one of the best sports games of the year.
    • 66 Metascore
    • 70 Critic Score
    In the end, Gotham Knights is, like the studio’s earlier contribution to the saga, Batman: Arkham Origins, a decent game haunted by the notion of not being the main event.
    • 82 Metascore
    • 90 Critic Score
    A Plague Tale: Requiem is a visually stunning and emotive fable that pierces through the noise of the most contested of release periods as a captivating triumph.
    • 76 Metascore
    • 70 Critic Score
    FIFA 23 is the best feeling football game currently on the market, the gameplay is much better this time around than it was in FIFA 22. It's just a shame the lack of attention to the single player game modes, and Pro Clubs, lets the rest of the game down.
    • 79 Metascore
    • 80 Critic Score
    Metal: Hellsinger merges rhythm, violence, and the fury-laden chugs of metal to create a unique kind of carnage that's a pleasure to conduct despite, at times, feeling repetitive.
    • 88 Metascore
    • 90 Critic Score
    The Last of Us Part I is a beautiful thing to behold, honouring your recollection by surpassing it.
    • tbd Metascore
    • 80 Critic Score
    From control to innovation, Madden 23 delivered one of its best full game experiences to date. However, a push for creativity has led to stark inconsistencies from year to year, leaving many unsatisfied with modes like Face of the Franchise.
    • 61 Metascore
    • 40 Critic Score
    The problem with the new Saints Row is not just that the characters are boring, or that the combat is by-the-numbers and benumbed by unempowering perks, but that the brief snatches of fun—the wingsuit deployed from a high rise, the hand-brake turn through a curtain of tyre smoke—are nothing new, and are done better in other games.
    • 83 Metascore
    • 80 Critic Score
    This is where Stray succeeds. It offers us delectable opportunities to act out the behaviour that so bewilders us, in very celebration of that bewilderment.
    • 74 Metascore
    • 40 Critic Score
    What we have here is a developer that is happy to nudge us with knowing jokes, but who doesn’t dare to frighten us. We might call it a Craven effort. As for the ending, there isn’t one—just a montage of postscripts, detailing the fates of the various characters. Only, we already know their fates, having been at least partially responsible for them. As the credits rolled, the sweetness of the humour had grown stale, and I felt distinctly unsated, though hardly hungry for more. I hate to say it, but Supermassive has made a Butterpop.
    • 69 Metascore
    • 70 Critic Score
    If you want a transporting reverie, a game you can slip into as if you had closed your eyes, then here it is. No trek required.
    • 82 Metascore
    • 60 Critic Score
    There just isn’t enough juice in the combat, the cover shooting, or the endless hoovering of collectibles.
    • 89 Metascore
    • 80 Critic Score
    What saves Norco is that the visions on offer belong as much to the imagined as the troublingly real.
    • 73 Metascore
    • 80 Critic Score
    You can sense, in Weird West, a developer both returning to his obsessions and toiling on a fresh frontier.
    • 85 Metascore
    • 80 Critic Score
    Despite its obvious muses, Tunic manages to rise above mere flattery, by paying deeper homage to the medium itself.

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